1
0
Fork 0
mirror of https://github.com/italicsjenga/valence.git synced 2025-01-14 16:40:38 +11:00
Commit graph

254 commits

Author SHA1 Message Date
Sekky61
a29542b467
Dying and respawning ()
* `RespawnRequest` client event

* `CombatDeath` packet

* `kill` client method

* `death.rs` example

* clippy lint fix

* Clean up examples

* Fix formatting

* `win_game`, `set_respawn_screen` client methods

* respawn screen no longer deferred
This means that death example does not have respawn screen now.

Co-authored-by: Ryan <ryanj00a@gmail.com>
2022-10-12 11:11:33 -07:00
Ryan Johnson
7d0c254874
Rewrite ident module (again) ()
Ident is now a wrapper around any string type `S`.
2022-10-12 03:53:59 -07:00
Ryan
afe390836c Remove dbg! calls and make some tweaks to Ident 2022-10-11 14:05:00 -07:00
Zh_Jk
e30ed62240
Fix typo in c2s.rs () 2022-10-11 11:12:06 -07:00
Carson McManus
a02b657f3c
clamp ItemStack item count to range 1-127 () 2022-10-11 11:10:04 -07:00
Ryan Johnson
23fdc41610
Clean up ident module and add lifetime ()
This lifetime will be useful for zero-copy decoding later.
2022-10-11 01:10:49 -07:00
Tert0
c758f70c33
Implement Weather ()
* implemented raining, rain level and thunder level

* fix linter and cargo fmt

* removed field from the client, removed weather getters, added docs, ensuring valid rain/thunder level values and sending weather changing directly

* Remove results from `set_rain_level` and `set_thunder_level`

* Remove unused import

Co-authored-by: Ryan <ryanj00a@gmail.com>
2022-10-09 15:18:15 -07:00
Carson McManus
0652fa13a4
change Slot enum into alias of Option<ItemStack> () 2022-10-09 12:38:00 -07:00
Ryan
82323eaa12 Clarify top-down modules guideline and remove "separate data and functions" guideline. 2022-10-08 19:51:01 -07:00
Ryan
c214ffc262 Tweak CONTRIBUTING.md 2022-10-08 18:42:02 -07:00
Ryan Johnson
f26f4be1fe
Add link to CONTRIBUTING.md in README.md 2022-10-08 18:08:48 -07:00
Ryan Johnson
b0646a5398
Create CONTRIBUTING.md 2022-10-08 18:06:05 -07:00
Daniel Huth
e13d0ffe7a
Skip spawn of non visible player characters ()
* Skip spawn of non visible player characters
* Don't spawn player if player list is `None`

Co-authored-by: Ryan <ryanj00a@gmail.com>
2022-10-08 15:12:30 -07:00
Ryan Johnson
153cde1a04
Chunk Rewrite With Paletted Containers ()
The current approach to managing chunk data is misconceived. This new approach uses genuine paletted containers and does not suffer from complexities caused by caching. As a result, memory usage (according to htop) in the terrain example with render distance = 32 has gone from 785 megs to 137 megs. That's 17.4% of the memory it used to use. Terrain generation speed was not affected.
2022-10-07 15:52:55 -07:00
Ryan
5a686a0e8b Derive terrain seed from current day
It's easier to test things when the terrain isn't constantly changing.
2022-10-07 00:17:14 -07:00
Ryan
886d036b97 Use valence.rs domain in extractor package 2022-10-06 13:49:30 -07:00
Ryan
1fcc5bd527 Set player head yaw when spawning 2022-10-05 15:02:40 -07:00
EmperialDev
1f996f7549
Add Items ()
Adding all the items, just like the blocks are. This will adress 1. and 2. bullet from issue 
This will also make it easier to convert between block <-> item.
2022-10-05 09:28:08 -07:00
Ryan
e985bae469 Use StatusCode in auth server response check 2022-10-04 23:35:34 -07:00
Ryan
b330f97642 Remove top level object from enchantments 2022-10-04 23:16:48 -07:00
Ryan Johnson
85cc3a28ea
Add --workspace flag to commands in CI () 2022-10-04 02:12:32 -07:00
Terminator
b83b9f76ed
Expose enchantments to Rust ()
* Expose extracted enchantments to Rust.

* Give enchantments a `level: i16` field.

* Update enchantment derive impls

* Restructure how enchants are exposed to Rust through C-like enums

* Update build/enchant.rs

Co-authored-by: Ryan Johnson <ryanj00a@gmail.com>

* Update build/enchant.rs

Co-authored-by: Ryan Johnson <ryanj00a@gmail.com>

* Move enchantment sources to their own struct.

* make id() function return it's discriminant instead of matching

Co-authored-by: Ryan Johnson <ryanj00a@gmail.com>
2022-10-03 13:19:42 -07:00
Ryan
cf5b9136df Bump valence_nbt version in valence 2022-10-01 15:47:59 -07:00
Ryan
f94c50bfd3 Change valence_nbt repository link 2022-10-01 15:38:14 -07:00
Ryan Johnson
2cd8bd2195
Replace HashMap with BTreeMap in valence_nbt ()
* Replace HashMap with BTreeMap in valence_nbt

Turns out that `BTreeMap`s are a bit faster when the element count is low.

