Gwilym Inzani
18a161269e
Envelopes ( #469 )
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A combination of the previous PR (#468 ) and support for volume envelopes
in the tracker
- [x] Changelog updated / no changelog update needed
2023-08-06 20:48:35 +01:00
Gwilym Inzani
136f551a98
Add changelog entry for from_f32 and from_f64
2023-08-06 20:27:09 +01:00
Gwilym Inzani
2d69a4682b
Should let the fadeout take over once the envelope has finished
2023-08-06 20:25:31 +01:00
Gwilym Inzani
eda11073ed
Introduce fixnum::from_f(32|64)
2023-08-06 20:24:59 +01:00
Corwin
9c96880a5f
Upload games as build outputs ( #472 )
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- [x] no changelog update needed
2023-08-06 13:44:01 +02:00
Corwin
3be7dd91d6
upload artifacts from build process
2023-08-06 11:10:56 +01:00
Gwilym Inzani
4f7fb7125b
Fix crash for some files
2023-08-05 23:51:26 +01:00
Gwilym Inzani
67de2d5833
Implement fadeout
2023-08-05 23:51:12 +01:00
Gwilym Inzani
f6ed1c484b
Implement global volume
2023-08-05 22:55:03 +01:00
Gwilym Inzani
3976fd93ea
Correctly interpret F00
2023-08-05 22:29:31 +01:00
Corwin
ddc925ca7e
Add example for saving ( #470 )
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Adds a quick example for saving a some numbers in sram.
- [x] no changelog update needed
2023-08-05 12:07:05 +01:00
Corwin
ba62aca590
add example for saving
2023-08-05 11:53:14 +01:00
Gwilym Inzani
db75d8b048
Minor fixes when trying other tracks
2023-08-05 01:33:48 +01:00
Gwilym Inzani
ff5d324356
Reuse envelopes if they are the same
2023-08-05 00:58:39 +01:00
Gwilym Inzani
aabfb1b083
This sounds pretty decent now
2023-08-05 00:24:11 +01:00
Gwilym Inzani
47455a0377
First pass at implementing envelope playing
2023-08-05 00:02:50 +01:00
Gwilym Inzani
ca4cb55b39
Add boilerplate for exporting the envelopes
2023-08-04 23:25:48 +01:00
Gwilym Inzani
d29a641a44
Specify that it is the volume envelope
2023-08-04 23:19:07 +01:00
Gwilym Inzani
826fdd881a
Add data structure
2023-08-04 23:17:59 +01:00
Gwilym Inzani
9d299f3e66
Fix out by one error with instrument samples
2023-08-04 23:07:19 +01:00
Gwilym Inzani
fa4b2ebd5d
Implement F command
2023-08-04 22:30:49 +01:00
Gwilym Inzani
43d7350c2f
Remove some of the volume slides
2023-08-04 21:30:09 +01:00
Gwilym Inzani
0a851e296a
Some music updates
2023-08-04 21:24:45 +01:00
Gwilym Inzani
6731fa88a0
I prefer this a bit slower
2023-08-02 17:18:27 +01:00
Gwilym Inzani
8177366c6b
Remove dbg
2023-08-02 16:49:30 +01:00
Gwilym Inzani
4b145d3194
Try composing my own theme (with some bug fixes)
2023-08-02 16:48:41 +01:00
Gwilym Inzani
70e763cc11
Add some panning for some more audio interest
2023-08-01 22:34:33 +01:00
Gwilym Inzani
ea29c2a9f9
Make all the sound effects louder
2023-08-01 21:59:27 +01:00
Gwilym Inzani
f49d3d3700
Actually include the new music and delete the old
2023-08-01 21:42:45 +01:00
Gwilym Inzani
f4214b5da8
Use new music for dungeon puzzler's lament and fix tracker bugs
2023-08-01 21:41:33 +01:00
Gwilym Inzani
f3a6bead13
Actually update the gbafix licence
2023-07-28 21:54:36 +01:00
Gwilym Inzani
92a1478327
Update lockfiles ( #466 )
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Updating lockfiles speeds up the build :)
2023-07-26 11:42:32 +01:00
GBA bot
e08024ae5b
Update lockfiles
2023-07-26 11:31:26 +01:00
Gwilym Inzani
a2dc536d49
Use my new married name in all the places it appeared ( #465 )
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- [x] no changelog update needed
2023-07-26 10:42:31 +01:00
Gwilym Inzani
a30bb9a774
Use own gbafix implementation ( #464 )
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Breaks the dependency on the gbafix crate and implements the header
fixing code internally.
Also, relicence `agb-gbafix` to MPL to match everything else.
- [x] Changelog updated
2023-07-26 10:39:26 +01:00
Gwilym Inzani
e4dd95fbf2
16x16 levels ( #462 )
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When we wrote our gmtk game jam 23 entry, we used 8x8 tiles in our maps.
But it made a lot of things quite annoying, so here is my attempt at
using 16x16 tiles instead and handling the pain just once in build.rs
- [x] no changelog update needed
2023-07-26 10:30:36 +01:00
Gwilym Inzani
3da10f11be
Use my new married name in all the places it appeared
2023-07-26 10:29:03 +01:00
Gwilym Inzani
a399415930
Add changelog entry for licence change
2023-07-26 10:25:02 +01:00
Gwilym Inzani
61c4b03f7d
Update the licence to be MPL since we have no GPL dependency any more
2023-07-26 10:23:34 +01:00
Gwilym Inzani
d9fc333644
Implement the padding flag
2023-07-26 10:21:54 +01:00
Gwilym Inzani
9eee5a03f2
Implement our own gba header
2023-07-26 10:18:28 +01:00
Gwilym Inzani
eb31a98f29
Extract write_gba_file to lib.rs
2023-07-26 09:53:32 +01:00
Gwilym Inzani
6c7f415fb6
Channel counts as finished if the channel position reaches the end of the effect ( #463 )
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Fixes an issue where you could only play 8 sounds until it would stop
entirely.
- [x] no changelog update needed
2023-07-25 23:33:39 +01:00
Gwilym Inzani
9445a57f48
Channel counts as finished if the channel position reaches the end of the effect
2023-07-25 23:24:40 +01:00
Gwilym Inzani
a5ad0129ed
Don't need to call it levels16 any more
2023-07-25 23:22:08 +01:00
Gwilym Inzani
15ea1427df
Delete the old 8x8 levels
2023-07-25 23:16:00 +01:00
Gwilym Inzani
ea3ba89f92
16x16 levels!!
2023-07-25 23:15:34 +01:00
Gwilym Inzani
999a73439c
Migrate the first 6 levels
2023-07-25 22:34:09 +01:00
Gwilym Inzani
3bd5ae2313
level 1 implemented
2023-07-25 22:23:32 +01:00
Corwin
b80c85f1d9
Import dungeon puzzler's lament ( #459 )
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Includes dungeon keepers lament in the examples
- [x] no changelog update needed
2023-07-25 20:52:48 +01:00