2018-12-09 04:57:38 +11:00
|
|
|
# BIOS
|
2018-12-16 19:21:43 +11:00
|
|
|
|
|
|
|
* **Address Span:** `0x0` to `0x3FFF` (16k)
|
|
|
|
|
|
|
|
The [BIOS](https://en.wikipedia.org/wiki/BIOS) of the GBA is a small read-only
|
|
|
|
portion of memory at the very base of the address space. However, it is also
|
|
|
|
hardware protected against reading, so if you try to read from BIOS memory when
|
|
|
|
the program counter isn't pointed into the BIOS (eg: any time code _you_ write
|
|
|
|
is executing) then you get [basically garbage
|
|
|
|
data](https://problemkaputt.de/gbatek.htm#gbaunpredictablethings) back.
|
|
|
|
|
|
|
|
So we're not going to spend time here talking about what bits to read or write
|
|
|
|
within BIOS memory like we do with the other sections. Instead we're going to
|
|
|
|
spend time talking about [inline
|
|
|
|
assembly](https://doc.rust-lang.org/unstable-book/language-features/asm.html)
|
|
|
|
([tracking issue](https://github.com/rust-lang/rust/issues/29722)) and then use
|
|
|
|
it to call the [GBA BIOS
|
|
|
|
Functions](https://problemkaputt.de/gbatek.htm#biosfunctions).
|
|
|
|
|
|
|
|
Note that BIOS calls have _more overhead than normal function calls_, so don't
|
2018-12-16 20:12:34 +11:00
|
|
|
go using them all over the place if you don't have to. They're also usually
|
|
|
|
written more to be compact in terms of code than for raw speed, so you actually
|
|
|
|
can out speed them in some cases. Between the increased overhead and not being
|
|
|
|
as speed optimized, you can sometimes do a faster job without calling the BIOS
|
|
|
|
at all. (TODO: investigate more about what parts of the BIOS we could
|
|
|
|
potentially offer faster alternatives for.)
|
2018-12-16 19:21:43 +11:00
|
|
|
|
|
|
|
I'd like to take a moment to thank [Marc Brinkmann](https://github.com/mbr)
|
|
|
|
(with contributions from [Oliver Schneider](https://github.com/oli-obk) and
|
|
|
|
[Philipp Oppermann](https://github.com/phil-opp)) for writing [this blog
|
|
|
|
post](http://embed.rs/articles/2016/arm-inline-assembly-rust/). It's at least
|
|
|
|
ten times the tutorial quality as the `asm` entry in the Unstable Book has. In
|
2018-12-16 20:02:16 +11:00
|
|
|
fairness to the Unstable Book, the actual spec of how inline ASM works in rust
|
|
|
|
is "basically what clang does", and that's specified as "basically what GCC
|
|
|
|
does", and that's basically/shockingly not specified much at all despite GCC
|
|
|
|
being like 30 years old.
|
2018-12-16 19:21:43 +11:00
|
|
|
|
2018-12-16 20:02:16 +11:00
|
|
|
So let's be slow and pedantic about this process.
|
2018-12-16 19:21:43 +11:00
|
|
|
|
|
|
|
## Inline ASM
|
|
|
|
|
2018-12-16 20:02:16 +11:00
|
|
|
**Fair Warning:** Inline asm is one of the least stable parts of Rust overall,
|
|
|
|
and if you write bad things you can trigger internal compiler errors and panics
|
|
|
|
and crashes and make LLVM choke and die without explanation. If you write some
|
|
|
|
inline asm and then suddenly your program suddenly stops compiling without
|
|
|
|
explanation, try commenting out that whole inline asm use and see if it's
|
|
|
|
causing the problem. Double check that you've written every single part of the
|
|
|
|
asm call absolutely correctly, etc, etc.
|
|
|
|
|
2018-12-17 05:04:56 +11:00
|
|
|
**Bonus Warning:** The general information that follows regarding the asm macro
|
|
|
|
is consistent from system to system, but specific information about register
|
|
|
|
names, register quantities, asm instruction argument ordering, and so on is
|
|
|
|
specific to ARM on the GBA. If you're programming for any other device you'll
|
|
|
|
need to carefully investigate that before you begin.
|
2018-12-16 20:02:16 +11:00
|
|
|
|
|
|
|
Now then, with those out of the way, the inline asm docs describe an asm call as
|
|
|
|
looking like this:
|
2018-12-16 19:21:43 +11:00
|
|
|
|
|
|
|
```rust
|
|
|
|
asm!(assembly template
|
|
|
|
: output operands
|
|
|
|
: input operands
|
|
|
|
: clobbers
|
|
|
|
: options
|
|
|
|
);
|
|
|
|
```
|
|
|
|
|
|
|
|
And once you stick a lot of stuff in there it can _absolutely_ be hard to
|
|
|
|
remember the ordering of the elements. So we'll start with a code block that
|
2018-12-16 20:02:16 +11:00
|
|
|
has some comments thrown in on each line:
|
2018-12-16 19:21:43 +11:00
|
|
|
|
|
|
|
```rust
|
|
|
|
asm!(/* ASM */ TODO
|
|
|
|
:/* OUT */ TODO
|
|
|
|
:/* INP */ TODO
|
|
|
|
:/* CLO */ TODO
|
|
|
|
:/* OPT */
|
|
|
|
);
|
|
|
|
```
|
|
|
|
|
2018-12-16 20:02:16 +11:00
|
|
|
Now we have to decide what we're gonna write. Obviously we're going to do some
|
|
|
|
instructions, but those instructions use registers, and how are we gonna talk
|
|
|
|
about them? We've got two choices.
