2022-10-26 16:19:04 +11:00
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use crate::reflect::ReflectMeta;
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2022-10-27 17:22:44 +11:00
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use bitflags::bitflags;
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2022-11-22 08:53:36 +11:00
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use rustc_hash::FxHashMap;
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use std::str::FromStr;
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2022-10-24 14:22:26 +11:00
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pub const BASE_SEMANTICS_COUNT: usize = 5;
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pub const MAX_BINDINGS_COUNT: u32 = 16;
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2022-10-26 13:13:39 +11:00
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pub const MAX_PUSH_BUFFER_SIZE: u32 = 128;
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2022-10-24 14:22:26 +11:00
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2022-11-20 10:48:54 +11:00
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#[derive(Debug, Ord, PartialOrd, Eq, PartialEq, Copy, Clone, Hash)]
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pub enum UniformType {
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MVP,
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Size,
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Unsigned,
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Signed,
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2022-11-22 08:21:50 +11:00
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Float,
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2022-11-20 10:48:54 +11:00
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}
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2022-10-26 16:19:04 +11:00
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#[derive(Debug, Ord, PartialOrd, Eq, PartialEq, Copy, Clone, Hash)]
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2022-10-24 14:22:26 +11:00
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#[repr(i32)]
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pub enum VariableSemantics {
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// mat4, MVP
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MVP = 0,
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// vec4, viewport size of current pass
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Output = 1,
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// vec4, viewport size of final pass
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FinalViewport = 2,
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// uint, frame count with modulo
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FrameCount = 3,
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// int, frame direction
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FrameDirection = 4,
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// float, user defined parameter, array
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FloatParameter = 5,
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}
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2022-11-14 17:49:51 +11:00
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impl VariableSemantics {
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pub const fn semantics(self) -> SemanticMap<VariableSemantics, ()> {
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SemanticMap {
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semantics: self,
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index: (),
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}
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}
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2022-11-20 10:48:54 +11:00
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pub const fn binding_type(&self) -> UniformType {
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match self {
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VariableSemantics::MVP => UniformType::MVP,
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VariableSemantics::Output => UniformType::Size,
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VariableSemantics::FinalViewport => UniformType::Size,
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VariableSemantics::FrameCount => UniformType::Unsigned,
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VariableSemantics::FrameDirection => UniformType::Signed,
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2022-11-22 08:21:50 +11:00
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VariableSemantics::FloatParameter => UniformType::Float,
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2022-11-20 10:48:54 +11:00
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}
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}
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2022-11-14 17:49:51 +11:00
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}
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2022-10-26 16:19:04 +11:00
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#[derive(Debug, Ord, PartialOrd, Eq, PartialEq, Copy, Clone, Hash)]
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2022-10-24 14:22:26 +11:00
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#[repr(i32)]
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pub enum TextureSemantics {
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Original = 0,
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Source = 1,
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OriginalHistory = 2,
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PassOutput = 3,
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PassFeedback = 4,
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User = 5,
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}
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2022-10-27 17:22:44 +11:00
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impl TextureSemantics {
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pub(crate) const TEXTURE_SEMANTICS: [TextureSemantics; 6] = [
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TextureSemantics::Source,
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// originalhistory needs to come first, otherwise
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// the name lookup implementation will prioritize Original
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// when reflecting semantics.
