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Author SHA1 Message Date
Alex Janka 7df00dba07 linux raw-window-handle 0.6.0 2024-02-14 10:14:51 +11:00
Alex Janka fab0f5210e windows rwh 0.6 (untested) 2024-02-10 09:11:09 +11:00
Alex Janka b3bbdea6c0 raw-window-handle 0.6.0 (windows only!!!!) 2024-02-08 15:17:50 +11:00
Alex Janka 50a5602bca don't disable mouse coalescing on macos 2024-01-25 09:46:59 +11:00
Micah Johnston 2c1b1a7b0f
Fix window cleanup logic on macOS (#164)
Instead of trying to detect when to clean up the window based on the `NSView`'s retain count, require window cleanup to be initiated explicitly via `Window::close`, `WindowHandle::close`, or `[NSWindowDelegate windowShouldClose:]` (in non-parented mode; called when the user clicks the "X" button). This fixes the leaks and use-after-frees that can be caused by the inherent unreliability of the retain count logic.

As discussed in #153, this change essentially means that the `NSView` created by Baseview will not be suitable as the top-level view for an Audio Unit, since the Baseview API now requires that child windows be cleaned up by an explicit call to `WindowHandle::close`, and the only reliable signal for cleaning up an Audio Unit view is a call to `[NSView dealloc]`. However, this does not mean that Baseview cannot be used in the context of an Audio Unit; it just means that plugin frameworks must implement a compatibility layer with a wrapper `NSView` (which is the approach taken by JUCE).

In order to implement this change:

- `WindowState` is stored in an `Rc` rather than a `Box`.
- `WindowHandle` holds an `Rc<WindowState>` so that `WindowHandle::close` can directly invoke window cleanup logic.
- Since the window can be closed during an event handler, `WindowState::from_view` now returns a clone of the `Rc<WindowState>` held by the `NSView` to ensure that it lives until the end of an event handler.
- In the non-parented case, the `NSView` is set as the window delegate, which allows it to receive the `windowShouldClose:` call when the user clicks the "X" button, upon which it will dispatch the `WillClose` event and initiate window cleanup logic.
- `Window::open_parented` and `open_blocking` no longer `release` the `NSView` immediately after attaching it. Instead, the `NSView` is released as part of the cleanup logic in `WindowInner::close`.
- `Window::resize` now checks if the window is open to avoid using the `NSView` after releasing it.
- The overridden `release` method, the `retain_count_after_build` field, the `ParentHandle` struct, and the `close_requested` flag have all been removed.
2023-12-17 22:57:51 -06:00
Micah Johnston fdb43eac11
Unify Window struct across backends (#162)
The public Window struct holds a mutable reference to `platform::Window`, which is a pattern that doesn't make sense for all backends. On Windows, the `platform::Window` struct itself just holds another (immutable) reference, and on macOS the `platform::Window` struct has to be wrapped in a `RefCell` so that a mutable reference to it can be formed.

Change the public `Window` struct to hold `platform::Window` directly, and change `platform::Window` in the macOS and X11 backends so that it simply holds a reference to another `WindowInner` struct similarly to the Windows backend. This allows us to remove the platform conditional in the declaration of the top-level `Window` struct. It also allows us to remove the `RefCell` wrapping `platform::Window` in the macOS backend and replace it with `Cell`s wrapping its individual fields.
2023-12-17 02:21:31 -06:00
Micah Johnston 937ef965b4
Remove unnecessary PhantomData from platform::WindowHandle definitions (#163)
These `PhantomData` fields are redundant, as the public `WindowHandle` struct already contains one.
2023-12-17 02:16:36 -06:00
Micah Johnston 7d14a555e5
Expose public Window::set_mouse_cursor method (#161)
The X11 backend has a full implementation of a `Window::set_mouse_cursor` method, but it isn't exposed via any public interface, which results in a lot of warnings for unused code. Add a public `set_mouse_cursor` method, along with stubbed-out versions in the Windows and macOS backends.
2023-12-17 02:12:31 -06:00
Micah Johnston 0976a9a6a4
macOS: use interior mutability for WindowState (#157)
Forming mutable references to the WindowState is unsound given the possibility
of reentrant calls to NSView methods. Instead, form only immutable references
to the WindowState and wrap mutable fields in Cell and RefCell.

