Commit graph

723 commits

Author SHA1 Message Date
hunterk c72686bc77 add shock shader 2018-12-13 22:21:55 -06:00
hizzlekizzle ec1205ceb5
Merge pull request #94 from jdgleaver/mix-frames
Add frame mixing shaders
2018-12-06 11:35:04 -06:00
jdgleaver 31e16c5915 Add frame mixing shaders 2018-12-06 17:17:27 +00:00
hunterk c3e5725975 add some more LUTs to blendoverlay 2018-12-05 19:02:18 -06:00
hunterk 7e796317de fix lottes-fast on d3d10/11/12 and increase blendoverlay max parameter sizes 2018-12-05 11:35:35 -06:00
hunterk f8459caaf1 add some shaders and LUTs from torridgristle and crt-royale-xm29 preset 2018-12-04 22:29:25 -06:00
hunterk 5f0957d066 add torridgristle's smuberstep, controlled_sharpness and ewa_curvature shaders 2018-11-19 22:36:51 -06:00
hunterk 89d64d7896 fix gg console-borders 2018-11-06 11:21:14 -06:00
hunterk 36d2e355cc add rAA shaders and preset 2018-10-26 20:27:37 -05:00
hunterk fa2304804a add gristleVHS shaders and preset 2018-10-25 22:12:13 -05:00
hizzlekizzle 2fe1341361
Merge pull request #91 from jdgleaver/simpletex_lcd-cc-fix
simpletex_lcd: Fix GBA/GBC colour correction
2018-10-18 12:54:30 -05:00
jdgleaver 40ae79f6f2 simpletex_lcd: Fix gba/gbc colour correction and reoptimise shader parameter presets 2018-10-18 16:27:31 +01:00
hunterk e09307f799 add NormalsDisplacement shader and preset 2018-10-15 22:38:35 -05:00
hunterk 9b12a840f8 add GritsScanlines shader and preset 2018-10-04 20:44:05 -05:00
hunterk 63a2ef84d8 add parameter to not filter small screen 2018-09-24 21:03:38 -05:00
hunterk 04e4c18c3a make ds-hybrid-view less stupid and add a scalefx preset 2018-09-24 20:21:23 -05:00
hizzlekizzle b961d1ad1d
Merge pull request #90 from Themaister/bandlimited-pixel
Add the pseudo-bandlimited pixel upscaler.
2018-08-27 14:33:41 -05:00
Hans-Kristian Arntzen f4aa4c4f9b Add the pseudo-bandlimited pixel upscaler. 2018-08-27 21:13:30 +02:00
hunterk 1035b1b04d delete old, unused and redundant files, update lottes-multipass 2018-08-27 13:58:32 -05:00
hizzlekizzle e6ae09b6b1
fix crt-lottes-multipass-interlaced-glow paths 2018-08-22 08:32:49 -05:00
hunterk d96eccaf2f add wrap mode to kawase presets to fix dark border from sampling outside of image 2018-08-18 13:52:21 -05:00
hunterk 19b1796bdb add kawase blurs and make bigblur use them, get rid of ugly, broken bigblur-crt 2018-08-15 11:33:39 -05:00
hizzlekizzle 67f6db2744
Merge pull request #89 from jdgleaver/simpletex_lcd+gbc-color
[handheld] simpletex_lcd: Update GBC colour correction
2018-08-15 11:03:41 -05:00
jdgleaver b0375481da handheld > simpletex_lcd: Updated GBC colour correction to version 10.0 of Pokefan531's gbc-color shader 2018-08-15 11:24:43 +01:00
hunterk 935d21ed3a add crt-mattias based on the 'crt emulation' shadertoy 2018-08-13 20:40:03 -05:00
hizzlekizzle 9a3bc3aa0a
Merge pull request #88 from jdgleaver/simpletex_lcd+gba-color
[handheld] simpletex_lcd: Update GBA colour correction
2018-08-10 08:37:14 -05:00
jdgleaver aa717b2ae9 handheld > simpletex_lcd: Updated GBA colour correction to version 9.2 of Pokefan531's gba-color shader 2018-08-10 11:32:25 +01:00
hizzlekizzle 33129be84e
