Commit graph

81 commits

Author SHA1 Message Date
Erik Rigtorp f3ccdb7aec Add keyboard modifiers to input event
Making applications track modifier keys results in unnecessary work for
consumers, it's error prone, and it turns out to have unavoidable bugs.
For example, alt-tabbing with x11 results in the alt modifier state
getting stuck.

To resolve these problems, this patch adds a Mods value to the keyboard
input event.

Based on this patch: d287fa96e3
2017-02-27 13:36:11 -06:00
Pierre Krieger 422b332c1b Add a transition macro system 2017-01-28 15:00:17 +01:00
k-brac 7f2ee9a09a remove useless pub 2016-11-29 14:02:19 +01:00
k-brac 3e2154a922 child window created using a winapi::HWND instead of a WindowProxy 2016-11-29 13:02:42 +01:00
k-brac 2b25bf1480 child window creation improvement 2016-11-28 13:50:07 +01:00
k-brac 5a09e8ba21 first try to allow child window on windows 2016-11-25 17:05:39 +01:00
Pierre Krieger 712b27086f Fix win32 panicking all the time and make events work 2016-11-05 13:44:23 +01:00
Andy Barron db45e58390 Add MouseEntered/MouseLeft for Windows, X11, Wayland, & Cocoa 2016-11-03 01:31:16 -07:00
Pierre Krieger ef61a46182 Removed pub fields when not needed 2016-10-31 17:30:19 +01:00
Pierre Krieger 158543f336 Remove obsolete comment 2016-10-31 17:29:12 +01:00
Pierre Krieger aace1c0373 Remove dependency on libc when possible 2016-10-31 17:26:26 +01:00
Pierre Krieger 751b0a7ed7 Move the win32 implementation to platform/windows 2016-10-31 17:23:00 +01:00
Andrey Lesnikov 7f6ae8910e Merge https://github.com/tomaka/glutin
Conflicts:
	.travis.yml
	Cargo.toml
	examples/fullscreen.rs
	src/api/android/mod.rs
	src/api/cocoa/headless.rs
	src/api/cocoa/helpers.rs
	src/api/cocoa/mod.rs
	src/api/glx/mod.rs
	src/api/osmesa/mod.rs
	src/api/win32/callback.rs
	src/headless.rs
	src/lib.rs
	src/platform/linux/mod.rs
	src/window.rs
2016-09-19 19:53:28 +03:00
Jan Segre e0f36b80c9 Make WindowBuilder and HeadlessRendererBuilder derive Clone. 2016-05-23 03:17:31 -03:00
Osspial b2cf70b342 Fixed some warnings when building on Windows 2016-05-07 21:05:45 -04:00
Pierre Krieger 10bb03c5f0 Remove most OpenGL stuff and make it compile on win32 2016-02-23 12:56:23 +01:00
Pierre Krieger ec76d991ad Unlocks platform-specific attributes 2016-02-10 17:39:35 +01:00
Pierre Krieger 37262fb228 Remove public exports of gl_common and libc 2015-11-09 08:46:52 +01:00
Pierre Krieger 86fa1b58e5 Rename MonitorID -> MonitorId 2015-09-24 09:11:59 +02:00
Pierre Krieger aa9cb99929 Add #[inline] attributes 2015-09-23 13:11:47 +02:00
Pierre Krieger 62bafe2130 Remove BuilderAttribs 2015-09-21 14:03:05 +02:00
Pierre Krieger 8f3ec7998d Finish converting windows to the new design 2015-09-21 12:03:58 +02:00
Pierre Krieger 3054e2ee02 Switch EGL to use only pf_reqs and opengl 2015-09-21 12:03:57 +02:00
Pierre Krieger 48fe9b2644 Extract WindowAttributes from the BuilderAttribs 2015-09-21 12:03:55 +02:00
Pierre Krieger 587dedaa9e Correctly handle eglGetDisplay 2015-08-07 16:22:31 +02:00
Pierre Krieger f7cc80fbb1 Headless contexts now create an EGL pbuffer on win32 2015-07-27 10:13:00 +02:00
Pierre Krieger c9b1b91b8c Load the EGL library in platform/windows 2015-07-27 09:52:51 +02:00
Pierre Krieger f6c26ec593 Handle errors from MakeCurrent and SwapBuffers 2015-06-16 10:44:44 +02:00
Pierre Krieger aa58f4149a Add a GlContext trait 2015-04-30 16:57:07 +02:00
Pierre Krieger d4dcff582e Extract headless context from api/win32 to platform/windows 2015-04-29 10:19:59 +02:00
Pierre Krieger 3ad7f9a584 Create reorganization 2015-04-24 09:51:23 +02:00