Commit graph

736 commits

Author SHA1 Message Date
hizzlekizzle af976df47e
make some lcd-grid macros into params
to get it in-line with the GLSL version
2019-06-17 10:40:30 -05:00
hizzlekizzle daa0e8ff3d
move geom interlacing detection toggle to param 2019-06-17 10:21:17 -05:00
hunterk 96744d986d add credits to vhs_mpalko 2019-06-13 12:29:15 -05:00
hunterk a1223e2c2f update vhs shader with new OSD and rewind effect (yay! thanks to LazyBumHorse for FrameDirection) 2019-06-13 12:20:11 -05:00
hunterk 7832403004 switch to torridgristle's curvature, add dotmask to ewa 2019-06-12 22:56:55 -05:00
hizzlekizzle f281a47e5c
return early when LUT Colors == 0
closes #100
2019-06-06 22:10:54 -05:00
hunterk fc28962ff5 fix a few more stragglers 2019-06-03 10:20:05 -05:00
hunterk b23a0c215a remove 1x scaling caused by #104's fix 2019-06-02 22:12:28 -05:00
hizzlekizzle 8d4b09a610
Merge pull request #105 from LazyBumHorse/master
Readd braid-rewind with syntax fix
2019-05-29 14:04:35 -05:00
LazyBumHorse c77ee22edc readd braid-rewind with syntax fix 2019-05-29 15:52:18 +02:00
hizzlekizzle 9e5dd3148e
replace out-of-spec comments 2019-05-28 20:42:08 -05:00
hizzlekizzle e11efe9ef4
Merge pull request #104 from LazyBumHorse/master
replace invalid scale_type_<number> with scale_type<number>
2019-05-28 20:40:07 -05:00
LazyBumHorse 0a2b35ec11 replace invalid scale_type_<number> with scale_type<number> 2019-05-28 22:35:49 +02:00
hizzlekizzle 79c95a5036
prevent rounding errors caused by floor() 2019-05-28 10:48:18 -05:00
hunterk 8cea816700 get rid of braid-rewind since slang doesn't support FrameDirection 2019-05-24 09:21:05 -05:00
hizzlekizzle b40ba3d4a2
whoops, missed sabr changes in last commit 2019-05-23 09:10:08 -05:00
hunterk 2a652cada4 fix paths in sabr-hybrid-deposterize and delete vestigial xbr presets 2019-05-23 08:35:53 -05:00
hunterk 32fd51f679 one more 2019-05-22 14:29:39 -05:00
hunterk c0605ac33b missed some paths 2019-05-22 14:28:23 -05:00
hunterk e9dfc8143e fix broken paths and add edge-detect shader; closes #101 2019-05-22 14:24:40 -05:00
hunterk e6d6393744 add cgwg-famicom-geom and move all raw palette shaders into a new subdir 2019-05-20 14:58:19 -05:00
hunterk 7e8d978fcd add cgwg's geom-deluxe shaders and preset 2019-05-16 14:49:39 -05:00
hunterk 2730bc6b31 initial commit for cgwg's famicom decode shader 2019-05-12 22:24:26 -05:00
hunterk 932fe31f55 add saturation parameter to crt-guest 2019-05-07 08:16:43 -05:00
hunterk 96c592851a update crt-guest-dr-venom 2019-05-03 12:31:31 -05:00
hunterk b340d6cee3 add white_point and update color-mangler 2019-05-02 13:20:07 -05:00
hunterk ade1215110 fix dumb typo 2019-04-24 11:13:45 -05:00
hizzlekizzle 780b4b9701
avoid parameter conflicts with nedi_jinc 2019-04-24 11:08:19 -05:00
hunterk 443db93201 force nearest neighbor scaling on advcartoon preset 2019-04-22 13:32:05 -05:00
hunterk 887cb40c4b add guest's toon shader and do some housekeeping on MMJ's cel 2019-04-22 10:43:50 -05:00
hunterk 456d7f3c5d move mame_hlsl port into crt directory; I guess it's as good as it's gonna get right now 2019-04-19 15:52:09 -05:00
hizzlekizzle 77d4efd688
Merge pull request #98 from jdgleaver/cc-update
(handheld) Update colour correction shaders
2019-04-18 11:21:15 -05:00
hizzlekizzle 757dfe0d83
Merge pull request #97 from jdgleaver/simpletex_lcd-cc-update
(simpletex_lcd) Update colour correction values
2019-04-18 11:15:48 -05:00
jdgleaver 2dc68c0501 (handheld) Update colour correction shaders (taken from Pokefan531's latest shader pack:
https://forums.libretro.com/t/real-gba-and-ds-phat-colors/1540/174)
2019-04-18 16:26:51 +01:00
jdgleaver 82bac4ce30 (simpletex_lcd) Update colour correction values (taken from Pokefan531's latest
shader pack: https://forums.libretro.com/t/real-gba-and-ds-phat-colors/1540/174)
2019-04-18 14:29:14 +01:00
hizzlekizzle 04081a285b
delete trash file
unused, misnamed
2019-04-05 10:19:54 -05:00
hunterk caac993e37 update crt-aperture and mame-hlsl 2019-03-28 15:10:40 -05:00
hunterk 7f6bb268f0 update mame_hlsl preset and delete some junk files 2019-03-27 21:25:29 -05:00
hunterk c13d0fda06 more work on mame hlsl port 2019-03-27 16:28:59 -05:00
hunterk afb1312303 remove old nonfunctional shaders and add mame hlsl ports in progress 2019-03-24 22:09:46 -05:00
hunterk 34ef36ae98 update median filter shaders with risky jumps' optimizations 2019-03-21 08:08:42 -05:00
hunterk a9852e51cd add median filtering shaders and presets 2019-03-19 12:29:22 -05:00
hunterk 4a30ee25db wrap lottes clamp fix in ifdef to keep code identical to GLSL version 2019-02-20 15:05:21 -06:00
hunterk 83f00bd780 add psp console-border presets and image 2019-02-14 13:58:08 -06:00
hunterk 0a695c1b23 one more fix for glslang 2019-01-30 11:52:37 -06:00
hunterk 52db21c079 fixes for various compiler nits 2019-01-29 16:32:54 -06:00
hunterk e179039cbc add tiny offset to gb shader coords to prevent rounding issues 2019-01-28 14:10:16 -06:00
hunterk 0513ebd358 update crt-guest to match latest glsl 2019-01-28 10:49:52 -06:00
hunterk 368bdb8fd9 replace // comments with # as per spec and fix another missing end-quote; closes #95 2019-01-27 21:58:26 -06:00
hunterk f5317ee1a3 remove recursive dot macro 2019-01-20 22:36:53 -06:00