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TextureSemantics::OriginalHistory,
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TextureSemantics::Original,
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TextureSemantics::PassOutput,
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TextureSemantics::PassFeedback,
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TextureSemantics::User,
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];
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pub fn size_uniform_name(&self) -> &'static str {
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match self {
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TextureSemantics::Original => "OriginalSize",
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TextureSemantics::Source => "SourceSize",
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TextureSemantics::OriginalHistory => "OriginalHistorySize",
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TextureSemantics::PassOutput => "PassOutputSize",
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TextureSemantics::PassFeedback => "PassFeedbackSize",
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TextureSemantics::User => "UserSize",
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}
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}
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pub fn texture_name(&self) -> &'static str {
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match self {
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TextureSemantics::Original => "Original",
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TextureSemantics::Source => "Source",
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TextureSemantics::OriginalHistory => "OriginalHistory",
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TextureSemantics::PassOutput => "PassOutput",
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TextureSemantics::PassFeedback => "PassFeedback",
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TextureSemantics::User => "User",
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}
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}
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pub fn is_array(&self) -> bool {
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!matches!(self, TextureSemantics::Original | TextureSemantics::Source)
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}
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2022-11-20 10:48:54 +11:00
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pub const fn semantics(self, index: usize) -> SemanticMap<TextureSemantics> {
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SemanticMap {
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semantics: self,
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index,
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}
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}
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2022-10-27 17:22:44 +11:00
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}
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2022-10-26 16:19:04 +11:00
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pub struct TypeInfo {
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pub size: u32,
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pub columns: u32,
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}
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pub trait ValidateTypeSemantics<T> {
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fn validate_type(&self, ty: &T) -> Option<TypeInfo>;
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}
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#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
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pub struct SemanticMap<T, I = usize> {
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2022-11-07 16:25:11 +11:00
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pub semantics: T,
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pub index: I,
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}
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bitflags! {
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pub struct BindingStage: u8 {
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const NONE = 0b00000000;
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const VERTEX = 0b00000001;
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const FRAGMENT = 0b00000010;
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}
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}
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impl BindingStage {
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pub fn clear(&mut self) {
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self.bits = 0;
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}
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}
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2022-10-26 16:19:04 +11:00
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#[derive(Debug)]
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2022-10-26 13:13:39 +11:00
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pub struct UboReflection {
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pub binding: u32,
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2022-11-27 15:57:22 +11:00
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/// Get this size of this UBO buffer.
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/// The size returned by reflection is always aligned to a 16 byte boundary.
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pub size: u32,
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pub stage_mask: BindingStage,
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}
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#[derive(Debug)]
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pub struct PushReflection {
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/// The size returned by reflection is always aligned to a 16 byte boundary.
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pub size: u32,
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pub stage_mask: BindingStage,
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}
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#[derive(Debug, Copy, Clone, PartialEq, Eq)]
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pub enum MemberOffset {
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Ubo(usize),
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PushConstant(usize),
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}
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#[derive(Debug)]
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pub struct VariableMeta {
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// this might bite us in the back because retroarch keeps separate UBO/push offsets.. eh
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pub offset: MemberOffset,
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pub components: u32,
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pub id: String,
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}
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#[derive(Debug)]
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pub struct TextureSizeMeta {
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// this might bite us in the back because retroarch keeps separate UBO/push offsets..
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pub offset: MemberOffset,
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pub stage_mask: BindingStage,
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pub id: String,
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}
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#[derive(Debug)]
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pub struct TextureBinding {
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pub binding: u32,
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}
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#[derive(Debug)]
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pub struct ShaderReflection {
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pub ubo: Option<UboReflection>,
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pub push_constant: Option<PushReflection>,
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pub meta: ReflectMeta,
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}
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pub trait UniformMeta {
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fn offset(&self) -> MemberOffset;
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fn id(&self) -> &str;
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}
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impl UniformMeta for VariableMeta {
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fn offset(&self) -> MemberOffset {
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self.offset
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}
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fn id(&self) -> &str {
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&self.id
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}
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}
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impl UniformMeta for TextureSizeMeta {
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fn offset(&self) -> MemberOffset {
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self.offset
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}
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fn id(&self) -> &str {
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&self.id
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}
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}
