MajorPainTheCactus
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69b44722ba
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Cleaned up the shader presets to remove generic versions Added jvc d-series AV-36D501 preset
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2022-03-23 20:38:46 +00:00 |
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hizzlekizzle
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77558d5f2a
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Merge pull request #241 from MajorPainTheCactus/megatron_2_0
V2.0 Sony Megatron Shader
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2022-03-20 20:10:10 -05:00 |
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MajorPainTheCactus
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721912b2e8
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Fixed up Virtua Fighter some more
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2022-03-20 21:22:06 +00:00 |
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MajorPainTheCactus
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aba9624731
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Added black white mask on a 'hidden' value of 3.0 on CRT Type works for 4k/8K and all the TVL's Fixed up the sega virtua fighter some more - still have to cope with wider interference Removed ModInteger function
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2022-03-20 21:22:06 +00:00 |
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hizzlekizzle
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0ee6d747c8
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Merge pull request #240 from MajorPainTheCactus/megatron_1_2
V1.4 Sony Megatron Shader
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2022-03-17 21:28:22 -05:00 |
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MajorPainTheCactus
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da1a96f04e
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Added 4K 300TVL support (8K still to do) Added Sony PVM 1910 simulation Added Virtua Fighter Arcade simulation (still a little early) Cleaned up parameters with uneeded/confusing instructions
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2022-03-17 21:33:41 +00:00 |
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hunterk
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cef60e5e1a
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add MajorPainInTheCactus' slot mask to subpixel mask function (#225)
* add MajorPainInTheCactus' slot mask to subpixel mask function
* add 2xbrz shader by request
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2022-03-15 21:40:34 -05:00 |
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hizzlekizzle
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32a9a5f86e
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Merge pull request #239 from MajorPainTheCactus/megatron_1_2
V1.2 Sony Megatron Shader
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2022-03-14 19:51:54 -05:00 |
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MajorPainTheCactus
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2237891c65
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Optimised sony megatron shader by adding a three stage process and colour grading at lower source resolution
Fixed include path slashes
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2022-03-14 23:22:02 +00:00 |
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hizzlekizzle
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8121e935bd
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Merge pull request #238 from MajorPainTheCactus/megatron_1_0
V1.0 Sony Megatron Shader
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2022-03-11 08:24:28 -06:00 |
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MajorPainTheCactus
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150a3b35d1
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Fixed deconvergence
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2022-03-11 12:57:09 +00:00 |
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MajorPainTheCactus
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6be1217655
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Rename and rebranding to Sony Megatron
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2022-03-11 12:57:09 +00:00 |
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hizzlekizzle
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87e63c8000
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Merge pull request #237 from MajorPainTheCactus/hdr_5_5
V5.5 Sony PVM 4K HDR Shader
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2022-03-10 19:03:15 -06:00 |
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MajorPainTheCactus
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b2162f07af
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Added SDR mode Added saturation colour grade Fixed sondy pvm shader brightness
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2022-03-11 00:01:10 +00:00 |
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hizzlekizzle
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938a476b13
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Merge pull request #236 from MajorPainTheCactus/hdr_5_1
V5.1 Sony PVM 4K HDR Shader
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2022-03-07 22:50:14 -06:00 |
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MajorPainTheCactus
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248f0a775c
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Added gamma, brightness and contrast controls
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2022-03-07 21:57:58 +00:00 |
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hizzlekizzle
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5dae9be43f
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Merge pull request #235 from MajorPainTheCactus/hdr_5_0
V5.0 Sony PVM 4K HDR Shader
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2022-03-05 17:52:32 -06:00 |
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MajorPainTheCactus
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5e6351e2c7
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Moved scanline_size out to main shader for easier integration with HSM
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2022-03-05 15:53:41 +00:00 |
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MajorPainTheCactus
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55e0796400
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Fixed gamma curve - was using sRGB now using rec.601 / rec.709 gamma curve Added NTSC-U, NTSC-J, PAL colour systems and corresponding default white points Added colour grading: white temperature, brightness, contrast
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2022-03-05 15:40:20 +00:00 |
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hizzlekizzle
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ad2dd66403
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Merge pull request #234 from MajorPainTheCactus/hdr_4_3
V4.3 Sony PVM 4K HDR Shader
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2022-02-28 15:52:36 -06:00 |
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MajorPainTheCactus
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573cde5945
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Renamed parameters and added 'hcrt' prefix to them.
