chyyran
cb4dc418cd
chore: Release
2023-02-06 19:23:06 -05:00
chyyran
8588021a6e
chore: Release
2023-02-06 02:48:40 -05:00
chyyran
37cb3493ca
chore: Release
2023-02-06 02:21:19 -05:00
chyyran
3cdf3aa105
doc(d3d12): clean up docs for d3d12
2023-02-06 01:25:06 -05:00
chyyran
d32ad8e3b2
options: fix frame-direction docs
2023-02-06 00:26:27 -05:00
chyyran
3db89e5351
vk/11/12: bind VBO only once per frame to save on draw calls.
2023-02-06 00:23:37 -05:00
chyyran
fd48d88fdd
dx12: use persistently bound buffers
2023-02-05 22:24:58 -05:00
chyyran
f5fe3e37ef
rt(d3d11/vk): allow for parallel shader compilation
...
OpenGL is for obvious reasons incompatible, and for DX12 the graphics pipeline creation has to be on the main thread so there isn't that much gain to be had.
2023-02-05 19:53:45 -05:00
chyyran
b81b2b1d25
fmt: run clippy
2023-02-05 18:34:30 -05:00
chyyran
2d2ed22e9a
fmt: run cargo fmt
2023-02-05 16:19:22 -05:00
chyyran
7d8c137083
rt: abstract reusable bindingmeta ops
2023-02-05 16:19:22 -05:00
chyyran
c28e5195c2
d3d12: texture infrastructure
2023-02-01 02:08:50 -05:00
chyyran
599c21e06a
vk: fix bad imports
2023-01-31 01:27:37 -05:00
chyyran
82ad516db0
d3d11/vk: render intermediate passes with identity matrix
2023-01-31 00:53:55 -05:00
chyyran
18e1f758cd
rt: apply filter settings before drawing frame
2023-01-30 19:30:23 -05:00
chyyran
da2fb7adca
vk: make choice of render pass format dependent on the shader
2023-01-30 01:31:14 -05:00
chyyran
b7a44f25f3
chore: Release
2023-01-29 22:49:26 -05:00
chyyran
92caad292c
runtime: scale output framebuffers according to the previous inputs rather than original size.
2023-01-29 21:26:11 -05:00
chyyran
2d6a967c7f
d3d11: generate mipmaps for inputs if requested
2023-01-29 19:04:34 -05:00
chyyran
8b6481abc1
fmt: run clippy and rustfmt
2023-01-29 02:30:58 -05:00
chyyran
c3aecd336b
vk: remove debug from hello triangle example
2023-01-29 01:25:22 -05:00
chyyran
b0dde6eda2
d3d11/vk: fix default mvp
2023-01-28 13:11:14 -05:00
chyyran
3db4c332eb
chore: Release
2023-01-28 01:50:33 -05:00
chyyran
fb827b7c24
vk: reallow usage of render passes for environments where dynamic rendering is not available
...
This implementation is greatly simplified compared to the older implementation where framebuffers were attached to output targets. Instead, the graphics pipeline object will create new framebuffers on the fly. The suggestion is still to use dynamic rendering for best performance.
