Corwin
|
962b503751
|
test all the levels
|
2023-09-05 22:52:10 +01:00 |
|
GBA bot
|
ab07ed31db
|
Update lockfiles
|
2023-09-04 12:36:38 +00:00 |
|
Corwin
|
98d2dc0022
|
another simple snail level
|
2023-09-02 18:32:02 +01:00 |
|
Corwin
|
cc5e805d82
|
show movement options of the snail
|
2023-09-01 22:43:09 +01:00 |
|
Corwin
|
832605ff22
|
improve snail sprites
|
2023-09-01 21:42:09 +01:00 |
|
Corwin
|
9757608ab4
|
add snail rotator
|
2023-09-01 17:56:50 +01:00 |
|
Corwin
|
a97248cd68
|
add hole and rotating enemy
|
2023-09-01 00:42:43 +01:00 |
|
Corwin
|
73a0b482a5
|
fix unintended solution
|
2023-08-30 19:55:43 +01:00 |
|
Corwin
|
1bcbeb056e
|
more advanced movement system
|
2023-08-30 17:43:24 +01:00 |
|
Gwilym Inzani
|
4642a74a0f
|
Update the examples with the new tileset importing
|
2023-08-30 17:07:14 +01:00 |
|
Corwin
|
025e76b8bd
|
you can only turn around if this is your first movement
|
2023-08-30 00:55:25 +01:00 |
|
Corwin
|
c142184bc0
|
add ice levels
|
2023-08-30 00:54:00 +01:00 |
|
Corwin
|
b29fc6bb6c
|
update laments
|
2023-08-30 00:53:31 +01:00 |
|
Corwin
|
20794d152c
|
a more basic ice level
|
2023-08-30 00:49:46 +01:00 |
|
Corwin
|
c44b131d73
|
another not so good ice level
|
2023-08-30 00:43:39 +01:00 |
|
Corwin
|
cfa846ddd3
|
add both levels
|
2023-08-30 00:08:57 +01:00 |
|
Corwin
|
a0b87d50c6
|
I have no idea what I have just made
|
2023-08-30 00:08:57 +01:00 |
|
Corwin
|
45a9dbfeac
|
fix block pushing on ice
|
2023-08-30 00:08:57 +01:00 |
|
Gwilym Inzani
|
7f10cdb869
|
Less square
|
2023-08-29 23:54:58 +01:00 |
|
Gwilym Inzani
|
c784cd759c
|
Level with multiple ice
|
2023-08-29 23:52:51 +01:00 |
|
Corwin
|
36e8fca49a
|
really bad ice level
|
2023-08-29 23:36:30 +01:00 |
|
Corwin
|
0b24fdebd0
|
teleporters are on the ground
|
2023-08-29 23:10:09 +01:00 |
|
Corwin
|
50495d88b7
|
remove cheese
|
2023-08-29 23:10:09 +01:00 |
|
Gwilym Inzani
|
f357787711
|
Neaten up the slime_teleporter a little
|
2023-08-29 23:08:17 +01:00 |
|
Corwin
|
32eee32fb1
|
make teleporter_2 better
|
2023-08-29 22:58:59 +01:00 |
|
Gwilym Inzani
|
3c08880b5d
|
add a slime + teleport level
|
2023-08-29 22:57:09 +01:00 |
|
Corwin
|
45059029fa
|
another teleporter level
|
2023-08-29 22:56:05 +01:00 |
|
Gwilym Inzani
|
be316a305b
|
BAD CORWIN!
