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227 commits

Author SHA1 Message Date
Gwilym Inzani 9350027fa2
Make image converter produce tile sets ()
Removes loads of duplicated code. There's no reason why this couldn't
create regular tile sets.

- [x] Changelog updated
2023-09-06 09:40:17 +01:00
GBA bot ab07ed31db Update lockfiles 2023-09-04 12:36:38 +00:00
Gwilym Inzani 4642a74a0f Update the examples with the new tileset importing 2023-08-30 17:07:14 +01:00
Gwilym Inzani 345a27a7d9 Remove useless cast 2023-08-29 16:25:16 +01:00
Gwilym Inzani a73e817f02 Deduplicate everything in hatwiz 2023-08-29 15:05:57 +01:00
Gwilym Inzani 201a127673 Use deduplicated tiles for hatwiz splash screens 2023-08-29 14:55:23 +01:00
GBA bot c29ba6e9ec Update lockfiles 2023-08-13 10:36:46 +00:00
Gwilym Inzani 6607ea3f1f Update lockfiles 2023-08-06 21:06:12 +01:00
GBA bot e08024ae5b Update lockfiles 2023-07-26 11:31:26 +01:00
Gwilym Inzani 3da10f11be Use my new married name in all the places it appeared 2023-07-26 10:29:03 +01:00
Corwin 41a0c773dd
clean up other examples 2023-07-19 17:54:41 +01:00
Corwin a7f9fdf011
Release v0.16.0 2023-07-18 18:55:12 +01:00
GBA bot 78a7c8d1c0 Update lockfiles 2023-07-01 14:21:55 +00:00
GBA bot 28683e701f Update lockfiles 2023-06-30 22:03:31 +01:00
Gwilym Inzani da5aed83e3
Use bilge rather than modular-bitfield ()
Thought I'd give bilge a go rather than modular bitfield after reading
this blog post:
https://hecatia-elegua.github.io/blog/no-more-bit-fiddling/

- [ ] Changelog updated / no changelog update needed
2023-05-30 20:41:46 +01:00
Corwin 6b7088773e
remove codegen units 2023-05-23 20:12:42 +01:00
Corwin d638134d37
remove codegen-units
these were added as a workaround for rust bugs
2023-05-23 20:10:24 +01:00
Gwilym Inzani 78bad29f88 Add codegen-units=1 to prevent miscompiles 2023-05-21 16:37:35 +01:00
Gwilym Inzani 5ab0176ddb Entirely remove the need for binutils 2023-05-21 16:37:34 +01:00
Gwilym Inzani 644e94f8ed Use bilge rather than modular-bitfield 2023-05-17 15:01:22 +01:00
Corwin 400abe5b31
Release v0.15.0 2023-04-25 21:51:29 +01:00
Corwin 68e981f3c8
Objects, again, again ()
* A redesign of objects giving the option of a more managed and an
unmanaged system.
* Managed system features
    * Z ordering (should be efficient, based on a doubly linked list).
* More than 128 objects if some are disabled (not currently efficient).
* Unmanaged
    * Same sprite system as before.
    * You control how objects get put in to OAM with the unmanaged OAM.
    
TODO before this is mergable:
* [x] Docs pass, aim for everything to have docs as before.
* [x] Tests, some of these needs some run time testing.
* [x] Affine matrices, I'm not leaving this to die this time.
* [x] Some API redo, so the names make sense / are similar to before.

Future work:
* The Sprite loader should keep most recently used sprites around and
upon allocation of a new sprite try unloading the least recently used
sprite. (Performance wise this would be a disaster as it would be doing
dealloc and alloc in vblank, so really we want to "learn" how much
buffer we should maintain and try to get that during GC).