2023-01-25 23:45:10 -05:00
chyyran
e415e46200
chore: Release
2023-01-21 02:33:50 -05:00
chyyran
341d8825c6
build: switch to custom fork of spirv_cross temporarily
2023-01-21 02:33:09 -05:00
chyyran
ef8b72b220
reflect: use a marker trait to remove need for macro when spelling out compilation artifact opaque type
2023-01-19 18:44:08 -05:00
chyyran
261710d639
reflect: move GlslangCompilation up a level and remove intermediate modules in reflect::front
2023-01-19 01:06:17 -05:00
chyyran
b3dd378b5b
reflect: simplify shaderpassmeta type declarations with a macro
2023-01-19 00:37:37 -05:00
chyyran
fc54c7f65c
reflect: move compile_preset_passes from librashader-runtime into librashader-reflect
2023-01-18 21:58:13 -05:00
chyyran
4e51704e35
reflect: abstract away preset compilation
2023-01-18 20:56:08 -05:00
chyyran
e887b7cf35
docs: add crate docs to helper crates
2023-01-16 23:09:07 -05:00
chyyran
e947271f9a
vk: write uniforms directly to host-visible mapped memory
2023-01-16 00:22:23 -05:00
chyyran
fceda0e99d
chore: Release
2023-01-15 20:06:59 -05:00
chyyran
c059e7c566
fmt: run cargo fmt
2023-01-15 18:21:17 -05:00
chyyran
e133290293
vk: fix hello triangle build
2023-01-15 17:59:57 -05:00
chyyran
ae2fc6b745
vk: initialize scaled framebuffers to SHADER_READ_ONLY_OPTIMAL
2023-01-15 17:57:19 -05:00
chyyran
d9d75d760c
vk: use explicit tranisition for hello triangle
2023-01-15 17:21:10 -05:00
chyyran
40e4ce908f
preprocess: store parameters in FxHashMap
2023-01-15 14:06:38 -05:00
chyyran
3b89c065fa
fmt: run cargo fmt
2023-01-15 12:17:27 -05:00
chyyran
19e8da7d85
chore: general cleanup
2023-01-15 11:08:13 -05:00
chyyran
6c593dda79
chore: Release
2023-01-15 03:20:59 -05:00
chyyran
fdb5bb0e51
vk/gl: properly handling mipmap settings
2023-01-15 03:20:38 -05:00
chyyran
05ec73a11c
fmt: run cargo fmt
2023-01-15 03:06:09 -05:00
chyyran
3691f6579c
chore: Release
2023-01-15 03:01:50 -05:00
chyyran
c3a532d729
rt: unify semantics binding logic
2023-01-15 03:01:23 -05:00
chyyran
474cf37e68
pass: remove (extremely rare) stderr debug logs
2023-01-15 00:30:15 -05:00
chyyran
173ffc53e4
chore: Release
2023-01-14 20:13:33 -05:00
chyyran
831ba3d357
docs: more surgically avoid linux linking to windows symbols
2023-01-14 20:13:15 -05:00
chyyran
87a08a83f2
chore: Release
2023-01-14 19:06:14 -05:00
chyyran
45e5de0f21
docs: define windows targets
2023-01-14 19:05:15 -05:00
chyyran
c85565a8f7
chore: Release
2023-01-14 17:23:06 -05:00
chyyran
c1669916d4
ld: expose runtime params api to loader
2023-01-14 17:14:37 -05:00
chyyran
e6f1361199
doc: document image handles
2023-01-14 15:10:40 -05:00
chyyran
e652f0bb1d
vk: avoid cloning the whole ash::Device object by using an Arc
2023-01-14 15:06:43 -05:00
chyyran
2e2713a21b
capi: expose FilterChainParameters to capi
2023-01-14 09:36:26 -05:00
chyyran
92dd105c43
chore: Release
2023-01-14 02:57:23 -05:00
chyyran
403ed5ed13
reflect: rename SpirV to SPIRV
2023-01-13 23:59:16 -05:00
chyyran
54150e9bea
chore: Release
2023-01-13 19:35:05 -05:00
chyyran
3e628093ae
capi: finish capi for vulkan
2023-01-13 18:10:20 -05:00
chyyran
45d03fbfb8
capi: resolve name conflicts due to conflicting struct names in each module
2023-01-13 18:10:20 -05:00
chyyran
6782f08820
capi: remove potential panics
2023-01-13 18:10:20 -05:00
chyyran
9b7d6fc014
capi: remove potential panics
2023-01-13 16:10:54 -05:00
chyyran
946fe11c69
vk: rename intermediates to residuals
2023-01-13 14:55:40 -05:00
chyyran
f85e44a3b9
vk: fix double free of image views in intermediates
2023-01-13 14:54:08 -05:00
chyyran
e9a1518c5d
vk: experiment with internally handling frame residuals
2023-01-13 04:37:13 -05:00
chyyran
98e5070d81
vk: make frames in flight configurable
2023-01-13 04:13:16 -05:00
chyyran
60f2ae6da8
chore: Release
2023-01-13 03:20:13 -05:00
chyyran
589538d8b2
doc: completely doc librashader crate
2023-01-13 03:19:58 -05:00
chyyran
e2ac7a1bfa
common: unify viewport types
2023-01-13 02:54:16 -05:00
chyyran
abaebe56cc
api: remove FilterChain
trait
2023-01-13 02:32:21 -05:00
chyyran
dc6e8f9a2c
vk: clean up docs
2023-01-13 02:10:07 -05:00
chyyran
43bd53a92b
chore: general clean up and format
2023-01-13 01:48:04 -05:00
chyyran
40b9f08234
vk: do own queue selection and fix error type
2023-01-13 01:19:41 -05:00
chyyran
e39d8e9a65
vk: fix lifetime of array references after building vulkan info struct
2023-01-13 00:07:03 -05:00
chyyran
a4a7dca208
vk: enable frames in flight
2023-01-12 22:10:25 -05:00
chyyran
5545f89f28
fmt: run cargo fmt
2023-01-12 21:29:42 -05:00
chyyran
d55b057e44
vk: fix frame_count logic
2023-01-12 21:11:44 -05:00
chyyran
5acf70e362
vk: try to fix feedback (but its not working..)