|
|
|
|
|
|
|
|
1) We can pick each and every register used by specifying exact register names.
|
|
|
|
In THUMB mode we have 8 registers available, named `r0` through `r7`. If you
|
|
|
|
switch into 32-bit mode there's additional registers that are also available.
|
|
|
|
|
|
|
|
2) We can specify slots for registers we need and let LLVM decide. In this style
|
|
|
|
you name your slots `$0`, `$1` and so on. Slot numbers are assigned first to
|
|
|
|
all specified outputs, then to all specified inputs, in the order that you
|
|
|
|
list them.
|
|
|
|
|
|
|
|
In the case of the GBA BIOS, each BIOS function has pre-designated input and
|
|
|
|
output registers, so we will use the first style. If you use inline ASM in other
|
|
|
|
parts of your code you're free to use the second style.
|
|
|
|
|
|
|
|
### Assembly
|
|
|
|
|
|
|
|
This is just one big string literal. You write out one instruction per line, and
|
|
|
|
excess whitespace is ignored. You can also do comments within your assembly
|
|
|
|
using `;` to start a comment that goes until the end of the line.
|
|
|
|
|
|
|
|
Assembly convention doesn't consider it unreasonable to comment potentially as
|
|
|
|
much as _every single line_ of asm that you write when you're getting used to
|
|
|
|
things. Or even if you are used to things. This is cryptic stuff, there's a
|
|
|
|
reason we avoid writing in it as much as possible.
|
|
|
|
|
|
|
|
Remember that our Rust code is in 16-bit mode. You _can_ switch to 32-bit mode
|
|
|
|
within your asm as long as you switch back by the time the block ends. Otherwise
|
|
|
|
you'll have a bad time.
|
|
|
|
|
|
|
|
### Outputs
|
|
|
|
|
|
|
|
A comma separated list. Each entry looks like
|
|
|
|
|
|
|
|
* `"constraint" (binding)`
|
|
|
|
|
|
|
|
An output constraint starts with a symbol:
|
|
|
|
|
|
|
|
* `=` for write only
|
|
|
|
* `+` for reads and writes
|
|
|
|
* `&` for for "early clobber", meaning that you'll write to this at some point
|
|
|
|
before all input values have been read. It prevents this register from being
|
|
|
|
assigned to an input register.
|
|
|
|
|
|
|
|
Followed by _either_ the letter `r` (if you want LLVM to pick the register to
|
|
|
|
use) or curly braces around a specific register (if you want to pick).
|
|
|
|
|
2018-12-17 09:17:30 +11:00
|
|
|
* The binding can be any single 32-bit or smaller value.
|
2018-12-16 20:02:16 +11:00
|
|
|
* If your binding has bit pattern requirements ("must be non-zero", etc) you are
|
|
|
|
responsible for upholding that.
|
|
|
|
* If your binding type will try to `Drop` later then you are responsible for it
|
|
|
|
being in a fit state to do that.
|
|
|
|
* The binding must be either a mutable binding or a binding that was
|
|
|
|
pre-declared but not yet assigned.
|
|
|
|
|
|
|
|
Anything else is UB.
|
|
|
|
|
|
|
|
### Inputs
|
|
|
|
|
|
|
|
This is a similar comma separated list.
|
|
|
|
|
|
|
|
* `"constraint" (binding)`
|
|
|
|
|
|
|
|
An input constraint doesn't have the symbol prefix, you just pick either `r` or
|
|
|
|
a named register with curly braces around it.
|
|
|
|
|
2018-12-17 09:17:30 +11:00
|
|
|
* An input binding must be a single 32-bit or smaller value.
|
2018-12-16 20:02:16 +11:00
|
|
|
* An input binding _should_ be a type that is `Copy` but this is not an absolute
|
|
|
|
requirement. Having the input be read is semantically similar to using
|
|
|
|
`core::ptr::read(&binding)` and forgetting the value when you're done.
|
|
|
|
|
|
|
|
### Clobbers
|
|
|
|
|
|
|
|
Sometimes your asm will touch registers other than the ones declared for input
|
|
|
|
and output.
|
|
|
|
|
|
|
|
Clobbers are declared as a comma separated list of string literals naming
|
|
|
|
specific registers. You don't use curly braces with clobbers.
|
|
|
|
|
|
|
|
LLVM _needs_ to know this information. It can move things around to keep your
|
|
|
|
data safe, but only if you tell it what's about to happen.
|
|
|
|
|
|
|
|
Failure to define all of your clobbers can cause UB.
