Commit graph

978 commits

Author SHA1 Message Date
Hyllian 7cccd21a2b Add Retro-V3 shaders
- Add Retro-V3 shader
- Add Retro-V3-nds-colors and Retro-V2-nds-colors
2022-08-15 18:50:07 -03:00
Hyllian 2a4a05d863 Improves smooth shaders presets
- Swap stock linear by cubic multipass shaders.
- Improves IQ for 4xSoft, 2xSaL, 2xSacaleHq, 4xScaleHq, HQ2x, HQ3x, HQ4x, 2xBRz, 2xSaI, Super-2xSaI and Advance2x-AA.
2022-08-14 17:17:07 -03:00
Hyllian 704ad4f85d Add DDT-Jinc shaders
- A hybrid between DDT and Jinc2 shader;
- On diagonal edges it behaves like DDT, otherwise like Jinc2;
- Added a linear gamma preset too.
2022-08-14 08:04:03 -03:00
Hyllian d2788f7cf3 New xbr and super-xbr version
- xBR folder reorganized;
- All main presets work with gamma corrected;
- Other Presets folder created for historical reasons.
2022-08-11 13:15:23 -03:00
Hyllian a53683a1ad Add catmull-rom and, b-spline multipass shaders
- Rename old catmull-rom-fast to catmull-rom;
- Add new catmull-rom-fast shader;
- Delete old b-spline-fast as it behaved exactly like bilinear;
- Add new b-spline-fast shaders;
- Add anti-ringing code to bicubic fast shaders.
2022-08-08 10:05:26 -03:00
Hyllian e16a936fb5 Add anti-ringing to lanczos3-fast shaders
- Similar to spline16 and spline36 anti-ringing code;
- ON by default and can be disabled using realtime param.
2022-08-08 09:34:00 -03:00
Hyllian 8766bbc0bf Add Anti-Ringing to spline16 and spline36
- Add a very good anti-ringing code to spline16 and spline36 shaders;
- It works best with spline16.
- it's ON by default and can be disabled through realtime shader parameter.
2022-08-08 09:25:04 -03:00
Hyllian cfe2bc9ecf Add lanczos, spline16 and spline36
Three general purpose multipass shaders:
- lanczos3-fast: lanczos with 3-taps;
- spline16-fast: looks like lanczos2 with slightly less ringing;
- spline36-fast: looks like lanczos3 with  slightly less ringing.
2022-08-06 18:12:30 -03:00
Hyllian 1a0aa9b7ab Add bicubic-fast shaders
- Bicubic shaders in two passes, very fast.
2022-08-01 17:29:55 -03:00
Hyllian f37ed772ba Update xbr-lv2-small-details.
- Improve dithering treatment.
2022-07-25 17:39:13 -03:00
Hyllian 3dcd44534a Add xbr-lv2-small-details shaders
- Avoid filtering (and detroying) dithering. Improves IQ on games that uses it (genesis mainly).
2022-07-22 15:23:12 -03:00
Hyllian 9854ebe64e Add ddt-xbr-lv1 shaders
Merge xbr edge detection with sharpness control and triangulation from DDT.
2022-07-19 21:48:15 -03:00
Hyllian f0927ba3b0 Add CUT and fix DDT shaders
- Add CUT shaders. A kind of DDT shaders with some useful params to control interpolation;

