chyyran
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b7673de811
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reflect: remove unneeded TAIT feature bound
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2024-02-14 20:50:17 -05:00 |
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chyyran
|
4247e64336
|
docs: update capi docs
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2024-02-14 20:50:17 -05:00 |
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chyyran
|
b348e8591f
|
lib: use a faster hashmap implementation
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2024-02-14 20:50:17 -05:00 |
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chyyran
|
dc1ab35d89
|
doc: bump api version
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2024-02-14 03:15:29 -05:00 |
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chyyran
|
7f4a883288
|
doc: add some examples
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2024-02-14 03:15:29 -05:00 |
|
chyyran
|
a2987555a2
|
chore: Release
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2024-02-14 03:08:40 -05:00 |
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chyyran
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3afcd6223c
|
build(capi): dont enable all core features
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2024-02-14 03:08:09 -05:00 |
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chyyran
|
fb62a1e3f4
|
build: downgrade ahash to 0.8.7
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2024-02-14 03:08:09 -05:00 |
|
chyyran
|
dca93a1310
|
test(mtl): add objc example
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2024-02-14 03:08:09 -05:00 |
|
chyyran
|
4259b65ee0
|
doc(lib): hack to remove wgpu dependency on docsrs
|
2024-02-14 03:08:09 -05:00 |
|
chyyran
|
f058134944
|
rt(wgpu): don't enable all backends by default
|
2024-02-14 03:08:09 -05:00 |
|
chyyran
|
ad4e72f359
|
rt: use bytemuck::offset_of instead of std::mem::offset_of
|
2024-02-14 03:08:09 -05:00 |
|
chyyran
|
5c08205360
|
capi(ld): don't use designated initializer for loader
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2024-02-14 03:08:09 -05:00 |
|
chyyran
|
cc93e37701
|
reflect: get rid of redundant shader compiler argument
|
2024-02-14 03:08:09 -05:00 |
|
chyyran
|
76aa5ce4c6
|
capi(mtl): implement capi for metal
|
2024-02-14 03:08:09 -05:00 |
|
chyyran
|
d89839be16
|
rt(msl): move main.rs test to tests folder
|
2024-02-14 03:08:09 -05:00 |
|
chyyran
|
a1696813aa
|
rt(mtl): optimize buffer usage on apple silicon gpus
|
2024-02-14 03:08:09 -05:00 |
|
chyyran
|
004b073b1a
|
rt(mtl): reenable mipmaps
|
2024-02-14 03:08:09 -05:00 |
|
chyyran
|
bceb0623a3
|
rt(mtl): implement clear textures
|
2024-02-14 03:08:09 -05:00 |
|
chyyran
|
ab31abb3d7
|
capi(mtl): prep metal capi
|
2024-02-14 03:08:09 -05:00 |
|
chyyran
|
3b0531dc62
|
rt(mtl): rename librashader-runtime-metal to librashader-runtime-mtl to match existing convention and export from root crate
|
2024-02-14 03:08:09 -05:00 |
|
chyyran
|
363657deef
|
rt(vk): make render passes the default, and dynamic rendering not.
This is technically a breaking change for the C API, but it doesn't break ABI.
If someone complains there is a migration guide anyways...
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2024-02-14 03:08:09 -05:00 |
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chyyran
|
05f634a9b9
|
rt(mtl): properly bind push buffer and select bgra8 in place of rgba8
|
2024-02-14 03:08:09 -05:00 |
|
chyyran
|
43da6e60c6
|
rt(mtl): do intermediate passes offscreen
|
2024-02-14 03:08:09 -05:00 |
|
chyyran
|
30dfa1a655
|
rt(mtl): update with new semantics
|
2024-02-14 03:08:09 -05:00 |
|
chyyran
|
325e39063a
|
rt(mtl): move test to main
|
2024-02-14 03:08:09 -05:00 |
|
chyyran
|
5554703af7
|
rt(mtl): fix stride asssignment
|
2024-02-14 03:08:09 -05:00 |
|
chyyran
|
a7b1682a37
|
rt(mtl): implement filter pass and filter chain logic
|
2024-02-14 03:08:09 -05:00 |
|
chyyran
|
ba3154b92d
|
rt(mtl): implement texture and buffer abstractions
|
2024-02-14 03:08:09 -05:00 |
|
chyyran
|
6780397d49
|
rt(mtl): fix build on windows
|
2024-02-14 03:08:09 -05:00 |
|
chyyran
|
1aedb1bea7
|
rt: auto-impl parameters
|
2024-02-14 03:08:09 -05:00 |
|
chyyran
|
8dc0e0d100
|
rt(mtl): set up pipeline objects and renderpass
|
2024-02-14 03:08:09 -05:00 |
|
chyyran
|
f40df9a54a
|
rt(mtl): drawquad
|
2024-02-14 03:08:09 -05:00 |
|
chyyran
|
12d55e928e
|
rt(mtl): common + shaderset for metal
|
2024-02-14 03:08:09 -05:00 |
|
chyyran
|
d5ef5904f3
|
cache: get rid of rusqlite to avoid a C dependency
|
2024-02-14 00:55:52 -05:00 |
|
chyyran
|
aca5b5420c
|
rt(gl): use struct for draw_quad
|
2024-02-13 02:01:20 -05:00 |
|
chyyran
|
c121087348
|
rt(vk, wgpu): use structs for quad data
|
2024-02-13 02:01:20 -05:00 |
|
chyyran
|
2d98ebec1b
|
rt(gl): fix tests
|
2024-02-13 02:01:20 -05:00 |
|
chyyran
|
849a749f1a
|
reflect(cross-glsl): don't unset vertex input attributes
|
2024-02-13 02:01:20 -05:00 |
|
chyyran
|
daf30c83c0
|
rt: add Rotation , TotalSubFrames , CurrentSubFrame uniform semantics
|
2024-02-12 01:58:05 -05:00 |
|
chyyran
|
3c3f024ef8
|
preset: add original scaletype
As defined in https://github.com/libretro/RetroArch/pull/15937
|
2024-02-12 01:58:05 -05:00 |
|
chyyran
|
4762055dc1
|
reflect(msl): naga msl implementation
|
2024-02-11 15:48:01 -05:00 |
|
chyyran
|
d0a5224c10
|
dep: upgrade librashader-spirv-cross
|
2024-02-11 15:48:01 -05:00 |
|
chyyran
|
178790a202
|
ci: allow ubuntu to fail
|
2024-02-11 15:48:01 -05:00 |
|
chyyran
|
528dd1b53c
|
reflect: fix some refs
|
2024-02-11 15:48:01 -05:00 |
|
chyyran
|
a495b693a6
|
reflect(msl): implement spirv-cross msl
|
2024-02-11 15:48:01 -05:00 |
|
chyyran
|
c67e9f4801
|
reflect: move folder structure around to be a little better
|
2024-02-11 15:48:01 -05:00 |
|
chyyran
|
e1f62fc984
|
reflect: remove ShaderOutputCompiler and just delegate to FromCompilation
|
2024-02-11 15:48:01 -05:00 |
|
chyyran
|
b98d86a940
|
reflect: allow specifying output toolchain
|
2024-02-11 15:48:01 -05:00 |
|
chyyran
|
252f685967
|
reflect: abstract away output compiler into its own trait
|
2024-02-11 15:48:01 -05:00 |
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