2022-07-15 16:18:20 +10:00
|
|
|
//! Connections to the server after logging in.
|
|
|
|
|
2022-07-03 04:22:28 +10:00
|
|
|
use std::collections::{HashSet, VecDeque};
|
2022-04-29 17:48:41 +10:00
|
|
|
use std::iter::FusedIterator;
|
2022-08-10 07:44:04 +10:00
|
|
|
use std::mem;
|
2022-06-30 14:33:42 +10:00
|
|
|
use std::time::Duration;
|
2022-04-15 07:55:45 +10:00
|
|
|
|
2022-08-06 05:36:34 +10:00
|
|
|
pub use bitfield_struct::bitfield;
|
2022-06-25 09:11:15 +10:00
|
|
|
pub use event::*;
|
2022-04-15 07:55:45 +10:00
|
|
|
use flume::{Receiver, Sender, TrySendError};
|
2022-04-29 17:48:41 +10:00
|
|
|
use rayon::iter::ParallelIterator;
|
2022-05-16 19:36:14 +10:00
|
|
|
use uuid::Uuid;
|
2022-05-16 21:09:51 +10:00
|
|
|
use vek::Vec3;
|
2022-04-15 07:55:45 +10:00
|
|
|
|
2022-07-11 22:08:02 +10:00
|
|
|
use crate::biome::Biome;
|
2022-07-07 11:27:59 +10:00
|
|
|
use crate::block_pos::BlockPos;
|
|
|
|
use crate::chunk_pos::ChunkPos;
|
2022-07-16 13:40:39 +10:00
|
|
|
use crate::config::Config;
|
2022-07-11 22:08:02 +10:00
|
|
|
use crate::dimension::DimensionId;
|
2022-08-06 05:36:34 +10:00
|
|
|
use crate::entity::data::Player;
|
2022-07-28 00:10:35 +10:00
|
|
|
use crate::entity::{
|
2022-08-06 05:36:34 +10:00
|
|
|
velocity_to_packet_units, Entities, EntityEvent, EntityId, EntityKind, StatusOrAnimation,
|
2022-07-28 00:10:35 +10:00
|
|
|
};
|
2022-09-06 08:37:59 +10:00
|
|
|
use crate::ident::Ident;
|
2022-08-10 07:44:04 +10:00
|
|
|
use crate::player_list::{PlayerListId, PlayerLists};
|
2022-07-01 04:53:57 +10:00
|
|
|
use crate::player_textures::SignedPlayerTextures;
|
2022-09-01 12:20:49 +10:00
|
|
|
use crate::protocol::packets::c2s::play::{
|
2022-07-06 12:21:52 +10:00
|
|
|
C2sPlayPacket, DiggingStatus, InteractKind, PlayerCommandId,
|
2022-07-05 08:51:28 +10:00
|
|
|
};
|
2022-09-01 12:20:49 +10:00
|
|
|
pub use crate::protocol::packets::s2c::play::TitleFade;
|
|
|
|
use crate::protocol::packets::s2c::play::{
|
2022-08-31 11:41:17 +10:00
|
|
|
BiomeRegistry, ChatTypeRegistry, ChunkLoadDistance, ChunkRenderDistanceCenter, ClearTitles,
|
2022-07-29 22:34:29 +10:00
|
|
|
DimensionTypeRegistry, DimensionTypeRegistryEntry, Disconnect, EntitiesDestroy,
|
|
|
|
EntityAnimation, EntityAttributes, EntityAttributesProperty, EntityPosition, EntitySetHeadYaw,
|
|
|
|
EntityStatus, EntityTrackerUpdate, EntityVelocityUpdate, GameJoin, GameMessage,
|
2022-09-06 08:37:59 +10:00
|
|
|
GameStateChange, GameStateChangeReason, KeepAlive, MoveRelative, PlaySoundId,
|
|
|
|
PlayerActionResponse, PlayerPositionLook, PlayerPositionLookFlags, PlayerRespawn,
|
|
|
|
PlayerSpawnPosition, RegistryCodec, Rotate, RotateAndMoveRelative, S2cPlayPacket,
|
|
|
|
SoundCategory, UnloadChunk, UpdateSubtitle, UpdateTitle,
|
2022-04-15 07:55:45 +10:00
|
|
|
};
|
2022-09-01 12:20:49 +10:00
|
|
|
use crate::protocol::{BoundedInt, ByteAngle, NbtBridge, RawBytes, VarInt};
|
2022-08-06 16:10:25 +10:00
|
|
|
use crate::server::{C2sPacketChannels, NewClientData, S2cPlayMessage, SharedServer};
|
2022-08-09 11:42:39 +10:00
|
|
|
use crate::slab_versioned::{Key, VersionedSlab};
|
2022-07-07 11:27:59 +10:00
|
|
|
use crate::text::Text;
|
2022-04-15 07:55:45 +10:00
|
|
|
use crate::util::{chunks_in_view_distance, is_chunk_in_view_distance};
|
2022-07-07 11:27:59 +10:00
|
|
|
use crate::world::{WorldId, Worlds};
|
2022-08-06 05:36:34 +10:00
|
|
|
use crate::{ident, LIBRARY_NAMESPACE};
|
2022-04-15 07:55:45 +10:00
|
|
|
|
2022-08-06 05:36:34 +10:00
|
|
|
/// Contains the [`ClientEvent`] enum and related data types.
|
2022-07-28 00:10:35 +10:00
|
|
|
mod event;
|
|
|
|
|
2022-07-11 22:08:02 +10:00
|
|
|
/// A container for all [`Client`]s on a [`Server`](crate::server::Server).
|
|
|
|
///
|
|
|
|
/// New clients are automatically inserted into this container but
|
|
|
|
/// are not automatically deleted. It is your responsibility to delete them once
|
|
|
|
/// they disconnect. This can be checked with [`Client::is_disconnected`].
|
2022-07-16 13:40:39 +10:00
|
|
|
pub struct Clients<C: Config> {
|
2022-08-09 11:42:39 +10:00
|
|
|
slab: VersionedSlab<Client<C>>,
|
2022-04-29 17:48:41 +10:00
|
|
|
}
|
2022-04-15 07:55:45 +10:00
|
|
|
|
2022-07-16 13:40:39 +10:00
|
|
|
impl<C: Config> Clients<C> {
|
2022-04-29 17:48:41 +10:00
|
|
|
pub(crate) fn new() -> Self {
|
2022-08-09 11:42:39 +10:00
|
|
|
Self {
|
|
|
|
slab: VersionedSlab::new(),
|
|
|
|
}
|
2022-04-15 07:55:45 +10:00
|
|
|
}
|
|
|
|
|
2022-07-16 13:40:39 +10:00
|
|
|
pub(crate) fn insert(&mut self, client: Client<C>) -> (ClientId, &mut Client<C>) {
|
2022-08-09 11:42:39 +10:00
|
|
|
let (k, client) = self.slab.insert(client);
|
2022-08-06 05:36:34 +10:00
|
|
|
(ClientId(k), client)
|
2022-04-15 07:55:45 +10:00
|
|
|
}
|
|
|
|
|
2022-07-11 22:08:02 +10:00
|
|
|
/// Removes a client from the server.
|
|
|
|
///
|
2022-09-02 17:06:45 +10:00
|
|
|
/// If the given client ID is valid, the client's `ClientState` is returned
|
|
|
|
/// and the client is deleted. Otherwise, `None` is returned and the
|
|
|
|
/// function has no effect.
|
2022-08-09 11:42:39 +10:00
|
|
|
pub fn remove(&mut self, client: ClientId) -> Option<C::ClientState> {
|
|
|
|
self.slab.remove(client.0).map(|c| c.state)
|
2022-04-29 17:48:41 +10:00
|
|
|
}
|
|
|
|
|
2022-09-02 17:06:45 +10:00
|
|
|
/// Deletes all clients from the server for which `f` returns `true`.
|
2022-07-11 22:08:02 +10:00
|
|
|
///
|
|
|
|
/// All clients are visited in an unspecified order.
|
2022-07-16 13:40:39 +10:00
|
|
|
pub fn retain(&mut self, mut f: impl FnMut(ClientId, &mut Client<C>) -> bool) {
|
2022-08-09 11:42:39 +10:00
|
|
|
self.slab.retain(|k, v| f(ClientId(k), v))
|
2022-04-29 17:48:41 +10:00
|
|
|
}
|
|
|
|
|
2022-09-02 17:06:45 +10:00
|
|
|
/// Returns the number of clients on the server. This includes clients for
|
|
|
|
/// which [`Client::is_disconnected`] returns true.
|
2022-08-09 11:42:39 +10:00
|
|
|
pub fn len(&self) -> usize {
|
|
|
|
self.slab.len()
|
2022-04-29 17:48:41 +10:00
|
|
|
}
|
|
|
|
|
2022-09-02 17:37:02 +10:00
|
|
|
/// Returns `true` if there are no clients on the server. This includes
|
|
|
|
/// clients for which [`Client::is_disconnected`] returns true.
