hunterk
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52db21c079
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fixes for various compiler nits
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2019-01-29 16:32:54 -06:00 |
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hunterk
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e179039cbc
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add tiny offset to gb shader coords to prevent rounding issues
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2019-01-28 14:10:16 -06:00 |
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hunterk
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12b0d8eb8f
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add gbc_pokemon_modernizer and reshade bloom
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2019-01-10 23:26:23 -06:00 |
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jdgleaver
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40ae79f6f2
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simpletex_lcd: Fix gba/gbc colour correction and reoptimise shader parameter presets
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2018-10-18 16:27:31 +01:00 |
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hunterk
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63a2ef84d8
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add parameter to not filter small screen
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2018-09-24 21:03:38 -05:00 |
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hunterk
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04e4c18c3a
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make ds-hybrid-view less stupid and add a scalefx preset
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2018-09-24 20:21:23 -05:00 |
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jdgleaver
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b0375481da
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handheld > simpletex_lcd: Updated GBC colour correction to version 10.0 of Pokefan531's gbc-color shader
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2018-08-15 11:24:43 +01:00 |
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jdgleaver
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aa717b2ae9
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handheld > simpletex_lcd: Updated GBA colour correction to version 9.2 of Pokefan531's gba-color shader
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2018-08-10 11:32:25 +01:00 |
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jdgleaver
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7a71c2a9e5
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Add simpletex_lcd shaders
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2018-04-13 12:33:40 +01:00 |
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Monroe88
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890f98d809
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Make indentation consistent on mGBA LCD shaders
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2018-03-24 16:17:10 -05:00 |
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Monroe88
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97100730fb
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sameboy-lcd: Add parameters
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2018-03-24 16:08:00 -05:00 |
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Monroe88
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f83030f044
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Newline nits
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2018-03-23 18:44:32 -05:00 |
|
Monroe88
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ad1db11b4a
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Add LCD shader ported from SameBoy
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2018-03-23 18:40:15 -05:00 |
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Monroe88
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0a823a64d0
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Add AGB-001 and AGS-001 LCD shaders ported from mGBA
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2018-03-23 18:39:00 -05:00 |
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Monroe88
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319874f05a
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Don't use BGR for lcd-grid-v2 presets for GBC
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2018-02-10 16:20:53 -06:00 |
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Monroe88
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2ec3515dc7
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Add Gambatte color GLSL port by RiskyJumps
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2018-02-10 16:14:48 -06:00 |
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Monroe88
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9afc9923f7
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gbc-color: Add darken screen parameter
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2018-02-10 15:08:38 -06:00 |
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Monroe88
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b248b77cf0
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gbc-color: Tweak the colors a bit to match real hardware better
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2018-02-10 14:45:50 -06:00 |
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Monroe88
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63c49b0c34
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gbc-color: Apply gamma correction
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2018-02-10 14:41:17 -06:00 |
|
Monroe88
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d4cab25431
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Update Pokefan531's handheld color shaders
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2018-02-10 14:34:15 -06:00 |
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Monroe88
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6d73c4f47a
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Add GBC color shader and presets
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2018-02-03 14:27:36 -06:00 |
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Monroe88
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e2a466c82e
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Add Game Boy palette shader
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2018-01-25 23:06:30 -06:00 |
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hunterk
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f041f64f4d
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remove vestigial console-border parameter and half-pixel offset from gb-pass0
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2017-09-06 11:20:09 -05:00 |
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hunterk
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bd385aa889
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remove vestigial console-border parameter and half-pixel offset from gb-pass0
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2017-09-06 11:19:45 -05:00 |
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Monroe88
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cff88993f3
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(handheld/color) Update
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2017-08-29 22:39:01 -05:00 |
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Monroe88
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4eb5210fb6
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Update handheld color shaders to version 9.0
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2017-07-29 23:18:29 -05:00 |
|
Tatsuya79
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2cf78f4693
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GB borders new default and additions.
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2017-07-25 19:10:10 +02:00 |
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hunterk
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30ab72245e
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fix blending mode 0 in gb shader
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2017-05-01 10:22:12 -05:00 |
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Monroe88
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93afc2f8fe
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Update handheld color shaders to version 8.
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2016-12-29 20:05:45 -06:00 |
|
hunterk
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cd2d282159
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add ascii art shader and fix ds-hybrid
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2016-10-19 22:30:27 -05:00 |
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hunterk
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2e8f7794d3
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add lcd3x and tweak ds-hybrid-view
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2016-10-19 15:16:58 -05:00 |
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hunterk
|
b8816f559c
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add ds-hybrid shader and sabr presets
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2016-10-19 11:36:45 -05:00 |
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hunterk
|
7b250e6e2a
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add some parameters to work better with console-borders
|
2016-08-17 09:05:19 -05:00 |
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Monroe88
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a363633558
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Add Pokefan531's newest color shaders. Keep original gba-color around as gba-color-old.
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2016-08-13 11:08:45 -05:00 |
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Monroe88
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26f4ccad95
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Rearrange handheld folder to match common-shaders layout
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2016-08-13 11:02:02 -05:00 |
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