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pub trait TextureSemanticMap<T> {
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fn get_texture_semantic(&self, name: &str) -> Option<SemanticMap<TextureSemantics>>;
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}
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impl TextureSemanticMap<UniformSemantic> for FxHashMap<String, UniformSemantic> {
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fn get_texture_semantic(&self, name: &str) -> Option<SemanticMap<TextureSemantics>> {
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match self.get(name) {
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None => {
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if let Some(semantics) = TextureSemantics::TEXTURE_SEMANTICS
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.iter()
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.find(|f| name.starts_with(f.size_uniform_name()))
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{
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if semantics.is_array() {
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let index = &name[semantics.size_uniform_name().len()..];
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let Ok(index) = usize::from_str(index) else {
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return None;
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};
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return Some(SemanticMap {
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semantics: *semantics,
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index,
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});
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} else if name == semantics.size_uniform_name() {
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return Some(SemanticMap {
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semantics: *semantics,
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index: 0,
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});
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}
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}
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None
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}
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Some(UniformSemantic::Variable(_)) => None,
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Some(UniformSemantic::Texture(texture)) => Some(*texture),
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}
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}
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}
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impl TextureSemanticMap<UniformSemantic> for FxHashMap<String, SemanticMap<TextureSemantics>> {
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fn get_texture_semantic(&self, name: &str) -> Option<SemanticMap<TextureSemantics>> {
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match self.get(name) {
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None => {
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if let Some(semantics) = TextureSemantics::TEXTURE_SEMANTICS
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.iter()
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.find(|f| name.starts_with(f.texture_name()))
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{
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if semantics.is_array() {
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let index = &name[semantics.texture_name().len()..];
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let Ok(index) = usize::from_str(index) else {return None};
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return Some(SemanticMap {
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semantics: *semantics,
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index,
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});
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} else if name == semantics.texture_name() {
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return Some(SemanticMap {
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semantics: *semantics,
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index: 0,
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});
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}
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}
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None
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}
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Some(texture) => Some(*texture),
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}
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}
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}
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pub trait VariableSemanticMap<T> {
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fn get_variable_semantic(&self, name: &str) -> Option<SemanticMap<VariableSemantics, ()>>;
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}
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impl VariableSemanticMap<UniformSemantic> for FxHashMap<String, UniformSemantic> {
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fn get_variable_semantic(&self, name: &str) -> Option<SemanticMap<VariableSemantics, ()>> {
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match self.get(name) {
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// existing uniforms in the semantic map have priority
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None => match name {
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"MVP" => Some(SemanticMap {
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semantics: VariableSemantics::MVP,
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index: (),
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}),
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"OutputSize" => Some(SemanticMap {
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semantics: VariableSemantics::Output,
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index: (),
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}),
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"FinalViewportSize" => Some(SemanticMap {
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semantics: VariableSemantics::FinalViewport,
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index: (),
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}),
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"FrameCount" => Some(SemanticMap {
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semantics: VariableSemantics::FrameCount,
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index: (),
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}),
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"FrameDirection" => Some(SemanticMap {
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semantics: VariableSemantics::FrameDirection,
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index: (),
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}),
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_ => None,
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},
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Some(UniformSemantic::Variable(variable)) => Some(*variable),
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Some(UniformSemantic::Texture(_)) => None,
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}
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}
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}
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#[derive(Debug, Clone)]
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pub enum UniformSemantic {
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Variable(SemanticMap<VariableSemantics, ()>),
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Texture(SemanticMap<TextureSemantics>),
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}
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#[derive(Debug, Clone)]
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pub struct ReflectSemantics {
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pub uniform_semantics: FxHashMap<String, UniformSemantic>,
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pub texture_semantics: FxHashMap<String, SemanticMap<TextureSemantics>>,
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2022-11-22 08:53:36 +11:00
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}
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2022-11-24 17:37:16 +11:00
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#[derive(Debug, Clone, Eq, Hash, PartialEq)]
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pub enum UniformBinding {
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Parameter(String),
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SemanticVariable(VariableSemantics),
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TextureSize(SemanticMap<TextureSemantics>),
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}
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impl From<VariableSemantics> for UniformBinding {
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fn from(value: VariableSemantics) -> Self {
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UniformBinding::SemanticVariable(value)
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}
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}
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impl From<SemanticMap<TextureSemantics>> for UniformBinding {
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fn from(value: SemanticMap<TextureSemantics>) -> Self {
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UniformBinding::TextureSize(value)
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}
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}
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