|
|
|
|
pub fn is_empty(&self) -> bool {
|
|
|
|
self.slab.len() == 0
|
|
|
|
}
|
|
|
|
|
2022-07-11 22:08:02 +10:00
|
|
|
/// Returns a shared reference to the client with the given ID. If
|
|
|
|
/// the ID is invalid, then `None` is returned.
|
2022-07-16 13:40:39 +10:00
|
|
|
pub fn get(&self, client: ClientId) -> Option<&Client<C>> {
|
2022-08-09 11:42:39 +10:00
|
|
|
self.slab.get(client.0)
|
2022-04-29 17:48:41 +10:00
|
|
|
}
|
|
|
|
|
2022-07-11 22:08:02 +10:00
|
|
|
/// Returns an exclusive reference to the client with the given ID. If the
|
|
|
|
/// ID is invalid, then `None` is returned.
|
2022-07-16 13:40:39 +10:00
|
|
|
pub fn get_mut(&mut self, client: ClientId) -> Option<&mut Client<C>> {
|
2022-08-09 11:42:39 +10:00
|
|
|
self.slab.get_mut(client.0)
|
2022-04-29 17:48:41 +10:00
|
|
|
}
|
|
|
|
|
2022-09-02 17:06:45 +10:00
|
|
|
/// Returns an iterator over all clients on the server in an unspecified
|
|
|
|
/// order.
|
2022-08-09 11:42:39 +10:00
|
|
|
pub fn iter(
|
|
|
|
&self,
|
|
|
|
) -> impl ExactSizeIterator<Item = (ClientId, &Client<C>)> + FusedIterator + Clone + '_ {
|
|
|
|
self.slab.iter().map(|(k, v)| (ClientId(k), v))
|
2022-04-29 17:48:41 +10:00
|
|
|
}
|
|
|
|
|
2022-07-11 22:08:02 +10:00
|
|
|
/// Returns a mutable iterator over all clients on the server in an
|
|
|
|
/// unspecified order.
|
2022-08-09 11:42:39 +10:00
|
|
|
pub fn iter_mut(
|
|
|
|
&mut self,
|
|
|
|
) -> impl ExactSizeIterator<Item = (ClientId, &mut Client<C>)> + FusedIterator + '_ {
|
|
|
|
self.slab.iter_mut().map(|(k, v)| (ClientId(k), v))
|
2022-05-16 19:36:14 +10:00
|
|
|
}
|
|
|
|
|
2022-09-02 17:06:45 +10:00
|
|
|
/// Returns a parallel iterator over all clients on the server in an
|
|
|
|
/// unspecified order.
|
2022-07-16 13:40:39 +10:00
|
|
|
pub fn par_iter(&self) -> impl ParallelIterator<Item = (ClientId, &Client<C>)> + Clone + '_ {
|
2022-08-09 11:42:39 +10:00
|
|
|
self.slab.par_iter().map(|(k, v)| (ClientId(k), v))
|
2022-04-15 07:55:45 +10:00
|
|
|
}
|
|
|
|
|
2022-07-11 22:08:02 +10:00
|
|
|
/// Returns a parallel mutable iterator over all clients on the server in an
|
|
|
|
/// unspecified order.
|
2022-07-16 13:40:39 +10:00
|
|
|
pub fn par_iter_mut(
|
|
|
|
&mut self,
|
|
|
|
) -> impl ParallelIterator<Item = (ClientId, &mut Client<C>)> + '_ {
|
2022-08-09 11:42:39 +10:00
|
|
|
self.slab.par_iter_mut().map(|(k, v)| (ClientId(k), v))
|
2022-05-16 19:36:14 +10:00
|
|
|
}
|
|
|
|
}
|
2022-06-30 04:09:00 +10:00
|
|
|
|
2022-07-15 16:18:20 +10:00
|
|
|
/// An identifier for a [`Client`] on the server.
|
2022-07-11 22:08:02 +10:00
|
|
|
///
|
|
|
|
/// Client IDs are either _valid_ or _invalid_. Valid client IDs point to
|
|
|
|
/// clients that have not been deleted, while invalid IDs point to those that
|
|
|
|
/// have. Once an ID becomes invalid, it will never become valid again.
|
|
|
|
///
|
|
|
|
/// The [`Ord`] instance on this type is correct but otherwise unspecified. This
|
|
|
|
/// is useful for storing IDs in containers such as
|
|
|
|
/// [`BTreeMap`](std::collections::BTreeMap).
|
2022-07-04 11:02:00 +10:00
|
|
|
#[derive(Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash, Default, Debug)]
|
2022-04-29 17:48:41 +10:00
|
|
|
pub struct ClientId(Key);
|
|
|
|
|
2022-07-04 11:02:00 +10:00
|
|
|
impl ClientId {
|
2022-07-11 22:08:02 +10:00
|
|
|
/// The value of the default client ID which is always invalid.
|
2022-07-04 11:02:00 +10:00
|
|
|
pub const NULL: Self = Self(Key::NULL);
|
|
|
|
}
|
|
|
|
|
2022-07-11 22:08:02 +10:00
|
|
|
/// Represents a remote connection to a client after successfully logging in.
|
|
|
|
///
|
2022-08-06 05:36:34 +10:00
|
|
|
/// Much like an [`Entity`], clients possess a location, rotation, and UUID.
|
2022-07-15 16:18:20 +10:00
|
|
|
/// However, clients are handled separately from entities and are partially
|
|
|
|
/// managed by the library.
|
2022-07-11 22:08:02 +10:00
|
|
|
///
|
|
|
|
/// By default, clients have no influence over the worlds they reside in. They
|
|
|
|
/// cannot break blocks, hurt entities, or see other clients. Interactions with
|
|
|
|
/// the server must be handled explicitly with [`Self::pop_event`].
|
|
|
|
///
|
2022-08-06 05:36:34 +10:00
|
|
|
/// Additionally, clients possess [`Player`] entity data which is only visible
|
|
|
|
/// to themselves. This can be accessed with [`Self::player`] and
|
2022-07-11 22:08:02 +10:00
|
|
|
/// [`Self::player_mut`].
|
|
|
|
///
|
|
|
|
/// # The Difference Between a "Client" and a "Player"
|
|
|
|
///
|
|
|
|
/// Normally in Minecraft, players and clients are one and the same. Players are
|
2022-08-06 05:36:34 +10:00
|
|
|
/// simply a subtype of the entity base class backed by a remote connection.
|
2022-07-11 22:08:02 +10:00
|
|
|
///
|
2022-08-06 05:36:34 +10:00
|
|
|
/// In Valence however, clients and players are decoupled. This separation
|
2022-09-02 17:06:45 +10:00
|
|
|
/// allows for greater flexibility and enables parallelism.
|
|
|
|
///
|
|
|
|
/// [`Entity`]: crate::entity::Entity
|
2022-07-16 13:40:39 +10:00
|
|
|
pub struct Client<C: Config> {
|
2022-07-28 12:21:11 +10:00
|
|
|
/// Custom state.
|
|
|
|
pub state: C::ClientState,
|
2022-04-15 07:55:45 +10:00
|
|
|
/// Setting this to `None` disconnects the client.
|
2022-07-06 11:08:40 +10:00
|
|
|
send: SendOpt,
|
2022-06-10 13:26:21 +10:00
|
|
|
recv: Receiver<C2sPlayPacket>,
|
2022-05-16 19:36:14 +10:00
|
|
|
uuid: Uuid,
|
2022-06-29 11:29:29 +10:00
|
|
|
username: String,
|
|
|
|
textures: Option<SignedPlayerTextures>,
|
2022-07-04 11:45:11 +10:00
|
|
|
world: WorldId,
|
2022-08-10 07:44:04 +10:00
|
|
|
old_player_list: Option<PlayerListId>,
|
|
|
|
new_player_list: Option<PlayerListId>,
|
2022-08-06 05:36:34 +10:00
|
|
|
position: Vec3<f64>,
|
2022-05-16 21:09:51 +10:00
|
|
|
old_position: Vec3<f64>,
|
2022-07-18 14:29:44 +10:00
|
|
|
/// Measured in m/s.
|
|
|
|
velocity: Vec3<f32>,
|
2022-04-15 07:55:45 +10:00
|
|
|
/// Measured in degrees
|
|
|
|
yaw: f32,
|
|
|
|
/// Measured in degrees
|
|
|
|
pitch: f32,
|
2022-08-06 05:36:34 +10:00
|
|
|
view_distance: u8,
|
2022-04-15 07:55:45 +10:00
|
|
|
/// Counts up as teleports are made.
