Commit graph

  • 7e4d798705
    use linear filtering with crt-pi hizzlekizzle 2021-11-28 08:56:55 -0600
  • 1d24c0b739
    Merge pull request #203 from hunterk/master hizzlekizzle 2021-11-27 17:02:10 -0600
  • 425c3692b0 add dannyld's rainbow preset hunterk 2021-11-27 16:06:39 -0600
  • cf79442b78
    Merge pull request #204 from realnc/ags-agb-border-presets hizzlekizzle 2021-11-27 08:28:07 -0600
  • 4b9959f991
    Add border presets for GBA with AGB-001 and AGS-001 screen shaders Nikos Chantziaras 2021-11-27 07:41:36 +0200
  • 7d1fcb9735
    fix some paths in old mame_hlsl hunterk 2021-11-26 13:24:24 -0600
  • df234f756c
    Merge pull request #202 from hunterk/master hizzlekizzle 2021-11-21 21:31:48 -0600
  • be86380ca2 add scanlines-rere and fix typo hunterk 2021-11-20 09:18:02 -0600
  • ad7d2f32a0
    Merge pull request #201 from bacondither/fsr-update1 hizzlekizzle 2021-11-16 08:18:37 -0600
  • f19e1188f2 Update smaa+fsr.slangp bacondither 2021-11-16 12:38:33 +0100
  • da9f21c7b1 Add fsr-easu upscaling only preset bacondither 2021-11-16 11:11:16 +0100
  • 8a05f272f9 Fix FSR border artifacts bacondither 2021-11-16 11:08:50 +0100
  • 5059196147 Update FSR to v1.0.2 bacondither 2021-11-16 11:02:29 +0100
  • 72eb5c1547
    add tiny texcoord offset to avoid rounding issues hizzlekizzle 2021-10-28 19:27:23 -0500
  • 136728053c
    whoops, fix broken paths hizzlekizzle 2021-10-28 16:35:49 -0500
  • 284e5fbba6
    update gdv-kurozumi preset to match base shader hizzlekizzle 2021-10-28 16:28:16 -0500
  • b935267568
    Merge pull request #198 from brennier/patch-1 Autechre 2021-10-21 22:45:13 +0200
  • 72d89fbd2c
    Change interlace_detect to a bool when using hardcoded settings Bennett Rennier 2021-10-21 13:11:41 -0500
  • ccef4b8693
    Add a couple more stereoscopic 3D shaders (#197) hunterk 2021-10-19 10:45:50 -0500
  • 33bf8f7e66
    Merge pull request #196 from hunterk/interlacing hizzlekizzle 2021-10-15 08:49:00 -0500
  • d052454535 update bob-deinterlacing and remove now-redundant bob-and-ghost hunterk 2021-10-13 19:20:23 -0500
  • e3a942c688
    Merge pull request #194 from jntesteves/feature/smaa-fix hizzlekizzle 2021-09-14 22:41:17 -0500
  • 629f08f7b1 SMAA: Fix color edge detection Jonatas Esteves 2021-09-13 21:16:41 -0300
  • a7b7e9179d
    Merge pull request #193 from hunterk/master hizzlekizzle 2021-09-12 14:53:35 -0500
  • 8df7a20e99 add technicolor shader hunterk 2021-09-12 13:07:34 -0500
  • 38de4161cd
    Merge pull request #192 from jntesteves/feature/fsr-lfga hizzlekizzle 2021-09-08 18:12:10 -0500
  • b0b12b6a64 FSR: Improve quality of Film Grain and Anti-Aliasing Jonatas Esteves 2021-09-08 18:16:54 -0300
  • dd9994482c SMAA: Expose more quality settings Jonatas Esteves 2021-09-08 14:48:23 -0300
  • 788f73b930
    Merge pull request #191 from hunterk/master hizzlekizzle 2021-09-05 17:37:08 -0500
  • a4344d6e24 move integer-scaling-scanlines to match other directories; create presets for other scanline shaders hunterk 2021-09-05 08:21:44 -0500
  • d864d51462
    Update integer-scaling-scanlines.slang Autechre 2021-09-05 04:03:46 +0200
  • 1676209f7c
    Merge pull request #190 from MajorPainTheCactus/master hizzlekizzle 2021-09-04 14:08:28 -0500
  • 65cb75e53c Added integer scaling mode pixel perfect scanline shader for use with the new HDR mode in RetroArch MajorPainTheCactus 2021-09-04 11:17:02 +0100
