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nih-plug/src/wrapper/vst3.rs

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2022-01-26 22:37:45 +11:00
// nih-plug: plugins, but rewritten in Rust
// Copyright (C) 2022 Robbert van der Helm
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// The VST3 macro generates an `allocate()` function for initializing the struct, so Clippy will
// complain as soon as a struct has more than 8 fields
#![allow(clippy::too_many_arguments)]
use crossbeam::atomic::AtomicCell;
use lazy_static::lazy_static;
use parking_lot::RwLock;
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use std::cmp;
use std::collections::HashMap;
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use std::ffi::c_void;
use std::marker::PhantomData;
use std::mem::{self, MaybeUninit};
use std::pin::Pin;
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use std::ptr;
use std::sync::atomic::{AtomicBool, AtomicU32, Ordering};
use std::sync::Arc;
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use vst3_sys::base::{kInvalidArgument, kNoInterface, kResultFalse, kResultOk, tresult, TBool};
use vst3_sys::base::{IBStream, IPluginBase, IPluginFactory, IPluginFactory2, IPluginFactory3};
use vst3_sys::utils::SharedVstPtr;
use vst3_sys::vst::{
IAudioProcessor, IComponent, IComponentHandler, IEditController, IParamValueQueue,
IParameterChanges, TChar,
};
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use vst3_sys::VST3;
use widestring::U16CStr;
use crate::context::{EventLoop, MainThreadExecutor, OsEventLoop, ProcessContext};
use crate::param::internals::ParamPtr;
use crate::param::Param;
use crate::plugin::{Buffer, BufferConfig, BusConfig, Plugin, ProcessStatus, Vst3Plugin};
use crate::wrapper::state::{ParamValue, State};
use crate::wrapper::util::{hash_param_id, strlcpy, u16strlcpy};
// Alias needed for the VST3 attribute macro
use vst3_sys as vst3_com;
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/// Re-export for the wrapper.
pub use vst3_sys::sys::GUID;
/// The VST3 SDK version this is roughtly based on.
const VST3_SDK_VERSION: &str = "VST 3.6.14";
/// Right now the wrapper adds its own bypass parameter.
///
/// TODO: Actually use this parameter.
const BYPASS_PARAM_ID: &str = "bypass";
lazy_static! {
static ref BYPASS_PARAM_HASH: u32 = hash_param_id(BYPASS_PARAM_ID);
}
/// Early exit out of a VST3 function when one of the passed pointers is null
macro_rules! check_null_ptr {
($ptr:expr $(, $ptrs:expr)* $(, )?) => {
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check_null_ptr_msg!("Null pointer passed to function", $ptr $(, $ptrs)*)
};
}
/// The same as [check_null_ptr], but with a custom message.
macro_rules! check_null_ptr_msg {
($msg:expr, $ptr:expr $(, $ptrs:expr)* $(, )?) => {
if $ptr.is_null() $(|| $ptrs.is_null())* {
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nih_debug_assert_failure!($msg);
return kInvalidArgument;
}
};
}
/// The actual wrapper bits. We need this as an `Arc<T>` so we can safely use our event loop API.
/// Since we can't combine that with VST3's interior reference counting this just has to be moved to
/// its own struct.
struct WrapperInner<'a, P: Plugin> {
/// The wrapped plugin instance.
plugin: Pin<Box<RwLock<P>>>,
/// The host's `IComponentHandler` instance, if passed through
/// `IEditController::set_component_handler`.
component_handler: RwLock<Option<VstPtr<dyn IComponentHandler>>>,
/// A realtime-safe task queue so the plugin can schedule tasks that need to be run later on the
/// GUI thread.
///
/// This RwLock is only needed because it has to be initialized late. There is no reason to
/// mutably borrow the event loop, so reads will never be contested.
///
/// TODO: Is there a better type for Send+Sync late initializaiton?
event_loop: RwLock<MaybeUninit<OsEventLoop<Task, Self>>>,
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/// Whether the plugin is currently processing audio. In other words, the last state
/// `IAudioProcessor::setActive()` has been called with.
is_processing: AtomicBool,
/// The current bus configuration, modified through `IAudioProcessor::setBusArrangements()`.
current_bus_config: AtomicCell<BusConfig>,
/// Whether the plugin is currently bypassed. This is not yet integrated with the `Plugin`
/// trait.
bypass_state: AtomicBool,
/// The last process status returned by the plugin. This is used for tail handling.
last_process_status: AtomicCell<ProcessStatus>,
/// The current latency in samples, as set by the plugin through the [ProcessContext].
current_latency: AtomicU32,
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/// Contains slices for the plugin's outputs. You can't directly create a nested slice form
/// apointer to pointers, so this needs to be preallocated in the setup call and kept around
/// between process calls.
output_slices: RwLock<Vec<&'a mut [f32]>>,
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/// The keys from `param_map` in a stable order.
param_hashes: Vec<u32>,
/// A mapping from parameter ID hashes (obtained from the string parameter IDs) to pointers to
/// parameters belonging to the plugin. As long as `plugin` does not get recreated, these
/// addresses will remain stable, as they are obtained from a pinned object.
param_by_hash: HashMap<u32, ParamPtr>,
/// The default normalized parameter value for every parameter in `param_ids`. We need to store
/// this in case the host requeries the parmaeter later.
param_defaults_normalized: Vec<f32>,
/// Mappings from string parameter indentifiers to parameter hashes. Useful for debug logging
/// and when storing and restorign plugin state.
param_id_to_hash: HashMap<&'static str, u32>,
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}
#[VST3(implements(IComponent, IEditController, IAudioProcessor))]
pub(crate) struct Wrapper<'a, P: Plugin> {
inner: Arc<WrapperInner<'a, P>>,
}
/// Tasks that can be sent from the plugin to be executed on the main thread in a non-blocking
/// realtime safe way (either a random thread or `IRunLoop` on Linux, the OS' message loop on
/// Windows and macOS).
