Erik Rigtorp
f3ccdb7aec
Add keyboard modifiers to input event
...
Making applications track modifier keys results in unnecessary work for
consumers, it's error prone, and it turns out to have unavoidable bugs.
For example, alt-tabbing with x11 results in the alt modifier state
getting stuck.
To resolve these problems, this patch adds a Mods value to the keyboard
input event.
Based on this patch: d287fa96e3
2017-02-27 13:36:11 -06:00
Pierre Krieger
422b332c1b
Add a transition macro system
2017-01-28 15:00:17 +01:00
k-brac
7f2ee9a09a
remove useless pub
2016-11-29 14:02:19 +01:00
k-brac
3e2154a922
child window created using a winapi::HWND instead of a WindowProxy
2016-11-29 13:02:42 +01:00
k-brac
2b25bf1480
child window creation improvement
2016-11-28 13:50:07 +01:00
k-brac
5a09e8ba21
first try to allow child window on windows
2016-11-25 17:05:39 +01:00
Pierre Krieger
712b27086f
Fix win32 panicking all the time and make events work
2016-11-05 13:44:23 +01:00
Andy Barron
db45e58390
Add MouseEntered/MouseLeft for Windows, X11, Wayland, & Cocoa
2016-11-03 01:31:16 -07:00
Pierre Krieger
ef61a46182
Removed pub fields when not needed
2016-10-31 17:30:19 +01:00
Pierre Krieger
158543f336
Remove obsolete comment
2016-10-31 17:29:12 +01:00
Pierre Krieger
aace1c0373
Remove dependency on libc when possible
2016-10-31 17:26:26 +01:00
Pierre Krieger
751b0a7ed7
Move the win32 implementation to platform/windows
2016-10-31 17:23:00 +01:00
Andrey Lesnikov
7f6ae8910e
Merge https://github.com/tomaka/glutin
...
Conflicts:
.travis.yml
Cargo.toml
examples/fullscreen.rs
src/api/android/mod.rs
src/api/cocoa/headless.rs
src/api/cocoa/helpers.rs
src/api/cocoa/mod.rs
src/api/glx/mod.rs
src/api/osmesa/mod.rs
src/api/win32/callback.rs
src/headless.rs
src/lib.rs
src/platform/linux/mod.rs
src/window.rs
2016-09-19 19:53:28 +03:00
Jan Segre
e0f36b80c9
Make WindowBuilder
and HeadlessRendererBuilder
derive Clone
.
2016-05-23 03:17:31 -03:00
Osspial
b2cf70b342
Fixed some warnings when building on Windows
2016-05-07 21:05:45 -04:00
Pierre Krieger
10bb03c5f0
Remove most OpenGL stuff and make it compile on win32
2016-02-23 12:56:23 +01:00
Pierre Krieger
ec76d991ad
Unlocks platform-specific attributes
2016-02-10 17:39:35 +01:00
Pierre Krieger
37262fb228
Remove public exports of gl_common and libc
2015-11-09 08:46:52 +01:00
Pierre Krieger
86fa1b58e5
Rename MonitorID -> MonitorId
2015-09-24 09:11:59 +02:00
Pierre Krieger
aa9cb99929
Add #[inline] attributes
2015-09-23 13:11:47 +02:00
Pierre Krieger
62bafe2130
Remove BuilderAttribs
2015-09-21 14:03:05 +02:00
Pierre Krieger
8f3ec7998d
Finish converting windows to the new design
2015-09-21 12:03:58 +02:00
Pierre Krieger
3054e2ee02
Switch EGL to use only pf_reqs and opengl
2015-09-21 12:03:57 +02:00
Pierre Krieger
48fe9b2644
Extract WindowAttributes from the BuilderAttribs
2015-09-21 12:03:55 +02:00
Pierre Krieger
587dedaa9e
Correctly handle eglGetDisplay
2015-08-07 16:22:31 +02:00
Pierre Krieger
f7cc80fbb1
Headless contexts now create an EGL pbuffer on win32
2015-07-27 10:13:00 +02:00
Pierre Krieger
c9b1b91b8c
Load the EGL library in platform/windows
2015-07-27 09:52:51 +02:00
Pierre Krieger
f6c26ec593
Handle errors from MakeCurrent and SwapBuffers
2015-06-16 10:44:44 +02:00
Pierre Krieger
aa58f4149a
Add a GlContext trait
2015-04-30 16:57:07 +02:00
Pierre Krieger
d4dcff582e
Extract headless context from api/win32 to platform/windows
2015-04-29 10:19:59 +02:00
Pierre Krieger
3ad7f9a584
Create reorganization
2015-04-24 09:51:23 +02:00