hunterk
a5322b1478
correct some broken paths
2022-09-23 23:09:50 -05:00
hunterk
bc55ed1f7b
move all of the misc shaders into a subdir and give them presets to be in-line with the rest of the repo
2022-09-23 23:04:05 -05:00
hizzlekizzle
3cad2a69c1
Merge pull request #304 from Hyllian/master
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Add crt-nobody shader
2022-09-22 17:57:11 -05:00
Hyllian
2348712f39
Add crt-nobody
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- A fast crt shader intended for potato devices.
2022-09-22 19:08:53 -03:00
HyperspaceMadness
77d71a609a
Added Slang version of crt-gdv-mini
2022-09-18 11:48:59 -04:00
DigiDwrf
3259885be7
Merge branch 'libretro:master' into master
2022-09-03 22:55:38 -05:00
Carlos O'Connor
858404b1db
CRT Maximus Royale filter added
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Based on CRT Royale, this filter includes a lot of cool features:
- Horizontal ringing (produced by low pass filters e.g. SNES video output)
- CVBS / S-VIDEO / RGB filter modes
- Accurate pixel perfect dimensions (for 1080 resolutions and up)
- TV frames that reminds the 90's experience
- PC monitor frame also available
- New adjustable scale system to fix image size and overscans
- Ambient lighting and rear LED simulation modes
- Reflections over the screen borders
- Nice bulged screen finish
- Auto scales to any resolution, preserving 4:3 ratio
- 3 shaders available: normal mode, fast mode and doubled outputs mode
Glcore and d3d11 drivers supported at the moment.
2022-09-03 22:52:33 -05:00
hizzlekizzle
df289e0682
Merge pull request #290 from Hyllian/master
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Fix gamma on crt-hyllian-curvature-ntsc preset
2022-09-03 21:11:21 -05:00
Hyllian
56618af7c0
Fix gamma on crt-hyllian-curvature-ntsc preset
2022-09-03 19:54:13 -03:00
hizzlekizzle
5db9b4e6b5
Merge pull request #289 from Hyllian/master
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Update crt-hyllian and variants
2022-09-03 14:43:34 -05:00
Hyllian
ffaf9fe8b7
Update crt-hyllian and variants
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- Fix sinc vertical scanlines;
- Add curvature-ntsc and dedither presets;
- Some param tweaks.
2022-09-03 13:32:42 -03:00
Matheus Silagi
914543309f
CRt-Yee64 and yeetron now uses RSDK Decompilation code ( #283 )
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* CRt-Yee64 and yeetron now uses RSDK Decompilation code
Which means its now humanly readable!
Hooray for reverse engineer!
* I think i got those mixed up so, here
2022-08-25 07:59:11 -05:00
hizzlekizzle
d1a344c1ca
Merge pull request #279 from Hyllian/master
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Update crt-hyllian
2022-08-21 07:42:28 -05:00
Hyllian
cab648079a
Update crt-hyllian
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- Fix vertical scanlines;
- new anti-ringing;
2022-08-20 18:01:09 -03:00
whkrmrgks0
b87b944642
Create advanced_crt_whkrmrgks0.slangp
2022-08-18 02:41:58 +09:00
whkrmrgks0
44ae1005d2
Add files via upload
2022-08-18 01:23:57 +09:00
whkrmrgks0
44ff304048
Delete Advanced_CRT_shader_whkrmrgks0.slang
2022-08-18 01:22:44 +09:00
whkrmrgks0
9d45dc6b9d
Add files via upload
2022-08-18 01:21:40 +09:00
hunterk
2fa3156606
big update to crt-guest shaders
2022-07-28 19:48:28 -05:00
mudlord
2322a3fe48
Losslessly compress LUTs
2022-04-16 18:56:18 +10:00
hunterk
cef60e5e1a
add MajorPainInTheCactus' slot mask to subpixel mask function ( #225 )
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* add MajorPainInTheCactus' slot mask to subpixel mask function
* add 2xbrz shader by request
2022-03-15 21:40:34 -05:00
Stuart Kenny
ab5d7681c1
Display 480p content at full res with interlacing off
2022-02-10 16:33:40 +00:00
Nikos Chantziaras
fc7d957e50
zfast-crt: add preset for the coarse mask, suitable for HD displays
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To avoid duplicating the whole shader implementation, the needed define
has been split into its own file, and the shader implementation is now
in an include file.