#[derive(Debug, Clone)]
enum Task {
/// Trigger a restart with the given restart flags. This is a bit set of the flags from
/// [vst3_sys::vst::RestartFlags].
TriggerRestart(i32),
}
/// Send+Sync wrapper for these interface pointers.
#[repr(transparent)]
struct VstPtr<T: vst3_sys::ComInterface + ?Sized> {
ptr: vst3_sys::VstPtr<T>,
}
impl<T: vst3_sys::ComInterface + ?Sized> std::ops::Deref for VstPtr<T> {
type Target = vst3_sys::VstPtr<T>;
fn deref(&self) -> &Self::Target {
&self.ptr
}
}
impl<T: vst3_sys::ComInterface + ?Sized> From<vst3_sys::VstPtr<T>> for VstPtr<T> {
fn from(ptr: vst3_sys::VstPtr<T>) -> Self {
Self { ptr }
}
}
/// SAFETY: Sharing these pointers across thread is s safe as they have internal atomic reference
/// counting, so as long as a `VstPtr<T>` handle exists the object will stay alive.
unsafe impl<T: vst3_sys::ComInterface + ?Sized> Send for VstPtr<T> {}
unsafe impl<T: vst3_sys::ComInterface + ?Sized> Sync for VstPtr<T> {}
impl<P: Plugin> WrapperInner<'_, P> {
// XXX: The unsafe blocks in this function are unnecessary. but rust-analyzer gets a bit
// confused by all of these vtables
#[allow(unused_unsafe)]
pub fn new() -> Arc<Self> {
let mut wrapper = Self {
plugin: Box::pin(RwLock::default()),
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component_handler: RwLock::new(None),
event_loop: RwLock::new(MaybeUninit::uninit()),
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is_processing: AtomicBool::new(false),
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// Some hosts, like the current version of Bitwig and Ardour at the time of writing,
// will try using the plugin's default not yet initialized bus arrangement. Because of
// that, we'll always initialize this configuration even before the host requests a
// channel layout.
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current_bus_config: AtomicCell::new(BusConfig {
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num_input_channels: P::DEFAULT_NUM_INPUTS,
num_output_channels: P::DEFAULT_NUM_OUTPUTS,
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}),
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bypass_state: AtomicBool::new(false),
last_process_status: AtomicCell::new(ProcessStatus::Normal),
current_latency: AtomicU32::new(0),
output_slices: RwLock::new(Vec::new()),
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param_hashes: Vec::new(),
param_by_hash: HashMap::new(),
param_defaults_normalized: Vec::new(),
param_id_to_hash: HashMap::new(),
};
// This is a mapping from the parameter IDs specified by the plugin to pointers to thsoe
// parameters. Since the object returned by `params()` is pinned, these pointers are safe to
// dereference as long as `wrapper.plugin` is alive
// XXX: This unsafe block is unnecessary. rust-analyzer gets a bit confused and this this
// `read()` function is from `IBStream` which it definitely is not.
let param_map = unsafe { wrapper.plugin.read() }.params().param_map();
let param_ids = unsafe { wrapper.plugin.read() }.params().param_ids();
nih_debug_assert!(
!param_map.contains_key(BYPASS_PARAM_ID),
"The wrapper alread yadds its own bypass parameter"
);
// Only calculate these hashes once, and in the stable order defined by the plugin
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let param_id_hashes_ptrs: Vec<_> = param_ids
.iter()
.filter_map(|id| {
let param_ptr = param_map.get(id)?;
Some((id, hash_param_id(id), param_ptr))
})
.collect();
wrapper.param_hashes = param_id_hashes_ptrs
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.iter()
.map(|&(_, hash, _)| hash)
.collect();
wrapper.param_by_hash = param_id_hashes_ptrs
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.iter()
.map(|&(_, hash, ptr)| (hash, *ptr))
.collect();
wrapper.param_defaults_normalized = param_id_hashes_ptrs
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.iter()
.map(|&(_, _, ptr)| unsafe { ptr.normalized_value() })
.collect();
wrapper.param_id_to_hash = param_id_hashes_ptrs
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.into_iter()
.map(|(id, hash, _)| (*id, hash))
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.collect();
// FIXME: Right now this is safe, but if we are going to have a singleton main thread queue
// serving multiple plugin instances, Arc can't be used because its reference count
// is separate from the internal COM-style reference count.
let wrapper: Arc<WrapperInner<'_, P>> = wrapper.into();
// XXX: This unsafe block is unnecessary. rust-analyzer gets a bit confused and this this
// `write()` function is from `IBStream` which it definitely is not.
