While allowing negative values for the outer gaps it is still prevented that negative values move windows out of the container. This replaces the non-i3 option for edge_gaps.
The basic idea here is to apply rounding after scaling. It's not as
simple as this, though, and I've detailed it in the comments for a
function.
In order to fix some pixel leaks in the title bar, I found it easier to
change how we place rectangles to fill the area. Instead of placing two
rectangles across the full width above and below the title and having
shorter rectangles in the inner area, it's now pieced together in
vertical chunks. This method involves drawing two less rectangles per
container.
When running swaymsg -v, the version returned is actually the version of
swaymsg itself, yet the message displayed was "sway version <version>".
This can create confusion if users update sway and swaymsg but don't
restart sway, then use swaymsg to check the version.
This patch changes the wording to be "swaymsg version <version>"
instead, and likewise for swaybar.
To get the version of a running sway instance, users should run swaymsg
-t get_version.
* Set focus to a floating container when clicking its title bar.
* Raise floating when user clicks title bar or decorations (in the
seat_begin functions).
* In container_at, it only returned a floating container if the user had
clicked the surface. This makes it use floating_container_at instead.
In view_autoconfigure the height of the view is adjusted if the parent
container has a tabbed/stacked layout. Previously this height change
would also be applied to floating views, although it is not needed for
them.
Returning a boolean from container_resize_tiled and resize_tiled doesn't
work in all cases. This patch changes it back to void and does a
before/after check to see if the container was resized.
This introduces a new view_impl function: is_transient_for. Similar to
container_has_ancestor but works using the surface parents rather than
the tree.
This patch modifies view_is_visible, container_at and so on to allow
transient views to function normally when they're in front of a
fullscreen view.