prevent issues on picky GPUs/compilers 2018-07-19 09:33:42 -05:00
hizzlekizzle bc0e39025b
Merge pull request #87 from stuartcarnie/sgc-fixes
Various fixes to for improved SPIRV-Cross compatibility
2018-07-15 16:21:35 -05:00
Stuart Carnie 14e9028e33 fix(cross): rename identifiers for SPIRV-Cross compatibility 2018-07-15 13:53:44 -07:00
Stuart Carnie 656c08b465 fix(aa-shader): texture2d is a data type in Metal
* SPIRV-Cross should handle this
2018-07-15 13:43:03 -07:00
Stuart Carnie 10c6290afa fix(pal): Rename param -> params 2018-07-14 17:37:25 -07:00
Stuart Carnie 56e41a5383 fix(mdapt): Rename and + or functions for SPIRV-Cross compatibility 2018-07-14 15:59:59 -07:00
Stuart Carnie 5ad108c3fc fix(crt): Rename param -> params for SPIRV-Cross compatibility 2018-07-14 15:43:01 -07:00
Stuart Carnie 1e9ed9423d fix(sinc): kernel is a reserved word for Metal shaders
* SPIRV-Cross should handle this
2018-07-14 15:40:56 -07:00
Stuart Carnie 93d3c10cd0 fix(crt-lottes): Rename param -> params for SPIRV-Cross compat 2018-07-14 15:17:50 -07:00
Stuart Carnie 2526a85e14 fix(crt-lottes-multipass): Rename param -> params for SPIRV-Cross compat 2018-07-14 15:13:25 -07:00
Stuart Carnie f9681bccf4 fix(crt-easymode): SPIRV-Cross compatibility
* likely a bug in SPIRV-Cross as it declared a local variable named
  param that conflicted with the fragment shader input parameter named
  param
2018-07-14 15:03:59 -07:00
Stuart Carnie c915193e82 fix(crt-royale): Ensures output location is defined for Metal support
* error after SPIRV-Cross is that output locations are not defined
2018-07-14 14:42:33 -07:00
hunterk a5ffea7278 add yee64 and yeetron shaders ported from reshade 2018-06-12 12:29:38 -05:00
hizzlekizzle bfb0e4f967
correct yellow tint in ntsc 320px svideo preset 2018-06-12 08:49:45 -05:00
hunterk 8f26d985e6 add curvature and moire compensation to crtglow 2018-06-06 16:17:10 -05:00
hunterk 68577a2af7 add crt-hyllian-3d shader and preset 2018-06-06 13:02:53 -05:00
hizzlekizzle 020a59e745
Create moire-resolve.slang 2018-06-01 16:24:32 -05:00
hunterk 36db5c17cb fix pal-r57shell and remove unnecessary multipass version, add royale ntsc/pal presets 2018-05-02 14:26:13 -05:00
hunterk 40fbf187d9 rework pal shaders and add r57shell's newest 2018-05-01 16:04:47 -05:00
Twinaphex 6aa32bd3cc
Merge pull request #86 from MMJuno/master
Cel Shader - Multipass Version
2018-04-24 09:22:16 +02:00
MMJuno ed7e1452bb
Add files via upload
Initial version for trying to split up the shader to multi-pass in order to allow further adjustments of the outlines. Higher outline blur and weight settings will thicken up the lines for higher internal resolutions.
2018-04-24 02:24:04 -04:00
MMJuno 0dc873e73f
Add files via upload
Initial version for trying to split up the shader to multi-pass in order to allow further adjustments of the outlines. Higher outline blur and weight settings will thicken up the lines for higher internal resolutions.
2018-04-24 02:23:27 -04:00
hizzlekizzle 5781223e33
Merge pull request #85 from Monroe88/auto-box
Add Slang ports of auto-box shaders and update SGB/SGBA/GBP border shader tvout presets to use them
2018-04-15 19:05:01 -05:00