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2022-02-28 21:51:08 +00:00 |
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hizzlekizzle
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196414fecb
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Merge pull request #233 from MajorPainTheCactus/hdr_4_2
V4.2 Sony PVM 4K HDR Shader
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2022-02-27 08:19:46 -06:00 |
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MajorPainTheCactus
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b0e9044a72
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Standardized the code to the general RetroArch shaders standard
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2022-02-27 12:31:28 +00:00 |
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hizzlekizzle
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62a58b7cd3
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Merge pull request #232 from MajorPainTheCactus/hdr_4_1
V4.1 Sony PVM 4K HDR Shader
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2022-02-26 16:53:03 -06:00 |
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MajorPainTheCactus
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ced4c91384
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Fixed a load of bugs with vertical and horizontal convergence
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2022-02-26 13:06:28 +00:00 |
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hizzlekizzle
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b49011c93e
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Merge pull request #231 from MajorPainTheCactus/hdr_4_0
V4.0 Sony PVM 4K HDR Shader
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2022-02-25 18:13:53 -06:00 |
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MajorPainTheCactus
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c36d5be84d
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Simplified the shader framework to have one master shader instead of three which meant I can remove a whole load of files
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2022-02-25 20:33:25 +00:00 |
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hizzlekizzle
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0ec5ca236c
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Merge pull request #230 from nfp0/Royale-NTSC-relative-multiplier
Use relative multiplier on NTSC Royale presets
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2022-02-16 12:02:07 -06:00 |
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nfp0
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0ede7913fd
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Use relative multiplier on NTSC Royale presets
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2022-02-16 17:45:46 +00:00 |
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hizzlekizzle
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981356bf13
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Merge pull request #229 from MajorPainTheCactus/hdr_3_3
V3.3 Sony PVM 4K HDR Shader
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2022-02-14 19:11:34 -06:00 |
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MajorPainTheCactus
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510b6c9ef4
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Added Sammy Atomiswave simulation preset Added JVC Professional TM-H1950CG simulation preset
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2022-02-14 22:21:40 +00:00 |
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hizzlekizzle
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819892ed0b
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Merge pull request #227 from stuken/crt_geom_deluxe_interlacing_fix
Display 480p content at full res with interlacing off
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2022-02-10 22:05:58 -06:00 |
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hizzlekizzle
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a3f8faba21
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Merge pull request #228 from MajorPainTheCactus/hdr_3_2
V3.2 Sony PVM 4K HDR Shader
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2022-02-10 19:55:51 -06:00 |
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MajorPainTheCactus
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c511d122c1
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Added Viewsonic SuperClear A90f+ simulation Added numerous shadow masks
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2022-02-10 21:53:13 +00:00 |
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Stuart Kenny
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ab5d7681c1
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Display 480p content at full res with interlacing off
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2022-02-10 16:33:40 +00:00 |
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hizzlekizzle
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70d1b26378
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Merge pull request #226 from stuken/master
Correct shader preset filename for zfast lcd.
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2022-02-09 14:03:51 -06:00 |
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Stuart Kenny
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947b05aabe
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Correct shader preset filename for zfast lcd.
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2022-02-09 19:41:37 +00:00 |
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hizzlekizzle
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e77a603ad2
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Merge pull request #224 from MajorPainTheCactus/hdr_3_1
V3.1 Sony PVM 4K HDR Shader
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2022-02-07 21:41:08 -06:00 |
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MajorPainTheCactus
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ff7baae3d1
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Fixed up the presets for Bang & Olufsen MX8000 and Sony PVM 20L4 Added ability to dial out the horizontal blur to widen black gaps Defaulted the main shaders to standard settings not for any TV
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2022-02-07 22:29:54 +00:00 |
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hizzlekizzle
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f08ffdac03
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Merge pull request #223 from MajorPainTheCactus/hdr_3_0
V3.0 Sony PVM 4K HDR Shader
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2022-02-06 18:36:50 -06:00 |
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MajorPainTheCactus
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e755fbb0f2
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Refactored shader to support shadow and dot masks - added crt-shadow-mask-hdr.slang, crt-dot-mask-hdr.slang Added Bang & Olufsen TV preset (shadow mask) Added Toshiba Microfilter TV preset (dot mask) Renamed crt-sony-pvm-4k-hdr.slang to more general crt-aperture-grille-hdr.slang Moved header files into an include directory
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2022-02-06 22:12:18 +00:00 |
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hizzlekizzle
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5d0831f1c4
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Merge pull request #222 from MajorPainTheCactus/hdr_2_2
V2.2 Sony PVM 4K HDR Shader
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2022-02-05 18:55:33 -06:00 |
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majorpainthecactus
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d265f56309
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Fixed BGR Fixed scaling instructions Broke up horizontal attributes into their own channels i.e we now have horizontal beam characteristics Dabbled with values accordingly
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2022-02-05 23:09:54 +00:00 |
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hizzlekizzle
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d5255c20fc
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Merge pull request #221 from MajorPainTheCactus/hdr_2_1
V2.1 Sony PVM 4K HDR Shader
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2022-02-04 17:30:39 -06:00 |
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majorpainthecactus
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e9a37d97dd
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Fixed up 20L4 to latest version of shader - this needs fixing up again
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2022-02-04 21:55:51 +00:00 |
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majorpainthecactus
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99246550c5
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Improved colour accuracy Improved phosphor shapes Broke out curves into seperate channels Cleaned up shader parameters Simplified code
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2022-02-04 21:55:51 +00:00 |
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hizzlekizzle
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1cf765bece
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Merge pull request #220 from MajorPainTheCactus/master
Major improvement to the Sony PVM 4K HDR shader
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2022-01-29 17:19:03 -06:00 |
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majorpainthecactus
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0af8be9016
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Major improvement to the Sony PVM 4K HDR shader Refactored it into a single pass for simplicity and speed Rewrote a lot of the curves Defaulted to a new mask RGBX Added ability for scanlines to overlap Broke out HDR and inverse tonemapper into headers
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2022-01-29 22:58:56 +00:00 |
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MajorPainTheCactus
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0d881b43bb
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Merge branch 'libretro:master' into master
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2022-01-29 22:57:11 +00:00 |
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hizzlekizzle
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27c5c48155
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Merge pull request #219 from realnc/zfast-hdmask
zfast-crt: add preset for the coarse mask, suitable for HD displays
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2022-01-16 08:31:17 -06:00 |
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