Commit graph

82 commits

Author SHA1 Message Date
Corwin 1bcbeb056e
more advanced movement system 2023-08-30 17:43:24 +01:00
Corwin 025e76b8bd
you can only turn around if this is your first movement 2023-08-30 00:55:25 +01:00
Corwin c142184bc0
add ice levels 2023-08-30 00:54:00 +01:00
Corwin b29fc6bb6c
update laments 2023-08-30 00:53:31 +01:00
Corwin 20794d152c
a more basic ice level 2023-08-30 00:49:46 +01:00
Corwin c44b131d73
another not so good ice level 2023-08-30 00:43:39 +01:00
Corwin cfa846ddd3
add both levels 2023-08-30 00:08:57 +01:00
Corwin a0b87d50c6
I have no idea what I have just made 2023-08-30 00:08:57 +01:00
Corwin 45a9dbfeac
fix block pushing on ice 2023-08-30 00:08:57 +01:00
Gwilym Inzani 7f10cdb869 Less square 2023-08-29 23:54:58 +01:00
Gwilym Inzani c784cd759c Level with multiple ice 2023-08-29 23:52:51 +01:00
Corwin 36e8fca49a
really bad ice level 2023-08-29 23:36:30 +01:00
Corwin 0b24fdebd0
teleporters are on the ground 2023-08-29 23:10:09 +01:00
Corwin 50495d88b7
remove cheese 2023-08-29 23:10:09 +01:00
Gwilym Inzani f357787711 Neaten up the slime_teleporter a little 2023-08-29 23:08:17 +01:00
Corwin 32eee32fb1
make teleporter_2 better 2023-08-29 22:58:59 +01:00
Gwilym Inzani 3c08880b5d add a slime + teleport level 2023-08-29 22:57:09 +01:00
Corwin 45059029fa
another teleporter level 2023-08-29 22:56:05 +01:00
Gwilym Inzani be316a305b BAD CORWIN! 2023-08-29 22:35:41 +01:00
Corwin b78f7345b9
replace existing animation for pushed entity 2023-08-29 22:32:03 +01:00
Corwin f3d0757fa3
squid hero phasing 2023-08-29 22:28:00 +01:00
Corwin 36e912bcb0
nothing should get killed from overlapping the hero 2023-08-29 22:28:00 +01:00
Gwilym Inzani 7af1b01006 Add a level where a squid teleports 2023-08-29 22:26:47 +01:00
Gwilym Inzani a8e8f30f91 Remove invalid solution for glove_key 2023-08-29 22:26:19 +01:00
Corwin 7d907d014f
the check should be for one entity 2023-08-29 22:03:42 +01:00
Corwin b7c10742af
add teleporter to build.rs 2023-08-29 21:58:02 +01:00
Corwin da89a8a6cb
add teleporter shadow 2023-08-29 21:53:10 +01:00
Gwilym Inzani 8cb4f0c40f Make the reason the solution works not the wall 2023-08-29 21:47:40 +01:00
Gwilym Inzani 657637aa8e Make just rocks more interesting 2023-08-29 21:47:40 +01:00
Corwin 712301bd2e
teleporter level 2023-08-29 21:45:11 +01:00
Corwin 8b8f94ae7f
teleporters 2023-08-29 21:45:11 +01:00
Gwilym Inzani 2ce7d91c74 Add a level with just rocks 2023-08-29 21:43:37 +01:00
Gwilym Inzani 86607eeab0 Glove and key 2023-08-29 21:33:21 +01:00
Corwin df2f45797b
only hero and squid can pick up items 2023-08-29 21:31:36 +01:00
Corwin 07c5afb990
add teleporter entity type 2023-08-29 21:24:30 +01:00
Gwilym Inzani a7cbb60b20 Add a squid rock level 2023-08-29 21:13:57 +01:00
Corwin 98c96080f9
environment variable to run specific level 2023-08-29 21:11:58 +01:00
Corwin 56f1b68055
allow with justification 2023-08-29 21:01:35 +01:00
Corwin 078f4f22a9
make obtuse return values understandable 2023-08-29 20:59:03 +01:00
Gwilym Inzani 15d075a1c8 Maybe we'll have this many levels one day 2023-08-29 20:56:29 +01:00
Gwilym Inzani fef393c39c We can now make a lot more levels 2023-08-29 20:54:31 +01:00
Gwilym Inzani f72ff39867 Make the spikes more obvious 2023-08-29 20:52:09 +01:00
Corwin 346f62f328
resolve overlaps after all moves 2023-08-29 20:52:07 +01:00
Gwilym Inzani d781a41357 Add teleporter 2023-08-29 20:38:02 +01:00
Corwin b5da20d748
blocks can't intersect heros or enemies 2023-08-29 20:11:55 +01:00
Gwilym Inzani afed1542fe Move the new sprites to the correct place 2023-08-29 09:50:00 +01:00
Corwin b275db90da
make correct solution more obvious 2023-08-28 23:05:35 +01:00
Corwin 31c5519bc8
base update order on initial positions 2023-08-28 15:59:20 +01:00
Corwin 2a02da1c2f
simplify entity update loop 2023-08-28 14:00:39 +01:00
Corwin 0b45c006c8
ice on bottom 2023-08-28 11:45:29 +01:00