metallic77
2e55f27f30
Add files via upload
2023-06-15 10:32:02 +03:00
metallic77
5d66f73041
Add files via upload
2023-06-15 10:31:40 +03:00
metallic77
0e1eefef9f
improvements in pattern
2023-06-15 09:01:58 +03:00
hizzlekizzle
93dfa33afe
Merge pull request #447 from fishcu/fishcu/update-average-fill-scaling
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Update average fill
2023-06-14 19:54:49 -05:00
Isaac
6e691226b4
Update average fill
2023-06-14 22:32:01 +02:00
metallic77
fea1cb1265
add ossc-slotmask ( #445 )
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* Add files via upload
* Add files via upload
2023-06-14 14:30:54 -05:00
fishcu
b9d89d63db
Add blur fill ( #446 )
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* Initial commit, WIP
* First working version; stretching the blur will require some refactoring
* Add blur extension to borders
* Implement 'trippy mode' (disable blur, show tiled)
* Implement proper scaling, cropping, and centering independent of viewport res
* Clean up; Fix bug with small blur pass resolutions
* Add blur strength presets; Polish
* Add background gamma adjustment
2023-06-14 14:21:36 -05:00
metallic77
362420d8db
add crt-simple ( #444 )
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* Add files via upload
* Add files via upload
* Update crt-simple.slang
* Add files via upload
* add crt-pocket
2023-06-13 08:25:50 -05:00
hizzlekizzle
9a632e8370
Merge pull request #442 from metallic77/slang
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Update chromaticity.slang
2023-06-11 15:58:37 -05:00
fishcu
77b6ca6bed
Add average fill ( #443 )
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* Implement average fill
* Implement corner blend modes
* Add copyright; Change defaults; Add some polish
* Add settings delimiter
* Fix settings name
2023-06-11 15:57:38 -05:00
metallic77
4a2ab835fe
Update chromaticity.slang
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improve accuracy
2023-06-11 18:03:04 +03:00
hizzlekizzle
407b93da55
Merge pull request #441 from metallic77/slang
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fix precision error in 4K
2023-06-11 08:40:16 -05:00
metallic77
9baa8162a5
Update chromaticity.slang
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automate color modes
2023-06-11 12:03:00 +03:00
metallic77
70167dab20
fix precision error in 4K
2023-06-11 11:50:58 +03:00
hizzlekizzle
755b4bb400
Merge pull request #439 from fishcu/fishcu/remove-fastest-crt-bloom
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Remove crt-1tap-bloom_fastest
2023-06-08 20:45:44 -05:00
hizzlekizzle
e3a4ae0aec
Merge pull request #440 from fishcu/fishcu/fix-dual-filter-presets
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Fix broken shader paths for dual filter presets
2023-06-08 20:45:09 -05:00
Isaac
0fc1b9123d
Fix broken shader paths
2023-06-08 22:34:14 +02:00
Isaac
8b284b5b7b
Remove crt-1tap-bloom_fastest
2023-06-08 21:38:54 +02:00
hizzlekizzle
35ae463b72
Merge pull request #438 from metallic77/slang
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Update crt-sines.slang
2023-06-05 07:40:11 -05:00
metallic77
327046866c
Update crt-sines.slang
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mask wasn't visible
2023-06-05 09:30:11 +03:00
hizzlekizzle
71408ac096
Merge pull request #437 from hunterk/master
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update crt-guest
2023-06-04 18:41:02 -05:00
hunterk
54f25d709a
update crt-guest
2023-06-04 17:02:27 -05:00
hizzlekizzle
24dc90eb1a
Merge pull request #436 from Dogway/master
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Grade 2023 - Update
2023-06-04 08:22:40 -05:00
Dogway
6f97a8e547
Grade 2023 - Update
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- Bugfixes and code optimizations
2023-06-03 22:07:43 +01:00
metallic77
584f18b1c6
add chromaticity ( #435 )
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* Add files via upload
* add chromaticity
2023-05-28 12:45:59 -05:00
metallic77
5e55a8aadb
Update crt-gdv-mini.slang ( #434 )
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* Update crt-gdv-mini.slang
1:1 (almost) with glsl
2023-05-23 08:19:27 -05:00
hizzlekizzle
8592727b47
Merge pull request #433 from gizmo98/update-blur
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Update gizmo-blur.slang
2023-05-20 08:37:17 -05:00
Eschenbacher.Stefan
052e9547b6
Update gizmo-blur.slang
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Allow blur in opposite direction. Change min value of "blur intensity" from 0.0 to -1.0.
