Stuart Carnie
|
5ad108c3fc
|
fix(crt): Rename param -> params for SPIRV-Cross compatibility
|
2018-07-14 15:43:01 -07:00 |
|
Stuart Carnie
|
1e9ed9423d
|
fix(sinc): kernel is a reserved word for Metal shaders
* SPIRV-Cross should handle this
|
2018-07-14 15:40:56 -07:00 |
|
Stuart Carnie
|
93d3c10cd0
|
fix(crt-lottes): Rename param -> params for SPIRV-Cross compat
|
2018-07-14 15:17:50 -07:00 |
|
Stuart Carnie
|
2526a85e14
|
fix(crt-lottes-multipass): Rename param -> params for SPIRV-Cross compat
|
2018-07-14 15:13:25 -07:00 |
|
Stuart Carnie
|
f9681bccf4
|
fix(crt-easymode): SPIRV-Cross compatibility
* likely a bug in SPIRV-Cross as it declared a local variable named
param that conflicted with the fragment shader input parameter named
param
|
2018-07-14 15:03:59 -07:00 |
|
Stuart Carnie
|
c915193e82
|
fix(crt-royale): Ensures output location is defined for Metal support
* error after SPIRV-Cross is that output locations are not defined
|
2018-07-14 14:42:33 -07:00 |
|
hunterk
|
a5ffea7278
|
add yee64 and yeetron shaders ported from reshade
|
2018-06-12 12:29:38 -05:00 |
|
hunterk
|
8f26d985e6
|
add curvature and moire compensation to crtglow
|
2018-06-06 16:17:10 -05:00 |
|
hunterk
|
68577a2af7
|
add crt-hyllian-3d shader and preset
|
2018-06-06 13:02:53 -05:00 |
|
hizzlekizzle
|
020a59e745
|
Create moire-resolve.slang
|
2018-06-01 16:24:32 -05:00 |
|
hunterk
|
a501be6211
|
add fakelottes shader and preset
|
2018-04-09 11:52:32 -05:00 |
|
hunterk
|
75090978fb
|
update snes-hires-blend to match glsl; make image-adjustment play nicer with others
|
2018-02-14 10:44:24 -06:00 |
|
hunterk
|
fa0b02bf66
|
add snes-hires-blend shader
|
2018-02-12 12:41:33 -06:00 |
|
hunterk
|
6dddf979ea
|
add crt-lottes-fast shader and preset
|
2018-01-22 12:52:36 -06:00 |
|
hunterk
|
2f74b5fd1f
|
whoops, delete extraneous file
|
2018-01-09 11:21:36 -06:00 |
|
hunterk
|
bf78706305
|
add crt-potato
|
2018-01-09 11:20:52 -06:00 |
|
hunterk
|
b4203c5f8c
|
fix disabled runtime parameters code path
|
2017-12-28 20:34:39 -06:00 |
|
hunterk
|
202d0c7684
|
crt-royale fixes
|
2017-11-30 09:03:34 -06:00 |
|
hunterk
|
eaf306f550
|
temporary fix for royale being too dark
|
2017-11-29 20:27:50 -06:00 |
|
hunterk
|
760d334b53
|
massive overhaul of crt-royale and all associated shaders
|
2017-11-29 13:40:28 -06:00 |
|
hunterk
|
bd3f8eff56
|
Merge branch 'master' of https://github.com/libretro/slang-shaders
|
2017-11-09 20:29:48 -06:00 |
|
hunterk
|
f89dc71d76
|
add ambient-glow border and apply dotmask in linear gamma
|
2017-11-09 12:34:25 -06:00 |
|
hunterk
|
8ad32974b1
|
add crt-royale fake-bloom shaders and preset; intel version is broken so no preset for it yet
|
2017-10-20 23:34:10 -05:00 |
