Commit graph

199 commits

Author SHA1 Message Date
hizzlekizzle f281a47e5c
return early when LUT Colors == 0
closes #100
2019-06-06 22:10:54 -05:00
hunterk fc28962ff5 fix a few more stragglers 2019-06-03 10:20:05 -05:00
hunterk b23a0c215a remove 1x scaling caused by #104's fix 2019-06-02 22:12:28 -05:00
hizzlekizzle 9e5dd3148e
replace out-of-spec comments 2019-05-28 20:42:08 -05:00
LazyBumHorse 0a2b35ec11 replace invalid scale_type_<number> with scale_type<number> 2019-05-28 22:35:49 +02:00
hunterk 32fd51f679 one more 2019-05-22 14:29:39 -05:00
hunterk e9dfc8143e fix broken paths and add edge-detect shader; closes #101 2019-05-22 14:24:40 -05:00
hunterk e6d6393744 add cgwg-famicom-geom and move all raw palette shaders into a new subdir 2019-05-20 14:58:19 -05:00
hunterk 7e8d978fcd add cgwg's geom-deluxe shaders and preset 2019-05-16 14:49:39 -05:00
hunterk 932fe31f55 add saturation parameter to crt-guest 2019-05-07 08:16:43 -05:00
hunterk 96c592851a update crt-guest-dr-venom 2019-05-03 12:31:31 -05:00
hunterk 456d7f3c5d move mame_hlsl port into crt directory; I guess it's as good as it's gonna get right now 2019-04-19 15:52:09 -05:00
hunterk caac993e37 update crt-aperture and mame-hlsl 2019-03-28 15:10:40 -05:00
hunterk 4a30ee25db wrap lottes clamp fix in ifdef to keep code identical to GLSL version 2019-02-20 15:05:21 -06:00
hunterk 52db21c079 fixes for various compiler nits 2019-01-29 16:32:54 -06:00
hunterk 0513ebd358 update crt-guest to match latest glsl 2019-01-28 10:49:52 -06:00
hunterk 983375531b add some license text to crt-torridgristle's passes 2019-01-17 15:24:04 -06:00
hunterk ea23a0ab49 use feedback in crt-guest to smooth bloom transitions 2019-01-16 16:21:29 -06:00
hunterk 6ffa629671 some formatting cleanups and add torridgristle's mask to dotmask 2019-01-16 16:12:04 -06:00
hunterk d81d82ef48 add crt-torridgristle shaders and preset 2019-01-15 11:29:07 -06:00
hunterk 969a763d35 add some parameters and remove distortion from crt-mattias 2019-01-14 10:22:03 -06:00
hunterk 488bcf4038 add crt-guest shaders and presets and LUTify two presets 2019-01-08 16:21:34 -06:00
hunterk 7e796317de fix lottes-fast on d3d10/11/12 and increase blendoverlay max parameter sizes 2018-12-05 11:35:35 -06:00
hunterk 9b12a840f8 add GritsScanlines shader and preset 2018-10-04 20:44:05 -05:00
hunterk 1035b1b04d delete old, unused and redundant files, update lottes-multipass 2018-08-27 13:58:32 -05:00
hizzlekizzle e6ae09b6b1
fix crt-lottes-multipass-interlaced-glow paths 2018-08-22 08:32:49 -05:00
hunterk 935d21ed3a add crt-mattias based on the 'crt emulation' shadertoy 2018-08-13 20:40:03 -05:00
hizzlekizzle 33129be84e
prevent issues on picky GPUs/compilers 2018-07-19 09:33:42 -05:00
Stuart Carnie 5ad108c3fc fix(crt): Rename param -> params for SPIRV-Cross compatibility 2018-07-14 15:43:01 -07:00
Stuart Carnie 1e9ed9423d fix(sinc): kernel is a reserved word for Metal shaders
* SPIRV-Cross should handle this
2018-07-14 15:40:56 -07:00
Stuart Carnie 93d3c10cd0 fix(crt-lottes): Rename param -> params for SPIRV-Cross compat 2018-07-14 15:17:50 -07:00
Stuart Carnie 2526a85e14 fix(crt-lottes-multipass): Rename param -> params for SPIRV-Cross compat 2018-07-14 15:13:25 -07:00
