Commit graph

  • 4c489de948 (nes-color-decoder) Backport changes from common-shaders Monroe88 2017-05-07 01:49:26 -0500
  • f9c47b074a add ntsclut-phosphorlut preset and tweak crtsim ntsc setting hunterk 2017-05-04 21:36:39 -0500
  • 6f47464db3 fix beam_horiz_filter, update kurozumi, add fallback to fix my AMD crash hunterk 2017-05-04 16:34:39 -0500
  • 8590410b30 try to get some more params working with royale hunterk 2017-05-03 16:34:58 -0500
  • 1b0c8ebd43 Merge pull request #57 from Monroe88/nes_fix hizzlekizzle 2017-05-03 08:00:15 -0500
  • 4fa3dbefa4 (nes-color-decoder) Use correct level when color is 0xE and 0xF Monroe88 2017-05-02 22:24:21 -0500
  • b196ec57df add crt-caligari hunterk 2017-05-01 15:41:26 -0500
  • 30ab72245e fix blending mode 0 in gb shader hunterk 2017-05-01 10:22:12 -0500
  • 32de81d7c3 new settings for crt-kurozumi hizzlekizzle 2017-04-30 19:34:14 -0500
  • 008464bfaf revert some kurozumi changes to fix artifacts hunterk 2017-04-28 16:10:01 -0500
  • 740edfbd12 some crtsim tweaks and new preset hunterk 2017-04-28 16:08:52 -0500
  • 46172167c9 add crtsim shader hunterk 2017-04-27 10:38:48 -0500
  • a8206e90d6 Merge pull request #56 from Monroe88/nes-color hizzlekizzle 2017-04-25 22:33:42 -0500
  • b399e43ac4 (nes-color-decoder) Use degrees for the Hue parameter Monroe88 2017-04-25 19:43:34 -0500
  • e953229dc2 update to kurozumi's latest hizzlekizzle 2017-04-23 10:30:34 -0500
  • a4be4cdae4 Merge pull request #55 from Monroe88/nes-color Twinaphex 2017-04-22 14:39:16 +0200
  • 3c8c77fcff Add tvout presets with nes-color-decoder Monroe88 2017-04-21 23:22:48 -0500
  • 37d13c8b06 (nes-color-decoder) Uniquely name the parameters to avoid conflicts Monroe88 2017-04-21 23:21:46 -0500
  • 0c9c9126a0 Merge pull request #54 from Monroe88/nes-color Twinaphex 2017-04-20 11:50:42 +0200
  • aa3638d4ec Add a NTSC NES color decoder shader, based on Bisqwit's code Monroe88 2017-04-20 00:43:11 -0500
  • 33c86b16dc match advanced-aa preset to Cg version to reduce aliasing hunterk 2017-04-19 15:13:55 -0500
  • cf22fd9c42 add xbr-lv3 shader and preset hunterk 2017-04-13 08:07:00 -0500
  • dd621d633f Merge pull request #53 from Monroe88/yiq_hue hizzlekizzle 2017-04-08 17:38:15 -0500
  • 77460b14ed Indentation nits Monroe88 2017-04-08 16:01:17 -0500
  • 5a5167e9f5 Add a YIQ Hue adjustment shader Monroe88 2017-04-08 15:54:27 -0500
  • 0424ec969d add AMD texcoord fix to super-xbr shaders hunterk 2017-04-07 15:00:42 -0500
  • e071050ed0 forgot one branch in super-4xbr-3d hunterk 2017-04-07 08:17:03 -0500
  • 6a9f22741c add super-xbr shaders and presets hunterk 2017-04-06 15:42:27 -0500
  • 8f07c63b0c optimize sabr-hybrid-deposterize for 25 percent better performance hunterk 2017-03-29 10:12:05 -0500
  • 8d169b3c19 make sabr-hybrid-deposterize into single-pass for testing hunterk 2017-03-27 16:04:05 -0500
  • 1e635c6e5c add ZironZ's NNEDI3 port hunterk 2017-03-27 13:59:49 -0500