This change also makes debugging compounds a bit easier since the elements are displayed in sorted order.

* Simplify read_list function slightly
2022-10-01 15:36:04 -07:00
Ryan Johnson
9c62bc1b90
Move valence_nbt to main Valence repo. ()
This also adds another check in CI
2022-10-01 14:18:42 -07:00
Terminator
ef64296159
Implement prevent-proxy-connections
This adds the `prevent-proxy-connections` server property and implements it into valence.

Note that if the server is in offline mode, this changes nothing.

By default, proxy connections are allowed.

Fixes 
2022-10-01 10:42:43 -07:00
Terminator
838a75d2f9
Add basic enchantment extraction ()
* Add basic enchantment extraction

* Change source format to individual fields rather than a list

Co-authored-by: Terminator <terminator@nonexistent.com>
2022-09-29 12:34:44 -07:00
Ryan Johnson
94cfc41486 Fix formatting 2022-09-28 00:23:14 -07:00
Ryan Johnson
77df8b668d Fix nightly clippy lints in build/entity.rs 2022-09-28 00:17:43 -07:00
Carson McManus
46b62f29a8
add readme for extractor () 2022-09-27 16:22:28 -07:00
Carson McManus
dfce70ef5c
check gradlew for the extractor into git ()
This is how it's intended to be used. See https://stackoverflow.com/questions/20348451/why-should-the-gradle-wrapper-be-committed-to-vcs
2022-09-27 13:06:34 -07:00
Ryan Johnson
a623c9b1f0 fix formatting 2022-09-26 22:32:04 -07:00
Ryan Johnson
ca89140ebe rustdoc checks to github actions 2022-09-26 22:30:42 -07:00
Ryan Johnson
25e99a4133 Fix SetTitleAnimationTimes doc link 2022-09-26 21:08:37 -07:00
Ryan Johnson
82152c5e5d More docs on protocol module 2022-09-26 21:08:17 -07:00
Carson McManus
47538ea05c
Refactor Slot ()
* create ItemStack type

* move slot back into protocol

* change DropItemStack to use ItemStack, because it's imposible to drop nothing
2022-09-26 20:44:06 -07:00
emortal
2044add969
Create parkour.rs example () 2022-09-24 19:40:10 -07:00
Ryan
1dc5d84ba9 Add biomes example (which is currently broken due to bugs in chunk module) 2022-09-23 19:10:11 -07:00
Ryan
28b26b2aae Reorganize registry codec stuff and fix some bugs 2022-09-23 04:51:26 -07:00
Ryan Johnson
36b63e777e
Replace serde_nbt with valence_nbt ()
valence_nbt has a much nicer API and avoids the complications brought by integrating with serde. valence_nbt also fixes some bugs and is 3x faster according to benchmarks.
2022-09-23 04:03:21 -07:00
Ryan
cc9cd0be2d Use exact versions of dependencies in Cargo.toml 2022-09-22 17:00:02 -07:00
dani162
eed39364df
Set time of day ()
* Set time of day 

* fix typo

* Update src/client.rs

Co-authored-by: Ryan Johnson <ryanj00a@gmail.com>

* format file

Co-authored-by: Ryan Johnson <ryanj00a@gmail.com>
2022-09-21 15:12:31 -07:00
dani162
77ad1dfdd1
Listen on any network interfaces () 2022-09-21 15:11:45 -07:00
Ryan
00668839bd Wrong person lmao 2022-09-19 21:17:00 -07:00
Ryan
7f22e709cb Add GitHub sponsors 2022-09-19 21:08:14 -07:00
Ryan
b13fe32f76 Only set center chunk when crossing chunk borders, not sections 2022-09-19 21:03:39 -07:00
Tim Satke
d9b7008827
Add methods to Config to use a custom session server ()
* Add methods to Config to use a custom session server

Added new methods to the Config trait, that enables
implementors to use a custom session server host
or even a fully custom URL.

* Fix error in documentation

* Make format_session_server_url return a String
2022-09-19 20:23:39 -07:00
Ryan
d25f3674fb Acknowledge only the latest dug block sequence 2022-09-19 19:19:20 -07:00
Carson McManus
4574e18d49
inventory client events ()
* finish packet definition for ClickContainer

* add CloseScreen client event

* add DropItem client event

* add SetSlotCreative client event

* implement ClientEvent::CloseScreen

* ClientEvent::DropItem

* implement ClientEvent::SetSlotCreative

* cargo fmt

* add inventory_piano example to demo inventory slot click events

* lints

* implement ClickContainer event

* inventory_piano: deduplicate note playing logic

* add DropItemStack client event

* implement ClientEvent::DropItemStack

* adjust logging

* tweak inventory_piano example, send text to chat instead of stdout

* fix lint

* move Slot outside of protocol module

* avoid cloning slot in ClickContainer packet handler

* fix inventory_piano example
2022-09-19 11:29:41 -07:00