Commit graph

484 commits

Author SHA1 Message Date
Drew DeVault ea2497d35c
Merge pull request #2950 from emersion/presentation-time
Implement the presentation-time protocol
2018-10-25 15:31:47 +02:00
Ryan Dwyer bdae625cb3 Rebase the cursor after mapping a view
I originally put the rebase at the end of view_map, but at this point
the view is still at its native size and will ignore the motion event if
it falls outside of its native size. The only way to do this properly is
to rebase the cursor later - either after sending the configure, after
the view commits with the new size, or after applying the transaction. I
chose to do it after applying the transaction for simplicity.

I then attempted to just call cursor_rebase after applying every
transaction, but this causes crashes when exiting sway (and possibly
other places) because cursor_rebase assumes the tree is in a valid
state.

So my chosen solution introduces transaction_commit_dirty_with_callback
which allows handle_map to register a callback which will run when the
transaction is applied.
2018-10-24 19:38:52 +10:00
Drew DeVault bdb176863c
Merge pull request #2933 from Snaipe/xwayland-window-properties
xwayland: populate window_properties in json for views
2018-10-24 01:13:15 +02:00
emersion a654ac1bd6
Implement the presentation-time protocol 2018-10-23 23:38:57 +02:00
Franklin "Snaipe" Mathieu 8fc9328334 xwayland: populate window_properties in json for views
window_properties is documented to contain a subset of the X11 properties
of a window (its title, class, instance, role, and transient ID). This
commit adds the missing json object from the get_tree output for
xwayland windows only.

This is a follow-up of #2911.

Signed-off-by: Franklin "Snaipe" Mathieu <me@snai.pe>
2018-10-23 19:10:50 +01:00
Ryan Dwyer 16ef702645 Fix xwayland wants_floating logic 2018-10-22 21:51:10 +10:00
Christian 989bddc765 Parse missing i3 window types
fixes the parsing part of #2906
2018-10-21 15:59:04 +02:00
Ryan Dwyer 93ec1af4d9 Fix popup damage issues when toplevel and/or popup uses geometry
The wlr_xdg_popup_get_toplevel_coords function has the following quirks:

* It does not do anything with the coordinates of the passed popup.
Instead, we are required to add them ourselves, which we do by passing
them to the function as the surface local values.
* It adds the geometry (shadows etc) of the toplevel itself, so the
coordinates are surface local rather than content local. For this
reason, we have to negate the toplevel's geometry
(child->view->geometry).
* I may be wrong, but the popup positions appear to be stored in surface
local coordinates rather than content local coordinates. The geometry
(shadows etc) of the popup itself must be negated (surface->geometry).
2018-10-20 23:18:56 +10:00
Ryan Dwyer c006717910 Minor refactor of input manager
The input manager is a singleton object. Passing the sway_input_manager
argument to each of its functions is unnecessary, while removing the
argument makes it obvious to the caller that it's a singleton. This
patch removes the argument and makes the input manager use server.input
instead.

On a similar note:

* sway_input_manager.server is removed in favour of using the server
global.
* seat.input is removed because it can get it from server.input.

Due to a circular dependency, creating seat0 is now done directly in
server_init rather than in input_manager_create. This is because
creating seats must be done after server.input is set.

Lastly, it now stores the default seat name using a constant and removes
a second reference to seat0 (in input_manager_get_default_seat).
2018-10-20 13:11:43 +10:00
Drew DeVault 765c80e5f7
Merge pull request #2820 from Emantor/fix-mouse-warping-container
Fix mouse warping container
2018-10-17 15:57:13 +02:00
Rouven Czerwinski 892446a0b6 view: move arrange_workspace into view_map
For mouse_warping cursor to correctly work on newly spawned containers,
the workspace needs to be arranged before the cursor is warped.

The shell functions each implement their own fullscreen and arrange checks,
move them into the view_map function and pass their states via boolean arguments.

Fixes #2819
2018-10-16 15:47:02 +02:00
Ryan Dwyer c699a86e47 Fix pixel leaks when using fractional scaling
The basic idea here is to apply rounding after scaling. It's not as
simple as this, though, and I've detailed it in the comments for a
function.