  • fa95194a25 base sabr on native GLSL version instead of Cg port hunterk 2017-03-27 10:00:29 -0500
  • 9f4fdeb75a add anaglyph-to-sbs shader hunterk 2017-03-17 12:20:29 -0500
  • 5e7bc955a8 add anaglyph-to-sbs shader hunterk 2017-03-17 12:19:06 -0500
  • 5b18ba052f add runtime phosphor layout selection hunterk 2017-03-15 12:25:37 -0500
  • 2327241390 change default of scanline shader to remove horizontal mask effect hunterk 2017-03-14 22:00:48 -0500
  • a450ac1b2f add crt-nes-mini hunterk 2017-03-14 21:03:52 -0500
  • a414020804 add CMYK conversion matrices to colorspace-tools hunterk 2017-03-13 14:31:40 -0500
  • 47e7583af8 add horz/vert flip to image-adjustment hunterk 2017-03-10 13:34:34 -0600
  • 523aceef44 rework lottes-multipass to be nicer/slower; old version is moved to 'old' subdir hunterk 2017-03-08 10:32:29 -0600
  • b03fd92d81 fix simple_linear_gamma switch in crt-lottes hunterk 2017-03-07 16:02:23 -0600
  • ecc493ab9c one more path fix for scalefx hunterk 2017-03-06 21:48:54 -0600
  • 852d017fad fix paths in scalefx hunterk 2017-03-06 21:41:17 -0600
  • 4d8d61389e more tonemapping comparison options hunterk 2017-03-03 16:29:03 -0600
  • 1b8b7e42bc add lots of comparison capability to tonemapping hunterk 2017-03-03 16:10:07 -0600
  • 418a2d1760 add splitscreen comparison to tonemapping hunterk 2017-03-03 15:49:57 -0600
  • 2272cef38f dumb fixes for tonemapping hunterk 2017-03-02 20:01:32 -0600
  • 504cc159bc fix tonemapping hunterk 2017-03-02 19:53:24 -0600
  • fe09f1e9a4 add HDR tonemapping shader hunterk 2017-03-02 19:03:40 -0600
  • 419ffc5e52 rename old scalefx presets hunterk 2017-03-02 13:57:17 -0600
  • b0a1a66595 update presets to still use old scalefx for now hunterk 2017-03-02 13:38:57 -0600
  • 27b36311a1 update scalefx shaders hunterk 2017-03-02 13:37:31 -0600
  • 8243af2064 fix oversampling hunterk 2017-03-02 10:35:59 -0600
  • eedf3a8c09 fix crash when curvature isn't defined hunterk 2017-03-02 10:20:49 -0600
  • 81faa39b3f add crt-interlaced-halation and quilez shaders and presets hunterk 2017-02-28 14:50:17 -0600
  • 973ccff893 whoops, revert previous commit hunterk 2017-02-28 08:03:02 -0600
  • 520b0de700 fix missing param in fast-bilateral hunterk 2017-02-28 07:59:15 -0600
  • ca3976c8aa update presets for cubic reorganization hunterk 2017-02-27 16:20:19 -0600
  • 663b947102 organize cubic subdir like the others hunterk 2017-02-27 16:18:12 -0600
  • 5580b7a821 fix for nvidia shield hunterk 2017-02-10 20:38:52 -0600
  • 7e4a696634 whoops, fix hq2x credits block hunterk 2017-02-10 10:18:36 -0600
  • 351b7fc712 add SameBoy's clever hq2x shader hunterk 2017-02-10 10:17:05 -0600
  • 873a40890e add working omniscale shader hunterk 2017-02-10 10:05:33 -0600
  • f951ebabeb add omniscale-legacy shader and fix coord issue with ddt hunterk 2017-02-09 16:36:52 -0600
  • 6d7617f9d8 add scalefx and dreamscape shaders hunterk 2017-01-30 08:51:12 -0600
  • 5007dcc68f Merge pull request #51 from Monroe88/tvout2 hizzlekizzle 2017-01-28 19:19:58 -0600