*unsafe { wrapper.event_loop.write() } =
MaybeUninit::new(OsEventLoop::new_and_spawn(Arc::downgrade(&wrapper)));
wrapper
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}
unsafe fn set_normalized_value_by_hash(&self, hash: u32, normalized_value: f64) -> tresult {
if hash == *BYPASS_PARAM_HASH {
self.bypass_state
.store(normalized_value >= 0.5, Ordering::SeqCst);
kResultOk
} else if let Some(param_ptr) = self.param_by_hash.get(&hash) {
param_ptr.set_normalized_value(normalized_value as f32);
kResultOk
} else {
kInvalidArgument
}
}
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}
impl<P: Plugin> Wrapper<'_, P> {
pub fn new() -> Box<Self> {
Self::allocate(WrapperInner::new())
}
}
impl<P: Plugin> MainThreadExecutor<Task> for WrapperInner<'_, P> {
unsafe fn execute(&self, task: Task) {
// This function is always called from the main thread
// TODO: When we add GUI resizing and context menus, this should propagate those events to
// `IRunLoop` on Linux to keep REAPER happy. That does mean a double spool, but we can
// come up with a nicer solution to handle that later (can always add a separate
// function for checking if a to be scheduled task can be handled right ther and
// then).
match task {
Task::TriggerRestart(flags) => match &*self.component_handler.read() {
Some(handler) => {
handler.restart_component(flags);
}
None => nih_debug_assert_failure!("Component handler not yet set"),
},
}
}
}
impl<P: Plugin> ProcessContext for WrapperInner<'_, P> {
fn set_latency_samples(&self, samples: u32) {
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// Only trigger a restart if it's actually needed
let old_latency = self.current_latency.swap(samples, Ordering::SeqCst);
if old_latency != samples {
let task_posted = unsafe { self.event_loop.read().assume_init_ref() }.do_maybe_async(
Task::TriggerRestart(vst3_sys::vst::RestartFlags::kLatencyChanged as i32),
);
nih_debug_assert!(task_posted, "The task queue is full, dropping task...");
}
}
}
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impl<P: Plugin> IPluginBase for Wrapper<'_, P> {
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unsafe fn initialize(&self, _context: *mut c_void) -> tresult {
// We currently don't need or allow any initialization logic
kResultOk
}
unsafe fn terminate(&self) -> tresult {
kResultOk
}
}
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impl<P: Plugin> IComponent for Wrapper<'_, P> {
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unsafe fn get_controller_class_id(&self, _tuid: *mut vst3_sys::IID) -> tresult {
// We won't separate the edit controller to keep the implemetnation a bit smaller
kNoInterface
}
unsafe fn set_io_mode(&self, _mode: vst3_sys::vst::IoMode) -> tresult {
// This would need to integrate with the GUI, which we currently don't have
kResultOk
}
unsafe fn get_bus_count(
&self,
type_: vst3_sys::vst::MediaType,
_dir: vst3_sys::vst::BusDirection,
) -> i32 {
// All plugins currently only have a single input and a single output bus
match type_ {
x if x == vst3_sys::vst::MediaTypes::kAudio as i32 => 1,
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_ => 0,
}
}
unsafe fn get_bus_info(
&self,
type_: vst3_sys::vst::MediaType,
dir: vst3_sys::vst::BusDirection,
index: i32,
info: *mut vst3_sys::vst::BusInfo,
) -> tresult {
check_null_ptr!(info);
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match type_ {
t if t == vst3_sys::vst::MediaTypes::kAudio as i32 => {
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*info = mem::zeroed();
let info = &mut *info;
info.media_type = vst3_sys::vst::MediaTypes::kAudio as i32;
info.bus_type = vst3_sys::vst::BusTypes::kMain as i32;
info.flags = vst3_sys::vst::BusFlags::kDefaultActive as u32;
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match (dir, index) {
(d, 0) if d == vst3_sys::vst::BusDirections::kInput as i32 => {
info.direction = vst3_sys::vst::BusDirections::kInput as i32;
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info.channel_count =
self.inner.current_bus_config.load().num_input_channels as i32;
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u16strlcpy(&mut info.name, "Input");
kResultOk
}
(d, 0) if d == vst3_sys::vst::BusDirections::kOutput as i32 => {
info.direction = vst3_sys::vst::BusDirections::kOutput as i32;
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info.channel_count =
self.inner.current_bus_config.load().num_output_channels as i32;
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u16strlcpy(&mut info.name, "Output");
kResultOk
}
_ => kInvalidArgument,
}
}
_ => kInvalidArgument,
}
}
unsafe fn get_routing_info(
&self,
in_info: *mut vst3_sys::vst::RoutingInfo,
out_info: *mut vst3_sys::vst::RoutingInfo,
) -> tresult {
check_null_ptr!(in_info, out_info);
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*out_info = mem::zeroed();
let in_info = &*in_info;
let out_info = &mut *out_info;
match (in_info.media_type, in_info.bus_index) {
(t, 0) if t == vst3_sys::vst::MediaTypes::kAudio as i32 => {
out_info.media_type = vst3_sys::vst::MediaTypes::kAudio as i32;
out_info.bus_index = in_info.bus_index;
out_info.channel = in_info.channel;
kResultOk
}
_ => kInvalidArgument,
}
}
unsafe fn activate_bus(
&self,
type_: vst3_sys::vst::MediaType,
_dir: vst3_sys::vst::BusDirection,
index: i32,
_state: vst3_sys::base::TBool,
) -> tresult {
// We don't need any special handling here
match (type_, index) {
(t, 0) if t == vst3_sys::vst::MediaTypes::kAudio as i32 => kResultOk,
_ => kInvalidArgument,
}
}
unsafe fn set_active(&self, _state: TBool) -> tresult {
// We don't need any special handling here
kResultOk
}
unsafe fn set_state(&self, state: SharedVstPtr<dyn IBStream>) -> tresult {
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check_null_ptr!(state);
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let state = state.upgrade().unwrap();
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// We need to know how large the state is before we can read it. The current position can be
// zero, but it can also be something else. Bitwig prepends the preset header in the stream,
// while some other hosts don't expose that to the plugin.
