Commit graph

236 commits

Author SHA1 Message Date
chyyran 07fac4d1e9 rt: load luts with multiple threads 2023-02-14 02:56:06 -05:00
chyyran 893c58c53d chore: Release 2023-02-13 00:41:53 -05:00
chyyran 0eac766685 capi: expose deferred API and make order consistent.
gotta get all these ABI breaks done before release.
2023-02-11 15:30:20 -05:00
chyyran fa6cd87c60 vk/11/12: allow gpu-deferred creation of filter chains 2023-02-11 02:44:07 -05:00
chyyran 45314a61c5 vk: make internal frame count wrap 2023-02-11 00:35:13 -05:00
chyyran 3c15a3a523 rt: fix history framebuffer requirements and unify framebuffer initialization logic 2023-02-11 00:20:35 -05:00
chyyran 512a4c0050 rt: make runtimes thread safe and document thread safety guarantees 2023-02-10 03:20:59 -05:00
chyyran 2b250db353 capi: make _opt* structs more forwards compatible
yay another abi break 🙃
hopefully for the last time
2023-02-09 23:44:39 -05:00
chyyran 121209da10 fmt: clean up warnings 2023-02-09 21:06:58 -05:00
chyyran 009e740610 vk: use gpu-allocator for memory allocations 2023-02-09 18:14:55 -05:00
chyyran cc3e50611e chore: Release 2023-02-08 21:22:33 -05:00
chyyran 5e99ddf73c vk/d3d12: recompile pipelines on incompatible output format.
This also involves changes to the C API, since we're breaking API anyways
might as well unify some type names. No breakages for D3D11.
2023-02-08 21:21:40 -05:00
chyyran 771a0896d7 chore: Release 2023-02-08 18:55:46 -05:00
chyyran 5ebc248078 chore: Release 2023-02-08 18:49:11 -05:00
chyyran 9847e5e603 chore: Release 2023-02-08 18:47:36 -05:00
chyyran 07d9869f85 chore: Release 2023-02-08 18:44:40 -05:00
chyyran c02416314e preprocess: fix dev dependency 2023-02-08 18:44:30 -05:00
chyyran ccc2539e2f chore: Release 2023-02-08 03:09:03 -05:00
chyyran 59e0b5da86 rt: unify render target logic 2023-02-07 23:14:39 -05:00
chyyran 06161b5aad rt: make scale framebuffers a lot nicer to use 2023-02-07 22:02:08 -05:00
chyyran 45dbdc6157 chore: Release 2023-02-07 20:05:12 -05:00
chyyran d9a97de131 rt: doc FilterPassMeta 2023-02-07 02:55:15 -05:00
chyyran d6e1f2ca16 chore: Release 2023-02-07 02:32:55 -05:00
chyyran 6d75dc5100 fmt: general format and clean up 2023-02-07 02:31:08 -05:00
chyyran c8a1d4d196 rt: abstract framebuffer scaling into common code 2023-02-07 02:12:47 -05:00
chyyran 3eae38f815 fmt: cargo fmt 2023-02-06 21:56:30 -05:00
chyyran cb4dc418cd chore: Release 2023-02-06 19:23:06 -05:00
chyyran 8588021a6e chore: Release 2023-02-06 02:48:40 -05:00
chyyran 37cb3493ca chore: Release 2023-02-06 02:21:19 -05:00
chyyran 3cdf3aa105 doc(d3d12): clean up docs for d3d12 2023-02-06 01:25:06 -05:00
chyyran d32ad8e3b2 options: fix frame-direction docs 2023-02-06 00:26:27 -05:00
chyyran 3db89e5351 vk/11/12: bind VBO only once per frame to save on draw calls. 2023-02-06 00:23:37 -05:00
chyyran fd48d88fdd dx12: use persistently bound buffers 2023-02-05 22:24:58 -05:00
chyyran f5fe3e37ef rt(d3d11/vk): allow for parallel shader compilation
OpenGL is for obvious reasons incompatible, and for DX12 the graphics pipeline creation has to be on the main thread so there isn't that much gain to be had.
