Commit graph

39 commits

Author SHA1 Message Date
Kirill Chibisov f9758528f6
Propagate error from EventLoop creation
Inner panics could make it hard to trouble shoot the issues and for some
users it's not desirable.

The inner panics were left only when they are used to `assert!` during
development.

This reverts commit 9f91bc413fe20618bd7090829832bb074aab15c3 which
reverted the original patch which was merged without a proper review.

Fixes: #500.
2023-08-13 23:20:09 +04:00
Kirill Chibisov 793c535b01
Revert "Propagate error from EventLoop creation" (#3010)
This reverts commit ed26dd58fd.
The patched was merged with a review by accident.
2023-08-06 06:07:01 +04:00
Kirill Chibisov ed26dd58fd
Propagate error from EventLoop creation
Inner panics could make it hard to trouble shoot the issues and for some
users ints not desirable.

The inner panics were left only when they are used to `assert!` during
development.
2023-08-06 06:03:54 +04:00
Robert Bragg 0d366ffbda Re-work event loop run() API so it can return a Result
This re-works the portable `run()` API that consumes the `EventLoop` and
runs the loop on the calling thread until the app exits.

This can be supported across _all_ platforms and compared to the
previous `run() -> !` API is now able to return a `Result` status on all
platforms except iOS and Web. Fixes: #2709

By moving away from `run() -> !` we stop calling `std::process::exit()`
internally as a means to kill the process without returning which means
it's possible to return an exit status and applications can return from
their `main()` function normally.

This also fixes Android support where an Activity runs in a thread but
we can't assume to have full ownership of the process (other services
could be running in separate threads).

Additionally all examples have generally been updated so that `main()`
returns a `Result` from `run()`

Fixes: #2709
2023-07-28 03:04:32 +04:00
John Nunley b2a46d0439
Fill the windows in the examples with a solid color
Fixes #776.
2023-06-19 18:46:38 +00:00
Markus Røyset 918430979f
Overhaul the Keyboard API
Overhaul the keyboard API in winit to mimic the W3C specification
to achieve better crossplatform parity. The `KeyboardInput` event
is now uses `KeyEvent` which consists of:

  - `physical_key` - a cross platform way to refer to scancodes;
  - `logical_key`  - keysym value, which shows your key respecting the
                     layout;
  - `text`         - the text produced by this keypress;
  - `location`     - the location of the key on the keyboard;
  - `repeat`       - whether the key was produced by the repeat.

And also a `platform_specific` field which encapsulates extra
information on desktop platforms, like key without modifiers
and text with all modifiers.

The `Modifiers` were also slightly reworked as in, the information
whether the left or right modifier is pressed is now also exposed
on platforms where it could be queried reliably. The support was
also added for the web and orbital platforms finishing the API
change.

This change made the `OptionAsAlt` API on macOS redundant thus it
was removed all together.

Co-authored-by: Artúr Kovács <kovacs.artur.barnabas@gmail.com>
Co-authored-by: Kirill Chibisov <contact@kchibisov.com>
Co-authored-by: daxpedda <daxpedda@gmail.com>
Fixes: #2631.
Fixes: #2055.
Fixes: #2032.
Fixes: #1904.
Fixes: #1810.
Fixes: #1700.
Fixes: #1443.
Fixes: #1343.
Fixes: #1208.
Fixes: #1151.
Fixes: #812.
Fixes: #600.
Fixes: #361.
Fixes: #343.
2023-05-28 21:02:59 +03:00
Kirill Chibisov bd9cc2a9da
Use cursor-icon crate for CursorIcon
This crate is aimed to simplify handling of cursor icon across
various crates and be used in the public API.
2023-05-09 20:19:35 +03:00
Kirill Chibisov 10419ff441
Run clippy on CI
Fixes #1402.
2022-06-10 13:43:33 +03:00
Steve Wooster d624a3e648
Add methods to set ControlFlow operation
This allows downstream users to avoid importing `ControlFlow` from winit.
2022-04-10 04:32:02 +03:00
Lucas Kent 0b39024133
Fix clippy warnings (#2108)
* Fix clippy warnings

* review feedback.
2022-01-01 03:00:11 +01:00
Logan Magee e4754999b7
Replace deprecated simple_logger initialization 2020-09-10 01:58:30 +00:00
Osspial 6a330a2894
On Windows, fix bug where RedrawRequested would only get emitted every other iteration of the event loop (#1366)
* Fix bug causing RedrawRequested events to only get emitted every other iteration of the event loop.

* Initialize simple_logger in examples.

This PR's primary bug was discovered because a friend of mine reported
that winit was emitting concerning log messages, which I'd never seen
since none of the examples print out the log messages. This addresses
that, to hopefully reduce the chance of bugs going unnoticed in the
future.

