hunterk
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96744d986d
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add credits to vhs_mpalko
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2019-06-13 12:29:15 -05:00 |
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hunterk
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a1223e2c2f
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update vhs shader with new OSD and rewind effect (yay! thanks to LazyBumHorse for FrameDirection)
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2019-06-13 12:20:11 -05:00 |
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hunterk
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7832403004
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switch to torridgristle's curvature, add dotmask to ewa
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2019-06-12 22:56:55 -05:00 |
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hizzlekizzle
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f281a47e5c
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return early when LUT Colors == 0
closes #100
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2019-06-06 22:10:54 -05:00 |
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hunterk
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fc28962ff5
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fix a few more stragglers
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2019-06-03 10:20:05 -05:00 |
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hunterk
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b23a0c215a
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remove 1x scaling caused by #104's fix
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2019-06-02 22:12:28 -05:00 |
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hizzlekizzle
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8d4b09a610
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Merge pull request #105 from LazyBumHorse/master
Readd braid-rewind with syntax fix
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2019-05-29 14:04:35 -05:00 |
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LazyBumHorse
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c77ee22edc
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readd braid-rewind with syntax fix
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2019-05-29 15:52:18 +02:00 |
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hizzlekizzle
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9e5dd3148e
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replace out-of-spec comments
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2019-05-28 20:42:08 -05:00 |
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hizzlekizzle
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e11efe9ef4
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Merge pull request #104 from LazyBumHorse/master
replace invalid scale_type_<number> with scale_type<number>
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2019-05-28 20:40:07 -05:00 |
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LazyBumHorse
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0a2b35ec11
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replace invalid scale_type_<number> with scale_type<number>
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2019-05-28 22:35:49 +02:00 |
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hizzlekizzle
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79c95a5036
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prevent rounding errors caused by floor()
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2019-05-28 10:48:18 -05:00 |
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hunterk
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8cea816700
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get rid of braid-rewind since slang doesn't support FrameDirection
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2019-05-24 09:21:05 -05:00 |
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hizzlekizzle
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b40ba3d4a2
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whoops, missed sabr changes in last commit
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2019-05-23 09:10:08 -05:00 |
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hunterk
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2a652cada4
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fix paths in sabr-hybrid-deposterize and delete vestigial xbr presets
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2019-05-23 08:35:53 -05:00 |
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hunterk
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32fd51f679
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one more
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2019-05-22 14:29:39 -05:00 |
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hunterk
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c0605ac33b
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missed some paths
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2019-05-22 14:28:23 -05:00 |
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hunterk
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e9dfc8143e
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fix broken paths and add edge-detect shader; closes #101
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2019-05-22 14:24:40 -05:00 |
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hunterk
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e6d6393744
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add cgwg-famicom-geom and move all raw palette shaders into a new subdir
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2019-05-20 14:58:19 -05:00 |
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hunterk
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7e8d978fcd
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add cgwg's geom-deluxe shaders and preset
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2019-05-16 14:49:39 -05:00 |
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hunterk
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2730bc6b31
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initial commit for cgwg's famicom decode shader
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2019-05-12 22:24:26 -05:00 |
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hunterk
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932fe31f55
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add saturation parameter to crt-guest
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2019-05-07 08:16:43 -05:00 |
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hunterk
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96c592851a
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update crt-guest-dr-venom
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2019-05-03 12:31:31 -05:00 |
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hunterk
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b340d6cee3
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add white_point and update color-mangler
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2019-05-02 13:20:07 -05:00 |
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hunterk
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ade1215110
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fix dumb typo
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2019-04-24 11:13:45 -05:00 |
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hizzlekizzle
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780b4b9701
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avoid parameter conflicts with nedi_jinc
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2019-04-24 11:08:19 -05:00 |
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hunterk
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443db93201
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force nearest neighbor scaling on advcartoon preset
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2019-04-22 13:32:05 -05:00 |
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hunterk
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887cb40c4b
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add guest's toon shader and do some housekeeping on MMJ's cel
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2019-04-22 10:43:50 -05:00 |
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hunterk
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456d7f3c5d
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move mame_hlsl port into crt directory; I guess it's as good as it's gonna get right now
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2019-04-19 15:52:09 -05:00 |
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hizzlekizzle
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77d4efd688
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Merge pull request #98 from jdgleaver/cc-update
(handheld) Update colour correction shaders
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2019-04-18 11:21:15 -05:00 |
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hizzlekizzle
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757dfe0d83
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Merge pull request #97 from jdgleaver/simpletex_lcd-cc-update
(simpletex_lcd) Update colour correction values
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2019-04-18 11:15:48 -05:00 |
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jdgleaver
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2dc68c0501
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(handheld) Update colour correction shaders (taken from Pokefan531's latest shader pack:
https://forums.libretro.com/t/real-gba-and-ds-phat-colors/1540/174)
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2019-04-18 16:26:51 +01:00 |
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jdgleaver
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82bac4ce30
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(simpletex_lcd) Update colour correction values (taken from Pokefan531's latest
shader pack: https://forums.libretro.com/t/real-gba-and-ds-phat-colors/1540/174)
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2019-04-18 14:29:14 +01:00 |
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hizzlekizzle
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04081a285b
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delete trash file
unused, misnamed
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2019-04-05 10:19:54 -05:00 |
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hunterk
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caac993e37
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update crt-aperture and mame-hlsl
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2019-03-28 15:10:40 -05:00 |
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hunterk
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7f6bb268f0
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update mame_hlsl preset and delete some junk files
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2019-03-27 21:25:29 -05:00 |
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hunterk
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c13d0fda06
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more work on mame hlsl port
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2019-03-27 16:28:59 -05:00 |
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hunterk
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afb1312303
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remove old nonfunctional shaders and add mame hlsl ports in progress
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2019-03-24 22:09:46 -05:00 |
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hunterk
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34ef36ae98
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update median filter shaders with risky jumps' optimizations
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2019-03-21 08:08:42 -05:00 |
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hunterk
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a9852e51cd
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add median filtering shaders and presets
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2019-03-19 12:29:22 -05:00 |
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hunterk
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4a30ee25db
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wrap lottes clamp fix in ifdef to keep code identical to GLSL version
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2019-02-20 15:05:21 -06:00 |
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hunterk
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83f00bd780
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add psp console-border presets and image
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2019-02-14 13:58:08 -06:00 |
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hunterk
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0a695c1b23
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one more fix for glslang
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2019-01-30 11:52:37 -06:00 |
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hunterk
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52db21c079
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fixes for various compiler nits
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2019-01-29 16:32:54 -06:00 |
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hunterk
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e179039cbc
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add tiny offset to gb shader coords to prevent rounding issues
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2019-01-28 14:10:16 -06:00 |
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hunterk
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0513ebd358
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update crt-guest to match latest glsl
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2019-01-28 10:49:52 -06:00 |
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hunterk
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368bdb8fd9
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replace // comments with # as per spec and fix another missing end-quote; closes #95
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2019-01-27 21:58:26 -06:00 |
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hunterk
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f5317ee1a3
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remove recursive dot macro
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2019-01-20 22:36:53 -06:00 |
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hunterk
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983375531b
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add some license text to crt-torridgristle's passes
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2019-01-17 15:24:04 -06:00 |
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hunterk
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ea23a0ab49
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use feedback in crt-guest to smooth bloom transitions
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2019-01-16 16:21:29 -06:00 |
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