2023-02-05 19:53:45 -05:00
chyyran b81b2b1d25 fmt: run clippy 2023-02-05 18:34:30 -05:00
chyyran 2d2ed22e9a fmt: run cargo fmt 2023-02-05 16:19:22 -05:00
chyyran 7d8c137083 rt: abstract reusable bindingmeta ops 2023-02-05 16:19:22 -05:00
chyyran c28e5195c2 d3d12: texture infrastructure 2023-02-01 02:08:50 -05:00
chyyran 599c21e06a vk: fix bad imports 2023-01-31 01:27:37 -05:00
chyyran 82ad516db0 d3d11/vk: render intermediate passes with identity matrix 2023-01-31 00:53:55 -05:00
chyyran 18e1f758cd rt: apply filter settings before drawing frame 2023-01-30 19:30:23 -05:00
chyyran da2fb7adca vk: make choice of render pass format dependent on the shader 2023-01-30 01:31:14 -05:00
chyyran b7a44f25f3 chore: Release 2023-01-29 22:49:26 -05:00
chyyran 92caad292c runtime: scale output framebuffers according to the previous inputs rather than original size. 2023-01-29 21:26:11 -05:00
chyyran 2d6a967c7f d3d11: generate mipmaps for inputs if requested 2023-01-29 19:04:34 -05:00
chyyran 8b6481abc1 fmt: run clippy and rustfmt 2023-01-29 02:30:58 -05:00
chyyran c3aecd336b vk: remove debug from hello triangle example 2023-01-29 01:25:22 -05:00
chyyran b0dde6eda2 d3d11/vk: fix default mvp 2023-01-28 13:11:14 -05:00
chyyran 3db4c332eb chore: Release 2023-01-28 01:50:33 -05:00
chyyran fb827b7c24 vk: reallow usage of render passes for environments where dynamic rendering is not available
This implementation is greatly simplified compared to the older implementation where framebuffers were attached to output targets. Instead, the graphics pipeline object will create new framebuffers on the fly. The suggestion is still to use dynamic rendering for best performance.
2023-01-25 23:45:10 -05:00
chyyran e415e46200 chore: Release 2023-01-21 02:33:50 -05:00
chyyran 341d8825c6 build: switch to custom fork of spirv_cross temporarily 2023-01-21 02:33:09 -05:00
chyyran ef8b72b220 reflect: use a marker trait to remove need for macro when spelling out compilation artifact opaque type 2023-01-19 18:44:08 -05:00
chyyran 261710d639 reflect: move GlslangCompilation up a level and remove intermediate modules in reflect::front 2023-01-19 01:06:17 -05:00
chyyran b3dd378b5b reflect: simplify shaderpassmeta type declarations with a macro 2023-01-19 00:37:37 -05:00
chyyran fc54c7f65c reflect: move compile_preset_passes from librashader-runtime into librashader-reflect 2023-01-18 21:58:13 -05:00
chyyran 4e51704e35 reflect: abstract away preset compilation 2023-01-18 20:56:08 -05:00
chyyran e887b7cf35 docs: add crate docs to helper crates 2023-01-16 23:09:07 -05:00
chyyran e947271f9a vk: write uniforms directly to host-visible mapped memory 2023-01-16 00:22:23 -05:00
chyyran fceda0e99d chore: Release 2023-01-15 20:06:59 -05:00
chyyran c059e7c566 fmt: run cargo fmt 2023-01-15 18:21:17 -05:00
chyyran e133290293 vk: fix hello triangle build 2023-01-15 17:59:57 -05:00