- [x] Changelog updated
2023-04-25 21:14:49 +01:00
Gwilym Inzani 9835f81b5f Maybe make the build faster by using the same settings for all crates 2023-04-25 20:22:44 +01:00
Corwin 3ec9bd2610
Merge remote-tracking branch 'upstream/master' into new-objects 2023-04-23 20:44:46 +01:00
Corwin 14c7028aa0
reverse change of name 2023-04-23 18:55:23 +01:00
Gwilym Inzani 7029b66c62 Update lockfiles 2023-04-23 18:00:31 +01:00
Corwin e26a9c2c24
Merge remote-tracking branch 'upstream/master' into new-objects 2023-04-22 00:46:41 +01:00
Gwilym Inzani 45343efe52 Update lockfiles 2023-04-13 22:33:59 +01:00
Gwilym Inzani 875a0fbb65 Remove unneeded stuff from image-converter 2023-04-13 22:14:44 +01:00
Corwin fc5ce97db4
Release v0.14.0 2023-04-11 21:28:22 +01:00
Corwin c84e81299b
improve the migration 2023-04-06 21:45:32 +01:00
Corwin cdc2eed01d
unsafe arena added (may remove later) 2023-04-06 21:45:30 +01:00
Corwin e7caff3776
use new names in games 2023-04-06 21:45:03 +01:00
Corwin 660adbe961
fix games 2023-04-06 21:45:00 +01:00
Corwin af168f709b
update lock files 2023-04-06 17:17:12 +01:00
Gwilym Inzani 9d621f9b6a Add shstrtab section for lld 2023-04-02 20:39:38 +01:00
Corwin bf79fc89fb
Update Rust crate bitflags to v2 () 2023-03-23 23:11:42 +00:00
Gwilym Inzani aea8547f97
Ensure cargo fmt is run accross everything ()
I have fmt'd all the things!

- [x] Changelog updated / no changelog update needed
2023-03-23 23:11:19 +00:00
GBA bot 09ec6c25b0 Update lockfiles 2023-03-23 22:30:47 +00:00
Gwilym Inzani 8a3660733d Add rustfmt as a component to rust-toolchain 2023-03-23 22:17:02 +00:00
GBA bot e864eb6c03 Update lockfiles 2023-03-23 22:04:22 +00:00
Gwilym Inzani 4c6fbac41f Fix remaining issues with the new API usage 2023-02-25 18:10:54 +00:00
Gwilym Inzani 54311727ec Fix build errors 2023-02-24 08:55:02 +00:00
Gwilym Kuiper b90a5829b8 Fix the games 2023-02-23 21:18:29 +00:00
Gwilym Kuiper 97dec32fa2 Fix all the clippy lints 2023-02-07 20:32:43 +00:00
Gwilym Kuiper 33dafd29c2 Update everything to 2021 2023-02-07 20:32:35 +00:00
GBA bot a76d44aeea Update lockfiles 2023-01-23 21:07:03 +00:00
Gwilym Kuiper b76e7b9bf0 Release v0.13.0 2023-01-19 20:21:09 +00:00
Gwilym Kuiper 5b813c10d1 Derive default as now required by clippy 2023-01-15 20:49:30 +00:00
Gwilym Kuiper 1cd4cc6a9e Merge remote-tracking branch 'origin/master' into remove-option-to-manage-your-own-interrupts-in-the-mixer 2023-01-12 22:30:32 +00:00
GBA bot 1ee8434525 Update lockfiles 2023-01-03 05:38:41 +00:00
GBA bot 7a7f18844e Update lockfiles 2022-12-23 21:33:57 +00:00
Gwilym Kuiper 0f5ce17f75 Fix the examples and the games 2022-12-09 23:00:28 +00:00
Corwin d65ca26bd8
Combo game rom ()
Adds a rom that is all the examples compiled together!