* Add changelog entry

* Format
2020-01-06 15:28:58 -05:00
Osspial 028d3ec16d
Make examples set control_flow in a more realistic way (#1363)
* Make examples set control_flow in a more realistic way

* Format
2020-01-05 02:12:03 -05:00
Osspial a195ce8146
Re-format on stable rustfmt (#974) 2019-06-24 12:14:55 -04:00
Osspial e2c84725de
Format everything and add rustfmt to travis (#951)
* Format everything and add rustfmt to travis

* Remove extern crate winit from examples and add force_multiline_blocks

* Format the code properly

* Fix inconsistent period in PULL_REQUEST_TEMPLATE.md

* Only run rustfmt on nightly

* Travis fixings
2019-06-21 11:33:15 -04:00
Osspial 0df436901a
Refine function names and type signatures (#886)
* First name consistency pass. More to come!

* Remove multitouch variable (hopefully this compiles!)

* Remove CreationError::NotSupported

* Add new error handling types

* Remove `get_` prefix from getters.

This is as per the Rust naming conventions recommended in
https://rust-lang-nursery.github.io/api-guidelines/naming.html#getter-names-follow-rust-convention-c-getter

* Make changes to Window position and size function signatures

* Remove CreationError in favor of OsError

* Begin updating iOS backend

* Change MonitorHandle::outer_position to just position

* Fix build on Windows and Linux

* Add Display and Error implementations to Error types

* Attempt to fix iOS build.

I can't actually check that this works since I can't cross-compile to
iOS on a Windows machine (thanks apple :/) but this should be one of
several commits to get it working.

* Attempt to fix iOS errors, and muck up Travis to make debugging easier

* More iOS fixins

* Add Debug and Display impls to OsError

* Fix Display impl

* Fix unused code warnings and travis

* Rename set_ime_spot to set_ime_position

* Add CHANGELOG entry

* Rename set_cursor to set_cursor_icon and MouseCursor to CursorIcon

* Organize Window functions into multiple, categorized impls

* Improve clarity of function ordering and docs in EventLoop
2019-05-29 21:29:54 -04:00
Osspial 9602716ed2
Event Loop 2.0 API and Windows implementation (#638)
* Rename EventsLoop and associated types to EventLoop

* Rename WindowEvent::Refresh to WindowEvent::Redraw

* Remove second thread from win32 backend

* Update run_forever to hijack thread

* Replace windows Mutex with parking_lot Mutex

* Implement new ControlFlow and associated events

* Add StartCause::Init support, timer example

* Add ability to send custom user events

* Fully invert windows control flow so win32 calls into winit's callback

* Add request_redraw

* Rename platform to platform_impl

* Rename os to platform, add Ext trait postfixes

* Add platform::desktop module with EventLoopExt::run_return

* Re-organize into module structure

* Improve documentation

* Small changes to examples

* Improve docs for run and run_return

* Change instances of "events_loop" to "event_loop"

* Rename MonitorId to MonitorHandle

* Add CHANGELOG entry

* Improve WaitUntil timer precision

* When SendEvent is called during event closure, buffer events

* Fix resize lag when waiting in some situations

* Update send test and errors that broke some examples/APIs

* Improve clarity/fix typos in docs

* Fix unreachable panic after setting ControlFlow to Poll during some RedrawRequested events.

* Fix crash when running in release mode

* Remove crossbeam dependency and make drop events work again

* Remove serde implementations from ControlFlow

* Fix 1.24.1 build

* Fix freeze when setting decorations

* Replace &EventLoop in callback with &EventLoopWindowTarget

* Document and implement Debug for EventLoopWindowTarget

* Fix some deadlocks that could occur when changing window state

* Fix thread executor not executing closure when called from non-loop thread

* Fix buffered events not getting dispatched

* Fix crash with runner refcell not getting dropped

* Address review feedback

* Fix CHANGELOG typo

* Catch panics in user callback
2019-02-05 10:30:33 -05:00
Francesca Frangipane fb7528c239
grab_cursor and hide_cursor (#571)
* Windows: Use new cursor state API

* X11: Use new cursor state API

* macOS: Use new cursor state API

* Android+iOS: Stubbed new cursor state API

* Emscripten: Use new cursor state API

* Prevent multiple inc/dec of display count on Windows

* Fixed missing imports (no idea where those went)

* Remove NoneCursor

* Improved documentation

* Fix Emscripten build

* Windows: Re-grab before and after fullscreen
2018-06-18 12:32:18 -04:00
Francesca Frangipane eadd9a19b2
Replace Closed event with CloseRequested and Destroyed (#476)
* Replace Closed event with CloseRequested and Destroyed

Implements #434

The existing Closed event had ambiguous meaning, both in name and in
cross-platform behavior. Closed is now split into two more precise events:

* CloseRequested - the window has been requested to close, most commonly by
having clicked the window's close button. Whether or not you respond by
closing the window is up to you.