chyyran ae2fc6b745 vk: initialize scaled framebuffers to SHADER_READ_ONLY_OPTIMAL 2023-01-15 17:57:19 -05:00
chyyran d9d75d760c vk: use explicit tranisition for hello triangle 2023-01-15 17:21:10 -05:00
chyyran 40e4ce908f preprocess: store parameters in FxHashMap 2023-01-15 14:06:38 -05:00
chyyran 3b89c065fa fmt: run cargo fmt 2023-01-15 12:17:27 -05:00
chyyran 19e8da7d85 chore: general cleanup 2023-01-15 11:08:13 -05:00
chyyran 6c593dda79 chore: Release 2023-01-15 03:20:59 -05:00
chyyran fdb5bb0e51 vk/gl: properly handling mipmap settings 2023-01-15 03:20:38 -05:00
chyyran 05ec73a11c fmt: run cargo fmt 2023-01-15 03:06:09 -05:00
chyyran 3691f6579c chore: Release 2023-01-15 03:01:50 -05:00
chyyran c3a532d729 rt: unify semantics binding logic 2023-01-15 03:01:23 -05:00
chyyran 474cf37e68 pass: remove (extremely rare) stderr debug logs 2023-01-15 00:30:15 -05:00
chyyran 173ffc53e4 chore: Release 2023-01-14 20:13:33 -05:00
chyyran 831ba3d357 docs: more surgically avoid linux linking to windows symbols 2023-01-14 20:13:15 -05:00
chyyran 87a08a83f2 chore: Release 2023-01-14 19:06:14 -05:00
chyyran 45e5de0f21 docs: define windows targets 2023-01-14 19:05:15 -05:00
chyyran c85565a8f7 chore: Release 2023-01-14 17:23:06 -05:00
chyyran c1669916d4 ld: expose runtime params api to loader 2023-01-14 17:14:37 -05:00
chyyran e6f1361199 doc: document image handles 2023-01-14 15:10:40 -05:00
chyyran e652f0bb1d vk: avoid cloning the whole ash::Device object by using an Arc 2023-01-14 15:06:43 -05:00
chyyran 2e2713a21b capi: expose FilterChainParameters to capi 2023-01-14 09:36:26 -05:00
chyyran 92dd105c43 chore: Release 2023-01-14 02:57:23 -05:00
chyyran 403ed5ed13 reflect: rename SpirV to SPIRV 2023-01-13 23:59:16 -05:00
chyyran 54150e9bea chore: Release 2023-01-13 19:35:05 -05:00
chyyran 3e628093ae capi: finish capi for vulkan 2023-01-13 18:10:20 -05:00
chyyran 45d03fbfb8 capi: resolve name conflicts due to conflicting struct names in each module 2023-01-13 18:10:20 -05:00
chyyran 6782f08820 capi: remove potential panics 2023-01-13 18:10:20 -05:00
chyyran 9b7d6fc014 capi: remove potential panics 2023-01-13 16:10:54 -05:00
chyyran 946fe11c69 vk: rename intermediates to residuals 2023-01-13 14:55:40 -05:00
chyyran f85e44a3b9 vk: fix double free of image views in intermediates 2023-01-13 14:54:08 -05:00
chyyran e9a1518c5d vk: experiment with internally handling frame residuals 2023-01-13 04:37:13 -05:00
chyyran 98e5070d81 vk: make frames in flight configurable 2023-01-13 04:13:16 -05:00
chyyran 60f2ae6da8 chore: Release 2023-01-13 03:20:13 -05:00
chyyran 589538d8b2 doc: completely doc librashader crate 2023-01-13 03:19:58 -05:00
chyyran e2ac7a1bfa common: unify viewport types 2023-01-13 02:54:16 -05:00
chyyran abaebe56cc api: remove FilterChain trait 2023-01-13 02:32:21 -05:00
chyyran dc6e8f9a2c vk: clean up docs 2023-01-13 02:10:07 -05:00
chyyran 43bd53a92b chore: general clean up and format 2023-01-13 01:48:04 -05:00
