Monroe88
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cbcfab04eb
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Backport colorimetry shader from common-shaders
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2017-05-07 02:08:44 -05:00 |
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Monroe88
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4c489de948
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(nes-color-decoder) Backport changes from common-shaders
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2017-05-07 01:49:26 -05:00 |
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Monroe88
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4fa3dbefa4
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(nes-color-decoder) Use correct level when color is 0xE and 0xF
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2017-05-02 22:24:21 -05:00 |
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Monroe88
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b399e43ac4
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(nes-color-decoder) Use degrees for the Hue parameter
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2017-04-25 19:43:34 -05:00 |
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Monroe88
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37d13c8b06
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(nes-color-decoder) Uniquely name the parameters to avoid conflicts
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2017-04-21 23:21:46 -05:00 |
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Monroe88
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aa3638d4ec
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Add a NTSC NES color decoder shader, based on Bisqwit's code
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2017-04-20 00:43:11 -05:00 |
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Monroe88
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77460b14ed
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Indentation nits
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2017-04-08 16:01:17 -05:00 |
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Monroe88
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5a5167e9f5
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Add a YIQ Hue adjustment shader
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2017-04-08 15:54:27 -05:00 |
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hunterk
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6a9f22741c
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add super-xbr shaders and presets
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2017-04-06 15:42:27 -05:00 |
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hunterk
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9f4fdeb75a
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add anaglyph-to-sbs shader
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2017-03-17 12:20:29 -05:00 |
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hunterk
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5e7bc955a8
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add anaglyph-to-sbs shader
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2017-03-17 12:19:06 -05:00 |
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hunterk
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2327241390
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change default of scanline shader to remove horizontal mask effect
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2017-03-14 22:00:48 -05:00 |
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hunterk
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a414020804
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add CMYK conversion matrices to colorspace-tools
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2017-03-13 14:31:40 -05:00 |
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hunterk
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47e7583af8
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add horz/vert flip to image-adjustment
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2017-03-10 13:34:34 -06:00 |
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hunterk
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4d8d61389e
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more tonemapping comparison options
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2017-03-03 16:29:03 -06:00 |
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hunterk
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1b8b7e42bc
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add lots of comparison capability to tonemapping
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2017-03-03 16:10:07 -06:00 |
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hunterk
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418a2d1760
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add splitscreen comparison to tonemapping
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2017-03-03 15:49:57 -06:00 |
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hunterk
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2272cef38f
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dumb fixes for tonemapping
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2017-03-02 20:01:32 -06:00 |
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hunterk
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504cc159bc
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fix tonemapping
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2017-03-02 19:53:24 -06:00 |
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hunterk
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fe09f1e9a4
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add HDR tonemapping shader
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2017-03-02 19:03:40 -06:00 |
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hunterk
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54d09899b4
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add deinterlacing shader
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2016-12-13 12:14:02 -06:00 |
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hizzlekizzle
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1f3f73129d
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change parameter for ntsc-color
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2016-12-07 07:33:28 -06:00 |
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hunterk
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e84d4d6a51
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add intensity setting for ntsc-color
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2016-12-06 20:27:55 -06:00 |
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hunterk
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1f9f26397c
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fix image-adjustment and add option for always-on OSD in VCR shader
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2016-12-06 16:24:04 -06:00 |
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Arzed Five
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babf85dcd6
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(misc) Translated natural-vision.cg to slang
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2016-12-03 21:07:34 +00:00 |
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hizzlekizzle
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eb1b90e0a2
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Create scanline.slang
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2016-11-23 12:11:11 -06:00 |
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hizzlekizzle
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42bce5d24c
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add grain and sharpen
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2016-11-23 12:10:29 -06:00 |
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hizzlekizzle
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e0e615844b
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overhaul image-adjustment
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2016-11-11 10:29:45 -06:00 |
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hizzlekizzle
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b421752001
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change HSV/RGB conversion to fast, branchless version
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2016-11-11 10:15:39 -06:00 |
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hunterk
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3ca09c1169
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add HSV colorspace conversion
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2016-11-08 16:18:51 -06:00 |
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hizzlekizzle
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96cc964d89
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whoops, missed some floats
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2016-10-31 12:04:43 -05:00 |
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hunterk
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5ca4d88071
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add SimoneT's NTSC Colors shader
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2016-10-30 22:28:05 -05:00 |
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hunterk
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570d027900
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add color-mangler
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2016-08-04 07:36:29 -05:00 |
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hunterk
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eeab08c3d8
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update image-adjustment with parameters
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2016-08-02 13:27:42 -05:00 |
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hunterk
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b8ca696948
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update interlacing with parameters and fixed framecounter
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2016-08-02 13:16:51 -05:00 |
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hunterk
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c1de320e4e
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fix interlacing shader; i think framecount might be b0rk3n
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2016-07-19 16:18:36 -05:00 |
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hunterk
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0b9f0f2c20
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fix image-adjustment shader
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2016-07-14 09:54:58 -05:00 |
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hunterk
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51ea79d9ba
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add a stock shader to work from and start porting misc shaders
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2016-07-14 09:46:04 -05:00 |
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