hizzlekizzle
196414fecb
Merge pull request #233 from MajorPainTheCactus/hdr_4_2
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V4.2 Sony PVM 4K HDR Shader
2022-02-27 08:19:46 -06:00
MajorPainTheCactus
b0e9044a72
Standardized the code to the general RetroArch shaders standard
2022-02-27 12:31:28 +00:00
hizzlekizzle
62a58b7cd3
Merge pull request #232 from MajorPainTheCactus/hdr_4_1
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V4.1 Sony PVM 4K HDR Shader
2022-02-26 16:53:03 -06:00
MajorPainTheCactus
ced4c91384
Fixed a load of bugs with vertical and horizontal convergence
2022-02-26 13:06:28 +00:00
hizzlekizzle
b49011c93e
Merge pull request #231 from MajorPainTheCactus/hdr_4_0
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V4.0 Sony PVM 4K HDR Shader
2022-02-25 18:13:53 -06:00
MajorPainTheCactus
c36d5be84d
Simplified the shader framework to have one master shader instead of three which meant I can remove a whole load of files
2022-02-25 20:33:25 +00:00
hizzlekizzle
0ec5ca236c
Merge pull request #230 from nfp0/Royale-NTSC-relative-multiplier
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Use relative multiplier on NTSC Royale presets
2022-02-16 12:02:07 -06:00
nfp0
0ede7913fd
Use relative multiplier on NTSC Royale presets
2022-02-16 17:45:46 +00:00
hizzlekizzle
981356bf13
Merge pull request #229 from MajorPainTheCactus/hdr_3_3
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V3.3 Sony PVM 4K HDR Shader
2022-02-14 19:11:34 -06:00
MajorPainTheCactus
510b6c9ef4
Added Sammy Atomiswave simulation preset Added JVC Professional TM-H1950CG simulation preset
2022-02-14 22:21:40 +00:00
hizzlekizzle
819892ed0b
Merge pull request #227 from stuken/crt_geom_deluxe_interlacing_fix
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Display 480p content at full res with interlacing off
2022-02-10 22:05:58 -06:00
hizzlekizzle
a3f8faba21
Merge pull request #228 from MajorPainTheCactus/hdr_3_2
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V3.2 Sony PVM 4K HDR Shader
2022-02-10 19:55:51 -06:00
MajorPainTheCactus
c511d122c1
Added Viewsonic SuperClear A90f+ simulation Added numerous shadow masks
2022-02-10 21:53:13 +00:00
Stuart Kenny
ab5d7681c1
Display 480p content at full res with interlacing off
2022-02-10 16:33:40 +00:00
hizzlekizzle
70d1b26378
Merge pull request #226 from stuken/master
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Correct shader preset filename for zfast lcd.
2022-02-09 14:03:51 -06:00
Stuart Kenny
947b05aabe
Correct shader preset filename for zfast lcd.
2022-02-09 19:41:37 +00:00
hizzlekizzle
e77a603ad2
Merge pull request #224 from MajorPainTheCactus/hdr_3_1
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V3.1 Sony PVM 4K HDR Shader
2022-02-07 21:41:08 -06:00
MajorPainTheCactus
ff7baae3d1
Fixed up the presets for Bang & Olufsen MX8000 and Sony PVM 20L4 Added ability to dial out the horizontal blur to widen black gaps Defaulted the main shaders to standard settings not for any TV
2022-02-07 22:29:54 +00:00
hizzlekizzle
f08ffdac03
Merge pull request #223 from MajorPainTheCactus/hdr_3_0
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V3.0 Sony PVM 4K HDR Shader
2022-02-06 18:36:50 -06:00
MajorPainTheCactus
e755fbb0f2
Refactored shader to support shadow and dot masks - added crt-shadow-mask-hdr.slang, crt-dot-mask-hdr.slang Added Bang & Olufsen TV preset (shadow mask) Added Toshiba Microfilter TV preset (dot mask) Renamed crt-sony-pvm-4k-hdr.slang to more general crt-aperture-grille-hdr.slang Moved header files into an include directory
2022-02-06 22:12:18 +00:00
hizzlekizzle
5d0831f1c4
Merge pull request #222 from MajorPainTheCactus/hdr_2_2
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V2.2 Sony PVM 4K HDR Shader
2022-02-05 18:55:33 -06:00
majorpainthecactus
d265f56309
Fixed BGR Fixed scaling instructions Broke up horizontal attributes into their own channels i.e we now have horizontal beam characteristics Dabbled with values accordingly
2022-02-05 23:09:54 +00:00
hizzlekizzle
d5255c20fc
Merge pull request #221 from MajorPainTheCactus/hdr_2_1
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V2.1 Sony PVM 4K HDR Shader
2022-02-04 17:30:39 -06:00
majorpainthecactus
e9a37d97dd
Fixed up 20L4 to latest version of shader - this needs fixing up again
2022-02-04 21:55:51 +00:00
majorpainthecactus
99246550c5
Improved colour accuracy Improved phosphor shapes Broke out curves into seperate channels Cleaned up shader parameters Simplified code
2022-02-04 21:55:51 +00:00
hizzlekizzle
1cf765bece
Merge pull request #220 from MajorPainTheCactus/master
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Major improvement to the Sony PVM 4K HDR shader
2022-01-29 17:19:03 -06:00
majorpainthecactus
0af8be9016
Major improvement to the Sony PVM 4K HDR shader Refactored it into a single pass for simplicity and speed Rewrote a lot of the curves Defaulted to a new mask RGBX Added ability for scanlines to overlap Broke out HDR and inverse tonemapper into headers
2022-01-29 22:58:56 +00:00
MajorPainTheCactus
0d881b43bb
Merge branch 'libretro:master' into master
2022-01-29 22:57:11 +00:00
hizzlekizzle
27c5c48155
Merge pull request #219 from realnc/zfast-hdmask
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zfast-crt: add preset for the coarse mask, suitable for HD displays
2022-01-16 08:31:17 -06:00
Nikos Chantziaras
fc7d957e50
zfast-crt: add preset for the coarse mask, suitable for HD displays
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To avoid duplicating the whole shader implementation, the needed define
has been split into its own file, and the shader implementation is now
in an include file.