In order to fix some pixel leaks in the title bar, I found it easier to
change how we place rectangles to fill the area. Instead of placing two
rectangles across the full width above and below the title and having
shorter rectangles in the inner area, it's now pieced together in
vertical chunks. This method involves drawing two less rectangles per
container.
2018-10-12 22:36:11 +10:00
Drew DeVault 4bebee620f
Merge pull request #2772 from RyanDwyer/improve-popup-damage
Only damage popups when popups have damage
2018-10-09 00:02:36 +02:00
Ryan Dwyer d21d2c8665 Remove duplicate code 2018-10-08 23:50:43 +10:00
Ryan Dwyer b8002fc0c4 Look for any ancestor when checking for fullscreen exit 2018-10-08 23:39:35 +10:00
Ryan Dwyer 88317b59ce Use current state when rendering transient containers 2018-10-08 23:27:19 +10:00
Ryan Dwyer f23588de3c Introduce container_is_transient_for 2018-10-08 23:00:36 +10:00
Ryan Dwyer 832ebc8966 Implement popup_during_fullscreen
This introduces a new view_impl function: is_transient_for. Similar to
container_has_ancestor but works using the surface parents rather than
the tree.

This patch modifies view_is_visible, container_at and so on to allow
transient views to function normally when they're in front of a
fullscreen view.
2018-10-08 22:49:59 +10:00
Ryan Dwyer 59ba528bd9 Use wlr_xdg_popup_get_toplevel_coords 2018-10-07 11:07:29 +10:00
Ryan Dwyer 1059e173f4 Only damage popups when popups have damage
The previous behaviour was to damage the entire view, which would
recurse into each popup. This patch makes it damage only the popup's
surface, and respect the surface damage given by the client.

This adds listeners to the popup's map and unmap events rather than
doing the damage in the create and destroy functions. To get the popup's
position relative to the view, a new child_impl function get_root_coords
has been introduced, which traverses up the parents.
2018-10-07 11:07:29 +10:00
Ryan Dwyer 32cb631143 Give focus to another swaylock surface when output is disconnected
* Have multiple outputs
* Launch swaylock
* Unplug an output (possibly has to be the last "connected" one)
* The swaylock surface on the remaining output would not respond to key
events

This was happening because when the output destroys, focus was not given
to the other swaylock surface.

This patch makes focus be transferred to another surface owned by the
same Wayland client, but only if input was inhibited by the surface
being destroyed, and only if it's in the overlay layer. I figure it's
best to be overly specific and relax the requirements later if needed.

This patch removes a check in seat_set_focus_surface which was
preventing focus from being passed from a layer surface to any other
surface. I don't know of a use case for this check, but it's possible
that this change could produce issues.
2018-10-04 19:36:19 +10:00
Drew DeVault 06c214a800
Merge pull request #2703 from RyanDwyer/csd-border
Add CSD to border modes
2018-10-03 13:03:06 +02:00
Ian Fan 0dfcadc1cf transaction: do not use pointers for state 2018-09-28 09:18:24 +01:00
Ryan Dwyer f16529e258 Remove server-decoration assumption if view supports xdg-decoration 2018-09-27 23:00:10 +10:00
Ryan Dwyer 6d0442c0c2 Rename view_set_csd_from_client to view_update_csd_from_client 2018-09-27 22:51:37 +10:00
Ryan Dwyer 7b138e5ef0 Add CSD to border modes
This replaces view.using_csd with a new border mode: B_CSD. This also
removes sway_xdg_shell{_v6}_view.deco_mode and
view->has_client_side_decorations as we can now get these from the
border.

You can use `border toggle` to cycle through the modes including CSD, or
use `border csd` to set it directly. The client must support the
xdg-decoration protocol, and the only client I know of that does is the
example in wlroots.

If the client switches from SSD to CSD without us expecting it (via the
server-decoration protocol), we stash the previous border type into
view.saved_border so we can restore it if the client returns to SSD. I
haven't found a way to test this though.
2018-09-27 22:51:37 +10:00
Ryan Dwyer cb66bbea42 Allow running commands on containers without focusing them
This adds a `con` argument to `execute_command` which allows you to
specify the container to execute the command on. In most cases it leaves
it as `NULL` which makes it use the focused node. We only set it when
executing `for_window` criteria such as when a view maps. This means we
don't send unnecessary IPC focus events, and fixes a crash when the
criteria command is `move scratchpad` (because we can't give focus to a
hidden scratchpad container).