|
|
|
|
teleport_id_counter: u32,
|
|
|
|
/// The number of pending client teleports that have yet to receive a
|
|
|
|
/// confirmation. Inbound client position packets are ignored while this
|
|
|
|
/// is nonzero.
|
|
|
|
pending_teleports: u32,
|
|
|
|
spawn_position: BlockPos,
|
|
|
|
spawn_position_yaw: f32,
|
2022-06-22 07:14:16 +10:00
|
|
|
death_location: Option<(DimensionId, BlockPos)>,
|
2022-08-06 05:36:34 +10:00
|
|
|
events: VecDeque<ClientEvent>,
|
2022-04-15 07:55:45 +10:00
|
|
|
/// The ID of the last keepalive sent.
|
|
|
|
last_keepalive_id: i64,
|
|
|
|
/// Entities that were visible to this client at the end of the last tick.
|
|
|
|
/// This is used to determine what entity create/destroy packets should be
|
|
|
|
/// sent.
|
|
|
|
loaded_entities: HashSet<EntityId>,
|
2022-05-16 19:36:14 +10:00
|
|
|
loaded_chunks: HashSet<ChunkPos>,
|
2022-04-15 07:55:45 +10:00
|
|
|
new_game_mode: GameMode,
|
2022-04-29 17:48:41 +10:00
|
|
|
old_game_mode: GameMode,
|
2022-04-15 07:55:45 +10:00
|
|
|
settings: Option<Settings>,
|
2022-06-25 09:11:15 +10:00
|
|
|
dug_blocks: Vec<i32>,
|
2022-07-13 13:47:53 +10:00
|
|
|
/// Should be sent after login packet.
|
2022-07-02 12:18:59 +10:00
|
|
|
msgs_to_send: Vec<Text>,
|
2022-07-13 13:47:53 +10:00
|
|
|
attack_speed: f64,
|
|
|
|
movement_speed: f64,
|
2022-08-06 05:36:34 +10:00
|
|
|
bits: ClientBits,
|
2022-07-06 11:08:40 +10:00
|
|
|
/// The data for the client's own player entity.
|
|
|
|
player_data: Player,
|
2022-07-28 00:10:35 +10:00
|
|
|
entity_events: Vec<EntityEvent>,
|
2022-04-15 07:55:45 +10:00
|
|
|
}
|
|
|
|
|
2022-07-06 18:12:05 +10:00
|
|
|
#[bitfield(u16)]
|
2022-08-06 05:36:34 +10:00
|
|
|
struct ClientBits {
|
2022-07-05 08:51:28 +10:00
|
|
|
spawn: bool,
|
2022-08-10 08:08:42 +10:00
|
|
|
flat: bool,
|
2022-07-05 08:51:28 +10:00
|
|
|
teleported_this_tick: bool,
|
|
|
|
/// If spawn_position or spawn_position_yaw were modified this tick.
|
|
|
|
modified_spawn_position: bool,
|
|
|
|
/// If the last sent keepalive got a response.
|
|
|
|
got_keepalive: bool,
|
2022-07-06 18:12:05 +10:00
|
|
|
hardcore: bool,
|
2022-07-13 13:47:53 +10:00
|
|
|
attack_speed_modified: bool,
|
|
|
|
movement_speed_modified: bool,
|
2022-07-18 14:29:44 +10:00
|
|
|
velocity_modified: bool,
|
2022-08-06 05:36:34 +10:00
|
|
|
created_this_tick: bool,
|
|
|
|
view_distance_modified: bool,
|
2022-08-10 08:08:42 +10:00
|
|
|
#[bits(5)]
|
2022-07-06 18:55:00 +10:00
|
|
|
_pad: u8,
|
2022-07-05 08:51:28 +10:00
|
|
|
}
|
|
|
|
|
2022-07-16 13:40:39 +10:00
|
|
|
impl<C: Config> Client<C> {
|
2022-04-15 07:55:45 +10:00
|
|
|
pub(crate) fn new(
|
2022-06-10 13:26:21 +10:00
|
|
|
packet_channels: C2sPacketChannels,
|
2022-06-29 11:29:29 +10:00
|
|
|
ncd: NewClientData,
|
2022-08-06 05:36:34 +10:00
|
|
|
state: C::ClientState,
|
2022-04-15 07:55:45 +10:00
|
|
|
) -> Self {
|
|
|
|
let (send, recv) = packet_channels;
|
|
|
|
|
|
|
|
Self {
|
2022-08-06 05:36:34 +10:00
|
|
|
state,
|
2022-04-15 07:55:45 +10:00
|
|
|
send: Some(send),
|
|
|
|
recv,
|
2022-06-29 11:29:29 +10:00
|
|
|
uuid: ncd.uuid,
|
|
|
|
username: ncd.username,
|
|
|
|
textures: ncd.textures,
|
2022-07-04 11:45:11 +10:00
|
|
|
world: WorldId::default(),
|
2022-08-10 07:44:04 +10:00
|
|
|
old_player_list: None,
|
|
|
|
new_player_list: None,
|
2022-08-06 05:36:34 +10:00
|
|
|
position: Vec3::default(),
|
2022-05-16 21:09:51 +10:00
|
|
|
old_position: Vec3::default(),
|
2022-07-18 14:29:44 +10:00
|
|
|
velocity: Vec3::default(),
|
2022-04-15 07:55:45 +10:00
|
|
|
yaw: 0.0,
|
|
|
|
pitch: 0.0,
|
2022-08-11 03:27:25 +10:00
|
|
|
view_distance: 2,
|
2022-04-15 07:55:45 +10:00
|
|
|
teleport_id_counter: 0,
|
|
|
|
pending_teleports: 0,
|
|
|
|
spawn_position: BlockPos::default(),
|
|
|
|
spawn_position_yaw: 0.0,
|
2022-06-22 07:14:16 +10:00
|
|
|
death_location: None,
|
2022-07-03 04:22:28 +10:00
|
|
|
events: VecDeque::new(),
|
2022-04-15 07:55:45 +10:00
|
|
|
last_keepalive_id: 0,
|
|
|
|
loaded_entities: HashSet::new(),
|
2022-05-16 19:36:14 +10:00
|
|
|
loaded_chunks: HashSet::new(),
|
2022-04-15 07:55:45 +10:00
|
|
|
new_game_mode: GameMode::Survival,
|
2022-04-29 17:48:41 +10:00
|
|
|
old_game_mode: GameMode::Survival,
|
2022-04-15 07:55:45 +10:00
|
|
|
settings: None,
|
2022-06-25 09:11:15 +10:00
|
|
|
dug_blocks: Vec::new(),
|
2022-06-30 14:33:42 +10:00
|
|
|
msgs_to_send: Vec::new(),
|
2022-07-13 13:47:53 +10:00
|
|
|
attack_speed: 4.0,
|
|
|
|
movement_speed: 0.7,
|
2022-08-06 05:36:34 +10:00
|
|
|
bits: ClientBits::new()
|
2022-07-05 08:51:28 +10:00
|
|
|
.with_modified_spawn_position(true)
|
2022-08-06 05:36:34 +10:00
|
|
|
.with_got_keepalive(true)
|
|
|
|
.with_created_this_tick(true),
|
2022-07-06 11:08:40 +10:00
|
|
|
player_data: Player::new(),
|
2022-07-28 00:10:35 +10:00
|
|
|
entity_events: Vec::new(),
|
2022-04-15 07:55:45 +10:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2022-08-06 05:36:34 +10:00
|
|
|
/// If the client joined the game this tick.
|
|
|
|
pub fn created_this_tick(&self) -> bool {
|
|
|
|
self.bits.created_this_tick()
|
2022-04-15 07:55:45 +10:00
|
|
|
}
|
|
|
|
|
2022-07-11 22:08:02 +10:00
|
|
|
/// Gets the client's UUID.
|
2022-06-29 11:29:29 +10:00
|
|
|
pub fn uuid(&self) -> Uuid {
|
|
|
|
self.uuid
|
|
|
|
}
|
|
|
|
|
2022-09-02 17:06:45 +10:00
|
|
|
/// Gets the username of this client.
|
2022-04-15 07:55:45 +10:00
|
|
|
pub fn username(&self) -> &str {
|
|
|
|
&self.username
|
|
|
|
}
|
|
|
|
|
2022-07-11 22:08:02 +10:00
|
|
|
/// Gets the player textures of this client. If the client does not have
|
|
|
|
/// a skin, then `None` is returned.
|
2022-06-29 11:29:29 +10:00
|
|
|
pub fn textures(&self) -> Option<&SignedPlayerTextures> {
|
|
|
|
self.textures.as_ref()
|
2022-05-16 19:36:14 +10:00
|
|
|
}
|
|
|
|
|
2022-07-11 22:08:02 +10:00
|
|
|
/// Gets the world this client is located in.
