hunterk
2b30c6089f
Make a bunch of implicit scaling settings explicit ( #375 )
...
* make a bunch of implicit scaling rules explicit and move color shaders before scaling shaders in the handheld directory
* remove extraneous file
* switch vhs from viewport to source scaling
2023-03-20 10:03:42 -05:00
hunterk
bc55ed1f7b
move all of the misc shaders into a subdir and give them presets to be in-line with the rest of the repo
2022-09-23 23:04:05 -05:00
hunterk
380204890c
make LUT shaders automatically set color depth
2022-08-30 22:21:39 -05:00
HyperspaceMadness
cfc495b250
Fixed Magic Bloom capitalization error
2022-07-18 20:53:17 -04:00
HyperspaceMadness
e300398571
Fixed Magic Bloom wrapping issue
2022-07-04 23:05:29 -04:00
HyperspaceMadness
893454e459
Reshade Magicbloom Added
2022-07-04 00:00:52 -04:00
mudlord
2322a3fe48
Losslessly compress LUTs
2022-04-16 18:56:18 +10:00
hunterk
f98f551d3d
add FilmGrain ported from reshade
2020-08-05 13:30:56 -05:00
hunterk
d93fef37a8
add Kurozumi's EBU LUT
2019-09-27 13:23:44 -05:00
hunterk
4ca30e989e
add D65/D93 switching to royale-kurozumi
2019-09-25 19:37:14 -05:00
hunterk
f46f8e515d
update crt-royale-kurozumi preset
2019-09-23 12:45:24 -05:00
hunterk
2c06d30f96
improve reshade bloom; still not perfect but better
2019-07-22 15:08:52 -05:00
hunterk
368bdb8fd9
replace // comments with # as per spec and fix another missing end-quote; closes #95
2019-01-27 21:58:26 -06:00
hunterk
12b0d8eb8f
add gbc_pokemon_modernizer and reshade bloom
2019-01-10 23:26:23 -06:00
hunterk
c3e5725975
add some more LUTs to blendoverlay
2018-12-05 19:02:18 -06:00
hunterk
7e796317de
fix lottes-fast on d3d10/11/12 and increase blendoverlay max parameter sizes
2018-12-05 11:35:35 -06:00
hunterk
f8459caaf1
add some shaders and LUTs from torridgristle and crt-royale-xm29 preset
2018-12-04 22:29:25 -06:00
hunterk
e09307f799
add NormalsDisplacement shader and preset
2018-10-15 22:38:35 -05:00
Monroe88
d4cab25431
Update Pokefan531's handheld color shaders
2018-02-10 14:34:15 -06:00
hunterk
3b1a4b3319
add cmyk-halftone-dot shaders and preset
2017-10-11 14:32:36 -05:00
hunterk
22734a2873
add bsnes-gamma-ramp LUT and preset
2017-09-18 13:51:02 -05:00
Monroe88
cff88993f3
(handheld/color) Update
2017-08-29 22:39:01 -05:00
Monroe88
3630fc2752
(LUT) Clamp to highest possible value
2017-08-05 23:10:08 -05:00
Monroe88
aca04e52e0
(LUT) Clamp mixer to 1.0 to fix black color issue
2017-08-04 23:20:03 -05:00
Monroe88
4eb5210fb6
Update handheld color shaders to version 9.0
2017-07-29 23:18:29 -05:00
hunterk
0fe263d93a
fix lut shader
2017-06-23 20:25:40 -05:00
hizzlekizzle
5f6c23c0cc
add mixfix to LUT shader
...
also drop the minimum depth to 1 in case anyone wants to mess with 8-bit and below depth.
2017-06-22 15:19:19 -05:00
hunterk
db2cdca563
fix lut shader's low precision in the blue channel
2017-06-05 13:45:17 -05:00
hizzlekizzle
05f6ef37c5
make LUT shader sample in linear gamma
2017-06-04 22:27:27 -05:00
hunterk
aac8483633
fix 32x32x32 LUT and add 64x64x64
2017-05-30 09:57:48 -05:00
hunterk
5f93116ada
add LUT tonemapping shader
2017-05-29 22:04:55 -05:00
hunterk
6d7617f9d8
add scalefx and dreamscape shaders
2017-01-30 08:51:12 -06:00