  • ee862758ed Add tvout and tvout+interlacing presets into the 'presets' folder Monroe88 2017-01-27 21:51:55 -0600
  • 88905023f7 add ntsc-phosphorlut preset hunterk 2017-01-26 16:24:50 -0600
  • b21a18bc5f add phosphorlut shader hunterk 2017-01-26 16:08:16 -0600
  • ef130f1a00 fix for weird issue on nvidia shield hunterk 2017-01-24 20:30:32 -0600
  • 16f670e623 fix weird issue on nvidia shield hunterk 2017-01-24 20:20:24 -0600
  • ec86a37a4e add tvout-tweaks shader hunterk 2017-01-23 16:56:16 -0600
  • b63a904399 add bevel shader hunterk 2017-01-23 16:34:10 -0600
  • 3f8da2fe14 add smootheststep shader hunterk 2017-01-23 16:23:57 -0600
  • 6c35ed7673 add scalenx shaders hunterk 2017-01-23 15:08:27 -0600
  • 0acd9db91c whoops, already had so moving it to top hunterk 2017-01-19 14:13:15 -0600
  • 6d868df91a add author block to AANN hunterk 2017-01-19 14:09:16 -0600
  • 8df1213ad5 add pixellate license hunterk 2017-01-19 13:48:22 -0600
  • 87c4e92a8b fix undershot in automatic prescale at exact integer scales hunterk 2017-01-19 10:08:19 -0600
  • 7f57e74535 fix some dumb mistakes hunterk 2017-01-18 12:45:32 -0600
  • 9846f2de0b add option to interpolate in linear gamma hunterk 2017-01-17 16:38:39 -0600
  • f8fac3677b add crt-hyllian-multipass hunterk 2017-01-17 10:16:54 -0600
  • c144d3d1aa blind port of xbr-lv2.glsl hunterk 2017-01-15 17:14:52 -0600
  • 5f1b86f316 add bayer-matrix, gendither and gdapt shaders hunterk 2017-01-06 12:55:29 -0600
  • 7c2c7406ab change some gl_FragCoords to match spec doc hunterk 2017-01-06 12:55:04 -0600
  • 4aa0679176 add default auto-pre-scale to sharp-bilinear hizzlekizzle 2016-12-30 08:28:09 -0600
  • 6918720885 Merge pull request #49 from Monroe88/color hizzlekizzle 2016-12-29 20:13:47 -0600
  • 93afc2f8fe Update handheld color shaders to version 8. Monroe88 2016-12-29 20:05:45 -0600
  • 8009dea4d7 break glow-trails to its own shader and add vector-glow presets hunterk 2016-12-20 15:36:43 -0600
  • 54d09899b4 add deinterlacing shader hunterk 2016-12-13 12:14:02 -0600
  • 6d39ee668e add 4x and 5x xBRZ hunterk 2016-12-12 11:12:56 -0600
  • 59218b85b0 add xbr-lv3-noblend shaders ported from guest to nonworking hunterk 2016-12-12 09:17:49 -0600
  • c2060a3a5a Merge branch 'master' of https://github.com/libretro/slang-shaders hunterk 2016-12-12 08:38:00 -0600
  • eebe663f78 add 6xbrz from guest hunterk 2016-12-12 08:37:17 -0600
  • f029113ceb Merge pull request #48 from rz5/master hizzlekizzle 2016-12-08 19:43:54 -0600
  • ee05ea7f18 whoops, too much hizzlekizzle 2016-12-08 13:24:37 -0600
  • a8394785d1 increase grain on vcr shader hizzlekizzle 2016-12-08 13:22:43 -0600
  • b8f930c86b (glow) Enforce the R8G8B8A8_SRGB format from within the shaders Arzed Five 2016-12-08 17:49:41 +0000
  • 0640cc2cca force srgb framebuffers in crt-royale passes hunterk 2016-12-07 21:14:21 -0600
  • 588bccd4a8 switch to 16-bit float framebuffer instead of 32 hizzlekizzle 2016-12-07 12:05:05 -0600