|
2022-07-04 11:02:00 +10:00
|
|
|
pub fn world(&self) -> WorldId {
|
2022-07-04 11:45:11 +10:00
|
|
|
self.world
|
2022-07-04 08:31:24 +10:00
|
|
|
}
|
|
|
|
|
2022-09-02 17:06:45 +10:00
|
|
|
/// Gets the player list this client sees.
|
2022-08-10 07:44:04 +10:00
|
|
|
pub fn player_list(&self) -> Option<&PlayerListId> {
|
|
|
|
self.new_player_list.as_ref()
|
|
|
|
}
|
|
|
|
|
2022-09-02 17:06:45 +10:00
|
|
|
/// Sets the player list this client sees.
|
|
|
|
///
|
|
|
|
/// The previous player list ID is returned.
|
|
|
|
pub fn set_player_list(&mut self, id: impl Into<Option<PlayerListId>>) -> Option<PlayerListId> {
|
|
|
|
mem::replace(&mut self.new_player_list, id.into())
|
2022-08-10 07:44:04 +10:00
|
|
|
}
|
|
|
|
|
2022-08-10 08:08:42 +10:00
|
|
|
/// Sets if this client sees the world as superflat. Superflat worlds have
|
|
|
|
/// a horizon line lower than normal worlds.
|
|
|
|
///
|
2022-09-02 17:06:45 +10:00
|
|
|
/// The player must be (re)spawned for changes to take effect.
|
2022-08-10 08:08:42 +10:00
|
|
|
pub fn set_flat(&mut self, flat: bool) {
|
|
|
|
self.bits.set_flat(flat);
|
|
|
|
}
|
|
|
|
|
|
|
|
/// Gets if this client sees the world as superflat. Superflat worlds have
|
|
|
|
/// a horizon line lower than normal worlds.
|
|
|
|
pub fn is_flat(&self) -> bool {
|
|
|
|
self.bits.flat()
|
|
|
|
}
|
|
|
|
|
2022-08-06 05:36:34 +10:00
|
|
|
/// Changes the world this client is located in and respawns the client.
|
|
|
|
/// This can be used to respawn the client after death.
|
2022-07-11 22:08:02 +10:00
|
|
|
///
|
|
|
|
/// The given [`WorldId`] must be valid. Otherwise, the client is
|
|
|
|
/// disconnected.
|
2022-07-04 11:45:11 +10:00
|
|
|
pub fn spawn(&mut self, world: WorldId) {
|
|
|
|
self.world = world;
|
2022-08-06 05:36:34 +10:00
|
|
|
self.bits.set_spawn(true);
|
2022-07-04 08:31:24 +10:00
|
|
|
}
|
|
|
|
|
2022-09-02 17:06:45 +10:00
|
|
|
/// Sends a system message to the player which is visible in the chat. The
|
|
|
|
/// message is only visible to this client.
|
2022-07-02 12:18:59 +10:00
|
|
|
pub fn send_message(&mut self, msg: impl Into<Text>) {
|
2022-07-06 18:55:00 +10:00
|
|
|
// We buffer messages because weird things happen if we send them before the
|
|
|
|
// login packet.
|
2022-07-02 12:18:59 +10:00
|
|
|
self.msgs_to_send.push(msg.into());
|
2022-06-30 14:33:42 +10:00
|
|
|
}
|
|
|
|
|
2022-07-11 22:08:02 +10:00
|
|
|
/// Gets the absolute position of this client in the world it is located
|
|
|
|
/// in.
|
2022-05-16 21:09:51 +10:00
|
|
|
pub fn position(&self) -> Vec3<f64> {
|
2022-08-06 05:36:34 +10:00
|
|
|
self.position
|
2022-04-15 07:55:45 +10:00
|
|
|
}
|
|
|
|
|
2022-07-11 22:08:02 +10:00
|
|
|
/// Changes the position and rotation of this client in the world it is
|
|
|
|
/// located in.
|
|
|
|
///
|
|
|
|
/// If you want to change the client's world, use [`Self::spawn`].
|
2022-06-30 04:09:00 +10:00
|
|
|
pub fn teleport(&mut self, pos: impl Into<Vec3<f64>>, yaw: f32, pitch: f32) {
|
2022-08-06 05:36:34 +10:00
|
|
|
self.position = pos.into();
|
2022-06-30 04:09:00 +10:00
|
|
|
self.yaw = yaw;
|
|
|
|
self.pitch = pitch;
|
|
|
|
|
2022-08-06 05:36:34 +10:00
|
|
|
self.bits.set_teleported_this_tick(true);
|
2022-06-30 04:09:00 +10:00
|
|
|
}
|
|
|
|
|
2022-08-06 05:36:34 +10:00
|
|
|
/// Gets the most recently set velocity of this client in m/s.
|
2022-07-18 14:29:44 +10:00
|
|
|
pub fn velocity(&self) -> Vec3<f32> {
|
|
|
|
self.velocity
|
|
|
|
}
|
|
|
|
|
|
|
|
/// Sets the client's velocity in m/s.
|
2022-07-15 21:21:32 +10:00
|
|
|
pub fn set_velocity(&mut self, velocity: impl Into<Vec3<f32>>) {
|
2022-07-18 14:29:44 +10:00
|
|
|
self.velocity = velocity.into();
|
2022-08-06 05:36:34 +10:00
|
|
|
self.bits.set_velocity_modified(true);
|
2022-07-15 21:21:32 +10:00
|
|
|
}
|
|
|
|
|
2022-07-11 22:08:02 +10:00
|
|
|
/// Gets this client's yaw.
|
2022-04-15 07:55:45 +10:00
|
|
|
pub fn yaw(&self) -> f32 {
|
|
|
|
self.yaw
|
|
|
|
}
|
|
|
|
|
2022-07-11 22:08:02 +10:00
|
|
|
/// Gets this client's pitch.
|
2022-04-15 07:55:45 +10:00
|
|
|
pub fn pitch(&self) -> f32 {
|
|
|
|
self.pitch
|
|
|
|
}
|
|
|
|
|
2022-07-11 22:08:02 +10:00
|
|
|
/// Gets the spawn position. The client will see `minecraft:compass` items
|
|
|
|
/// point at the returned position.
|
2022-06-22 07:14:16 +10:00
|
|
|
pub fn spawn_position(&self) -> BlockPos {
|
|
|
|
self.spawn_position
|
|
|
|
}
|
|
|
|
|
2022-07-11 22:08:02 +10:00
|
|
|
/// Sets the spawn position. The client will see `minecraft:compass` items
|
|
|
|
/// point at the provided position.
|
2022-06-30 04:09:00 +10:00
|
|
|
pub fn set_spawn_position(&mut self, pos: impl Into<BlockPos>, yaw_degrees: f32) {
|
|
|
|
let pos = pos.into();
|
|
|
|
if pos != self.spawn_position || yaw_degrees != self.spawn_position_yaw {
|
|
|
|
self.spawn_position = pos;
|
|
|
|
self.spawn_position_yaw = yaw_degrees;
|
2022-08-06 05:36:34 +10:00
|
|
|
self.bits.set_modified_spawn_position(true);
|
2022-06-30 04:09:00 +10:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2022-07-11 22:08:02 +10:00
|
|
|
/// Gets the last death location of this client. The client will see
|
|
|
|
/// `minecraft:recovery_compass` items point at the returned position.
|
2022-08-06 05:36:34 +10:00
|
|
|
///
|
2022-07-11 22:08:02 +10:00
|
|
|
/// If the client's current dimension differs from the returned
|
|
|
|
/// dimension or the location is `None` then the compass will spin
|
|
|
|
/// randomly.
|
2022-06-22 07:14:16 +10:00
|
|
|
pub fn death_location(&self) -> Option<(DimensionId, BlockPos)> {
|
|
|
|
self.death_location
|
|
|
|
}
|
|
|
|
|
2022-07-11 22:08:02 +10:00
|
|
|
/// Sets the last death location. The client will see
|
|
|
|
/// `minecraft:recovery_compass` items point at the provided position.
|
|
|
|
/// If the client's current dimension differs from the provided
|
|
|
|
/// dimension or the location is `None` then the compass will spin
|
|
|
|
/// randomly.
|
2022-06-30 04:09:00 +10:00
|
|
|
///
|
|
|
|
/// Changes to the last death location take effect when the client
|
|
|
|
/// (re)spawns.
|
|
|
|
pub fn set_death_location(&mut self, location: Option<(DimensionId, BlockPos)>) {
|
|
|
|
self.death_location = location;
|
|
|
|
}
|
|
|
|
|
2022-07-11 22:08:02 +10:00
|
|
|
/// Gets the client's game mode.
|
2022-05-16 19:36:14 +10:00
|
|
|
pub fn game_mode(&self) -> GameMode {
|
|
|
|
self.new_game_mode
|
|
|
|
}
|
|
|
|
|
2022-07-11 22:08:02 +10:00
|
|
|
/// Sets the client's game mode.