* Destroyed - the window has been destroyed, and can no longer be safely
used.

Most notably, now you can reliably implement classic patterns like
prompting the user to save their work before closing, and have the
opportunity to perform any necessary cleanup.

Migrating to the new API is straightforward. In most cases, you can simply
replace all existing usages of Closed with CloseRequested. For more
information, see the example programs, particularly handling_close and
multiwindow.

iOS applications must replace all usages of Closed with Destroyed, and
require no other changes.
2018-04-24 16:20:40 -04:00
Victor Berger 61d25be3e0
wayland: upgrade wayland-window (#339)
* wayland: upgrade wayland-window

This new version of wayland window considerably simplifies the
window handling for winit, meaning much of the previous juggling
is no longer needed, and the windows will appear even if nothing is
drawn.

* wayland: cleanup unused stuff
2017-11-03 17:35:29 +01:00
Victor Berger c86cf416d5 wayland: add a warning in the examples in case no window is displayed. 2017-07-19 18:53:49 +02:00
mitchmindtree 04ccad1dbc Rename ControlFlow variant from Complete to Break 2017-06-20 21:25:53 +10:00
mitchmindtree db9e80bdb6 Update examples and tests to addition of ControlFlow 2017-06-08 00:12:41 +10:00
Benjamin Saunders 22bc119cd7 Richer input events
This expands input events to represent sub-pixel mouse positions, devices responsible for generating events, and raw
device-oriented events. The X11 back end is refactored to make full use of the new expressiveness. Other backends have
had new functionality minimally stubbed out, save for the macos backend which already supports sub-pixel mouse
positions.
2017-04-23 01:08:15 -07:00
Erik Rigtorp f3ccdb7aec Add keyboard modifiers to input event
Making applications track modifier keys results in unnecessary work for
consumers, it's error prone, and it turns out to have unavoidable bugs.
For example, alt-tabbing with x11 results in the alt modifier state
getting stuck.

To resolve these problems, this patch adds a Mods value to the keyboard
input event.

Based on this patch: d287fa96e3
2017-02-27 13:36:11 -06:00
Pierre Krieger 7da96121a2 Fix examples 2017-01-28 15:45:01 +01:00
Pierre Krieger 422b332c1b Add a transition macro system 2017-01-28 15:00:17 +01:00
Pierre Krieger 289bb7bc9f Remove android_main! call 2016-11-23 19:33:44 +01:00
Pierre Krieger 007ad0f911 Fix the test and the examples 2016-03-26 18:10:19 +01:00
Rengierof 11e27889ae Fixes cursor behavior with windows 2015-12-26 16:38:00 +02:00
mitchmindtree 947effd3a0 unwrap to fix unused result warning 2015-11-08 21:14:58 +11:00
Pierre Krieger 2b35a6c9d1 Fix the examples 2015-10-04 18:39:17 +02:00
Pierre Krieger 9261408cc8 Use modern GL code for the examples 2015-08-05 22:31:34 +02:00
Pierre Krieger 39128dd7e1 Remove the is_closed function 2015-06-16 14:03:58 +02:00
Felix Kaaman a8fef35dbf Make legacy functions crash on osx core contexts 2015-06-16 09:00:02 +02:00
Robert Knight f0bab95c4d Express scroll deltas as either line or pixel deltas
Depending on the platform and device, scroll deltas may either
be represented as pixel deltas specifying the amount
in pixels to scroll or they may be expressed in 'lines' or 'chunks'
for low resolution devices (eg. a traditional mouse wheel).

Pixel deltas are currently available on OS X. X11 currently
supports only integer line deltas, though pixel deltas
are available via XInput2. Windows supports fractional
line deltas.
2015-06-13 23:19:31 +01:00
Steven Sheldon 9c21758bb7 Removed unused features from build and examples. 2015-04-03 02:31:15 -07:00
Pierre Krieger cedc85c550 Rustup 2015-03-25 20:27:18 +01:00
Bryan Bell b532b8c65f Add mouse cursor support
Add a new api, window.set_cursor, for setting the cursor. The enum MouseCursor lists the possible cursors.

Only X11 is implemented. On OSX, Android, & Win32 the window.set_cursor function
either does nothing or calls the "unimplemented!" macro.
2015-01-12 16:22:37 -08:00