Commit graph

676 commits

Author SHA1 Message Date
Chad Brokaw 672f21cca7 pin moscato dep as well 2023-01-17 12:48:26 -05:00
Chad Brokaw ed28a6796f add Cargo.lock to .gitignore 2023-01-17 12:33:11 -05:00
Chad Brokaw 516fd6c981 Update for peniko changes
This applies updates for the gradient API in peniko and pins the git dependency so prevent further breakage. Also removes Cargo.lock.
2023-01-17 12:31:57 -05:00
Daniel McNab 3902e65618
Fix missing barriers in the pathtag_scans (#255)
Co-authored-by: Raph Levien <raph.levien@gmail.com>

Co-authored-by: Raph Levien <raph.levien@gmail.com>
2023-01-16 20:20:20 +00:00
Daniel McNab 44058a8578
Improve the svg parser (#247)
* Improve the svg parser

* Handle `opacity`

* Double the segments buffer

* Rotate the multiplication

This matches firefox's output, although it is contrary to my use
of 3d transformation matrices

* Double ptcl size

Seems to be required to show entire scene at 4k
2023-01-16 18:22:35 +00:00
Daniel McNab ed60031185
Add hot reloading of shaders to the winit example (#252) 2023-01-16 17:24:48 +00:00
Daniel McNab db4fc4e449
Give buffers names when buffer_labels feature is enabled (#254) 2023-01-16 17:16:45 +00:00
Spencer C. Imbleau, M.Sc. (he/him) c428e650d0
Merge pull request #249 from simbleau/clippy
Clippy fixes
2023-01-14 11:14:20 -05:00
Spencer C. Imbleau 4fc94a1d4b clippy fixes 2023-01-14 11:07:07 -05:00
Daniel McNab eec111c633
Support click and drag for svgs, as well as scene fragment caching (#244)
* Support caching the image, and click and drag motion

* Remove debug print

* Clean up examples to have command line parsing

* Address review comments
2023-01-13 19:30:08 +00:00
Raph Levien 02d8b28439
Merge pull request #245 from linebender/reuse_buf
Prototype of buffer reuse
2023-01-13 11:18:03 -08:00
Raph Levien 96bf4f377e
Merge pull request #246 from linebender/fix_even_odd
Fix even-odd rule
2023-01-13 09:28:43 -08:00
Raph Levien ed437f7ffc Rustfmt 2023-01-12 21:11:54 -08:00
Raph Levien 5c469013c7 Fix even-odd rule
This works with winding numbers even larger than 2.
2023-01-12 21:08:51 -08:00
Raph Levien 4907186de4 Prototype of buffer reuse
This helps performance but not all performance issues have been resolved. Nontrivial CPU goes into write_buffer, and it's also possible that there isn't enough overlapping between CPU and GPU work.
2023-01-12 20:43:58 -08:00
Chad Brokaw a9aa3f9cab
Merge pull request #242 from linebender/evenodd
Support even-odd fill rule
2023-01-11 14:13:24 -05:00
Raph Levien 3003e42acb
Merge pull request #235 from linebender/large_pathtag
Support for larger pathtags
2023-01-11 07:56:15 -08:00
Chad Brokaw c6ac5bf590 Support even-odd fill rule
Add logic for handling the even-odd fill rule to `SceneBuilder` and the coarse and fine shaders.
2023-01-10 15:22:04 -05:00
Raph Levien 5f45c2bdfb
Merge pull request #238 from linebender/roadmap
Draft roadmap
2023-01-10 11:19:15 -08:00
Raph Levien 89fd94e020 Better summary in introduction 2023-01-10 08:19:03 -08:00
Raph Levien e59a87c281 Editing improvements in response to feedback
This addresses most of the feedback other than the need to rework the opening paragraphs to be clearer to a casual observer.
2023-01-09 18:24:02 -08:00
Chad Brokaw c57db1d25b
Merge pull request #227 from rosefromthedead/multiadapter
Multi-adapter support
2023-01-09 17:29:14 -05:00
Rose Hudson c5401e777e Update winit example to use new multi-adapter API 2023-01-09 13:00:00 +00:00
Rose Hudson f0faadc356 Add multi-adapter support
some `RenderContext` stuff is now `DeviceHandle` stuff, and device
handles are created alongside surfaces to ensure compatibility, but are
reused if possible.