let mut current_pos = 0;
let mut eof_pos = 0;
if state.tell(&mut current_pos) != kResultOk
|| state.seek(0, vst3_sys::base::kIBSeekEnd, &mut eof_pos) != kResultOk
|| state.seek(current_pos, vst3_sys::base::kIBSeekSet, ptr::null_mut()) != kResultOk
{
nih_debug_assert_failure!("Could not get the stream length");
return kResultFalse;
}
let stream_byte_size = (eof_pos - current_pos) as i32;
let mut num_bytes_read = 0;
let mut read_buffer: Vec<u8> = Vec::with_capacity(stream_byte_size as usize);
state.read(
read_buffer.as_mut_ptr() as *mut c_void,
read_buffer.capacity() as i32,
&mut num_bytes_read,
);
read_buffer.set_len(num_bytes_read as usize);
// If the size is zero, some hsots will always return `kResultFalse` even if the read was
// 'successful', so we can't check the return value but we can check the number of bytes
// read.
if read_buffer.len() != stream_byte_size as usize {
nih_debug_assert_failure!("Unexpected stream length");
return kResultFalse;
}
let state: State = match serde_json::from_slice(&read_buffer) {
Ok(s) => s,
Err(err) => {
nih_debug_assert_failure!("Error while deserializing state: {}", err);
return kResultFalse;
}
};
for (param_id_str, param_value) in state.params {
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// Handle the bypass parameter separately
if param_id_str == BYPASS_PARAM_ID {
match param_value {
ParamValue::Bool(b) => self.inner.bypass_state.store(b, Ordering::SeqCst),
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_ => nih_debug_assert_failure!(
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"Invalid serialized value {:?} for parameter \"{}\"",
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param_value,
param_id_str,
),
};
continue;
}
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let param_ptr = match self
.inner
.param_id_to_hash
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.get(param_id_str.as_str())
.and_then(|hash| self.inner.param_by_hash.get(hash))
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{
Some(ptr) => ptr,
None => {
nih_debug_assert_failure!("Unknown parameter: {}", param_id_str);
continue;
}
};
match (param_ptr, param_value) {
(ParamPtr::FloatParam(p), ParamValue::F32(v)) => (**p).set_plain_value(v),
(ParamPtr::IntParam(p), ParamValue::I32(v)) => (**p).set_plain_value(v),
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(ParamPtr::BoolParam(p), ParamValue::Bool(v)) => (**p).set_plain_value(v),
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(param_ptr, param_value) => {
nih_debug_assert_failure!(
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"Invalid serialized value {:?} for parameter \"{}\" ({:?})",
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param_value,
param_id_str,
param_ptr,
);
}
}
}
// The plugin can also persist arbitrary fields alongside its parameters. This is useful for
// storing things like sample data.
self.inner
.plugin
.read()
.params()
.deserialize_fields(&state.fields);
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kResultOk
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}
unsafe fn get_state(&self, state: SharedVstPtr<dyn IBStream>) -> tresult {
check_null_ptr!(state);
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let state = state.upgrade().unwrap();
// We'll serialize parmaeter values as a simple `string_param_id: display_value` map.
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let mut params: HashMap<_, _> = self
.inner
.param_id_to_hash
.iter()
.filter_map(|(param_id_str, hash)| {
let param_ptr = self.inner.param_by_hash.get(hash)?;
Some((param_id_str, param_ptr))
})
.map(|(&param_id_str, &param_ptr)| match param_ptr {
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ParamPtr::FloatParam(p) => (param_id_str.to_string(), ParamValue::F32((*p).value)),
ParamPtr::IntParam(p) => (param_id_str.to_string(), ParamValue::I32((*p).value)),
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ParamPtr::BoolParam(p) => (param_id_str.to_string(), ParamValue::Bool((*p).value)),
})
.collect();
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// Don't forget about the bypass parameter
params.insert(
BYPASS_PARAM_ID.to_string(),
ParamValue::Bool(self.inner.bypass_state.load(Ordering::SeqCst)),
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);
// The plugin can also persist arbitrary fields alongside its parameters. This is useful for
// storing things like sample data.