2023-05-20 10:17:31 +02:00
Stefan
7d9f561673
add blue noise dithering ( #432 )
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* add blue noise dithering
2023-05-18 13:46:17 -05:00
hizzlekizzle
e7f143a9d3
Merge pull request #431 from gizmo98/dithering
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add bayer 4x4 matrix ordered grid dithering shader
2023-05-17 12:05:03 -05:00
gizmo98
3c00e990dc
add bayer 4x4 matrix ordered grid dithering shader
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Features:
- uses bayer 4x4 matrix
- color depth can be selected with a parameter
- dithering will be calculated according to selected color depth
2023-05-17 15:44:30 +02:00
hizzlekizzle
ef5d64fc87
Merge pull request #430 from kokoko3k/master
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Hotfix for unaligned reflections when using geometry overrides
2023-05-17 08:13:42 -05:00
Antonio Orefice
465f691c94
Hotfix for unaligned reflections when using geometry overrides
2023-05-17 15:09:58 +02:00
metallic77
fe459ce01c
update fake-crt-geom-potato ( #429 )
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fix small mistakes in crt-geom-potato
2023-05-14 20:16:26 -05:00
hizzlekizzle
233cc7dcec
Merge pull request #428 from gizmo98/gizmo-slotmask-crt
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Add gizmo-slotmask-crt
2023-05-13 19:16:10 -05:00
metallic77
81bdf62d68
add crt-sines ( #427 )
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* add crt-sines, an improved version of glsl shader
2023-05-13 15:20:08 -05:00
gizmo98
7783ff6ad6
Add gizmo-slotmask-crt
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This shader tries to reproduce a CRT-like output without replicating a RGB patterns.
It has the following features:
- allows fractional scaling
- uses texture AA shader and subpixel scaling for evenly placed sharp pixels
- has a horizontal blur function which mimics bad signal quality of some systems (megadrive, psx)
- has a vertical blur function which mimics n64 vertical software blur
- adds some noise to mimic restless CRT colors
- has a curvator function
- looks good with resolutions <= 1080p
- has modest system requirements
- adds a slotmask to the output.
https://forums.libretro.com/t/gizmo-slotmask-crt-shader/41594
2023-05-13 22:13:05 +02:00
metallic77
a6305a1789
Update ega.slang ( #426 )
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add CGA mode
2023-05-13 07:21:57 -05:00
metallic77
954467430c
Update fake-crt-geom-potato.slang ( #425 )
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* Update fake-crt-geom-potato.slang
* add retro-palettes
* Add EGA filter with dithering
2023-05-12 21:42:31 -05:00
hizzlekizzle
836bd4f634
Merge pull request #423 from Dogway/master
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Update Grade and Glass
2023-05-11 10:14:31 -05:00
Dogway
7ee946ee62
glass - update
2023-05-11 14:52:31 +01:00
Dogway
d425ae89f2
grade - refactor
2023-05-11 14:52:24 +01:00
hizzlekizzle
c2d410d9da
Merge pull request #422 from metallic77/shaders_slang
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Update ossc.slang
2023-05-10 22:37:58 -05:00
metallic77
d514e014a5
Update ossc.slang
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fix mistake on 3x lines
2023-05-11 01:44:48 +03:00
metallic77
4d12bed8bc
add ossc like shader ( #421 )
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* add ossc-like shader
2023-05-10 08:54:16 -05:00
hizzlekizzle
b1d6061d25
Merge pull request #415 from gizmo98/nearest
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Add uniform-nearest shader
2023-05-04 16:23:15 -05:00
hizzlekizzle
50d97746c8
Merge pull request #416 from gizmo98/blur
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Add gizmo-blur shader
2023-05-04 16:22:46 -05:00
gizmo98
f66bc9a065
Add gizmo-blur shader
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Features:
- uniform-nearest shader with parameterizable horizontal and vertical blur
- can be used to mimic horizontal composite effects and vertical software blur
- has a parameterizable colour bleeding option
https://forums.libretro.com/t/gizmo-blur-shader/41514
2023-05-04 20:22:20 +02:00
gizmo98
5fc0d5396b
Add uniform-nearest shader
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Features:
- produces nearest neighbor look with fractional scales.
- uses texture AA shader code.
- uses hotizontal subpixel scaling.
- due to different pixel sizes, moving sprites change dimension if nearest neighbor is used with fractional scaling. This looks unsteady. This shader uniforms pixel dimensions. Output looks much quieter.
https://forums.libretro.com/t/uniform-nearest-interpolation-shader/41492
2023-05-04 20:10:58 +02:00
metallic77
d114c41686
add night-mode ( #414 )
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* Update crt-consumer.slang
Removed NTSC as it conflicts with saturation/hue, and can be used as a separate pass anyway. Fixed some mistakes. Massive speed-up from 120 fps to 450 fps on Intel HD630.
* Update crt-gdv-mini-ultra.slang
Removed NTSC, some corrections too.
* Update zfast_crt_composite.slang
* Update fake-crt-geom.slang
* Add files via upload
* add night_mode
* Update lanczos16.slang
fix minor artifacts
* Brightness fix scanline.slang
Permanent Brightness fix. No need to adjust "SCANLINE_BASE_BRIGHTNESS.
* fix scanlines misalignment
2023-05-01 08:27:13 -05:00