Follow-up work should use try_borrow_mut instead of borrow_mut to avoid
panicking in the case of reentrant calls.
2023-12-16 19:37:21 -06:00
Micah Johnston 1b8c8760c7
Fix warnings on windows (#159) 2023-12-17 01:33:12 +00:00
Micah Johnston b59a67d287
Fix warnings on X11 (#160) 2023-12-17 01:31:06 +00:00
Micah Johnston 92f1a19b81
Fix warnings in example (#158) 2023-12-16 19:29:27 -06:00
Micah Johnston 348bc9fe61
Remove RawWindowHandleWrapper (#156)
RawWindowHandleWrapper is only necessary since GlContext::create takes an `impl
HasRawWindowHandle` argument, but GlContext::create is an internal unsafe API
and it is can just take a RawWindowHandle directly.
2023-12-12 11:47:32 -06:00
Micah Johnston 3ecc88f9fc
Fix warnings on macos (#155) 2023-12-12 17:40:45 +00:00
Micah Johnston df0e3928a2
Remove Window::open_as_if_parented (#153)
The open_as_if_parented method was intended to support the use case of Audio
Unit plugin views. However, the Audio Unit API differs in important ways from
other plugin APIs (such as VST 3 and CLAP) with regard to the lifetime
management of the plugin's NSView, and trying to support both lifetime
management patterns simultaneously has been the source of complexity and bugs.
Thus, rather than implementing Audio Unit NSView management directly in
Baseview, it will be the responsibility of plugin frameworks to implement a
compatibility layer between the Audio Unit API and the Baseview API.
2023-12-12 16:45:12 +00:00
Micah Johnston d08f7afd49
Run rustfmt (#154) 2023-12-12 10:41:03 -06:00
Nick Gideo d8e3b52acd
Merge pull request #149 from ilmai/drag-and-drop-mac
Drag and drop for Mac OS
2023-12-09 16:13:14 -06:00
Nick Gideo dbf4623b6e
Merge branch 'master' into drag-and-drop-mac 2023-12-09 16:12:05 -06:00
Robbert van der Helm f0639b787b
Merge pull request #151 from Fredemus/feature/x11-cursor-enter-leave
Add logic for CursorEntered/CursorLeft on x11
2023-10-08 14:02:37 +02:00
Fredemus 486bb1f069 add MouseMoved event when ENTER_NOTIFY happens 2023-10-07 16:23:12 +02:00
Robbert van der Helm 54af726498
Merge pull request #134 from greatest-ape/raw-window-handle-0.5
Upgrade to raw-window-handle version 0.5
2023-10-07 15:12:01 +02:00
Fredemus fd1a3a4d2e Add logic for CursorEntered/CursorLeft on x11 2023-10-03 17:14:33 +02:00
Joakim Frostegård 0df43486ba X11: provide XlibWindowHandle.visual_id 2023-09-30 17:03:20 +02:00
Joakim Frostegård 4130502a2a X11 GlContext::create: change display arg to *mut xlib::XDisplay 2023-09-30 17:03:20 +02:00
Joakim Frostegård 70f46a691d X11: set XlibDisplayHandle.screen 2023-09-30 17:03:20 +02:00
Joakim Frostegård e35f3080f6 Fix Windows compilation issue 2023-09-30 17:03:20 +02:00
Joakim Frostegård 10c970a329 Fix X11 OpenGL issue 2023-09-30 17:03:20 +02:00
Joakim Frostegård 6f32584149 X11: set XlibWindowHandle.window and XlibDisplayhandle.display 2023-09-30 17:03:20 +02:00
Joakim Frostegård eb94b4d7ab Impl HasRawDisplayHandle on Window, not WindowHandle 2023-09-30 17:03:20 +02:00
Joakim Frostegård 5c23c62030 Add dummy HasRawDisplayHandle impls for Windows and X11 2023-09-30 17:01:15 +02:00
Joakim Frostegård 1c0490f9ec Upgrade to raw-window-handle 0.5, impl HasRawDisplayHandle for macOS 2023-09-30 17:00:08 +02:00
Jussi Viiri 8270260382 Working drag and drop for Mac OS 2023-06-20 17:30:30 +03:00
Jussi Viiri 1921d477ff Start implementing drag and drop for Mac 2023-06-19 19:11:39 +03:00
Micah Johnston 1d9806d5bd
Merge pull request #148 from ilmai/drag-and-drop
Drag and drop
2023-06-18 13:01:57 -05:00
Jussi Viiri 9887737d8d Add comment about why we need to transmute
IDropTargetVtbl members
2023-06-18 20:40:17 +03:00
Jussi Viiri cfa06f5b59 Move DropTarget to its own module 2023-06-10 23:20:46 +03:00
Jussi Viiri b33398703f Walk back the previous restructuring a bit
We were leaking the DropTarget, so WindowState holds a reference to DropTarget again, so it can be dropped when the window is destroyed. Also, DropTarget now holds a Weak reference to WindowState and that's taken into account in callbacks.
2023-06-10 23:07:11 +03:00
Jussi Viiri 9028321012 Call RevokeDragDrop() before dropping WindowState 2023-06-10 23:02:25 +03:00
Jussi Viiri 481bf73293 Clean up ownership around WindowState and DropTarget
- WindowState no longer holds a reference to DropTarget
- DropTarget is passed to RegisterDragDrop() with Rc::into_raw() instead of Rc::as_ptr() so it keeps the reference
- WindowState is created with Rc instead of Box so DropTarget can hold a Rc to it
2023-06-10 22:47:22 +03:00
Jussi Viiri eb3a02115a Change how DragTarget functions parse coordinates
Instead of working around the winapi bug by manually parsing the pointer we're (incorrectly) given, use the correct function signature and transmute the function pointer
2023-06-10 22:21:37 +03:00
Jussi Viiri 2019efde65 Use Rc instead of Arc for DropTarget 2023-06-10 22:01:23 +03:00
Jussi Viiri 4f0a71736c Remove unnecessary transmute 2023-06-10 21:58:31 +03:00
Jussi Viiri e47f25facd DropTargetVtbl instance is const now 2023-06-10 21:52:44 +03:00
Jussi Viiri 92d7560f4b Document EventStatus::AcceptDrop 2023-06-05 22:24:29 +03:00
Jussi Viiri ab673fe534 Comment cleanup 2023-06-05 22:20:07 +03:00
Jussi Viiri fe03957514 Add keyboard modifiers to drag events
Remove fields from DragLeft
2023-06-05 21:00:19 +03:00
Jussi Viiri e9a1460a5b Use Point for drag coordinates like other mouse events 2023-06-05 20:53:25 +03:00
Jussi Viiri 1a8484bc55 Add coordinates to drag events 2023-06-05 20:48:06 +03:00
Jussi Viiri 1c50c326cb Add drop data to all drag events
Add DragData::None instead of using Option<DragData>
2023-06-05 20:25:27 +03:00
Jussi Viiri b5f3939930 Parse drop data
Only handling files for now
2023-06-04 23:43:10 +03:00