Stuart Carnie f9681bccf4 fix(crt-easymode): SPIRV-Cross compatibility
* likely a bug in SPIRV-Cross as it declared a local variable named
  param that conflicted with the fragment shader input parameter named
  param
2018-07-14 15:03:59 -07:00
Stuart Carnie c915193e82 fix(crt-royale): Ensures output location is defined for Metal support
* error after SPIRV-Cross is that output locations are not defined
2018-07-14 14:42:33 -07:00
hunterk a5ffea7278 add yee64 and yeetron shaders ported from reshade 2018-06-12 12:29:38 -05:00
hunterk 8f26d985e6 add curvature and moire compensation to crtglow 2018-06-06 16:17:10 -05:00
hunterk 68577a2af7 add crt-hyllian-3d shader and preset 2018-06-06 13:02:53 -05:00
hizzlekizzle 020a59e745
Create moire-resolve.slang 2018-06-01 16:24:32 -05:00
hunterk 36db5c17cb fix pal-r57shell and remove unnecessary multipass version, add royale ntsc/pal presets 2018-05-02 14:26:13 -05:00
hunterk a501be6211 add fakelottes shader and preset 2018-04-09 11:52:32 -05:00
hunterk 75090978fb update snes-hires-blend to match glsl; make image-adjustment play nicer with others 2018-02-14 10:44:24 -06:00
hunterk fa0b02bf66 add snes-hires-blend shader 2018-02-12 12:41:33 -06:00
hunterk 6dddf979ea add crt-lottes-fast shader and preset 2018-01-22 12:52:36 -06:00
hunterk 2f74b5fd1f whoops, delete extraneous file 2018-01-09 11:21:36 -06:00
hunterk bf78706305 add crt-potato 2018-01-09 11:20:52 -06:00
hunterk b4203c5f8c fix disabled runtime parameters code path 2017-12-28 20:34:39 -06:00
hunterk 202d0c7684 crt-royale fixes 2017-11-30 09:03:34 -06:00
hunterk eaf306f550 temporary fix for royale being too dark 2017-11-29 20:27:50 -06:00
hunterk 760d334b53 massive overhaul of crt-royale and all associated shaders 2017-11-29 13:40:28 -06:00
hunterk bd3f8eff56 Merge branch 'master' of https://github.com/libretro/slang-shaders 2017-11-09 20:29:48 -06:00
hunterk f89dc71d76 add ambient-glow border and apply dotmask in linear gamma 2017-11-09 12:34:25 -06:00
hunterk 8ad32974b1 add crt-royale fake-bloom shaders and preset; intel version is broken so no preset for it yet 2017-10-20 23:34:10 -05:00
hunterk 444f4772d3 add crt-hyllian-glow shaders and preset 2017-10-06 09:26:48 -05:00
hunterk 1a73032cfd fix typo in gtu-famicom that made the combfilter super-dark 2017-09-25 13:57:45 -05:00
hunterk 5ce80162de fix mask artifacts with phosphorlut and add spec doc as README 2017-08-29 15:34:14 -05:00
hunterk 0822605b7e add metacrt and pal-r57shell shaders 2017-06-12 16:17:53 -05:00
hunterk bada8fb234 update crt-lottes-multipass preset 2017-06-01 21:18:32 -05:00
hunterk 578ae7faa2 add crt-frutbunn and add shadertoy link to artifact-colors 2017-05-25 08:24:36 -05:00
hunterk f9c47b074a add ntsclut-phosphorlut preset and tweak crtsim ntsc setting 2017-05-04 21:36:39 -05:00
hunterk 6f47464db3 fix beam_horiz_filter, update kurozumi, add fallback to fix my AMD crash 2017-05-04 16:34:39 -05:00
hunterk 8590410b30 try to get some more params working with royale 2017-05-03 16:34:58 -05:00
hunterk b196ec57df add crt-caligari 2017-05-01 15:41:26 -05:00
hunterk 740edfbd12 some crtsim tweaks and new preset 2017-04-28 16:08:52 -05:00
hunterk 46172167c9 add crtsim shader 2017-04-27 10:38:48 -05:00