2023-01-12 01:20:13 -05:00
chyyran
d435b43a52
vk: implement history
2023-01-12 00:00:45 -05:00
chyyran
857e994570
vk: implement feedback framebuffers
2023-01-11 23:05:08 -05:00
chyyran
a34bdccc06
vk: implement framebuffer operations (gen_mips/copy/clear)
2023-01-11 19:44:13 -05:00
chyyran
dd16dbd5d2
vk: remove renderpass stuff
2023-01-11 18:04:35 -05:00
chyyran
b8cfeda08a
vk: port to use dynamic rendering
2023-01-11 17:53:43 -05:00
chyyran
02b3b8baff
vk: fix image format conversions
2023-01-11 17:28:09 -05:00
chyyran
ace6774a15
vk: accept output viewport
2023-01-11 02:36:37 -05:00
chyyran
9dd656d49f
vk: fix some bugs in the format
2023-01-10 22:22:42 -05:00
chyyran
18a96d5e5e
vk: initial binding of previous pass outputs
2023-01-10 19:36:07 -05:00
chyyran
5154ff620a
vk: fix validation errors for hello triangle
2023-01-10 19:35:36 -05:00
chyyran
f8ba964b01
vk: log commands to renderpass
2023-01-10 00:45:48 -05:00
chyyran
4595a5ccc3
vk: get closer to having shaders render
2023-01-10 00:11:05 -05:00
chyyran
48321d997b
fmt: run cargo fmt
2023-01-09 22:54:54 -05:00
chyyran
47b5625095
vk: fix hello triangle to use render to texture then blit
2023-01-09 22:53:28 -05:00
chyyran
c8bcc34fc6
vk: redo the hello_triangle
2023-01-09 19:17:13 -05:00
chyyran
1d07c66239
vk: hello triangle swapchain
2023-01-04 00:49:42 -05:00
chyyran
1ffdefd4e8
vk: start to redo hello_triangle to be simpler
2023-01-03 00:55:35 -05:00
chyyran
3d57be2754
vk: work on hooking
2022-12-29 00:50:48 -05:00
chyyran
88db9220c4
vk: use ubo ring
2022-12-25 01:28:49 -05:00
chyyran
9dbe031ce8
vk: implement vbo
2022-12-25 01:18:11 -05:00
chyyran
2038da787e
vk: some work on texture binding
2022-12-22 01:30:14 -05:00
chyyran
abd38b9076
vk: create sampler set
2022-12-21 22:03:38 -05:00
chyyran
12da07a1cf
vk: fix validation errors
2022-12-21 22:02:57 -05:00
chyyran
8fca2954b0
fmt: run cargo fmt
2022-12-21 21:39:31 -05:00
chyyran
fe573618f8
vk: implement load luts
2022-12-21 21:13:35 -05:00
chyyran
e428e02dfe
vk: create raii buffer abstraction
2022-12-11 01:06:28 -05:00
chyyran
6ce7af12e1
vk: create vulkan state for each shader
2022-12-10 01:25:36 -05:00
chyyran
0c072dbc91
vk: make fbos
2022-12-07 02:05:10 -05:00
chyyran
2baeae494d
vk: pipeline layout stuff
...
also ringbuffer fixes
2022-12-06 01:38:21 -05:00
chyyran
e7351207cf
rt: take ringbuffer out for reuse
2022-12-06 01:01:21 -05:00
chyyran
a8840829aa
vk: begin infra for vk runtime
2022-12-05 21:01:15 -05:00