mirror of
https://github.com/italicsjenga/gba.git
synced 2025-01-27 17:56:39 +11:00
650 B
650 B
Rust GBA Guide
- Introduction
- Reader Requirements
- Book Goals and Style
- Getting Outside Help
- Development Setup
- Hello Magic
- GBA Limitations
- No Floats
- Core Only
- Volatile Destination
- Broad Concepts
- BIOS
- Working RAM
- IO Registers
- Palette RAM
- Video RAM
- Object Attribute Memory
- Game Pak ROM / Flash ROM
- Save RAM
- Video
- RBG15 Color
- Bitmap Modes
- Tiled Modes
- Affine Math
- Special Effects
- Non-Video
- Buttons
- Timers
- Direct Memory Access
- Sound
- Interrupts
- Network
- Game Pak
- Examples
- hello_magic
- hello_world
- light_cycle
- bg_demo