|
hunterk
|
444f4772d3
|
add crt-hyllian-glow shaders and preset
|
2017-10-06 09:26:48 -05:00 |
|
hunterk
|
1a73032cfd
|
fix typo in gtu-famicom that made the combfilter super-dark
|
2017-09-25 13:57:45 -05:00 |
|
hunterk
|
0822605b7e
|
add metacrt and pal-r57shell shaders
|
2017-06-12 16:17:53 -05:00 |
|
hunterk
|
bada8fb234
|
update crt-lottes-multipass preset
|
2017-06-01 21:18:32 -05:00 |
|
hunterk
|
578ae7faa2
|
add crt-frutbunn and add shadertoy link to artifact-colors
|
2017-05-25 08:24:36 -05:00 |
|
hunterk
|
f9c47b074a
|
add ntsclut-phosphorlut preset and tweak crtsim ntsc setting
|
2017-05-04 21:36:39 -05:00 |
|
hunterk
|
6f47464db3
|
fix beam_horiz_filter, update kurozumi, add fallback to fix my AMD crash
|
2017-05-04 16:34:39 -05:00 |
|
hunterk
|
8590410b30
|
try to get some more params working with royale
|
2017-05-03 16:34:58 -05:00 |
|
hunterk
|
b196ec57df
|
add crt-caligari
|
2017-05-01 15:41:26 -05:00 |
|
hunterk
|
740edfbd12
|
some crtsim tweaks and new preset
|
2017-04-28 16:08:52 -05:00 |
|
hunterk
|
46172167c9
|
add crtsim shader
|
2017-04-27 10:38:48 -05:00 |
|
hunterk
|
5b18ba052f
|
add runtime phosphor layout selection
|
2017-03-15 12:25:37 -05:00 |
|
hunterk
|
a450ac1b2f
|
add crt-nes-mini
|
2017-03-14 21:03:52 -05:00 |
|
hunterk
|
523aceef44
|
rework lottes-multipass to be nicer/slower; old version is moved to 'old' subdir
|
2017-03-08 10:32:29 -06:00 |
|
hunterk
|
b03fd92d81
|
fix simple_linear_gamma switch in crt-lottes
|
2017-03-07 16:02:23 -06:00 |
|
hunterk
|
8243af2064
|
fix oversampling
|
2017-03-02 10:35:59 -06:00 |
|
hunterk
|
eedf3a8c09
|
fix crash when curvature isn't defined
|
2017-03-02 10:20:49 -06:00 |
|
hunterk
|
81faa39b3f
|
add crt-interlaced-halation and quilez shaders and presets
|
2017-02-28 14:50:17 -06:00 |
|
hunterk
|
b21a18bc5f
|
add phosphorlut shader
|
2017-01-26 16:08:16 -06:00 |
|
hunterk
|
ef130f1a00
|
fix for weird issue on nvidia shield
|
2017-01-24 20:30:32 -06:00 |
|
hunterk
|
16f670e623
|
fix weird issue on nvidia shield
|
2017-01-24 20:20:24 -06:00 |
|
hunterk
|
ec86a37a4e
|
add tvout-tweaks shader
|
2017-01-23 16:56:16 -06:00 |
|
hunterk
|
f8fac3677b
|
add crt-hyllian-multipass
|
2017-01-17 10:16:54 -06:00 |
|
hunterk
|
8009dea4d7
|
break glow-trails to its own shader and add vector-glow presets
|
2016-12-20 15:36:43 -06:00 |
|
Arzed Five
|
b8f930c86b
|
(glow) Enforce the R8G8B8A8_SRGB format from within the shaders
|
2016-12-08 17:49:41 +00:00 |
|
hunterk
|
0640cc2cca
|
force srgb framebuffers in crt-royale passes
|
2016-12-07 21:14:21 -06:00 |
|
hizzlekizzle
|
588bccd4a8
|
switch to 16-bit float framebuffer instead of 32
looks the same to me.
|
2016-12-07 12:05:05 -06:00 |
|