|
|
|
|
pub fn set_game_mode(&mut self, game_mode: GameMode) {
|
|
|
|
self.new_game_mode = game_mode;
|
2022-06-30 04:09:00 +10:00
|
|
|
}
|
|
|
|
|
2022-09-06 08:37:59 +10:00
|
|
|
/// Plays a sound to the client at a given position.
|
|
|
|
pub fn play_sound(
|
|
|
|
&mut self,
|
|
|
|
name: Ident,
|
|
|
|
category: SoundCategory,
|
|
|
|
pos: Vec3<f64>,
|
|
|
|
volume: f32,
|
|
|
|
pitch: f32,
|
|
|
|
) {
|
|
|
|
self.send_packet(PlaySoundId {
|
|
|
|
name,
|
|
|
|
category,
|
|
|
|
position: pos.iter().map(|x| *x as i32 * 8).collect(),
|
|
|
|
volume,
|
|
|
|
pitch,
|
|
|
|
seed: 0,
|
|
|
|
});
|
|
|
|
}
|
|
|
|
|
2022-07-11 22:08:02 +10:00
|
|
|
/// Sets the title this client sees.
|
|
|
|
///
|
|
|
|
/// A title is a large piece of text displayed in the center of the screen
|
|
|
|
/// which may also include a subtitle underneath it. The title
|
|
|
|
/// can be configured to fade in and out using the
|
2022-08-31 11:41:17 +10:00
|
|
|
/// [`TitleFade`] struct.
|
2022-07-06 17:16:07 +10:00
|
|
|
pub fn set_title(
|
|
|
|
&mut self,
|
|
|
|
title: impl Into<Text>,
|
|
|
|
subtitle: impl Into<Text>,
|
2022-08-31 11:41:17 +10:00
|
|
|
animation: impl Into<Option<TitleFade>>,
|
2022-07-06 17:16:07 +10:00
|
|
|
) {
|
|
|
|
let title = title.into();
|
|
|
|
let subtitle = subtitle.into();
|
|
|
|
|
2022-07-29 21:49:08 +10:00
|
|
|
self.send_packet(UpdateTitle { text: title });
|
2022-07-06 17:16:07 +10:00
|
|
|
|
|
|
|
if !subtitle.is_empty() {
|
2022-07-29 21:49:08 +10:00
|
|
|
self.send_packet(UpdateSubtitle {
|
2022-07-06 17:16:07 +10:00
|
|
|
subtitle_text: subtitle,
|
|
|
|
});
|
|
|
|
}
|
|
|
|
|
|
|
|
if let Some(anim) = animation.into() {
|
|
|
|
self.send_packet(anim);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2022-07-13 13:47:53 +10:00
|
|
|
/// Gets the attack cooldown speed.
|
|
|
|
pub fn attack_speed(&self) -> f64 {
|
|
|
|
self.attack_speed
|
|
|
|
}
|
|
|
|
|
|
|
|
/// Sets the attack cooldown speed.
|
|
|
|
pub fn set_attack_speed(&mut self, speed: f64) {
|
|
|
|
if self.attack_speed != speed {
|
|
|
|
self.attack_speed = speed;
|
2022-08-06 05:36:34 +10:00
|
|
|
self.bits.set_attack_speed_modified(true);
|
2022-07-13 13:47:53 +10:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/// Gets the speed at which the client can run on the ground.
|
|
|
|
pub fn movement_speed(&self) -> f64 {
|
|
|
|
self.movement_speed
|
|
|
|
}
|
|
|
|
|
|
|
|
/// Sets the speed at which the client can run on the ground.
|
|
|
|
pub fn set_movement_speed(&mut self, speed: f64) {
|
|
|
|
if self.movement_speed != speed {
|
|
|
|
self.movement_speed = speed;
|
2022-08-06 05:36:34 +10:00
|
|
|
self.bits.set_movement_speed_modified(true);
|
2022-07-13 13:47:53 +10:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2022-07-11 22:08:02 +10:00
|
|
|
/// Removes the current title from the client's screen.
|
2022-07-06 17:16:07 +10:00
|
|
|
pub fn clear_title(&mut self) {
|
|
|
|
self.send_packet(ClearTitles { reset: true });
|
|
|
|
}
|
|
|
|
|
2022-07-11 22:08:02 +10:00
|
|
|
/// Gets whether or not the client is connected to the server.
|
|
|
|
///
|
|
|
|
/// A disconnected client object will never become reconnected. It is your
|
|
|
|
/// responsibility to remove disconnected clients from the [`Clients`]
|
|
|
|
/// container.
|
2022-05-16 19:36:14 +10:00
|
|
|
pub fn is_disconnected(&self) -> bool {
|
|
|
|
self.send.is_none()
|
|
|
|
}
|
|
|
|
|
2022-09-02 17:06:45 +10:00
|
|
|
/// Returns an iterator over all pending client events in the order they
|
|
|
|
/// will be removed from the queue.
|
2022-08-06 05:36:34 +10:00
|
|
|
pub fn events(
|
|
|
|
&self,
|
|
|
|
) -> impl DoubleEndedIterator<Item = &ClientEvent> + ExactSizeIterator + FusedIterator + Clone + '_
|
|
|
|
{
|
|
|
|
self.events.iter()
|
|
|
|
}
|
|
|
|
|
2022-09-02 17:06:45 +10:00
|
|
|
/// Removes a [`ClientEvent`] from the event queue.
|
2022-07-15 16:18:20 +10:00
|
|
|
///
|
|
|
|
/// If there are no remaining events, `None` is returned.
|
2022-07-11 22:08:02 +10:00
|
|
|
///
|
2022-07-15 16:18:20 +10:00
|
|
|
/// Any remaining client events are deleted at the end of the
|
2022-07-11 22:08:02 +10:00
|
|
|
/// current tick.
|
2022-08-06 05:36:34 +10:00
|
|
|
pub fn pop_event(&mut self) -> Option<ClientEvent> {
|
2022-07-03 04:22:28 +10:00
|
|
|
self.events.pop_front()
|
2022-06-30 04:09:00 +10:00
|
|
|
}
|
|
|
|
|
2022-09-02 17:06:45 +10:00
|
|
|
/// Pushes an entity event to the queue.
|
2022-08-06 05:36:34 +10:00
|
|
|
pub fn push_entity_event(&mut self, event: EntityEvent) {
|
2022-07-28 00:10:35 +10:00
|
|
|
self.entity_events.push(event);
|
|
|
|
}
|
|
|
|
|
2022-08-06 05:36:34 +10:00
|
|
|
/// The current view distance of this client measured in chunks. The client
|
|
|
|
/// will not be able to see chunks and entities past this distance.
|
2022-07-11 22:08:02 +10:00
|
|
|
///
|
2022-08-06 05:36:34 +10:00
|
|
|
/// The result is in `2..=32`.
|
|
|
|
pub fn view_distance(&self) -> u8 {
|
|
|
|
self.view_distance
|
2022-05-16 19:36:14 +10:00
|
|
|
}
|
|
|
|
|
2022-08-06 05:36:34 +10:00
|
|
|
/// Sets the view distance. The client will not be able to see chunks and
|
|
|
|
/// entities past this distance.
|
2022-07-11 22:08:02 +10:00
|
|
|
///
|
|
|
|
/// The new view distance is measured in chunks and is clamped to `2..=32`.
|
2022-08-06 05:36:34 +10:00
|
|
|
pub fn set_view_distance(&mut self, dist: u8) {
|
|
|
|
let dist = dist.clamp(2, 32);
|
|
|
|
|
|
|
|
if self.view_distance != dist {
|
|
|
|
self.view_distance = dist;
|
|
|
|
self.bits.set_view_distance_modified(true);
|
|
|
|
}
|
2022-06-22 07:14:16 +10:00
|
|
|
}
|
|
|
|
|
2022-07-11 22:08:02 +10:00
|
|
|
/// Enables hardcore mode. This changes the design of the client's hearts.
|
|
|
|
///
|
|
|
|
/// To have any visible effect, this function must be called on the same
|
|
|
|
/// tick the client joins the server.
|
2022-07-06 18:12:05 +10:00
|
|
|
pub fn set_hardcore(&mut self, hardcore: bool) {
|
2022-08-06 05:36:34 +10:00
|
|
|
self.bits.set_hardcore(hardcore);
|
2022-07-06 18:12:05 +10:00
|
|
|
}
|
|
|
|
|
2022-07-11 22:08:02 +10:00
|
|
|
/// Gets if hardcore mode is enabled.
|
2022-07-29 21:49:08 +10:00
|
|
|
pub fn is_hardcore(&self) -> bool {
|
2022-08-06 05:36:34 +10:00
|
|
|
self.bits.hardcore()
|
2022-07-06 18:12:05 +10:00
|
|
|
}
|
|
|
|
|
2022-07-11 22:08:02 +10:00
|
|
|
/// Gets the client's current settings.