2022-01-16 08:21:42 +02:00
hizzlekizzle
fad35a9129
Merge pull request #218 from realnc/zfast-fix
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zfast-crt: fix compilation error when undefining FINEMASK
2022-01-15 10:15:48 -06:00
Nikos Chantziaras
97c2c3ef4c
zfast-crt: fix compilation error when undefining FINEMASK
2022-01-15 14:22:20 +02:00
MajorPainTheCactus
4e4b7e89a1
Increased sharpness to better match my PVM 2730 ( #216 )
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* Fixed glitch in centre of screen when using certain aspect ratio's.
* Increased sharpness to better match my PVM 2730
2022-01-07 11:48:14 -06:00
MajorPainTheCactus
e8a5b09da7
Merge branch 'libretro:master' into master
2022-01-07 16:43:25 +00:00
majorpainthecactus
dd50fe6410
Increased sharpness to better match my PVM 2730
2022-01-07 16:42:37 +00:00
MajorPainTheCactus
29dd972df6
Fixed glitch in centre of screen when using certain aspect ratio's. ( #215 )
2022-01-07 08:48:20 -06:00
majorpainthecactus
611ca3f55e
Merge branch 'master' of https://github.com/MajorPainTheCactus/slang-shaders
2022-01-07 14:23:46 +00:00
majorpainthecactus
dc11427819
Fixed glitch in centre of screen when using certain aspect ratio's.
2022-01-07 14:22:59 +00:00
hizzlekizzle
af6249b856
Merge pull request #214 from MajorPainTheCactus/master
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Better colour match the PVM 2730
2022-01-01 17:23:59 -06:00
majorpainthecactus
94c514fe80
Better colour match the PVM 2730
2022-01-01 21:56:55 +00:00
hizzlekizzle
8461b125ee
Merge pull request #213 from hunterk/master
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move the HDR shaders to their own directory, since they have specific…
2021-12-30 18:18:28 -06:00
hunterk
582b9fe1ec
move the HDR shaders to their own directory, since they have specific requirements
2021-12-30 17:41:07 -06:00
hizzlekizzle
d332281c03
Merge pull request #212 from MajorPainTheCactus/master
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Made default shader more like a Sony PVM 2730
2021-12-30 16:52:19 -06:00
majorpainthecactus
1e433f2c25
Made default shader more like a Sony PVM 2730 with a slightly softer image than the 20L4 Added two new slangp configs that represent a Sony PVM 2730 and a Sony PVM 20L4 Removed defunct shader parameters Added sharpness parameter Cleaned up shader a little
2021-12-30 22:09:44 +00:00
hizzlekizzle
b243ceb426
Merge pull request #211 from MajorPainTheCactus/master
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v1.0 of Sony PVM 4K HDR shader that tries to emulate a Sony PVM 20L4
2021-12-29 15:49:07 -06:00
majorpainthecactus
e2036576a2
v1.0 of Sony PVM 4K HDR shader that tries to emulate a Sony PVM 20L4 CRT. Again requires a HDR capable screen typically of at least 700 nits (but may need less for OLEDs) This version adds support for different resolution patterns see shader for more details
2021-12-29 20:38:19 +00:00
hizzlekizzle
831adec8cf
Merge pull request #210 from hunterk/master
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add zfast_lcd shader by popular demand
2021-12-26 14:30:20 -06:00
hunterk
d0f8703db9
add zfast_lcd shader by popular demand
2021-12-25 17:31:10 -06:00
Autechre
f8651de0f5
Merge pull request #209 from MajorPainTheCactus/master
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Added HDR shader chain to be used with associated pull request 'Added…
2021-12-22 02:17:33 +01:00
majorpainthecactus
46cbd81131
Added HDR shader chain to be used with associated pull request 'Added support for HDR shaders #13390 ' in the RetroArch repository
2021-12-22 00:25:08 +00:00