Each of the shell map handlers now check to see if the view has a
workspace. It won't have a workspace if criteria has moved it to the
scratchpad.
2018-09-23 08:39:11 +10:00
Ryan Dwyer ae2f53a477 Reconfigure xwayland views when repositioned
Fixes #2673.
2018-09-21 23:02:48 +10:00
emersion 4289343e17 Fix segfault in output_render 2018-09-19 11:03:25 +02:00
Drew DeVault 456b91600d
Merge pull request #2637 from RyanDwyer/fix-tabbed-workspace-shenanigans
Make seat_get_active_child ignore floating children
2018-09-16 10:22:01 -04:00
Marien Zwart ffd1308bbc Fix crash when destroying an idle-inhibiting client
When destroying an idle-inhibiting client, idle_inhibit_v1_check_active can get
called from transaction_progress_queue on a view with a null container.
view_is_visible does not handle a view in this state.
2018-09-16 23:20:58 +10:00
Ryan Dwyer f6e218a643 Rename seat_get_active_child to seat_get_active_tiling_child
Also renames container to con in one function to prevent ugly line
wrapping.
2018-09-16 22:01:54 +10:00
emersion 7699c5444c Update for swaywm/wlroots#1243 2018-09-14 19:21:44 +02:00
Ryan Dwyer eb74317c2d Fix dropzone box on scaled outputs 2018-09-11 22:26:39 +10:00
Ryan Dwyer 8bb40c24c7 Implement tiling drag
Hold floating_modifier and drag a tiling view to a new location.
2018-09-11 21:34:21 +10:00
Ryan Dwyer d4e80cf301 Rename OP_MOVE to OP_MOVE_FLOATING
In preparation for introducing OP_MOVE_TILING.
2018-09-11 16:56:05 +10:00
Armin Preiml 47b6fea3fe handle_layer_shell_surface: Do not crash if seat doesn't have focus 2018-09-10 11:23:08 +02:00
Ryan Dwyer 9215ca0f01 Align titles to baseline
This does the following:

* Adds a baseline argument to get_text_size (the baseline is the
distance from the top of the texture to the baseline).
* Stores the baseline in the container when calculating the title
height.
* Takes the baseline into account when calculating the config's max font
height.
* When rendering, pads the textures according to the baseline so they
line up.
2018-09-08 16:25:07 +10:00
Ryan Dwyer 9226aad58c Fix gaps in title textures and vertically center them
There was code that attempted to fill in the gap below the title texture
when the texture isn't tall enough, but this only worked when the output
was positioned at 0,0. The reason is that render_rect expects a box
passed in a hybrid layout-local/output-buffer-local system, and we were
passing purely output-buffer-local. I've added a comment documenting
this.

By the way, we can't use layout-local coordinates for the rectangle box
because in some cases we set the box based on a texture size. Texture
sizes are buffer-local, and we'd have to divide them to bring it back to
layout-local which means losing precision. We could use
output-buffer-local coordinates for the box, but this would require
translating the coordinates from layout-local to output-buffer-local in
many places during rendering.

This patch also vertically centers the text inside the title bar.
2018-09-08 16:25:07 +10:00
Drew DeVault 030b5bc024
Merge pull request #2603 from emersion/fix-dnd
Fix drag-and-drop
2018-09-07 11:09:02 -04:00
emersion 251a7ebc4b Fix drag-and-drop 2018-09-07 15:43:15 +02:00
Ryan Dwyer cf32d5d776 Float views when min == max on either dimension
This fixes pinentry-gtk-2, but might make other views floating which
would otherwise be tiled. This patch is more of a trial which could end
up becoming a permanent fix.
2018-09-06 23:57:57 +10:00
Ryan Dwyer 5967ee1fbc Fix crash when switching to new workspace during transaction
When rendering, the workspace for the output needs to be retrieved from
the output's `current` state. output_get_active_workspace returns the
pending workspace, which crashes if the pending workspace is new and
hasn't completed a transaction yet.
2018-09-06 20:20:29 +10:00
Ryan Dwyer 9642b87b9e Fix crash when views rapidly map and unmap
Suppose the following:

* Transactions are already in progress - say transaction A.
* View A maps, which creates transaction B and appends it to the
transaction queue.
* View B maps, which creates transaction C and appends it to the queue.
* View A unmaps, which creates transaction D and appends it to the
queue.
* Transaction A completes, so transaction B attempts to save View A's
buffer, but this doesn't exist so it saves nothing.
* Rendering code attempts to render View A, but there is no saved buffer
nor live buffer that it can use.