let fields = self.inner.plugin.read().params().serialize_fields();
let plugin_state = State { params, fields };
match serde_json::to_vec(&plugin_state) {
Ok(serialized) => {
let mut num_bytes_written = 0;
let result = state.write(
serialized.as_ptr() as *const c_void,
serialized.len() as i32,
&mut num_bytes_written,
);
nih_debug_assert_eq!(result, kResultOk);
nih_debug_assert_eq!(num_bytes_written as usize, serialized.len());
kResultOk
}
Err(err) => {
nih_debug_assert_failure!("Could not save state: {}", err);
kResultFalse
}
}
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}
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}
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impl<P: Plugin> IEditController for Wrapper<'_, P> {
unsafe fn set_component_state(&self, _state: SharedVstPtr<dyn IBStream>) -> tresult {
// We have a single file component, so we don't need to do anything here
kResultOk
}
unsafe fn set_state(&self, state: SharedVstPtr<dyn IBStream>) -> tresult {
// We have a single file component, so there's only one `set_state()` function. Unlike C++,
// Rust allows you to have multiple methods with the same name when they're provided by
// different treats, but because of the Rust implementation the host may call either of
// these functions depending on how they're implemented
IComponent::set_state(self, state)
}
unsafe fn get_state(&self, state: SharedVstPtr<dyn IBStream>) -> tresult {
// Same for this function
IComponent::get_state(self, state)
}
unsafe fn get_parameter_count(&self) -> i32 {
// NOTE: We add a bypass parameter ourselves on index `self.param_ids.len()`, so these
// indices are all off by one
self.inner.param_hashes.len() as i32 + 1
}
unsafe fn get_parameter_info(
&self,
param_index: i32,
info: *mut vst3_sys::vst::ParameterInfo,
) -> tresult {
check_null_ptr!(info);
// Parameter index `self.param_ids.len()` is our own bypass parameter
if param_index < 0 || param_index > self.inner.param_hashes.len() as i32 {
return kInvalidArgument;
}
*info = std::mem::zeroed();
let info = &mut *info;
if param_index == self.inner.param_hashes.len() as i32 {
info.id = *BYPASS_PARAM_HASH;
u16strlcpy(&mut info.title, "Bypass");
u16strlcpy(&mut info.short_title, "Bypass");
u16strlcpy(&mut info.units, "");
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info.step_count = 1;
info.default_normalized_value = 0.0;
info.unit_id = vst3_sys::vst::kRootUnitId;
info.flags = vst3_sys::vst::ParameterFlags::kCanAutomate as i32
| vst3_sys::vst::ParameterFlags::kIsBypass as i32;
} else {
let param_hash = &self.inner.param_hashes[param_index as usize];
let default_value = &self.inner.param_defaults_normalized[param_index as usize];
let param_ptr = &self.inner.param_by_hash[param_hash];
info.id = *param_hash;
u16strlcpy(&mut info.title, param_ptr.name());
u16strlcpy(&mut info.short_title, param_ptr.name());
u16strlcpy(&mut info.units, param_ptr.unit());
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info.step_count = match param_ptr {
ParamPtr::FloatParam(_) => 0,
ParamPtr::IntParam(p) => match (**p).range {
crate::param::Range::Linear { min, max } => max - min,
crate::param::Range::Skewed { min, max, .. } => max - min,
crate::param::Range::SymmetricalSkewed { min, max, .. } => max - min,
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},
ParamPtr::BoolParam(_) => 1,
};
info.default_normalized_value = *default_value as f64;
info.unit_id = vst3_sys::vst::kRootUnitId;
info.flags = vst3_sys::vst::ParameterFlags::kCanAutomate as i32;
}
kResultOk
}
unsafe fn get_param_string_by_value(
&self,
id: u32,
value_normalized: f64,
string: *mut TChar,
) -> tresult {
check_null_ptr!(string);
// Somehow there's no length there, so we'll assume our own maximum
let dest = &mut *(string as *mut [TChar; 128]);
if id == *BYPASS_PARAM_HASH {
if value_normalized > 0.5 {
u16strlcpy(dest, "Bypassed")
} else {
u16strlcpy(dest, "Enabled")
}
kResultOk
} else if let Some(param_ptr) = self.inner.param_by_hash.get(&id) {
u16strlcpy(
dest,
&param_ptr.normalized_value_to_string(value_normalized as f32, false),
);
kResultOk
} else {
kInvalidArgument
}
}
unsafe fn get_param_value_by_string(
&self,
id: u32,
string: *const TChar,
value_normalized: *mut f64,
) -> tresult {
check_null_ptr!(string, value_normalized);
let string = match U16CStr::from_ptr_str(string as *const u16).to_string() {
Ok(s) => s,
Err(_) => return kInvalidArgument,
};
if id == *BYPASS_PARAM_HASH {
let value = match string.as_str() {
"Bypassed" => 1.0,
"Enabled" => 0.0,
_ => return kResultFalse,
};
*value_normalized = value;
kResultOk
} else if let Some(param_ptr) = self.inner.param_by_hash.get(&id) {
let value = match param_ptr.string_to_normalized_value(&string) {
Some(v) => v as f64,
None => return kResultFalse,
};
*value_normalized = value;
kResultOk
} else {
kInvalidArgument
}
}
unsafe fn normalized_param_to_plain(&self, id: u32, value_normalized: f64) -> f64 {
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if id == *BYPASS_PARAM_HASH {