|
|
|
|
|
|
|
|
### Options
|
|
|
|
|
2018-12-17 09:17:30 +11:00
|
|
|
There's only one option we'd care to specify. That option is "volatile".
|
2018-12-16 20:02:16 +11:00
|
|
|
|
|
|
|
Just like with a function call, LLVM will skip a block of asm if it doesn't see
|
2018-12-17 09:17:30 +11:00
|
|
|
that any outputs from the asm were used later on. Nearly every single BIOS call
|
|
|
|
(other than the math operations) will need to be marked as "volatile".
|
2018-12-16 20:02:16 +11:00
|
|
|
|
|
|
|
### BIOS ASM
|
2018-12-16 19:21:43 +11:00
|
|
|
|
|
|
|
* Inputs are always `r0`, `r1`, `r2`, and/or `r3`, depending on function.
|
|
|
|
* Outputs are always zero or more of `r0`, `r1`, and `r3`.
|
|
|
|
* Any of the output registers that aren't actually used should be marked as
|
|
|
|
clobbered.
|
|
|
|
* All other registers are unaffected.
|
|
|
|
|
|
|
|
All of the GBA BIOS calls are performed using the
|
|
|
|
[swi](http://infocenter.arm.com/help/index.jsp?topic=/com.arm.doc.dui0068b/BABFCEEG.html)
|
|
|
|
instruction, combined with a value depending on what BIOS function you're trying
|
|
|
|
to invoke. If you're in 16-bit code you use the value directly, and if you're in
|
|
|
|
32-bit mode you shift the value up by 16 bits first.
|
|
|
|
|
|
|
|
### Example BIOS Function: Division
|
|
|
|
|
2018-12-17 09:17:30 +11:00
|
|
|
For our example we'll use the division function, because GBATEK gives very clear
|
|
|
|
instructions on how each register is used with that one:
|
2018-12-16 19:21:43 +11:00
|
|
|
|
|
|
|
```txt
|
|
|
|
Signed Division, r0/r1.
|
|
|
|
r0 signed 32bit Number
|
|
|
|
r1 signed 32bit Denom
|
|
|
|
Return:
|
|
|
|
r0 Number DIV Denom ;signed
|
|
|
|
r1 Number MOD Denom ;signed
|
|
|
|
r3 ABS (Number DIV Denom) ;unsigned
|
|
|
|
For example, incoming -1234, 10 should return -123, -4, +123.
|
|
|
|
The function usually gets caught in an endless loop upon division by zero.
|
|
|
|
```
|
|
|
|
|
2018-12-16 20:22:07 +11:00
|
|
|
The math folks tell me that the `r1` value should be properly called the
|
|
|
|
"remainder" not the "modulus". We'll go with that for our function, doesn't hurt
|
2018-12-17 09:17:30 +11:00
|
|
|
to use the correct names. Our Rust function has an assert against dividing by
|
2018-12-16 20:22:07 +11:00
|
|
|
`0`, then we name some bindings _without_ giving them a value, we make the asm
|
|
|
|
call, and then return what we got.
|
2018-12-16 19:21:43 +11:00
|
|
|
|
|
|
|
```rust
|
|
|
|
pub fn div_rem(numerator: i32, denominator: i32) -> (i32, i32) {
|
|
|
|
assert!(denominator != 0);
|
|
|
|
let div_out: i32;
|
|
|
|
let rem_out: i32;
|
|
|
|
unsafe {
|
|
|
|
asm!(/* ASM */ "swi 0x06"
|
|
|
|
:/* OUT */ "={r0}"(div_out), "={r1}"(rem_out)
|
|
|
|
:/* INP */ "{r0}"(numerator), "{r1}"(denominator)
|
|
|
|
:/* CLO */ "r3"
|
|
|
|
:/* OPT */
|
|
|
|
);
|
|
|
|
}
|
|
|
|
(div_out, rem_out)
|
|
|
|
}
|
|
|
|
```
|
|
|
|
|
2018-12-17 09:17:30 +11:00
|
|
|
I _hope_ this all makes sense by now.
|
|
|
|
|
2018-12-17 16:01:23 +11:00
|
|
|
## Specific BIOS Functions
|
2018-12-17 09:17:30 +11:00
|
|
|
|
2018-12-17 16:01:23 +11:00
|
|
|
For a full list of all the specific BIOS functions and their use you should
|
2018-12-17 14:55:02 +11:00
|
|
|
check the `gba::bios` module within the `gba` crate. There's just so many of
|
|
|
|
them that enumerating them all here wouldn't serve much purpose.
|
2018-12-17 09:17:30 +11:00
|
|
|
|
2018-12-17 14:55:02 +11:00
|
|
|
Which is not to say that we'll never cover any BIOS functions in this book!
|
|
|
|
Instead, we'll simply mention them when whenever they're relevent to the task at
|
2018-12-17 16:01:23 +11:00
|
|
|
hand (such as controlling sound or waiting for vblank).
|
2018-12-20 14:58:41 +11:00
|
|
|
|
|
|
|
//TODO: list/name all BIOS functions as well as what they relate to elsewhere.
|