Gwilym Kuiper
776cb5b5a3
Make it so that the release tag includes the entire release notes
2022-12-09 21:00:53 +00:00
Gwilym Kuiper
c7738b43e3
Added setup instructions for mac to the book ( #357 )
2022-12-09 20:57:28 +00:00
Gwilym Kuiper
cdbbcd12b9
Remove dependency on bindgen by just running the cli ( #354 )
...
Should make the build a little quicker and stop the renovate PRs
constantly :P
- [x] Changelog updated / no changelog update needed
2022-12-09 20:51:18 +00:00
Corwin
d65ca26bd8
Combo game rom ( #355 )
...
Adds a rom that is all the examples compiled together!
- [ ] Changelog updated / no changelog update needed
2022-12-09 20:51:07 +00:00
Gwilym Kuiper
5a7c30428b
Fix clippy lint for inline format args ( #358 )
...
Also updates the rust edition to 2021 for agb since I couldn't do both
- [x] Changelog updated / no changelog update needed
2022-12-09 20:49:20 +00:00
Gwilym Kuiper
3e8090e153
Fix clippy lint for inline format args
2022-12-09 20:36:09 +00:00
Joe Bain
95b7fd736d
Fix links in mac setup doc
2022-12-09 15:29:21 +00:00
Joe Bain
bc7c409296
Added setup instructions for mac
2022-12-09 15:20:30 +00:00
Corwin
7ca692ad58
update the linker scripts
2022-12-01 17:35:44 +00:00
Corwin
0b6b38705c
fix that hyperspace roll is currently completely broken
2022-12-01 17:17:11 +00:00
Corwin
d2daf695a6
add combo rom
2022-12-01 17:16:53 +00:00
Gwilym Kuiper
927a2b61bb
Remove dependency on bindgen by just running the cli
2022-11-30 21:17:26 +00:00
Gwilym Kuiper
99ce2f73d5
Textrender rework ( #352 )
...
This reworks the text rendering system so the tiles in some rendered
text can be persisted across frames. This is important for performance
in situations where you want to incrementally write to a text box for
example in a Pokemon/Phoenix Wright style dialogue system. Previously
the only way to do this was to render all the chars in the text every
frame, which is currently prohibitively slow (though this could be
potentially sped up).
In addition with this implementation it is easy to individually colour
each character, so I added the ability to do that to.
I expanded the tests to test keeping the renderer instance (which
contains the tiles) over multiple frames, and also added in some
coloured text.
If you are happy with this implementation then I will change the
examples which use text, and also add some more documentation. Thanks
for taking a look.
2022-11-21 23:14:40 +00:00
Gwilym Kuiper
e8282fd2b5
Add changelog entry for text render rework
2022-11-21 23:06:04 +00:00
jem
77275e2718
add in asserts for palette indicies
2022-11-21 21:50:43 +00:00
Jem Bishop
3b19088b5b
Merge pull request #1 from gwilymk/textrender-rework-gwilym
...
Textrender rework gwilym
2022-11-21 21:37:55 +00:00
Gwilym Kuiper
212fd32108
Remember to clear the renderer
2022-11-21 07:37:03 +00:00
Gwilym Kuiper
08ceef09cd
Rename 'c to 'b
2022-11-21 07:30:33 +00:00
Gwilym Kuiper
9660b6df12
Fix the text_render example
2022-11-21 07:28:40 +00:00
Gwilym Kuiper
707c2bf7e7
Remove the 'b lifetime
2022-11-21 07:26:48 +00:00
jem
fbcf001986
unneeded newlines
2022-11-20 23:17:49 +00:00
jem
8b23b7d54a
wrong title
2022-11-20 23:16:23 +00:00
jem
31c4d47872
whitespace
2022-11-20 23:15:09 +00:00
jem
0f3182d5b8
fix examples
2022-11-20 19:35:03 +00:00
jem
75fe0532f1
add docs
2022-11-20 19:33:39 +00:00
jem
e7d87b8eee
fix clippy warnings
2022-11-19 15:57:38 +00:00
jem
e576f0685e
readd new line
2022-11-19 15:49:55 +00:00
jem
07dc80e8fa
rework the text renderer
2022-11-19 15:44:29 +00:00
Gwilym Kuiper
bdf994cab7
Fix spellings ( #351 )
...
Fixes a bunch of spellings found by the cspell vscode extension.
- [x] Changelog updated / no changelog update needed
2022-11-17 21:48:01 +00:00
Gwilym Kuiper
4ece844ecf
must be tilecount because that's the name of the property in tiled
2022-11-17 21:34:41 +00:00
Gwilym Kuiper
1aef441f1f
Fix spelling error in release.sh
2022-11-17 21:25:34 +00:00
Gwilym Kuiper
9a68ff24a5
Fix spelling errors in mgba-test-runner
2022-11-17 21:25:06 +00:00
Gwilym Kuiper
495042239c
Fix spelling errors in the-purple-night
2022-11-17 21:24:34 +00:00
Gwilym Kuiper
51a315cb54
Fix spelling errors in the hat chooses the wizard
2022-11-17 21:23:05 +00:00
Gwilym Kuiper
f6b5bb69b0
Fix spelling errors in hyperspace-roll
2022-11-17 21:22:14 +00:00
Gwilym Kuiper
6eeb1d3203
Fix spelling errors in the book
2022-11-17 21:20:56 +00:00
Gwilym Kuiper
6b149c1e31
Fix spelling errors in agb-image-converter
2022-11-17 21:18:54 +00:00
Gwilym Kuiper
648a544ea8
fix spelling errors in agb-fixnum
2022-11-17 21:17:52 +00:00
Gwilym Kuiper
deb907b9eb
Fix remaining spelling errors in agb
2022-11-17 21:16:40 +00:00
Gwilym Kuiper
45431615dc
Fix spelling errors in hash_map
2022-11-17 21:15:48 +00:00
Gwilym Kuiper
7621f47644
fix spelling errors in sync
2022-11-17 21:15:23 +00:00
Gwilym Kuiper
dce5f40c26
Fix spellings in sound
2022-11-17 21:14:38 +00:00
Gwilym Kuiper
da0ea524d9
Fix spelling errors in save
2022-11-17 21:13:22 +00:00
Gwilym Kuiper
51a8ec4d95
xfer -> transfer
2022-11-17 21:12:18 +00:00
Gwilym Kuiper
c8ff3b4359
blnd -> blend
2022-11-17 21:10:56 +00:00
Gwilym Kuiper
aa29b52b6b
PingPong is 2 words
2022-11-17 21:10:26 +00:00
Gwilym Kuiper
0d6e6c709c
Fix spellings in object.rs
2022-11-17 21:10:11 +00:00
Gwilym Kuiper
6274827f58
Fix spellings in display/mod.rs
2022-11-17 21:07:03 +00:00
Gwilym Kuiper
cc879a094e
Fix spellings in blend.rs
2022-11-17 21:05:26 +00:00
Gwilym Kuiper
32a8b213fb
disp -> display
2022-11-17 21:04:53 +00:00