|
2022-06-30 04:09:00 +10:00
|
|
|
pub fn settings(&self) -> Option<&Settings> {
|
|
|
|
self.settings.as_ref()
|
2022-04-15 07:55:45 +10:00
|
|
|
}
|
|
|
|
|
2022-07-11 22:08:02 +10:00
|
|
|
/// Disconnects this client from the server with the provided reason. This
|
|
|
|
/// has no effect if the client is already disconnected.
|
|
|
|
///
|
|
|
|
/// All future calls to [`Self::is_disconnected`] will return `true`.
|
2022-04-15 07:55:45 +10:00
|
|
|
pub fn disconnect(&mut self, reason: impl Into<Text>) {
|
2022-06-30 04:09:00 +10:00
|
|
|
if self.send.is_some() {
|
2022-04-15 07:55:45 +10:00
|
|
|
let txt = reason.into();
|
2022-06-30 04:09:00 +10:00
|
|
|
log::info!("disconnecting client '{}': \"{txt}\"", self.username);
|
2022-04-15 07:55:45 +10:00
|
|
|
|
|
|
|
self.send_packet(Disconnect { reason: txt });
|
|
|
|
|
2022-06-30 04:09:00 +10:00
|
|
|
self.send = None;
|
2022-04-15 07:55:45 +10:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2022-07-11 22:08:02 +10:00
|
|
|
/// Like [`Self::disconnect`], but no reason for the disconnect is
|
|
|
|
/// displayed.
|
2022-04-15 07:55:45 +10:00
|
|
|
pub fn disconnect_no_reason(&mut self) {
|
2022-06-30 04:09:00 +10:00
|
|
|
if self.send.is_some() {
|
2022-07-03 09:23:58 +10:00
|
|
|
log::info!("disconnecting client '{}'", self.username);
|
2022-06-30 04:09:00 +10:00
|
|
|
self.send = None;
|
2022-04-15 07:55:45 +10:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2022-07-11 22:08:02 +10:00
|
|
|
/// Returns an immutable reference to the client's own [`Player`] data.
|
|
|
|
pub fn player(&self) -> &Player {
|
2022-07-06 11:08:40 +10:00
|
|
|
&self.player_data
|
2022-06-30 06:00:41 +10:00
|
|
|
}
|
|
|
|
|
2022-07-11 22:08:02 +10:00
|
|
|
/// Returns a mutable reference to the client's own [`Player`] data.
|
|
|
|
///
|
|
|
|
/// Changes made to this data is only visible to this client.
|
|
|
|
pub fn player_mut(&mut self) -> &mut Player {
|
2022-07-06 11:08:40 +10:00
|
|
|
&mut self.player_data
|
2022-06-30 06:00:41 +10:00
|
|
|
}
|
|
|
|
|
2022-06-30 04:09:00 +10:00
|
|
|
/// Attempts to enqueue a play packet to be sent to this client. The client
|
|
|
|
/// is disconnected if the clientbound packet buffer is full.
|
2022-07-06 18:55:00 +10:00
|
|
|
pub fn send_packet(&mut self, packet: impl Into<S2cPlayPacket>) {
|
|
|
|
send_packet(&mut self.send, packet);
|
|
|
|
}
|
|
|
|
|
2022-07-16 13:40:39 +10:00
|
|
|
pub(crate) fn handle_serverbound_packets(&mut self, entities: &Entities<C>) {
|
2022-06-30 04:09:00 +10:00
|
|
|
self.events.clear();
|
2022-06-25 09:11:15 +10:00
|
|
|
for _ in 0..self.recv.len() {
|
|
|
|
self.handle_serverbound_packet(entities, self.recv.try_recv().unwrap());
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2022-07-16 13:40:39 +10:00
|
|
|
fn handle_serverbound_packet(&mut self, entities: &Entities<C>, pkt: C2sPlayPacket) {
|
2022-06-25 09:11:15 +10:00
|
|
|
match pkt {
|
2022-07-29 21:49:08 +10:00
|
|
|
C2sPlayPacket::TeleportConfirm(p) => {
|
2022-06-30 04:09:00 +10:00
|
|
|
if self.pending_teleports == 0 {
|
2022-07-03 06:41:45 +10:00
|
|
|
log::warn!("unexpected teleport confirmation from {}", self.username());
|
|
|
|
self.disconnect_no_reason();
|
2022-06-25 09:11:15 +10:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
let got = p.teleport_id.0 as u32;
|
2022-06-30 04:09:00 +10:00
|
|
|
let expected = self
|
2022-06-25 09:11:15 +10:00
|
|
|
.teleport_id_counter
|
2022-06-30 04:09:00 +10:00
|
|
|
.wrapping_sub(self.pending_teleports);
|
2022-06-25 09:11:15 +10:00
|
|
|
|
|
|
|
if got == expected {
|
2022-06-30 04:09:00 +10:00
|
|
|
self.pending_teleports -= 1;
|
2022-06-25 09:11:15 +10:00
|
|
|
} else {
|
2022-07-03 06:41:45 +10:00
|
|
|
log::warn!(
|
|
|
|
"unexpected teleport ID from {} (expected {expected}, got {got})",
|
|
|
|
self.username()
|
|
|
|
);
|
|
|
|
self.disconnect_no_reason();
|
2022-06-25 09:11:15 +10:00
|
|
|
}
|
|
|
|
}
|
2022-07-29 21:49:08 +10:00
|
|
|
C2sPlayPacket::QueryBlockNbt(_) => {}
|
|
|
|
C2sPlayPacket::UpdateDifficulty(_) => {}
|
2022-08-31 11:41:17 +10:00
|
|
|
C2sPlayPacket::MessageAcknowledgment(_) => {}
|
2022-07-29 21:49:08 +10:00
|
|
|
C2sPlayPacket::CommandExecution(_) => {}
|
2022-08-06 05:36:34 +10:00
|
|
|
C2sPlayPacket::ChatMessage(p) => self.events.push_back(ClientEvent::ChatMessage {
|
2022-06-30 14:33:42 +10:00
|
|
|
message: p.message.0,
|
|
|
|
timestamp: Duration::from_millis(p.timestamp),
|
|
|
|
}),
|
2022-07-29 21:49:08 +10:00
|
|
|
C2sPlayPacket::RequestChatPreview(_) => {}
|
|
|
|
C2sPlayPacket::ClientStatus(_) => {}
|
|
|
|
C2sPlayPacket::ClientSettings(p) => {
|
2022-08-06 05:36:34 +10:00
|
|
|
self.events.push_back(ClientEvent::SettingsChanged {
|
2022-06-25 09:11:15 +10:00
|
|
|
locale: p.locale.0,
|
|
|
|
view_distance: p.view_distance.0,
|
|
|
|
chat_mode: p.chat_mode,
|
|
|
|
chat_colors: p.chat_colors,
|
|
|
|
main_hand: p.main_hand,
|
|
|
|
displayed_skin_parts: p.displayed_skin_parts,
|
|
|
|
allow_server_listings: p.allow_server_listings,
|
2022-08-06 05:36:34 +10:00
|
|
|
})
|
2022-06-25 09:11:15 +10:00
|
|
|
}
|
2022-07-29 21:49:08 +10:00
|
|
|
C2sPlayPacket::RequestCommandCompletion(_) => {}
|
|
|
|
C2sPlayPacket::ButtonClick(_) => {}
|
|
|
|
C2sPlayPacket::ClickSlot(_) => {}
|
|
|
|
C2sPlayPacket::CloseHandledScreen(_) => {}
|
2022-07-01 07:18:29 +10:00
|
|
|
C2sPlayPacket::CustomPayload(_) => {}
|
2022-07-29 21:49:08 +10:00
|
|
|
C2sPlayPacket::BookUpdate(_) => {}
|
|
|
|
C2sPlayPacket::QueryEntityNbt(_) => {}
|
|
|
|
C2sPlayPacket::PlayerInteractEntity(p) => {
|
2022-06-25 09:11:15 +10:00
|
|
|
if let Some(id) = entities.get_with_network_id(p.entity_id.0) {
|
|
|
|
// TODO: verify that the client has line of sight to the targeted entity and
|
|
|
|
// that the distance is <=4 blocks.