Rather than implement an elaborate solution for a rare circumstance,
I've take the safe option of just not rendering anything for that view.
It means that if you reproduce the scenario above, you might get the
title and borders rendered but no surface.
2018-09-06 11:39:52 +10:00
Ryan Dwyer 93ff7879f1 Fix output position issue
Looks like the output dimensions need to be set when arranging rather
than when a mode is set.

Fixes an issue with position of fullscreen views.
2018-09-05 18:01:43 +10:00
Ryan Dwyer 0b23423c14 Update output propertes on mode change
This was previously done when arranging the output, but only needs to be
done on mode change.
2018-09-05 18:01:43 +10:00
Ryan Dwyer 26204441b4 Apply default config to output
When starting without any output config, the default config was not
applying.
2018-09-05 18:01:43 +10:00
Ryan Dwyer acc2628c79 Don't use wlr_output properties
These properties are before rotation.
2018-09-05 18:01:43 +10:00
Ryan Dwyer 7586f150c0 Implement type safe arguments and demote sway_container
This commit changes the meaning of sway_container so that it only refers
to layout containers and view containers. Workspaces, outputs and the
root are no longer known as containers. Instead, root, outputs,
workspaces and containers are all a type of node, and containers come in
two types: layout containers and view containers.

In addition to the above, this implements type safe variables. This
means we use specific types such as sway_output and sway_workspace
instead of generic containers or nodes. However, it's worth noting that
in a few places places (eg. seat focus and transactions) referring to
them in a generic way is unavoidable which is why we still use nodes in
some places.

If you want a TL;DR, look at node.h, as well as the struct definitions
for root, output, workspace and container. Note that sway_output now
contains a workspaces list, and workspaces now contain a tiling and
floating list, and containers now contain a pointer back to the
workspace.

There are now functions for seat_get_focused_workspace and
seat_get_focused_container. The latter will return NULL if a workspace
itself is focused. Most other seat functions like seat_get_focus and
seat_set_focus now accept and return nodes.

In the config->handler_context struct, current_container has been
replaced with three pointers: node, container and workspace. node is the
same as what current_container was, while workspace is the workspace
that the node resides on and container is the actual container, which
may be NULL if a workspace itself is focused.

The global root_container variable has been replaced with one simply
called root, which is a pointer to the sway_root instance.

The way outputs are created, enabled, disabled and destroyed has
changed. Previously we'd wrap the sway_output in a container when it is
enabled, but as we don't have containers any more it needs a different
approach. The output_create and output_destroy functions previously
created/destroyed the container, but now they create/destroy the
sway_output. There is a new function output_disable to disable an output
without destroying it.

Containers have a new view property. If this is populated then the
container is a view container, otherwise it's a layout container. Like
before, this property is immutable for the life of the container.

Containers have both a `sway_container *parent` and
`sway_workspace *workspace`. As we use specific types now, parent cannot
point to a workspace so it'll be NULL for containers which are direct
children of the workspace. The workspace property is set for all
containers, except those which are hidden in the scratchpad as they have
no workspace.

In some cases we need to refer to workspaces in a container-like way.
For example, workspaces have layout and children, but when using
specific types this makes it difficult. Likewise, it's difficult for a
container to get its parent's layout when the parent could be another
container or a workspace. To make it easier, some helper functions have
been created: container_parent_layout and container_get_siblings.

container_remove_child has been renamed to container_detach and
container_replace_child has been renamed to container_replace.

`container_handle_fullscreen_reparent(con, old_parent)` has had the
old_parent removed. We now unfullscreen the workspace when detaching the
container, so this function is simplified and only needs one argument
now.

container_notify_subtree_changed has been renamed to
container_update_representation. This is more descriptive of its
purpose. I also wanted to be able to call it with whatever container was
changed rather than the container's parent, which makes bubbling up to
the workspace easier.

There are now state structs per node thing. ie. sway_output_state,
sway_workspace_state and sway_container_state.

The focus, move and layout commands have been completely refactored to
work with the specific types. I considered making these a separate PR,
but I'd be backporting my changes only to replace them again, and it's
easier just to test everything at once.
2018-09-05 18:01:43 +10:00
Ryan Dwyer 29f5cc7508 Implement window_role criteria token
Depends on https://github.com/swaywm/wlroots/pull/1226
2018-09-04 08:23:50 +10:00