- Fix DDT shaders (broken when porting from Cg to Slang). Courtesy of guest.r
2022-07-18 10:34:31 -03:00
Hyllian 69cb0b092a
Merge branch 'libretro:master' into master 2022-07-16 21:05:50 -03:00
Hyllian 7c1b4b3b19 Add xbr-lv3-multipass and lv3-9x-multipass
- Add xbr-lv3-multipass and xbr-lv3-9x-multipass. Much faster than the standalone versions;
- Fix some typo on lv2.
2022-07-16 21:03:41 -03:00
hizzlekizzle 468cb25f09
add Louis' shadowmask 2022-07-16 16:32:12 -05:00
hizzlekizzle 4577d4a4d0
Merge pull request #259 from Hyllian/master
Update main xBR shaders
2022-07-16 07:55:06 -05:00
Hyllian b57ea11402 Update main xBR shaders
- New color distance function to improve IQ;
- Merge noblend and aa shaders in same files;
- Better param descriptions;
- New param to switch between noblend and aa;
- New lv1, lv2-multipass and lv3-9x.
2022-07-16 07:50:47 -03:00
hizzlekizzle 6b0413b1fe
Merge pull request #258 from hunterk/master
add 2xsai shaders courtesy of hyllian
2022-07-12 18:22:39 -05:00
hunterk b7b5d2269e add 2xsai shaders courtesy of hyllian 2022-07-09 18:42:04 -05:00
hizzlekizzle c534274912
Merge pull request #257 from HyperspaceMadness/master
Fixed Magic Bloom wrapping issue
2022-07-05 10:05:00 -05:00
HyperspaceMadness e300398571 Fixed Magic Bloom wrapping issue 2022-07-04 23:05:29 -04:00
LibretroAdmin defceb3d0a
Merge pull request #256 from HyperspaceMadness/master
Reshade Magicbloom Added
2022-07-04 05:30:58 +01:00
HyperspaceMadness 893454e459 Reshade Magicbloom Added 2022-07-04 00:00:52 -04:00
hizzlekizzle 5f45558608
Merge pull request #254 from HyperspaceMadness/master
Mega Bezel V 1.0.001 2022-06-24 Rev 1
2022-06-25 08:20:27 -05:00
HyperspaceMadness eb4c1d0640 Mega Bezel V 1.0.001 2022-06-24 Rev 1 2022-06-24 20:06:45 -04:00
hizzlekizzle 14721633b2
add black/white masks to subpixel mask function 2022-06-10 08:33:15 -05:00
hizzlekizzle 94b4fc4f3e
Merge pull request #250 from MajorPainTheCactus/megartron_3_3
V3.3 Sony Megatron Shader
2022-05-10 18:33:31 -05:00
MajorPainTheCactus 23f22288d0 Updates for ease of integration into Mega Bezel - changes to default gamma values and reorganisation of sdr and hdr presets 2022-05-10 22:18:30 +01:00
hizzlekizzle 1bd12dc7cd
Merge pull request #248 from MajorPainTheCactus/megatron_3_2
V3.2 Sony Megatron Shader
2022-04-16 17:42:47 -05:00
MajorPainTheCactus 8691daf16e Added the colour space gamuts back in after temporarily removing them to fix bugs Added gamma out as well as renaming previous gamma to gamma in 2022-04-16 22:10:47 +01:00
hizzlekizzle e348673023
Merge pull request #247 from mudlord/master
Losslessly compress LUTs
2022-04-16 10:53:48 -05:00
mudlord 2322a3fe48 Losslessly compress LUTs 2022-04-16 18:56:18 +10:00
hizzlekizzle 1945e96a44
Merge pull request #246 from MajorPainTheCactus/megatron_3_1
V3.1 Sony Megatron Shader
2022-04-15 17:26:44 -05:00
MajorPainTheCactus e0fa8ba1f3 Fixed colour issues when skipping phosphor gamuts Fixed gamma curves cropping dark colours (as per spec but not wanted early on in colour correction) Fixed up SDR presets to have zero values for main colour controls apart from gamma which is moved up to try and compensate for the dimmness 2022-04-15 16:19:16 +01:00
hizzlekizzle 148c57d974
Merge pull request #245 from MajorPainTheCactus/megatron_3_0
V3.0 Sony Megatron Shader
2022-04-10 19:41:04 -05:00
MajorPainTheCactus 372ef75e5c Fixed phosphor gamut being applied when sRGB colour space is used Reorganised shader parameters to be more intuitive Moved base crt-sony-megatron.slngp into the shader directory to edge users away from using it directly Passed in texcoord to functions Added vertical center, vertical size, horizontal center, horizontal size, pin phase, pin amp Added gamm_correct.h for easier integration 2022-04-09 21:53:37 +01:00
hizzlekizzle 9520a6c10e
Merge pull request #244 from MajorPainTheCactus/megatron_2_7
V2.7 Sony Megatron Shader
2022-03-26 20:09:19 -05:00
MajorPainTheCactus 57df3c0c12 Added NTSC support to 'crappy tv' preset otherwise known as the AEG CTV-4800-VT 2022-03-26 22:58:47 +00:00
hizzlekizzle 70637c26a4
Merge pull request #243 from MajorPainTheCactus/megatron_2_6
V2.6 Sony Megatron Shader
2022-03-24 19:20:24 -05:00
MajorPainTheCactus e24239523d Fixed all the presets as I hadn't included crt-sont-megatron.slangp - oops! Added SDR versions of all the shader presets for ease of use Renamed original presets with hdr postfix Inverted HDR shader value so SDR is on 0 and HDR is on 1 2022-03-24 22:09:16 +00:00
hizzlekizzle 417a83a17c
Merge pull request #242 from MajorPainTheCactus/megatron_2_5
V2.5 Sony Megatron Shader
2022-03-23 19:00:26 -05:00
MajorPainTheCactus 543ebf7c0e Fixed jvc professional TM-H1950CG vertical convergence 2022-03-23 21:11:32 +00:00
MajorPainTheCactus 69b44722ba Cleaned up the shader presets to remove generic versions Added jvc d-series AV-36D501 preset 2022-03-23 20:38:46 +00:00
hizzlekizzle 77558d5f2a
Merge pull request #241 from MajorPainTheCactus/megatron_2_0
V2.0 Sony Megatron Shader
2022-03-20 20:10:10 -05:00
MajorPainTheCactus 721912b2e8 Fixed up Virtua Fighter some more 2022-03-20 21:22:06 +00:00
MajorPainTheCactus aba9624731 Added black white mask on a 'hidden' value of 3.0 on CRT Type works for 4k/8K and all the TVL's Fixed up the sega virtua fighter some more - still have to cope with wider interference Removed ModInteger function 2022-03-20 21:22:06 +00:00
hizzlekizzle 0ee6d747c8
Merge pull request #240 from MajorPainTheCactus/megatron_1_2
V1.4 Sony Megatron Shader
2022-03-17 21:28:22 -05:00
MajorPainTheCactus da1a96f04e Added 4K 300TVL support (8K still to do) Added Sony PVM 1910 simulation Added Virtua Fighter Arcade simulation (still a little early) Cleaned up parameters with uneeded/confusing instructions 2022-03-17 21:33:41 +00:00
hunterk cef60e5e1a
add MajorPainInTheCactus' slot mask to subpixel mask function (#225)
* add MajorPainInTheCactus' slot mask to subpixel mask function

* add 2xbrz shader by request
2022-03-15 21:40:34 -05:00