|
|
|
|
|
2022-08-06 05:36:34 +10:00
|
|
|
self.events.push_back(ClientEvent::InteractWithEntity {
|
2022-06-25 09:11:15 +10:00
|
|
|
id,
|
|
|
|
sneaking: p.sneaking,
|
2022-07-06 12:21:52 +10:00
|
|
|
kind: match p.kind {
|
2022-07-11 22:08:02 +10:00
|
|
|
InteractKind::Interact(hand) => InteractWithEntityKind::Interact(hand),
|
|
|
|
InteractKind::Attack => InteractWithEntityKind::Attack,
|
2022-07-06 12:21:52 +10:00
|
|
|
InteractKind::InteractAt((target, hand)) => {
|
2022-07-11 22:08:02 +10:00
|
|
|
InteractWithEntityKind::InteractAt { target, hand }
|
2022-06-25 09:11:15 +10:00
|
|
|
}
|
|
|
|
},
|
|
|
|
});
|
|
|
|
}
|
|
|
|
}
|
2022-07-01 07:18:29 +10:00
|
|
|
C2sPlayPacket::JigsawGenerate(_) => {}
|
2022-06-25 09:11:15 +10:00
|
|
|
C2sPlayPacket::KeepAlive(p) => {
|
2022-06-30 04:09:00 +10:00
|
|
|
let last_keepalive_id = self.last_keepalive_id;
|
2022-08-06 05:36:34 +10:00
|
|
|
if self.bits.got_keepalive() {
|
2022-07-03 09:23:58 +10:00
|
|
|
log::warn!("unexpected keepalive from player {}", self.username());
|
|
|
|
self.disconnect_no_reason();
|
2022-06-25 09:11:15 +10:00
|
|
|
} else if p.id != last_keepalive_id {
|
2022-07-03 09:23:58 +10:00
|
|
|
log::warn!(
|
|
|
|
"keepalive ids for player {} don't match (expected {}, got {})",
|
|
|
|
self.username(),
|
|
|
|
last_keepalive_id,
|
|
|
|
p.id
|
|
|
|
);
|
|
|
|
self.disconnect_no_reason();
|
2022-06-25 09:11:15 +10:00
|
|
|
} else {
|
2022-08-06 05:36:34 +10:00
|
|
|
self.bits.set_got_keepalive(true);
|
2022-06-25 09:11:15 +10:00
|
|
|
}
|
|
|
|
}
|
2022-07-29 21:49:08 +10:00
|
|
|
C2sPlayPacket::UpdateDifficultyLock(_) => {}
|
2022-07-01 07:18:29 +10:00
|
|
|
C2sPlayPacket::MovePlayerPosition(p) => {
|
2022-08-06 05:36:34 +10:00
|
|
|
if self.pending_teleports == 0 {
|
|
|
|
self.position = p.position;
|
|
|
|
|
|
|
|
self.events.push_back(ClientEvent::MovePosition {
|
|
|
|
position: p.position,
|
|
|
|
on_ground: p.on_ground,
|
|
|
|
});
|
|
|
|
}
|
2022-06-30 04:09:00 +10:00
|
|
|
}
|
2022-07-01 07:18:29 +10:00
|
|
|
C2sPlayPacket::MovePlayerPositionAndRotation(p) => {
|
2022-08-06 05:36:34 +10:00
|
|
|
if self.pending_teleports == 0 {
|
|
|
|
self.position = p.position;
|
|
|
|
self.yaw = p.yaw;
|
|
|
|
self.pitch = p.pitch;
|
|
|
|
|
|
|
|
self.events.push_back(ClientEvent::MovePositionAndRotation {
|
|
|
|
position: p.position,
|
|
|
|
yaw: p.yaw,
|
|
|
|
pitch: p.pitch,
|
|
|
|
on_ground: p.on_ground,
|
|
|
|
});
|
|
|
|
}
|
2022-06-30 04:09:00 +10:00
|
|
|
}
|
2022-07-01 07:18:29 +10:00
|
|
|
C2sPlayPacket::MovePlayerRotation(p) => {
|
2022-08-06 05:36:34 +10:00
|
|
|
if self.pending_teleports == 0 {
|
|
|
|
self.yaw = p.yaw;
|
|
|
|
self.pitch = p.pitch;
|
|
|
|
|
|
|
|
self.events.push_back(ClientEvent::MoveRotation {
|
|
|
|
yaw: p.yaw,
|
|
|
|
pitch: p.pitch,
|
|
|
|
on_ground: p.on_ground,
|
|
|
|
});
|
|
|
|
}
|
|
|
|
}
|
|
|
|
C2sPlayPacket::MovePlayerOnGround(p) => {
|
|
|
|
if self.pending_teleports == 0 {
|
|
|
|
self.events.push_back(ClientEvent::MoveOnGround {
|
|
|
|
on_ground: p.on_ground,
|
|
|
|
});
|
|
|
|
}
|
2022-06-25 09:11:15 +10:00
|
|
|
}
|
2022-07-01 07:18:29 +10:00
|
|
|
C2sPlayPacket::MoveVehicle(p) => {
|
2022-08-06 05:36:34 +10:00
|
|
|
if self.pending_teleports == 0 {
|
|
|
|
self.position = p.position;
|
|
|
|
self.yaw = p.yaw;
|
|
|
|
self.pitch = p.pitch;
|
|
|
|
|
|
|
|
self.events.push_back(ClientEvent::MoveVehicle {
|
|
|
|
position: p.position,
|
|
|
|
yaw: p.yaw,
|
|
|
|
pitch: p.pitch,
|
|
|
|
});
|
|
|
|
}
|
2022-06-25 09:11:15 +10:00
|
|
|
}
|
2022-07-29 21:49:08 +10:00
|
|
|
C2sPlayPacket::BoatPaddleState(p) => {
|
2022-08-06 05:36:34 +10:00
|
|
|
self.events.push_back(ClientEvent::SteerBoat {
|
2022-06-25 09:11:15 +10:00
|
|
|
left_paddle_turning: p.left_paddle_turning,
|
|
|
|
right_paddle_turning: p.right_paddle_turning,
|
|
|
|
});
|
|
|
|
}
|
2022-07-29 21:49:08 +10:00
|
|
|
C2sPlayPacket::PickFromInventory(_) => {}
|
|
|
|
C2sPlayPacket::CraftRequest(_) => {}
|
|
|
|
C2sPlayPacket::UpdatePlayerAbilities(_) => {}
|
2022-07-01 07:18:29 +10:00
|
|
|
C2sPlayPacket::PlayerAction(p) => {
|
2022-06-25 09:11:15 +10:00
|
|
|
// TODO: verify dug block is within the correct distance from the client.
|
|
|
|
// TODO: verify that the broken block is allowed to be broken?