|
2023-08-29 22:35:41 +01:00 |
|
Corwin
|
b78f7345b9
|
replace existing animation for pushed entity
|
2023-08-29 22:32:03 +01:00 |
|
Corwin
|
f3d0757fa3
|
squid hero phasing
|
2023-08-29 22:28:00 +01:00 |
|
Corwin
|
36e912bcb0
|
nothing should get killed from overlapping the hero
|
2023-08-29 22:28:00 +01:00 |
|
Gwilym Inzani
|
7af1b01006
|
Add a level where a squid teleports
|
2023-08-29 22:26:47 +01:00 |
|
Gwilym Inzani
|
a8e8f30f91
|
Remove invalid solution for glove_key
|
2023-08-29 22:26:19 +01:00 |
|
Corwin
|
7d907d014f
|
the check should be for one entity
|
2023-08-29 22:03:42 +01:00 |
|
Corwin
|
b7c10742af
|
add teleporter to build.rs
|
2023-08-29 21:58:02 +01:00 |
|
Corwin
|
da89a8a6cb
|
add teleporter shadow
|
2023-08-29 21:53:10 +01:00 |
|
Gwilym Inzani
|
8cb4f0c40f
|
Make the reason the solution works not the wall
|
2023-08-29 21:47:40 +01:00 |
|
Gwilym Inzani
|
657637aa8e
|
Make just rocks more interesting
|
2023-08-29 21:47:40 +01:00 |
|
Corwin
|
712301bd2e
|
teleporter level
|
2023-08-29 21:45:11 +01:00 |
|
Corwin
|
8b8f94ae7f
|
teleporters
|
2023-08-29 21:45:11 +01:00 |
|
Gwilym Inzani
|
2ce7d91c74
|
Add a level with just rocks
|
2023-08-29 21:43:37 +01:00 |
|
Gwilym Inzani
|
86607eeab0
|
Glove and key
|
2023-08-29 21:33:21 +01:00 |
|
Corwin
|
df2f45797b
|
only hero and squid can pick up items
|
2023-08-29 21:31:36 +01:00 |
|
Corwin
|
07c5afb990
|
add teleporter entity type
|
2023-08-29 21:24:30 +01:00 |
|
Gwilym Inzani
|
a7cbb60b20
|
Add a squid rock level
|
2023-08-29 21:13:57 +01:00 |
|
Corwin
|
98c96080f9
|
environment variable to run specific level
|
2023-08-29 21:11:58 +01:00 |
|
Corwin
|
56f1b68055
|
allow with justification
|
2023-08-29 21:01:35 +01:00 |
|
Corwin
|
078f4f22a9
|
make obtuse return values understandable
|
2023-08-29 20:59:03 +01:00 |
|
Gwilym Inzani
|
15d075a1c8
|
Maybe we'll have this many levels one day
|
2023-08-29 20:56:29 +01:00 |
|
Gwilym Inzani
|
fef393c39c
|
We can now make a lot more levels
|
2023-08-29 20:54:31 +01:00 |
|
Gwilym Inzani
|
f72ff39867
|
Make the spikes more obvious
|
2023-08-29 20:52:09 +01:00 |
|
Corwin
|
346f62f328
|
resolve overlaps after all moves
|
2023-08-29 20:52:07 +01:00 |
|
Gwilym Inzani
|
d781a41357
|
Add teleporter
|
2023-08-29 20:38:02 +01:00 |
|
Corwin
|
b5da20d748
|
blocks can't intersect heros or enemies
|
2023-08-29 20:11:55 +01:00 |
|
Gwilym Inzani
|
54237c0fce
|
Remove trailing whitespace
|
2023-08-29 16:28:57 +01:00 |
|
Gwilym Inzani
|
c9bf56755a
|
Also deduplicate for the dungeon puzzler
|
2023-08-29 15:17:50 +01:00 |
|
Gwilym Inzani
|
afed1542fe
|
Move the new sprites to the correct place
|
2023-08-29 09:50:00 +01:00 |
|
Corwin
|
b275db90da
|
make correct solution more obvious
|
2023-08-28 23:05:35 +01:00 |
|
Corwin
|
31c5519bc8
|
base update order on initial positions
|
2023-08-28 15:59:20 +01:00 |
|
Corwin
|
2a02da1c2f
|