hunterk 5b18ba052f add runtime phosphor layout selection 2017-03-15 12:25:37 -05:00
hunterk a450ac1b2f add crt-nes-mini 2017-03-14 21:03:52 -05:00
hunterk 523aceef44 rework lottes-multipass to be nicer/slower; old version is moved to 'old' subdir 2017-03-08 10:32:29 -06:00
hunterk b03fd92d81 fix simple_linear_gamma switch in crt-lottes 2017-03-07 16:02:23 -06:00
hunterk 8243af2064 fix oversampling 2017-03-02 10:35:59 -06:00
hunterk eedf3a8c09 fix crash when curvature isn't defined 2017-03-02 10:20:49 -06:00
hunterk 81faa39b3f add crt-interlaced-halation and quilez shaders and presets 2017-02-28 14:50:17 -06:00
hunterk b21a18bc5f add phosphorlut shader 2017-01-26 16:08:16 -06:00
hunterk ef130f1a00 fix for weird issue on nvidia shield 2017-01-24 20:30:32 -06:00
hunterk 16f670e623 fix weird issue on nvidia shield 2017-01-24 20:20:24 -06:00
hunterk ec86a37a4e add tvout-tweaks shader 2017-01-23 16:56:16 -06:00
hunterk f8fac3677b add crt-hyllian-multipass 2017-01-17 10:16:54 -06:00
hunterk 8009dea4d7 break glow-trails to its own shader and add vector-glow presets 2016-12-20 15:36:43 -06:00
Arzed Five b8f930c86b (glow) Enforce the R8G8B8A8_SRGB format from within the shaders 2016-12-08 17:49:41 +00:00
hunterk 0640cc2cca force srgb framebuffers in crt-royale passes 2016-12-07 21:14:21 -06:00
hizzlekizzle 588bccd4a8 switch to 16-bit float framebuffer instead of 32
looks the same to me.
2016-12-07 12:05:05 -06:00
Arzed Five 5fdb0ee25d (gtu-famicom) Style nits, changed div by 2 with mul by 0.5 2016-12-07 01:12:14 +00:00
hunterk 9ee5eb1eb4 move gtu-famicom out of nonfunctional 2016-12-06 18:31:13 -06:00
hunterk 26bccd4bdc add NTSC-colors option to lottes-glow 2016-10-31 22:48:15 -05:00
hunterk bd4d99a096 add parameters to dotmask shader 2016-10-06 09:21:19 -05:00
hunterk 8c36b4b824 add easymode's crt-aperture 2016-09-26 15:43:42 -05:00
hizzlekizzle 9586b0d58d tone down the default settings 2016-09-13 21:49:16 -05:00
hunterk 776d525115 replace some float_framebuffers with srgb_framebuffers 2016-09-13 16:01:13 -05:00
hunterk b3edb4699e add glow trails to lottes-multipass-glow 2016-09-13 15:51:25 -05:00
hunterk 6661202ae1 fix crt-easymode-halation 2016-09-05 00:07:19 -05:00
hunterk 7728e7193f add nonworking blind conversion of easymode-halation 2016-09-04 22:11:36 -05:00
hunterk 9825d7bb0e more royale work 2016-09-02 12:31:09 -05:00
hunterk 7c1ea22938 add last pass to royale and kurozumi 2016-09-01 16:10:15 -05:00
hunterk b2f36e20c2 fix =C:/Users/HKaller/Desktop/MinGW-w64-RetroArch/==, change default kurozumi mask sample 2016-09-01 14:31:28 -05:00
hunterk 75c3eb5d1a more crt-royale work 2016-09-01 11:26:09 -05:00
hunterk abda62a6aa add some royale parameters 2016-08-30 14:57:13 -05:00
hizzlekizzle ae8692aa04 remove testing failsafe on crt-royale-bloom-approx 2016-08-26 11:34:43 -05:00
hunterk 291793e55e Merge branch 'master' of https://github.com/libretro/slang-shaders 2016-08-26 11:29:14 -05:00
hunterk 6035d32e17 big royale cleanup 2016-08-26 11:28:24 -05:00
hunterk 1ef9a493d0 change gamma handling and reduce default glowfactor 2016-08-26 05:50:41 -05:00
hunterk cc581b1418 more royale work; almost there 2016-08-25 12:38:14 -05:00