value_normalized
} else if let Some(param_ptr) = self.inner.param_by_hash.get(&id) {
param_ptr.preview_plain(value_normalized as f32) as f64
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} else {
0.5
}
}
unsafe fn plain_param_to_normalized(&self, id: u32, plain_value: f64) -> f64 {
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if id == *BYPASS_PARAM_HASH {
plain_value.clamp(0.0, 1.0)
} else if let Some(param_ptr) = self.inner.param_by_hash.get(&id) {
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param_ptr.preview_normalized(plain_value as f32) as f64
} else {
0.5
}
}
unsafe fn get_param_normalized(&self, id: u32) -> f64 {
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if id == *BYPASS_PARAM_HASH {
if self.inner.bypass_state.load(Ordering::SeqCst) {
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1.0
} else {
0.0
}
} else if let Some(param_ptr) = self.inner.param_by_hash.get(&id) {
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param_ptr.normalized_value() as f64
} else {
0.5
}
}
unsafe fn set_param_normalized(&self, id: u32, value: f64) -> tresult {
// If the plugin is currently processing audio, then this parameter change will also be sent
// to the process function
if self.inner.is_processing.load(Ordering::SeqCst) {
return kResultOk;
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}
self.inner.set_normalized_value_by_hash(id, value)
}
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unsafe fn set_component_handler(
&self,
handler: SharedVstPtr<dyn vst3_sys::vst::IComponentHandler>,
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) -> tresult {
*self.inner.component_handler.write() = handler.upgrade().map(VstPtr::from);
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kResultOk
}
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unsafe fn create_view(&self, _name: vst3_sys::base::FIDString) -> *mut c_void {
// We currently don't support GUIs
std::ptr::null_mut()
}
}
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impl<P: Plugin> IAudioProcessor for Wrapper<'_, P> {
unsafe fn set_bus_arrangements(
&self,
inputs: *mut vst3_sys::vst::SpeakerArrangement,
num_ins: i32,
outputs: *mut vst3_sys::vst::SpeakerArrangement,
num_outs: i32,
) -> tresult {
check_null_ptr!(inputs, outputs);
// We currently only do single audio bus IO configurations
if num_ins != 1 || num_outs != 1 {
return kInvalidArgument;
}
let input_channel_map = &*inputs;
let output_channel_map = &*outputs;
let proposed_config = BusConfig {
num_input_channels: input_channel_map.count_ones(),
num_output_channels: output_channel_map.count_ones(),
};
if self
.inner
.plugin
.read()
.accepts_bus_config(&proposed_config)
{
self.inner.current_bus_config.store(proposed_config);
kResultOk
} else {
kResultFalse
}
}
unsafe fn get_bus_arrangement(
&self,
dir: vst3_sys::vst::BusDirection,
index: i32,
arr: *mut vst3_sys::vst::SpeakerArrangement,
) -> tresult {
check_null_ptr!(arr);
let channel_count_to_map = |count| match count {
0 => vst3_sys::vst::kEmpty,
1 => vst3_sys::vst::kMono,
2 => vst3_sys::vst::kStereo,
5 => vst3_sys::vst::k50,
6 => vst3_sys::vst::k51,
7 => vst3_sys::vst::k70Cine,
8 => vst3_sys::vst::k71Cine,
n => {
nih_debug_assert_failure!(
"No defined layout for {} channels, making something up on the spot...",
n
);
(1 << n) - 1
}
};
let config = self.inner.current_bus_config.load();
let num_channels = match (dir, index) {
(d, 0) if d == vst3_sys::vst::BusDirections::kInput as i32 => config.num_input_channels,
(d, 0) if d == vst3_sys::vst::BusDirections::kOutput as i32 => {
config.num_output_channels
}
_ => return kInvalidArgument,
};
let channel_map = channel_count_to_map(num_channels);
nih_debug_assert_eq!(config.num_input_channels, channel_map.count_ones());
*arr = channel_map;
kResultOk
}
unsafe fn can_process_sample_size(&self, symbolic_sample_size: i32) -> tresult {
if symbolic_sample_size == vst3_sys::vst::SymbolicSampleSizes::kSample32 as i32 {
kResultOk
} else {
kResultFalse
}
}
unsafe fn get_latency_samples(&self) -> u32 {
self.inner.current_latency.load(Ordering::SeqCst)
}
unsafe fn setup_processing(&self, setup: *const vst3_sys::vst::ProcessSetup) -> tresult {
check_null_ptr!(setup);
// There's no special handling for offline processing at the moment
let setup = &*setup;
nih_debug_assert_eq!(
setup.symbolic_sample_size,
vst3_sys::vst::SymbolicSampleSizes::kSample32 as i32
);
let bus_config = self.inner.current_bus_config.load();
let buffer_config = BufferConfig {
sample_rate: setup.sample_rate as f32,
max_buffer_size: setup.max_samples_per_block as u32,
};
if self
.inner
.plugin
.write()
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.initialize(&bus_config, &buffer_config, self.inner.as_ref())
{
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// Preallocate enough room in the output slices vector so we can convert a `*mut *mut
// f32` to a `&mut [&mut f32]` in the process call
self.inner
.output_slices
.write()
