librashader/librashader-runtime-gl/src/lib.rs

61 lines
1.7 KiB
Rust
Raw Normal View History

2022-11-19 17:55:49 +11:00
#![feature(strict_provenance)]
2022-11-20 17:09:05 +11:00
#![feature(type_alias_impl_trait)]
#![feature(let_chains)]
2022-11-19 17:55:49 +11:00
2022-11-20 10:48:54 +11:00
mod binding;
mod filter_chain;
2022-11-20 15:16:57 +11:00
mod filter_pass;
mod framebuffer;
2022-11-20 15:16:19 +11:00
mod render_target;
2022-11-20 15:16:57 +11:00
mod util;
2022-11-14 16:14:05 +11:00
2022-11-30 17:38:05 +11:00
mod gl;
2022-11-27 08:47:48 +11:00
mod samplers;
2022-11-30 16:39:42 +11:00
mod texture;
2022-11-27 08:47:48 +11:00
2022-11-30 16:39:42 +11:00
pub mod error;
2022-12-01 11:05:24 +11:00
pub mod options;
mod viewport;
2022-12-04 10:32:10 +11:00
pub use filter_chain::FilterChainGL;
pub use framebuffer::GLImage;
2022-12-01 11:05:24 +11:00
pub use viewport::Viewport;
2022-12-04 10:56:57 +11:00
pub use crate::gl::Framebuffer;
2022-11-22 17:56:39 +11:00
2022-11-09 17:11:25 +11:00
#[cfg(test)]
mod tests {
use super::*;
2022-12-04 10:32:10 +11:00
use crate::filter_chain::FilterChainGL;
use crate::options::FilterChainOptionsGL;
2022-11-09 17:11:25 +11:00
#[test]
2022-11-22 17:56:39 +11:00
fn triangle_gl() {
2022-11-30 16:39:42 +11:00
let (glfw, window, events, shader, vao) = gl::gl3::hello_triangle::setup();
2022-12-04 10:32:10 +11:00
let mut filter = FilterChainGL::load_from_path(
2022-12-01 14:50:57 +11:00
"../test/slang-shaders/border/gameboy-player/gameboy-player-crt-royale.slangp",
2022-12-04 10:32:10 +11:00
Some(&FilterChainOptionsGL {
gl_version: 0,
use_dsa: false,
2022-12-01 11:05:24 +11:00
}),
)
// FilterChain::load_from_path("../test/slang-shaders/bezel/Mega_Bezel/Presets/MBZ__0__SMOOTH-ADV.slangp", None)
.unwrap();
2022-11-30 16:39:42 +11:00
gl::gl3::hello_triangle::do_loop(glfw, window, events, shader, vao, &mut filter);
}
#[test]
fn triangle_gl46() {
let (glfw, window, events, shader, vao) = gl::gl46::hello_triangle::setup();
2022-12-04 10:32:10 +11:00
let mut filter = FilterChainGL::load_from_path(
2022-12-01 11:05:24 +11:00
"../test/slang-shaders/vhs/VHSPro.slangp",
2022-12-04 10:32:10 +11:00
Some(&FilterChainOptionsGL {
gl_version: 0,
use_dsa: true,
2022-12-01 11:05:24 +11:00
}),
)
// FilterChain::load_from_path("../test/slang-shaders/bezel/Mega_Bezel/Presets/MBZ__0__SMOOTH-ADV.slangp", None)
.unwrap();
2022-11-30 16:39:42 +11:00
gl::gl46::hello_triangle::do_loop(glfw, window, events, shader, vao, &mut filter);
}
2022-11-09 17:11:25 +11:00
}