simplify entity update loop
|
2023-08-28 14:00:39 +01:00 |
|
Corwin
|
0b45c006c8
|
ice on bottom
|
2023-08-28 11:45:29 +01:00 |
|
Corwin
|
4bd175cd7b
|
defined update order
|
2023-08-28 11:45:21 +01:00 |
|
Corwin
|
dacecef900
|
fix bug where the ice is the one to get moved
|
2023-08-28 11:38:04 +01:00 |
|
Corwin
|
ae0b86c7b9
|
fix lints
|
2023-08-28 11:36:22 +01:00 |
|
Corwin
|
5846a1c024
|
fix wonky ice animation next to wall
|
2023-08-28 11:34:08 +01:00 |
|
Gwilym Inzani
|
04ee5646ef
|
Add some new sprites for Corwin
|
2023-08-28 11:06:59 +01:00 |
|
Corwin
|
248cdae7a3
|
change squid change direction behaviour
|
2023-08-27 20:34:20 +01:00 |
|
Corwin
|
36603d5446
|
add block
|
2023-08-27 19:49:37 +01:00 |
|
Corwin
|
a0ab3e9fb4
|
add ice level
|
2023-08-27 18:31:30 +01:00 |
|
Corwin
|
e33eee7d11
|
fix mistakes copy over
|
2023-08-27 17:27:43 +01:00 |
|
Corwin
|
b9e6e09fe1
|
add ice
|
2023-08-27 16:47:00 +01:00 |
|
GBA bot
|
c29ba6e9ec
|
Update lockfiles
|
2023-08-13 10:36:46 +00:00 |
|
Gwilym Inzani
|
6607ea3f1f
|
Update lockfiles
|
2023-08-06 21:06:12 +01:00 |
|
Gwilym Inzani
|
43d7350c2f
|
Remove some of the volume slides
|
2023-08-04 21:30:09 +01:00 |
|
Gwilym Inzani
|
0a851e296a
|
Some music updates
|
2023-08-04 21:24:45 +01:00 |
|
Gwilym Inzani
|
6731fa88a0
|
I prefer this a bit slower
|
2023-08-02 17:18:27 +01:00 |
|
Gwilym Inzani
|
4b145d3194
|
Try composing my own theme (with some bug fixes)
|
2023-08-02 16:48:41 +01:00 |
|
Gwilym Inzani
|
70e763cc11
|
Add some panning for some more audio interest
|
2023-08-01 22:34:33 +01:00 |
|
Gwilym Inzani
|
ea29c2a9f9
|
Make all the sound effects louder
|
2023-08-01 21:59:27 +01:00 |
|
Gwilym Inzani
|
f49d3d3700
|
Actually include the new music and delete the old
|
2023-08-01 21:42:45 +01:00 |
|
Gwilym Inzani
|
f4214b5da8
|
Use new music for dungeon puzzler's lament and fix tracker bugs
|
2023-08-01 21:41:33 +01:00 |
|
GBA bot
|
e08024ae5b
|
Update lockfiles
|
2023-07-26 11:31:26 +01:00 |
|
Gwilym Inzani
|
a5ad0129ed
|
Don't need to call it levels16 any more
|
2023-07-25 23:22:08 +01:00 |
|
Gwilym Inzani
|
15ea1427df
|
Delete the old 8x8 levels
|
2023-07-25 23:16:00 +01:00 |
|
Gwilym Inzani
|
ea3ba89f92
|
16x16 levels!!
|
2023-07-25 23:15:34 +01:00 |
|
Gwilym Inzani
|
999a73439c
|
Migrate the first 6 levels
|
2023-07-25 22:34:09 +01:00 |
|
Gwilym Inzani
|
3bd5ae2313
|
level 1 implemented
|
2023-07-25 22:23:32 +01:00 |
|
Corwin
|
748f061856
|
remove unused method
|
2023-07-25 20:41:16 +01:00 |
|
Corwin
|
95c4368df6
|
remove unused resolution
|
2023-07-25 20:41:05 +01:00 |
|
Corwin
|
e7fe866036
|
remove sound files for unused effects
|
2023-07-25 20:40:16 +01:00 |
|
Corwin
|
9ee98cf0bf
|
remove unused sounds
|
2023-07-25 20:39:14 +01:00 |
|
Corwin
|
c461b581b5
|
emit sword hit
|
2023-07-25 20:39:06 +01:00 |
|
Corwin
|
b806fa8e66
|
fix names
|
2023-07-25 20:27:03 +01:00 |
|