Commit graph

422 commits

Author SHA1 Message Date
Gwilym Inzani 48b9eb3775 Update all the remaining linker scripts 2023-10-17 23:52:04 +01:00
Corwin 0b747508a8
fixup the multiboot 2023-10-17 21:54:54 +01:00
Corwin 8e547c6783
derive the data ends 2023-10-17 21:53:50 +01:00
Corwin f7434a4bf3
run linker script update script 2023-10-17 20:29:12 +01:00
GBA bot c4116aeade Update lockfiles 2023-10-07 20:35:21 +00:00
Gwilym Inzani 53685b0410 Release v0.17.1 2023-10-05 22:18:04 +01:00
Gwilym Inzani cc6807fcd2 Update agb-tracker for dpl 2023-10-03 22:58:38 +01:00
Gwilym Inzani b6916d7e74 Release v0.17.0 2023-10-03 22:33:10 +01:00
Gwilym Inzani c6e98ea2dd Update lockfiles 2023-10-03 22:23:24 +01:00
GBA bot 2516a6f831 Update lockfiles 2023-09-26 20:25:56 +00:00
GBA bot 81aae96d18 Update lockfiles 2023-09-22 18:27:01 +00:00
Corwin b670ad4a1e
Add ice and movable blocks (#476) 2023-09-14 14:58:41 +02:00
Corwin 0e5063a9f0
Merge remote-tracking branch 'upstream/master' into dungeon/simulation 2023-09-14 13:50:00 +01:00
GBA bot 226fdf63c9 Update lockfiles 2023-09-14 12:40:22 +00:00
GBA bot c7540a440d Update lockfiles 2023-09-13 13:17:49 +00:00
GBA bot 17a62bf0f2 Update lockfiles 2023-09-06 21:29:51 +00:00
Gwilym Inzani 7edc6d16ab
Use 32768Hz for the tracker (#479)
Sounds way better and we can get away with it in DPL

- [x]  no changelog update needed
2023-09-06 09:56:28 +01:00
Gwilym Inzani 9350027fa2
Make image converter produce tile sets (#480)
Removes loads of duplicated code. There's no reason why this couldn't
create regular tile sets.

- [x] Changelog updated
2023-09-06 09:40:17 +01:00
Gwilym Inzani 0c19988699 Use 32768Hz for the tracker 2023-09-05 23:22:50 +01:00
Corwin 11fc38d840
report mismatch counts 2023-09-05 23:02:49 +01:00
Corwin 5fc302dec9
make names better 2023-09-05 22:53:10 +01:00
Corwin 962b503751
test all the levels 2023-09-05 22:52:10 +01:00
GBA bot ab07ed31db Update lockfiles 2023-09-04 12:36:38 +00:00
Corwin 98d2dc0022
another simple snail level 2023-09-02 18:32:02 +01:00
Corwin cc5e805d82
show movement options of the snail 2023-09-01 22:43:09 +01:00
Corwin 832605ff22
improve snail sprites 2023-09-01 21:42:09 +01:00
Corwin 9757608ab4
add snail rotator 2023-09-01 17:56:50 +01:00
Corwin a97248cd68
add hole and rotating enemy 2023-09-01 00:42:43 +01:00
Corwin 73a0b482a5
fix unintended solution 2023-08-30 19:55:43 +01:00
Corwin 1bcbeb056e
more advanced movement system 2023-08-30 17:43:24 +01:00
Gwilym Inzani 4642a74a0f Update the examples with the new tileset importing 2023-08-30 17:07:14 +01:00
Corwin 025e76b8bd
you can only turn around if this is your first movement 2023-08-30 00:55:25 +01:00
Corwin c142184bc0
add ice levels 2023-08-30 00:54:00 +01:00
Corwin b29fc6bb6c
update laments 2023-08-30 00:53:31 +01:00
Corwin 20794d152c
a more basic ice level 2023-08-30 00:49:46 +01:00
Corwin c44b131d73
another not so good ice level 2023-08-30 00:43:39 +01:00
Corwin cfa846ddd3
add both levels 2023-08-30 00:08:57 +01:00
Corwin a0b87d50c6
I have no idea what I have just made 2023-08-30 00:08:57 +01:00
Corwin 45a9dbfeac
fix block pushing on ice 2023-08-30 00:08:57 +01:00
Gwilym Inzani 7f10cdb869 Less square 2023-08-29 23:54:58 +01:00
Gwilym Inzani c784cd759c Level with multiple ice 2023-08-29 23:52:51 +01:00
Corwin 36e8fca49a
really bad ice level 2023-08-29 23:36:30 +01:00
Corwin 0b24fdebd0
teleporters are on the ground 2023-08-29 23:10:09 +01:00
Corwin 50495d88b7
remove cheese 2023-08-29 23:10:09 +01:00
Gwilym Inzani f357787711 Neaten up the slime_teleporter a little 2023-08-29 23:08:17 +01:00
Corwin 32eee32fb1
make teleporter_2 better 2023-08-29 22:58:59 +01:00
Gwilym Inzani 3c08880b5d add a slime + teleport level 2023-08-29 22:57:09 +01:00
Corwin 45059029fa
another teleporter level 2023-08-29 22:56:05 +01:00
Gwilym Inzani be316a305b BAD CORWIN! 2023-08-29 22:35:41 +01:00
Corwin b78f7345b9
replace existing animation for pushed entity 2023-08-29 22:32:03 +01:00