2022-01-16 08:21:42 +02:00
hizzlekizzle
fad35a9129
Merge pull request #218 from realnc/zfast-fix
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zfast-crt: fix compilation error when undefining FINEMASK
2022-01-15 10:15:48 -06:00
Nikos Chantziaras
97c2c3ef4c
zfast-crt: fix compilation error when undefining FINEMASK
2022-01-15 14:22:20 +02:00
hunterk
582b9fe1ec
move the HDR shaders to their own directory, since they have specific requirements
2021-12-30 17:41:07 -06:00
hizzlekizzle
d332281c03
Merge pull request #212 from MajorPainTheCactus/master
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Made default shader more like a Sony PVM 2730
2021-12-30 16:52:19 -06:00
majorpainthecactus
1e433f2c25
Made default shader more like a Sony PVM 2730 with a slightly softer image than the 20L4 Added two new slangp configs that represent a Sony PVM 2730 and a Sony PVM 20L4 Removed defunct shader parameters Added sharpness parameter Cleaned up shader a little
2021-12-30 22:09:44 +00:00
hizzlekizzle
b243ceb426
Merge pull request #211 from MajorPainTheCactus/master
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v1.0 of Sony PVM 4K HDR shader that tries to emulate a Sony PVM 20L4
2021-12-29 15:49:07 -06:00
majorpainthecactus
e2036576a2
v1.0 of Sony PVM 4K HDR shader that tries to emulate a Sony PVM 20L4 CRT. Again requires a HDR capable screen typically of at least 700 nits (but may need less for OLEDs) This version adds support for different resolution patterns see shader for more details
2021-12-29 20:38:19 +00:00
Autechre
f8651de0f5
Merge pull request #209 from MajorPainTheCactus/master
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Added HDR shader chain to be used with associated pull request 'Added…
2021-12-22 02:17:33 +01:00
majorpainthecactus
46cbd81131
Added HDR shader chain to be used with associated pull request 'Added support for HDR shaders #13390 ' in the RetroArch repository
2021-12-22 00:25:08 +00:00
Nikos Chantziaras
5bdd44bbd9
crt-geom-deluxe: finer grained overscan and scanline weight parameters
2021-12-19 09:07:05 +02:00
hizzlekizzle
7e4d798705
use linear filtering with crt-pi
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closes #206
2021-11-28 08:56:55 -06:00
hunterk
7d1fcb9735
fix some paths in old mame_hlsl
2021-11-26 13:24:24 -06:00
Bennett Rennier
72d89fbd2c
Change interlace_detect to a bool when using hardcoded settings
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Fixes a compliation error that occurs if `RUNTIME_SHADER_PARAMS_ENABLE' is turned off. The inline function `is_interlaced' in the file `src/scanline-functions.h' expects `interlace_detect' to be a bool, not a float.
2021-10-21 13:11:41 -05:00
barbudreadmon
b0c288b141
fix zfast_crt for rotated games
2021-08-18 17:11:38 +02:00
hunterk
8524a42da5
Add crt-guest-advanced, update other crt-guest, update ntsc-adaptive ( #183 )
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* update crt-guest, add advanced
* re-add some prematurely deleted GDV passes
* fix ntsc res behavior
* disable field-merging on 2-phase to allow MD rainbow artifacting
* remove unused function
2021-07-30 08:24:20 -05:00
hunterk
7c1a778f4f
changes to ntsc-adaptive, more blurs, NDS color, gamma ramp ( #178 )
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* add updated NDS color, Super Sleuth gamma ramp and more trogglemonkey blurs
* whoops, remove debug workaround
* remove reference to Cg shaders
* make ntsc-adaptive more custom, add RF preset, move some ntsc presets to 'presets'
2021-06-04 17:51:24 -05:00
Tatsuya79
c2b113411f
Update crt-geom.slang
2021-05-22 15:21:57 +02:00
Tatsuya79
fa3321fbd7
crt-geom: add vertical mode, tate preset
2021-05-21 19:09:55 +02:00
hizzlekizzle
e5f2818021
fix crt-guest-dr-venom-fast smoothing pass
2021-04-04 08:52:46 -05:00
hizzlekizzle
12fdb6562f
update crt-geom-deluxe to add brightness compensation; add bright pix… ( #170 )
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* update crt-geom-deluxe to add brightness compensation; add bright pixel counts to subpixel masks; delete extraneous preset
* forgot to update geom-deluxe preset
* fix various preset spec nits
* try to mellow out the raster bloom
Co-authored-by: hunterk <hunter_kaller@yahoo.com>
2021-03-01 15:11:53 -06:00
hunterk
35c2d7064e
add crt-hyllian and crt-guest updates ( #166 )
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* add TATE mode to mame_hlsl
* add crt-guest-dr-venom2 shaders and presets
* get rid of weird character in filename
* add updated crt-hyllian shaders and presets
* update guest's deconvergence to latest
* more gdv updates
* forgot one
2021-01-16 09:31:32 -06:00
hizzlekizzle
d26ad30362
Merge pull request #155 from hunterk/master
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move/add stereoscopic-3D shaders to match glsl repo
2020-12-16 12:54:59 -06:00
hunterk
83485c6983
add an option to freeze the newpixie scanlines and fix the bezel image
2020-10-26 16:17:08 -05:00
Oriol Ferrer Mesia
78aad452f7
rm old stale code
2020-10-22 02:11:17 +02:00
Oriol Ferrer Mesia
1407c30f51
add crt-blurPi slang shader variants
2020-10-22 01:50:50 +02:00
hunterk
375c6220d7
add zfast-crt shader and preset
2020-07-14 16:24:42 -05:00
hunterk
67f934f56f
remove unneeded passes
2020-06-26 16:21:12 -05:00