  • 4a8958f918
    add Dranyth's modifications to ds hybrid view hizzlekizzle 2021-09-02 22:26:15 -0500
  • 4f2076acd8
    Merge pull request #189 from jntesteves/feature/fsr hizzlekizzle 2021-09-02 07:44:34 -0500
  • 18eeb6db1d Add AMD FSR Super Resolution Upscaler Jonatas Esteves 2021-09-02 02:33:03 -0300
  • a4da0992bb New port of SMAA Jonatas Esteves 2021-09-01 06:43:03 -0300
  • 8f190244fd
    Merge pull request #187 from barbudreadmon/patch-1 hizzlekizzle 2021-08-18 20:16:41 -0500
  • b0c288b141
    fix zfast_crt for rotated games barbudreadmon 2021-08-18 17:11:38 +0200
  • 543422668d
    Merge pull request #185 from Tatsuya79/master hizzlekizzle 2021-07-31 17:11:35 -0500
  • c7e4342361
    update crt-geom-ntsc presets Tatsuya79 2021-07-30 22:45:07 +0200
  • 3b1d4dd6eb
    Merge pull request #184 from Tatsuya79/master hizzlekizzle 2021-07-30 09:28:16 -0500
  • 3075c3c351
    update ntsc-tate and some ntsc presets Tatsuya79 2021-07-30 16:26:46 +0200
  • 8524a42da5
    Add crt-guest-advanced, update other crt-guest, update ntsc-adaptive (#183) hunterk 2021-07-30 08:24:20 -0500
  • acd3205cc1
    Merge pull request #182 from Tatsuya79/master hizzlekizzle 2021-07-05 16:20:28 -0500
  • 0a68f836b3
    ntsc-adaptive adreno optimisation Tatsuya79 2021-07-05 22:04:55 +0200
  • 3f49a3f1fb
    Merge pull request #181 from hunterk/master hizzlekizzle 2021-06-20 09:20:37 -0500
  • 997e85052d parameterize raw palette support for pal-r57shell and add a copy to the nes_raw_palette directory hunterk 2021-06-19 21:55:10 -0500
  • 123c67303c
    Merge pull request #180 from Tatsuya79/patch-1 hizzlekizzle 2021-06-10 08:37:12 -0500
  • 6f17bbcef5
    parameterize ntsc-tate as ntsc-adaptive was Tatsuya79 2021-06-10 01:23:03 +0200
  • 74037941d2
    Merge pull request #179 from Tatsuya79/master hizzlekizzle 2021-06-08 12:28:48 -0500
  • babe0cfeff
    fix some presets parameters Tatsuya79 2021-06-08 10:17:39 +0200
  • 7c1a778f4f
    changes to ntsc-adaptive, more blurs, NDS color, gamma ramp (#178) hunterk 2021-06-04 17:51:24 -0500
  • 70256e15f6
    add more blurs, ss-gamma-ramp, updated nds color (#176) hunterk 2021-05-27 21:41:42 -0500
  • 4b9d005bc2
    Merge pull request #175 from Tatsuya79/ntsc-tate hizzlekizzle 2021-05-22 09:42:15 -0500
  • c2b113411f
    Update crt-geom.slang Tatsuya79 2021-05-22 15:21:57 +0200
  • 8a59989df4
    ntsc-adaptive-tate, smart-morph additions Tatsuya79 2021-05-22 15:16:23 +0200
  • fa3321fbd7
    crt-geom: add vertical mode, tate preset Tatsuya79 2021-05-21 19:09:55 +0200
  • 59b8a11d64
    Merge pull request #172 from hunterk/master hizzlekizzle 2021-05-05 13:08:02 -0500
  • b27af2e1df add fubax_vr, g-sharp_resampler; cleanups for stereoscopic, dithering shaders hunterk 2021-05-03 15:13:33 -0500
  • 8e0b10aa2d port 4xbr-hybrid-crt shader from Cg hunterk 2021-04-07 11:55:52 -0500
  • fda4d11824
    Merge pull request #171 from Sanaki/master hizzlekizzle 2021-04-07 11:59:24 -0500
  • e5f2818021
    fix crt-guest-dr-venom-fast smoothing pass hizzlekizzle 2021-04-04 08:52:46 -0500
  • b5d2f0fede
    Update crt-fast-bilateral-super-xbr.slangp Sanaki 2021-03-30 23:59:11 +0000
  • 12fdb6562f
    update crt-geom-deluxe to add brightness compensation; add bright pix… (#170) hizzlekizzle 2021-03-01 15:11:53 -0600
  • ba36486cb2
    Add glass.slang (#169) Dogway 2021-02-17 18:20:18 +0000
