Commit graph

174 commits

Author SHA1 Message Date
hunterk f82445a2a7 another royale pass down... 2016-08-23 16:07:26 -05:00
hunterk 7182761964 more royale non-testing FragColors 2016-08-19 15:34:27 -05:00
hunterk f947ce7097 give royale passes non-testing FragColors 2016-08-19 15:33:40 -05:00
hunterk 0eefdb7bc5 update stock with push constants; makes it easier to work from 2016-08-19 15:28:03 -05:00
hunterk 98c2a8229f more work on crt-royale >_< 2016-08-19 15:26:12 -05:00
hunterk 13b985aaf9 more work on royale, long way to go 2016-08-18 09:54:37 -05:00
hunterk 382bd43f71 switch gbc console-borders over to gb-pass-5 2016-08-18 09:21:39 -05:00
hunterk 573badab10 fix dmg and gb-pocket console-borders 2016-08-17 13:30:10 -05:00
hunterk 7b250e6e2a add some parameters to work better with console-borders 2016-08-17 09:05:19 -05:00
hunterk 7fd320b967 move crt-royale parameters to params.inc 2016-08-15 10:45:08 -05:00
hunterk 21b40f9cc6 fix interlacing detection in crt-royale first pass 2016-08-15 10:43:29 -05:00
hunterk a7952f4ffc fix stupid error with gb-pass-5 2016-08-15 09:40:16 -05:00
hizzlekizzle b23944563a Merge pull request #36 from Monroe88/borders
(border) Add SGB, Gameboy-Player, and faux-SGBA border shaders
2016-08-14 19:19:35 -05:00
hizzlekizzle e7513579ad Merge pull request #37 from Monroe88/patch-4
Add parameters to sharp-bilinear and AANN shaders
2016-08-14 19:15:42 -05:00
Monroe88 c9bc79e10a (AANN) Add parameters 2016-08-14 14:12:16 -05:00
Monroe88 e410ff0886 (sharp-bilinear) Add parameters 2016-08-14 13:57:32 -05:00
Monroe88 ea58e06f96 (border) Add SGB, Gameboy-Player, and faux-SGBA border shaders 2016-08-14 13:41:41 -05:00
hunterk 6a8527a94e add actual gb-pass-5 port 2016-08-13 21:39:30 -05:00
hizzlekizzle e4bffb247e whoops, committed wrong file :O 2016-08-13 21:07:26 -05:00
hizzlekizzle 0688fdec62 Merge pull request #35 from Monroe88/patch-3
Handheld folder changes
2016-08-13 21:02:53 -05:00
hunterk d4b918338e add straight port of console-border last pass 2016-08-13 19:24:41 -05:00
Monroe88 a363633558 Add Pokefan531's newest color shaders. Keep original gba-color around as gba-color-old. 2016-08-13 11:08:45 -05:00
Monroe88 de93a3b37c Add gameboy-light and gameboy-pocket presets 2016-08-13 11:03:25 -05:00
Monroe88 26f4ccad95 Rearrange handheld folder to match common-shaders layout 2016-08-13 11:02:02 -05:00
hunterk 8f4886fcc3 add initial, broken first pass of crt-royale 2016-08-12 11:04:59 -05:00
hunterk f0dcc2198d add adaptive-sharpen 2016-08-12 10:53:17 -05:00
hizzlekizzle b036db49ed Merge pull request #34 from rz5/patch-2
Update crt-easymode-halation.slang
2016-08-11 13:19:10 -05:00
rz5 1ca0462818 Update crt-easymode-halation.slang
These 2 factors cancel out, I think.
2016-08-11 18:28:34 +01:00
rz5 5d7574566f Update crt-easymode-halation.slang
Fix compilation and 1 style nit.
2016-08-11 17:04:51 +01:00
hizzlekizzle 9b3ce45199 Merge pull request #33 from rz5/master
(nonfunctional) Ported crt-easymode-halation.
2016-08-11 10:04:58 -05:00
Arzed Five 7c3c324b81 (nonfunctional) Ported crt-easymode-halation.
I assume the last pass has some mistake in it, which results in
chromatic aberration and/or color shifting.
2016-08-11 15:58:13 +01:00
hunterk caab2e23f8 move antialiasing into main directory 2016-08-11 08:50:07 -05:00
hunterk 1a7c251279 add advanced-aa shader 2016-08-11 08:49:39 -05:00
hunterk 119d5f76cf add crashy aa-shader-4.0 2016-08-10 16:22:43 -05:00
hunterk 748440e43f add nonfunctional dir, add gtu-famicom and super-xbr to it 2016-08-10 16:04:38 -05:00
hunterk d743b85124 move maister's crt shaders into 'slangtest' 2016-08-10 08:29:30 -05:00
hunterk f430a33c14 make gtu pass2 linear 2016-08-09 16:16:54 -05:00
hunterk fdb389c549 add aliaspider's GTU 2016-08-09 16:15:41 -05:00
hunterk 744aea4918 fix hqx shaders 2016-08-09 09:14:03 -05:00
hunterk 99b786a13c fix stupid problem with 2xBR-multipass 2016-08-08 12:25:33 -05:00
hizzlekizzle 54a170d5a4 Merge pull request #32 from rz5/master
(retro) Ported retro-v2 and the respective preset.
2016-08-07 14:19:04 -05:00
Arzed Five f0c2969e74 (retro) Ported retro-v2 and the respective preset. 2016-08-07 18:42:11 +01:00
hizzlekizzle 391c9e7912 Merge pull request #31 from Tatsuya79/master
GBA border better lighting effect and scaling.
2016-08-07 09:10:26 -05:00
Tatsuya79 aaf7a99e55 GBA border better lighting effect and scaling. 2016-08-07 12:42:05 +02:00
hizzlekizzle b58fb0a433 Merge pull request #30 from rz5/master
(handheld) Add parameters to lcd-grid-v2; port a Cg preset that uses it.
2016-08-06 21:07:11 -05:00
Arzed Five ffc0db1243 (handheld) Add parameters to lcd-grid-v2 and port a Cg preset that uses
it.
2016-08-07 00:15:10 +01:00
hizzlekizzle d5dffd4618 Merge pull request #29 from Tatsuya79/master
console-border: Display border on top.
2016-08-06 15:20:15 -05:00
Tatsuya79 11f79872ad console-border: Display border on top. 2016-08-06 15:06:04 +02:00
hizzlekizzle b1258aacb2 Merge pull request #28 from rz5/master
(console-border) The presets had wrong paths, they're all fixed now.
2016-08-05 16:32:46 -05:00
Arzed Five e1dddbc3e0 (console-border) The presets had wrong paths, they're all fixed now.
Deleted the gb-pass#.slang files from the shader-files folder; we'll
just use what's in ../gameboy/shader-files instead.
2016-08-05 22:25:21 +01:00