There are two kinds of fullscreen. One where you take over the whole
output the other where you just set the window size to the screen
size and get rid of decorations. The first one already existed,
implement the second which is more common for normal desktop apps.
Use an enum to consolidate all the fullscreen states.
When X's evdev input module is configured to emulate scroll events (as
used with e.g. trackpoints), it generates non-emulated scroll button
presses and does not generate motion events. This is contrary to the
behavior of all other hardware I've tested, and contrary to the
behavior of libinput, but nonetheless should be supported.
X11 always return the geometry in pixel units. Since
window.get_inner_size returns the size in points in other window manager
implementations X11 should also return in points instead of pixels.
This removes the need for the EventsLoop::interrupt method by inroducing
a ControlFlow type. This new type is to be returned by the user's
callback and indicates whether the `EventsLoop` should continue waiting
for events or break from the loop.
Only the wayland, x11 and api_transition backends have been updated so
far, and only the wayland backend has actually been tested.
X11 and Wayland implementations are now half implemented, however both
still do not correctly break from the inner blocking event dispatch
functions when `wakeup` is called, which they should do.
This commit only updates the top-level API to get some early feedback.
None of the platform-specific code has been updated yet. I'm hoping to
get around to this over the next couple days however if someone more
familiar with the windows backend would like to do a PR against this
fork that would be a great help.
Closes#187.
If the interrupted flag were set going into poll_events, it would only
ever handle the first event in the queue. Now, the flag is reset at the
start so events are processed until the caller requests otherwise.
This is the same behavior as with WindowProxy::wakeup_event_loop in
previous versions.
Unfortunately, `EventsLoop::interrupt` is also the recommend way to exit
a `run_forever` loop from within the event handler callback. Pushing an
extra event on the queue in that case is simply wasteful. Changing this
would require a refactor taking one of two possible forms:
1. Add a method *in addition* to interrupt intended for waking up the
event loop
2. Add a return type to the event callback like
enum Continue { True, False }
which would be used in lieu of the atomic interrupt flag.
It was only processing a single event per call. The docs say
> Fetches all the events that are pending, calls the callback function
> for each of them, and returns.
which suggests that was incorrect.
All platforms should now receive events in the following order:
1. KeyboardInput(ElementState::Pressed, ..)
2. ReceivedCharacter
3. KeyboardInput(ElementState::Released, ..)
cc https://github.com/tomaka/glutin/issues/878
ICCCM 4.1.2.5 (https://tronche.com/gui/x/icccm/sec-4.html#WM_CLASS)
states that:
> This property must be present when the window leaves the Withdrawn
> state and may be changed only while the window is in the Withdrawn
> state.
Previously, we would first map the window, and then set these
properties, causing sadness for window managers (#167,
tomaka/glutin#879). This patch changes that by setting the class and
name attributes immediately after the window is created, and before it
is mapped.
Fixes#167.
This expands input events to represent sub-pixel mouse positions, devices responsible for generating events, and raw
device-oriented events. The X11 back end is refactored to make full use of the new expressiveness. Other backends have
had new functionality minimally stubbed out, save for the macos backend which already supports sub-pixel mouse
positions.
Previously, if a `Window` was `Drop`ped while open, the window would
remain open until the user pressed the x button. This fixes the
behaviour so that the window is closed when dropped if it has not
already been closed.
This can happen when window is destroyed/created during a call to user
callback as this causes WindowDelegate method to be called.
Instead if the user callback is `None` store the event in
`pending_events`.
* Remove NSTitledWindowMask for windows with no decorations. This
makes sure that they do not have a title bar.
* Transparency is not be taken into account as we could have a window
with a titlebar or without that is transparent.
Making applications track modifier keys results in unnecessary work for
consumers, it's error prone, and it turns out to have unavoidable bugs.
For example, alt-tabbing with x11 results in the alt modifier state
getting stuck.
To resolve these problems, this patch adds a Mods value to the keyboard
input event.
Based on this patch: d287fa96e3
WaitEventsIterator implements waiting by first calling XPeekEvent which
will block until at least 1 event is queued, and then it delegates to
PollEventsIterator to actually handle the new event. PollEventsIterator
was previously picky about which events it would process. Events of
other types would get stuck at the head of the X event queue, and
PollEventsIterator would return None. This initiated a busy loop in the
WaitEventsIterator because it would XPeekEvent, see that something is
there, and then PollEventsIterator would return None, and the process
would repeat.
This is resolved by using XNextEvent in the PollEventsIterator instead
of XCheckTypedEvent. Any event in the queue will be popped. Even if
winit isn't interested in the event, this means XPeekEvent will block
again to wait for another event instead of the previous behavior.
the NSApplication is in focus.
This NSEvent produces an undocumented NSEventType value `21` that has no
associated variant within the cocoa-rs crate's `NSEventType` enum, thus
causing a segfault when attemptingt to match on the value.
This commit adds a check for `21` to avoid the segfault.
This fixes#104.
Fix issue where key window would lose all mouse events once mouse left
that window.
Make sure that only window under mouse receives mouse scroll wheel
events.
invariants
This also removes the need for "box"ing the callback in favour of
storing a raw `*mut` pointer. We can do this by ensuring that we never
store the pointer for longer than the lifetime of the user callback,
which is the duration of a call to `poll_events` or `run_forever`.
Also removes old commented out event code from the window module.
This is a follow up to the new API introduced in #20.
This also fixes the issue where window resize events would not be
emitted until the end of the resize. This PR fixese #39 by ensuring that
the user callback given to either `EventsLoop::poll_events` or
`EventsLoop::run_forever` can be called by each window delegate's resize
callback directly.
This tracks resizes separately, and synthesizes them for the event iterators as needed, so that OS X apps don't generate a whole set of resize events after each resize.