- [ ] Changelog updated / no changelog update needed
2022-12-09 20:51:07 +00:00
Gwilym Kuiper 3e8090e153 Fix clippy lint for inline format args 2022-12-09 20:36:09 +00:00
Corwin d2daf695a6 add combo rom 2022-12-01 17:16:53 +00:00
GBA bot 789a88e242 Update lockfiles 2022-11-17 05:20:16 +00:00
GBA bot cce32c9ca1 Update lockfiles 2022-10-31 18:50:34 +00:00
Corwin 70f22b9255 Release v0.12.2 2022-10-22 12:59:20 +01:00
GBA bot 06d1593600 Update lockfiles 2022-10-21 19:51:52 +00:00
Corwin 78f9fd2026 Release v0.12.1 2022-10-12 19:00:12 +01:00
Gwilym Kuiper fc45af262b Release v0.12.0 2022-10-11 23:34:13 +01:00
Gwilym Kuiper ea6086e998 Hide objects at the end of hat chooses the wizard 2022-10-11 22:54:35 +01:00
Gwilym Kuiper 982cb42b38 Fix now unused import 2022-10-11 22:36:14 +01:00
Gwilym Kuiper f5f73e89f5
Merge branch 'master' into affine 2022-10-08 23:03:42 +01:00
Gwilym Kuiper 1e759dbeca Move the palettes to a single constant rather than being repeated 2022-10-08 23:02:54 +01:00
Gwilym Kuiper cc66b65847 Update the docs 2022-10-08 21:39:48 +01:00
Gwilym Kuiper e63e830a9c Merge remote-tracking branch 'origin/master' into affine 2022-10-08 17:05:00 +01:00
Gwilym Kuiper c5f6e10889 Update all toml files to the new transparent requirement 2022-10-08 16:59:40 +01:00
GBA bot b24b4faeae Update lockfiles 2022-10-01 18:46:59 +00:00
Gwilym Kuiper 12ed911f16 Fix build errors 2022-10-01 16:52:23 +01:00
GBA bot 81d02db5fc Update lockfiles 2022-09-28 20:16:01 +00:00
Gwilym Kuiper 84c87a8088 Merge remote-tracking branch 'origin/master' into affine 2022-09-22 20:13:23 +01:00
Gwilym Kuiper 68fb9c7e02 Remove reference to the testing feature 2022-09-15 22:39:44 +01:00
GBA bot bcac002a7a Update lockfiles 2022-09-15 20:33:28 +00:00
GBA bot 490e3492fa Update lockfiles 2022-08-16 19:07:17 +00:00
GBA bot 2cbbab3305 Update lockfiles 2022-08-12 14:49:01 +00:00
lifning ee576597c2 Add rudimentary affine background layer support. 2022-08-11 23:49:51 +01:00
Corwin 2e97fb2b24 Release v0.11.1 2022-08-02 23:52:43 +01:00
Corwin 43b256a9f3 Release v0.11.0 2022-08-02 23:45:44 +01:00
Corwin 8a9ce6fd8b modify all other configs to be able to compile with arm 2022-08-01 17:36:41 +01:00
Corwin a7e038aa18 Release v0.10.0 2022-07-31 17:08:48 +01:00
Corwin cd000ca767 use the end of all assigned iwram data 2022-07-30 17:21:46 +01:00
Gwilym Kuiper 0f9d83887f This should now always be included 2022-07-25 22:52:05 +01:00
Gwilym Kuiper 2e505f9684 Remove the need for a special test implementation 2022-07-25 22:49:17 +01:00
Gwilym Kuiper 553a625c91 Mkae it possible to run tests in target crates (and add a basic tests in hat-wizard) 2022-07-25 22:49:17 +01:00
GBA bot ecdf1d4471 Update lockfiles 2022-07-13 06:00:40 +00:00
GBA bot 9e42a53eaa Update lockfiles 2022-06-26 16:32:08 +00:00
Corwin ccec26706e cause vram gc to run before enabling mixer
this avoids the harsh sounds at the start of the game
2022-06-21 02:08:24 +01:00
Corwin dc722d5199 flip wizard sprite to match direction regardless of hat state 2022-06-21 02:07:38 +01:00
Gwilym Kuiper fb8bcbfc0d Update all the other linker scripts 2022-06-17 00:43:51 +01:00
Gwilym Kuiper 28513335fb Update all the gba.ld files 2022-06-16 23:33:09 +01:00
Corwin 05adfabca8 get it working 2022-06-16 23:22:27 +01:00
Corwin 3a66aacc0c modify linker scripts 2022-06-16 22:59:17 +01:00
Gwilym Kuiper 0a9a3fdf1d Remove timer field to mixer 2022-06-11 12:57:59 +01:00
GBA bot 8df97c8ce8 Update lockfiles 2022-06-05 20:17:42 +00:00
GBA bot b8ef39220d Update lockfiles 2022-05-31 10:15:10 +00:00
Gwilym Kuiper e81503e0bc Make hat-chooses-wizard sprites transparent 2022-05-22 19:29:49 +01:00
Gwilym Kuiper 1a73ecf870 Remove 'c 2022-05-12 20:38:34 +01:00
Gwilym Kuiper 2853d34b30 Correctly render different sized backgrounds and make HTTW have
pointlessly different sized backgrounds to test it properly
2022-05-03 23:42:11 +01:00