chyyran 40b9f08234 vk: do own queue selection and fix error type 2023-01-13 01:19:41 -05:00
chyyran e39d8e9a65 vk: fix lifetime of array references after building vulkan info struct 2023-01-13 00:07:03 -05:00
chyyran a4a7dca208 vk: enable frames in flight 2023-01-12 22:10:25 -05:00
chyyran 5545f89f28 fmt: run cargo fmt 2023-01-12 21:29:42 -05:00
chyyran d55b057e44 vk: fix frame_count logic 2023-01-12 21:11:44 -05:00
chyyran 5acf70e362 vk: try to fix feedback (but its not working..) 2023-01-12 01:20:13 -05:00
chyyran d435b43a52 vk: implement history 2023-01-12 00:00:45 -05:00
chyyran 857e994570 vk: implement feedback framebuffers 2023-01-11 23:05:08 -05:00
chyyran a34bdccc06 vk: implement framebuffer operations (gen_mips/copy/clear) 2023-01-11 19:44:13 -05:00
chyyran dd16dbd5d2 vk: remove renderpass stuff 2023-01-11 18:04:35 -05:00
chyyran b8cfeda08a vk: port to use dynamic rendering 2023-01-11 17:53:43 -05:00
chyyran 02b3b8baff vk: fix image format conversions 2023-01-11 17:28:09 -05:00
chyyran ace6774a15 vk: accept output viewport 2023-01-11 02:36:37 -05:00
chyyran 9dd656d49f vk: fix some bugs in the format 2023-01-10 22:22:42 -05:00
chyyran 18a96d5e5e vk: initial binding of previous pass outputs 2023-01-10 19:36:07 -05:00
chyyran 5154ff620a vk: fix validation errors for hello triangle 2023-01-10 19:35:36 -05:00
chyyran f8ba964b01 vk: log commands to renderpass 2023-01-10 00:45:48 -05:00
chyyran 4595a5ccc3 vk: get closer to having shaders render 2023-01-10 00:11:05 -05:00
chyyran 48321d997b fmt: run cargo fmt 2023-01-09 22:54:54 -05:00
chyyran 47b5625095 vk: fix hello triangle to use render to texture then blit 2023-01-09 22:53:28 -05:00
chyyran c8bcc34fc6 vk: redo the hello_triangle 2023-01-09 19:17:13 -05:00
chyyran 1d07c66239 vk: hello triangle swapchain 2023-01-04 00:49:42 -05:00
chyyran 1ffdefd4e8 vk: start to redo hello_triangle to be simpler 2023-01-03 00:55:35 -05:00
chyyran 3d57be2754 vk: work on hooking 2022-12-29 00:50:48 -05:00
chyyran 88db9220c4 vk: use ubo ring 2022-12-25 01:28:49 -05:00
chyyran 9dbe031ce8 vk: implement vbo 2022-12-25 01:18:11 -05:00
chyyran 2038da787e vk: some work on texture binding 2022-12-22 01:30:14 -05:00
chyyran abd38b9076 vk: create sampler set 2022-12-21 22:03:38 -05:00
chyyran 12da07a1cf vk: fix validation errors 2022-12-21 22:02:57 -05:00
chyyran 8fca2954b0 fmt: run cargo fmt 2022-12-21 21:39:31 -05:00
chyyran fe573618f8 vk: implement load luts 2022-12-21 21:13:35 -05:00
chyyran e428e02dfe vk: create raii buffer abstraction 2022-12-11 01:06:28 -05:00
chyyran 6ce7af12e1 vk: create vulkan state for each shader 2022-12-10 01:25:36 -05:00
chyyran 0c072dbc91 vk: make fbos 2022-12-07 02:05:10 -05:00
chyyran 2baeae494d vk: pipeline layout stuff
also ringbuffer fixes
2022-12-06 01:38:21 -05:00
chyyran e7351207cf rt: take ringbuffer out for reuse 2022-12-06 01:01:21 -05:00
chyyran a8840829aa vk: begin infra for vk runtime 2022-12-05 21:01:15 -05:00