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.resize_with(bus_config.num_output_channels as usize, || &mut []);
kResultOk
} else {
kResultFalse
}
}
unsafe fn set_processing(&self, state: TBool) -> tresult {
// Always reset the processing status when the plugin gets activated or deactivated
self.inner.last_process_status.store(ProcessStatus::Normal);
self.inner.is_processing.store(state != 0, Ordering::SeqCst);
// We don't have any special handling for suspending and resuming plugins, yet
kResultOk
}
unsafe fn process(&self, data: *mut vst3_sys::vst::ProcessData) -> tresult {
check_null_ptr!(data);
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// We need to handle incoming automation first
let data = &*data;
if let Some(param_changes) = data.input_param_changes.upgrade() {
let num_param_queues = param_changes.get_parameter_count();
for change_queue_idx in 0..num_param_queues {
if let Some(param_change_queue) =
param_changes.get_parameter_data(change_queue_idx).upgrade()
{
let param_hash = param_change_queue.get_parameter_id();
let num_changes = param_change_queue.get_point_count();
// TODO: Handle sample accurate parameter changes, possibly in a similar way to
// the smoothing
let mut sample_offset = 0i32;
let mut value = 0.0f64;
if num_changes > 0
&& param_change_queue.get_point(
num_changes - 1,
&mut sample_offset,
&mut value,
) == kResultOk
{
self.inner.set_normalized_value_by_hash(param_hash, value);
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}
}
}
}
// It's possible the host only wanted to send new parameter values
if data.num_outputs == 0 {
nih_log!("VST3 parameter flush");
return kResultOk;
}
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// The setups we suppport are:
// - 1 input bus
// - 1 output bus
// - 1 input bus and 1 output bus
nih_debug_assert!(
data.num_inputs >= 0
&& data.num_inputs <= 1
&& data.num_outputs >= 0
&& data.num_outputs <= 1,
"The host provides more than one input or output bus"
);
nih_debug_assert_eq!(
data.symbolic_sample_size,
vst3_sys::vst::SymbolicSampleSizes::kSample32 as i32
);
nih_debug_assert!(data.num_samples >= 0);
// This vector has been reallocated to contain enough slices as there are output channels
let mut output_slices = self.inner.output_slices.write();
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check_null_ptr_msg!(
"Process output pointer is null",
data.outputs,
(*data.outputs).buffers,
);
let num_output_channels = (*data.outputs).num_channels as usize;
nih_debug_assert_eq!(num_output_channels, output_slices.len());
for (output_channel_idx, output_channel_slice) in output_slices.iter_mut().enumerate() {
*output_channel_slice = std::slice::from_raw_parts_mut(
*((*data.outputs).buffers as *mut *mut f32).add(output_channel_idx),
data.num_samples as usize,
);
}
// Most hosts process data in place, in which case we don't need to do any copying
// ourselves. If the pointers do not alias, then we'll do the copy here and then the plugin
// can just do normal in place processing.
if !data.inputs.is_null() {
let num_input_channels = (*data.inputs).num_channels as usize;
nih_debug_assert!(
num_input_channels <= num_output_channels,
"Stereo to mono and similar configurations are not supported"
);
for input_channel_idx in 0..cmp::min(num_input_channels, num_output_channels) {
let output_channel_ptr =
*((*data.outputs).buffers as *mut *mut f32).add(input_channel_idx);
let input_channel_ptr =
*((*data.inputs).buffers as *const *const f32).add(input_channel_idx);
if input_channel_ptr != output_channel_ptr {
ptr::copy_nonoverlapping(
input_channel_ptr,
output_channel_ptr,
data.num_samples as usize,
);
}
}
}
// SAFETY: This borrow never outlives this process function, but this is still super unsafe
// TODO: Try to rewrite this so the buffer owns the slices and is stored in the RwLock
let mut buffer = Buffer::unchecked_new(&mut *(output_slices.as_mut() as *mut _));
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match self
.inner
.plugin
.write()
// SAFETY: Same here
.process(&mut *(&mut buffer as *mut _), self.inner.as_ref())
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{
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ProcessStatus::Error(err) => {
nih_debug_assert_failure!("Process error: {}", err);
kResultFalse
}
_ => kResultOk,
}
}
unsafe fn get_tail_samples(&self) -> u32 {
// https://github.com/steinbergmedia/vst3_pluginterfaces/blob/2ad397ade5b51007860bedb3b01b8afd2c5f6fba/vst/ivstaudioprocessor.h#L145-L159
match self.inner.last_process_status.load() {
ProcessStatus::Tail(samples) => samples,
ProcessStatus::KeepAlive => u32::MAX, // kInfiniteTail
_ => 0, // kNoTail
}
}
}
#[doc(hidden)]
#[VST3(implements(IPluginFactory, IPluginFactory2, IPluginFactory3))]
pub struct Factory<P: Vst3Plugin> {
/// The exposed plugin's GUID. Instead of generating this, we'll just let the programmer decide
/// on their own.
cid: GUID,
/// The type will be used for constructing plugin instances later.