  • 7808d34db6
    Merge pull request #168 from hunterk/master hizzlekizzle 2021-02-13 10:06:37 -0600
  • ad368477f3 add MMPX and EPX shaders and presets hunterk 2021-02-12 21:37:55 -0600
  • 340b533a7c
    fix crt-royale-kurozumi preset hizzlekizzle 2021-02-08 09:44:20 -0600
  • 35c2d7064e
    add crt-hyllian and crt-guest updates (#166) hunterk 2021-01-16 09:31:32 -0600
  • 65a89c93d0
    little fix + update to vertical pass (#163) Nerboruto 2020-12-23 16:56:42 +0100
  • 122b184fc3
    Merge pull request #164 from jdgleaver/gitlab-packaging Autechre 2020-12-22 11:26:38 +0100
  • 214826c88e Add .gitlab-ci.yml file jdgleaver 2020-12-22 10:18:12 +0000
  • 59ffdd7133
    Merge pull request #162 from Dogway/master hizzlekizzle 2020-12-17 17:48:12 -0600
  • eb1a213dee grade.slang - gamma and temperature rework Dogway 2020-12-17 22:54:07 +0000
  • 6e1c59f48c
    anamorphic widescreen correction shader (#160) Nerboruto 2020-12-16 19:55:27 +0100
  • d26ad30362
    Merge pull request #155 from hunterk/master hizzlekizzle 2020-12-16 12:54:59 -0600
  • 92e01e1d29
    update to guest-dr-venom-maxDR (#154) Patrickdroid 2020-12-16 12:54:28 -0600
  • 2d2d015898
    Merge pull request #158 from armadillu/master hizzlekizzle 2020-12-16 12:53:45 -0600
  • 0aa42e61fa
    Merge pull request #156 from xzn/xbr_3d_artifact hizzlekizzle 2020-12-16 12:52:41 -0600
  • c317d89a53 add hyllian's gaussian blur shaders and presets hunterk 2020-12-10 09:59:22 -0600
  • 9e9804c428 switch interlacing's detection to use OriginalSize to improve compatibility with prescaling passes hunterk 2020-12-08 14:10:07 -0600
  • 05bccc5209 add Hyllian's sgenpt dedithering shader and preset hunterk 2020-11-13 15:25:55 -0600
  • f38aa5a41e update royale-kurozumi to latest hunterk 2020-11-02 10:08:10 -0600
  • 35f3d10d25 add Hyllian's xbr updates and anime4k port hunterk 2020-10-30 14:22:42 -0500
  • 83485c6983 add an option to freeze the newpixie scanlines and fix the bezel image hunterk 2020-10-26 16:17:08 -0500
  • 78aad452f7 rm old stale code Oriol Ferrer Mesia 2020-10-22 02:11:17 +0200
  • 1407c30f51 add crt-blurPi slang shader variants Oriol Ferrer Mesia 2020-10-22 01:50:50 +0200
  • 22d496dcc2 Add 'Reduce Artifact' option to xbr-lv2-3d.slang JS Deck 2020-09-11 09:10:16 -0300
  • 547e9671bd move/add stereoscopic-3D shaders to match glsl repo hunterk 2020-09-08 15:35:43 -0500
  • a54ff3fa22
    Merge pull request #153 from jdgleaver/gba-gbc-nds-colour-correction hizzlekizzle 2020-08-13 07:58:49 -0500
  • 3ccfa35588 Update GBA/GBC/NDS colour correction parameters jdgleaver 2020-08-12 13:04:33 +0100
  • 31888eeb25 fix paths and comments in maxDR preset hunterk 2020-08-11 15:12:33 -0500
  • e38e31d142
    Merge pull request #151 from CharlesBukowski/CharlesBukowski-crt-guest-dr-venom-maxDR.slangp hizzlekizzle 2020-08-10 15:39:38 -0500
  • 930b480a63
    Add files via upload CharlesBukowski 2020-08-10 15:22:47 -0500
  • f98f551d3d add FilmGrain ported from reshade hunterk 2020-08-05 13:30:56 -0500
  • 6f03d0c04a
    Merge pull request #149 from Dogway/master hizzlekizzle 2020-07-27 15:56:49 -0500
  • e7c699f7fe Update grade.slang Dogway 2020-07-27 20:34:45 +0100
  • 2b83ea248a
    Merge pull request #148 from Dogway/master hizzlekizzle 2020-07-27 12:04:41 -0500
  • 1d654b5049 grade - compute white point in CIExy Dogway 2020-07-27 17:42:36 +0100