Fixes #224 wgpu Adapter and Surface might not be compatible
2023-01-09 13:00:00 +00:00
Chad Brokaw 3ea8eef839
Merge pull request #239 from linebender/new-encoding
Public encoding API
2023-01-08 18:41:09 -05:00
Chad Brokaw 3606184cf6 better naming 2023-01-08 18:36:14 -05:00
Chad Brokaw ec956d859b add function to render directly from an encoding 2023-01-08 18:34:22 -05:00
Chad Brokaw 520f6d0d41 Address review feedback.
* remove area clamp in fine (now in #241)
* make DrawTag::info_size() const fn
* document DrawColor rgba field
* change Monoid type parameter to an associated type and describe the additional Default constraint
* consistent parens in PathTag::is_subpath_end
* add comments for 32-bit path segment types in PathTag

* also adds low level encoding functions for the three currently supported brushes
2023-01-08 17:10:05 -05:00
Raph Levien 080277bcd9
Merge pull request #241 from linebender/fine_fixes
Fixes to fine rasterization
2023-01-08 13:50:51 -08:00
Duane Johnson 3e8a4813f0
Update references to piet-gpu where it makes sense (#240) 2023-01-08 16:15:51 +00:00
Raph Levien 29a16eb210 Fixes to fine rasterization
The area bug was found and fixed by @dfrg, and is adapted from #239. I wanted to move it to a separate PR so that one would be more focused on API.

The other bug is currently silent because the two quantities swapped are both 4, but it is triggered when experimenting with tuning for performance.
2023-01-08 07:41:01 -08:00
Raph Levien cd92a64ea0 Color code "train diagram"
Also add a bit of explanation.
2023-01-06 20:17:17 -08:00
Raph Levien 96a64f8abb
typo fix
Co-authored-by: Vincent Isambart <vincent.isambart@gmail.com>
2023-01-06 20:15:41 -08:00
Raph Levien 767997e80a Typo and link #239 2023-01-06 14:06:07 -08:00
Chad Brokaw dbe7f27768 Public encoding API
This exposes significantly more of the previously internal encoding guts.

This is beneficial for its own sake as there always seem to be new and interesting things that are supported by the encoding and GPU pipeline that are not directly exposed by the scene builder.

The secondary purpose is laying the groundwork for scene *de*coding and processing. This will enable us to implement various stages of the pipeline on the CPU.
2023-01-06 16:52:41 -05:00
Raph Levien 3afae4c765 Add hand-drawn "train diagram" 2023-01-06 13:50:27 -08:00
Raph Levien 3918f02a42
Typo fix (sage->safe)
Co-authored-by: Aron Granberg <HalfVoxel@users.noreply.github.com>
2023-01-06 13:41:41 -08:00
Raph Levien de6c5294e9 Fix ambiguous Markdown
Some links to issues were being interpreted as link defs.
2023-01-06 13:23:32 -08:00
Raph Levien 6f80729917 Draft roadmap
Also includes a link to it from the READE
2023-01-06 13:19:07 -08:00
Daniel McNab 480e5a5e2f
Update the README to reflect velloness (#233)
Co-authored-by: Raph Levien <raph.levien@gmail.com>
2023-01-05 22:56:46 +00:00
Raph Levien d94257a7c5 Support for larger pathtags
Previously there was a limit of 256k pathtags in a scene, due to the need for multi-dispatch prefix sum for the pathtag monoid. This patch increases the limit to 64M, which ought to be enough for most applications.

It works by having 4 dispatches for the pathtag prefix sum: 2 to reduce, then 2 to scan.
2023-01-05 14:25:21 -08:00
Daniel McNab 6cfd358f80
Improve the gitattributes and gitignore files (#234)
* Delete some not needed files

* Specify wgsl

* Finalise gitattributes
2023-01-05 18:24:36 +00:00
Daniel McNab 57d79bdf1f
Fix the winit dependency (#232) 2023-01-05 15:18:57 +00:00
Daniel McNab ff59839737
Move the vello crate to the workspace root (#231)
* Move the vello crate to the root of the crate

* Add warning that README is work in progress

* Add newline in warning

* Move the unlicense into the shader folder

* Fixup wgsl-analyzer include paths
2023-01-05 09:32:09 +00:00
Daniel McNab dfde0936e5
Add an example bevy integration (#226) 2022-12-16 18:01:51 +00:00
Chad Brokaw 3bc81afbf6
Merge pull request #225 from dfrg/vello-ify
Rename piet-wgsl to vello!
2022-12-12 15:39:25 -05:00
Chad Brokaw 093af31e05 address initial review feedback
* move "formerly piet-gpu" text from title to body in readme
* use [T;N]::map() for affine conversion functions
2022-12-09 14:17:16 -05:00
Chad Brokaw 628bc9566d Rename piet-wgsl to vello!
Also drops the scene crate and moves the code to the main project.
2022-12-09 13:23:03 -05:00
Raph Levien a7dbeb3b9b
Merge pull request #220 from linebender/raph-browser
Full pipeline running in browser
2022-12-08 10:27:37 -08:00
Chad Brokaw 4b1f9d1921 remove timer 2022-12-08 12:45:45 -05:00