_phantom: PhantomData<P>,
}
impl<P: Vst3Plugin> Factory<P> {
pub fn new() -> Box<Self> {
Self::allocate(
GUID {
data: P::VST3_CLASS_ID,
},
PhantomData::default(),
)
}
}
impl<P: Vst3Plugin> IPluginFactory for Factory<P> {
unsafe fn get_factory_info(&self, info: *mut vst3_sys::base::PFactoryInfo) -> tresult {
*info = mem::zeroed();
let info = &mut *info;
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strlcpy(&mut info.vendor, P::VENDOR);
strlcpy(&mut info.url, P::URL);
strlcpy(&mut info.email, P::EMAIL);
info.flags = vst3_sys::base::FactoryFlags::kUnicode as i32;
kResultOk
}
unsafe fn count_classes(&self) -> i32 {
// We don't do shell plugins, and good of an idea having separated components and edit
// controllers in theory is, few software can use it, and doing that would make our simple
// microframework a lot less simple
1
}
unsafe fn get_class_info(&self, index: i32, info: *mut vst3_sys::base::PClassInfo) -> tresult {
if index != 0 {
return kInvalidArgument;
}
*info = mem::zeroed();
let info = &mut *info;
info.cid = self.cid;
info.cardinality = vst3_sys::base::ClassCardinality::kManyInstances as i32;
strlcpy(&mut info.category, "Audio Module Class");
strlcpy(&mut info.name, P::NAME);
kResultOk
}
unsafe fn create_instance(
&self,
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cid: *const vst3_sys::IID,
_iid: *const vst3_sys::IID,
obj: *mut *mut vst3_sys::c_void,
) -> tresult {
check_null_ptr!(cid, obj);
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if *cid != self.cid {
return kNoInterface;
}
*obj = Box::into_raw(Wrapper::<P>::new()) as *mut vst3_sys::c_void;
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kResultOk
}
}
impl<P: Vst3Plugin> IPluginFactory2 for Factory<P> {
unsafe fn get_class_info2(
&self,
index: i32,
info: *mut vst3_sys::base::PClassInfo2,
) -> tresult {
if index != 0 {
return kInvalidArgument;
}
*info = mem::zeroed();
let info = &mut *info;
info.cid = self.cid;
info.cardinality = vst3_sys::base::ClassCardinality::kManyInstances as i32;
strlcpy(&mut info.category, "Audio Module Class");
strlcpy(&mut info.name, P::NAME);
info.class_flags = 1 << 1; // kSimpleModeSupported
strlcpy(&mut info.subcategories, P::VST3_CATEGORIES);
strlcpy(&mut info.vendor, P::VENDOR);
strlcpy(&mut info.version, P::VERSION);
strlcpy(&mut info.sdk_version, VST3_SDK_VERSION);
kResultOk
}
}
impl<P: Vst3Plugin> IPluginFactory3 for Factory<P> {
unsafe fn get_class_info_unicode(
&self,
index: i32,
info: *mut vst3_sys::base::PClassInfoW,
) -> tresult {
if index != 0 {
return kInvalidArgument;
}
*info = mem::zeroed();
let info = &mut *info;
info.cid = self.cid;
info.cardinality = vst3_sys::base::ClassCardinality::kManyInstances as i32;
strlcpy(&mut info.category, "Audio Module Class");
u16strlcpy(&mut info.name, P::NAME);
info.class_flags = 1 << 1; // kSimpleModeSupported
strlcpy(&mut info.subcategories, P::VST3_CATEGORIES);
u16strlcpy(&mut info.vendor, P::VENDOR);
u16strlcpy(&mut info.version, P::VERSION);
u16strlcpy(&mut info.sdk_version, VST3_SDK_VERSION);
kResultOk
}
unsafe fn set_host_context(&self, _context: *mut c_void) -> tresult {
// We don't need to do anything with this
kResultOk
}
}
/// Export a VST3 plugin from this library using the provided plugin type.
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#[macro_export]
macro_rules! nih_export_vst3 {
($plugin_ty:ty) => {
#[no_mangle]
pub extern "system" fn GetPluginFactory() -> *mut ::std::ffi::c_void {
let factory = ::nih_plug::wrapper::vst3::Factory::<$plugin_ty>::new();
Box::into_raw(factory) as *mut ::std::ffi::c_void
}
// We don't need any special initialization logic, so all of these module entry point
// functions just return true all the time
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// These two entry points are used on Linux, and they would theoretically also be used on
// the BSDs:
// https://github.com/steinbergmedia/vst3_public_sdk/blob/c3948deb407bdbff89de8fb6ab8500ea4df9d6d9/source/main/linuxmain.cpp#L47-L52
#[no_mangle]
#[cfg(all(target_family = "unix", not(target_os = "macos")))]
pub extern "C" fn ModuleEntry(_lib_handle: *mut ::std::ffi::c_void) -> bool {
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true
}
#[no_mangle]
#[cfg(all(target_family = "unix", not(target_os = "macos")))]
pub extern "C" fn ModuleExit() -> bool {
true
}
// These two entry points are used on macOS:
// https://github.com/steinbergmedia/vst3_public_sdk/blob/bc459feee68803346737901471441fd4829ec3f9/source/main/macmain.cpp#L60-L61
#[no_mangle]
#[cfg(target_os = "macos")]
pub extern "C" fn bundleEntry(_lib_handle: *mut ::std::ffi::c_void) -> bool {
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true
}
#[no_mangle]
#[cfg(target_os = "macos")]
pub extern "C" fn bundleExit() -> bool {
true
}
// And these two entry points are used on Windows:
// https://github.com/steinbergmedia/vst3_public_sdk/blob/bc459feee68803346737901471441fd4829ec3f9/source/main/dllmain.cpp#L59-L60
#[no_mangle]
#[cfg(target_os = "windows")]
pub extern "system" fn InitModule() -> bool {
true
}
#[no_mangle]
#[cfg(target_os = "windows")]
pub extern "system" fn DeinitModule() -> bool {
true
}
};
}