Commit graph

87 commits

Author SHA1 Message Date
Monroe88 4c489de948 (nes-color-decoder) Backport changes from common-shaders 2017-05-07 01:49:26 -05:00
Monroe88 4fa3dbefa4 (nes-color-decoder) Use correct level when color is 0xE and 0xF 2017-05-02 22:24:21 -05:00
Monroe88 b399e43ac4 (nes-color-decoder) Use degrees for the Hue parameter 2017-04-25 19:43:34 -05:00
Monroe88 37d13c8b06 (nes-color-decoder) Uniquely name the parameters to avoid conflicts 2017-04-21 23:21:46 -05:00
Monroe88 aa3638d4ec Add a NTSC NES color decoder shader, based on Bisqwit's code 2017-04-20 00:43:11 -05:00
Monroe88 77460b14ed Indentation nits 2017-04-08 16:01:17 -05:00
Monroe88 5a5167e9f5 Add a YIQ Hue adjustment shader 2017-04-08 15:54:27 -05:00
hunterk 6a9f22741c add super-xbr shaders and presets 2017-04-06 15:42:27 -05:00
hunterk 9f4fdeb75a add anaglyph-to-sbs shader 2017-03-17 12:20:29 -05:00
hunterk 5e7bc955a8 add anaglyph-to-sbs shader 2017-03-17 12:19:06 -05:00
hunterk 2327241390 change default of scanline shader to remove horizontal mask effect 2017-03-14 22:00:48 -05:00
hunterk a414020804 add CMYK conversion matrices to colorspace-tools 2017-03-13 14:31:40 -05:00
hunterk 47e7583af8 add horz/vert flip to image-adjustment 2017-03-10 13:34:34 -06:00
hunterk 4d8d61389e more tonemapping comparison options 2017-03-03 16:29:03 -06:00
hunterk 1b8b7e42bc add lots of comparison capability to tonemapping 2017-03-03 16:10:07 -06:00
hunterk 418a2d1760 add splitscreen comparison to tonemapping 2017-03-03 15:49:57 -06:00
hunterk 2272cef38f dumb fixes for tonemapping 2017-03-02 20:01:32 -06:00
hunterk 504cc159bc fix tonemapping 2017-03-02 19:53:24 -06:00
hunterk fe09f1e9a4 add HDR tonemapping shader 2017-03-02 19:03:40 -06:00
hunterk 54d09899b4 add deinterlacing shader 2016-12-13 12:14:02 -06:00
hizzlekizzle 1f3f73129d change parameter for ntsc-color 2016-12-07 07:33:28 -06:00
hunterk e84d4d6a51 add intensity setting for ntsc-color 2016-12-06 20:27:55 -06:00
hunterk 1f9f26397c fix image-adjustment and add option for always-on OSD in VCR shader 2016-12-06 16:24:04 -06:00
Arzed Five babf85dcd6 (misc) Translated natural-vision.cg to slang 2016-12-03 21:07:34 +00:00
hizzlekizzle eb1b90e0a2 Create scanline.slang 2016-11-23 12:11:11 -06:00
hizzlekizzle 42bce5d24c add grain and sharpen 2016-11-23 12:10:29 -06:00
hizzlekizzle e0e615844b overhaul image-adjustment 2016-11-11 10:29:45 -06:00
hizzlekizzle b421752001 change HSV/RGB conversion to fast, branchless version 2016-11-11 10:15:39 -06:00
hunterk 3ca09c1169 add HSV colorspace conversion 2016-11-08 16:18:51 -06:00
hizzlekizzle 96cc964d89 whoops, missed some floats 2016-10-31 12:04:43 -05:00
hunterk 5ca4d88071 add SimoneT's NTSC Colors shader 2016-10-30 22:28:05 -05:00
hunterk 570d027900 add color-mangler 2016-08-04 07:36:29 -05:00
hunterk eeab08c3d8 update image-adjustment with parameters 2016-08-02 13:27:42 -05:00
hunterk b8ca696948 update interlacing with parameters and fixed framecounter 2016-08-02 13:16:51 -05:00
hunterk c1de320e4e fix interlacing shader; i think framecount might be b0rk3n 2016-07-19 16:18:36 -05:00
hunterk 0b9f0f2c20 fix image-adjustment shader 2016-07-14 09:54:58 -05:00
hunterk 51ea79d9ba add a stock shader to work from and start porting misc shaders 2016-07-14 09:46:04 -05:00