|
|
|
|
|
|
|
|
if p.sequence.0 != 0 {
|
2022-06-30 04:09:00 +10:00
|
|
|
self.dug_blocks.push(p.sequence.0);
|
2022-06-25 09:11:15 +10:00
|
|
|
}
|
|
|
|
|
2022-07-03 04:22:28 +10:00
|
|
|
self.events.push_back(match p.status {
|
2022-08-06 05:36:34 +10:00
|
|
|
DiggingStatus::StartedDigging => ClientEvent::Digging {
|
2022-06-25 09:11:15 +10:00
|
|
|
status: event::DiggingStatus::Start,
|
|
|
|
position: p.location,
|
|
|
|
face: p.face,
|
2022-07-11 22:08:02 +10:00
|
|
|
},
|
2022-08-06 05:36:34 +10:00
|
|
|
DiggingStatus::CancelledDigging => ClientEvent::Digging {
|
2022-06-25 09:11:15 +10:00
|
|
|
status: event::DiggingStatus::Cancel,
|
|
|
|
position: p.location,
|
|
|
|
face: p.face,
|
2022-07-11 22:08:02 +10:00
|
|
|
},
|
2022-08-06 05:36:34 +10:00
|
|
|
DiggingStatus::FinishedDigging => ClientEvent::Digging {
|
2022-06-25 09:11:15 +10:00
|
|
|
status: event::DiggingStatus::Finish,
|
|
|
|
position: p.location,
|
|
|
|
face: p.face,
|
2022-07-11 22:08:02 +10:00
|
|
|
},
|
2022-06-25 09:11:15 +10:00
|
|
|
DiggingStatus::DropItemStack => return,
|
|
|
|
DiggingStatus::DropItem => return,
|
|
|
|
DiggingStatus::ShootArrowOrFinishEating => return,
|
|
|
|
DiggingStatus::SwapItemInHand => return,
|
|
|
|
});
|
|
|
|
}
|
2022-08-06 05:36:34 +10:00
|
|
|
C2sPlayPacket::PlayerCommand(c) => {
|
|
|
|
self.events.push_back(match c.action_id {
|
|
|
|
PlayerCommandId::StartSneaking => ClientEvent::StartSneaking,
|
|
|
|
PlayerCommandId::StopSneaking => ClientEvent::StopSneaking,
|
|
|
|
PlayerCommandId::LeaveBed => ClientEvent::LeaveBed,
|
|
|
|
PlayerCommandId::StartSprinting => ClientEvent::StartSprinting,
|
|
|
|
PlayerCommandId::StopSprinting => ClientEvent::StopSprinting,
|
|
|
|
PlayerCommandId::StartJumpWithHorse => ClientEvent::StartJumpWithHorse {
|
|
|
|
jump_boost: c.jump_boost.0 .0 as u8,
|
|
|
|
},
|
|
|
|
PlayerCommandId::StopJumpWithHorse => ClientEvent::StopJumpWithHorse,
|
|
|
|
PlayerCommandId::OpenHorseInventory => ClientEvent::OpenHorseInventory,
|
|
|
|
PlayerCommandId::StartFlyingWithElytra => ClientEvent::StartFlyingWithElytra,
|
2022-07-05 08:51:28 +10:00
|
|
|
});
|
|
|
|
}
|
2022-07-01 07:18:29 +10:00
|
|
|
C2sPlayPacket::PlayerInput(_) => {}
|
2022-07-29 21:49:08 +10:00
|
|
|
C2sPlayPacket::PlayPong(_) => {}
|
2022-07-01 07:18:29 +10:00
|
|
|
C2sPlayPacket::RecipeBookChangeSettings(_) => {}
|
|
|
|
C2sPlayPacket::RecipeBookSeenRecipe(_) => {}
|
|
|
|
C2sPlayPacket::RenameItem(_) => {}
|
2022-07-29 21:49:08 +10:00
|
|
|
C2sPlayPacket::ResourcePackStatus(_) => {}
|
|
|
|
C2sPlayPacket::AdvancementTab(_) => {}
|
|
|
|
C2sPlayPacket::SelectMerchantTrade(_) => {}
|
|
|
|
C2sPlayPacket::UpdateBeacon(_) => {}
|
|
|
|
C2sPlayPacket::UpdateSelectedSlot(_) => {}
|
|
|
|
C2sPlayPacket::UpdateCommandBlock(_) => {}
|
|
|
|
C2sPlayPacket::UpdateCommandBlockMinecart(_) => {}
|
|
|
|
C2sPlayPacket::UpdateCreativeModeSlot(_) => {}
|
|
|
|
C2sPlayPacket::UpdateJigsaw(_) => {}
|
|
|
|
C2sPlayPacket::UpdateStructureBlock(_) => {}
|
|
|
|
C2sPlayPacket::UpdateSign(_) => {}
|
2022-08-06 05:36:34 +10:00
|
|
|
C2sPlayPacket::HandSwing(p) => self.events.push_back(ClientEvent::ArmSwing(p.hand)),
|
2022-07-29 21:49:08 +10:00
|
|
|
C2sPlayPacket::SpectatorTeleport(_) => {}
|
2022-09-06 10:01:39 +10:00
|
|
|
C2sPlayPacket::PlayerInteractBlock(p) => {
|
|
|
|
self.events.push_back(ClientEvent::InteractWithBlock {
|
|
|
|
hand: p.hand,
|
|
|
|
location: p.location,
|
|
|
|
face: p.face,
|
|
|
|
cursor_pos: p.cursor_pos,
|
|
|
|
head_inside_block: p.head_inside_block,
|
|
|
|
sequence: p.sequence,
|
|
|
|
})
|
|
|
|
}
|
2022-07-29 21:49:08 +10:00
|
|
|
C2sPlayPacket::PlayerInteractItem(_) => {}
|
2022-06-25 09:11:15 +10:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2022-07-16 13:40:39 +10:00
|
|
|
pub(crate) fn update(
|
|
|
|
&mut self,
|
|
|
|
shared: &SharedServer<C>,
|
|
|
|
entities: &Entities<C>,
|
|
|
|
worlds: &Worlds<C>,
|
2022-08-10 07:44:04 +10:00
|
|
|
player_lists: &PlayerLists<C>,
|
2022-07-16 13:40:39 +10:00
|
|
|
) {
|
2022-04-29 17:48:41 +10:00
|
|
|
// Mark the client as disconnected when appropriate.
|
2022-05-16 19:36:14 +10:00
|
|
|
if self.recv.is_disconnected() || self.send.as_ref().map_or(true, |s| s.is_disconnected()) {
|
2022-06-30 04:09:00 +10:00
|
|
|
self.send = None;
|
2022-04-29 17:48:41 +10:00
|
|
|
return;
|
2022-04-15 07:55:45 +10:00
|
|
|
}
|
|
|
|
|
2022-07-04 11:45:11 +10:00
|
|
|
let world = match worlds.get(self.world) {
|
2022-07-04 08:31:24 +10:00
|
|
|
Some(world) => world,
|
|
|
|
None => {
|
|
|
|
log::warn!(
|
|
|
|
"client {} is in an invalid world and must be disconnected",
|
|
|
|
self.username()
|
|
|
|
);
|
|
|
|
self.disconnect_no_reason();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
let current_tick = shared.current_tick();
|
2022-04-15 07:55:45 +10:00
|
|
|
|
2022-04-29 17:48:41 +10:00
|
|
|
// Send the join game packet and other initial packets. We defer this until now
|
2022-08-10 08:08:42 +10:00
|
|
|
// so that the user can set the client's initial location, game mode, etc.
|
2022-08-06 05:36:34 +10:00
|
|
|
if self.created_this_tick() {
|
2022-08-11 03:27:25 +10:00
|
|
|
self.bits.set_spawn(false);
|
|
|
|
|
2022-08-10 07:44:04 +10:00
|
|
|
if let Some(id) = &self.new_player_list {
|
|
|
|
player_lists
|
|
|
|
.get(id)
|
|
|
|
.initial_packets(|p| send_packet(&mut self.send, p));
|
|
|
|
}
|
2022-06-29 11:29:29 +10:00
|
|
|
|
2022-07-04 11:45:11 +10:00
|
|
|
let mut dimension_names: Vec<_> = shared
|
|
|
|
.dimensions()
|
|
|
|
.map(|(id, _)| ident!("{LIBRARY_NAMESPACE}:dimension_{}", id.0))
|
|
|
|
.collect();
|
|
|
|
|
|
|
|
dimension_names.push(ident!("{LIBRARY_NAMESPACE}:dummy_dimension"));
|
|
|
|
|
2022-07-29 21:49:08 +10:00
|
|
|
self.send_packet(GameJoin {
|
2022-07-06 18:12:05 +10:00
|
|
|
entity_id: 0, // EntityId 0 is reserved for clients.
|
2022-08-06 05:36:34 +10:00
|
|
|
is_hardcore: self.bits.hardcore(),
|
2022-04-15 07:55:45 +10:00
|
|
|
gamemode: self.new_game_mode,
|
|
|
|
previous_gamemode: self.old_game_mode,
|
2022-07-04 11:45:11 +10:00
|
|
|
dimension_names,
|
2022-08-30 12:28:19 +10:00
|
|
|
registry_codec: NbtBridge(make_registry_codec(shared)),
|
2022-06-21 21:55:32 +10:00
|
|
|
dimension_type_name: ident!(
|
|
|
|
"{LIBRARY_NAMESPACE}:dimension_type_{}",
|
2022-07-04 08:31:24 +10:00
|
|
|
world.meta.dimension().0
|
|
|
|
),
|
|
|
|
dimension_name: ident!(
|
|
|
|
"{LIBRARY_NAMESPACE}:dimension_{}",
|
|
|
|
world.meta.dimension().0
|
2022-06-21 21:55:32 +10:00
|
|
|
),
|
2022-04-15 07:55:45 +10:00
|
|
|
hashed_seed: 0,
|
|
|
|
max_players: VarInt(0),
|
2022-08-06 05:36:34 +10:00
|
|
|
view_distance: BoundedInt(VarInt(self.view_distance() as i32)),
|
2022-04-15 07:55:45 +10:00
|
|
|
simulation_distance: VarInt(16),
|
2022-06-29 11:29:29 +10:00
|
|
|
reduced_debug_info: false,
|
2022-06-21 21:55:32 +10:00
|
|
|
enable_respawn_screen: false,
|
2022-06-22 05:26:28 +10:00
|
|
|
is_debug: false,
|
2022-08-10 08:08:42 +10:00
|
|
|
is_flat: self.bits.flat(),
|
2022-06-22 07:14:16 +10:00
|
|
|
last_death_location: self
|
|
|
|
.death_location
|
|
|
|
.map(|(id, pos)| (ident!("{LIBRARY_NAMESPACE}:dimension_{}", id.0), pos)),
|
2022-04-15 07:55:45 +10:00
|
|
|
});
|
|
|
|
|
|
|
|
self.teleport(self.position(), self.yaw(), self.pitch());
|
2022-06-28 10:52:23 +10:00
|
|
|
} else {
|
2022-08-06 05:36:34 +10:00
|
|
|
if self.bits.spawn() {
|
|
|
|
self.bits.set_spawn(false);
|
2022-07-04 08:31:24 +10:00
|
|
|
self.loaded_entities.clear();
|
|
|
|
self.loaded_chunks.clear();
|
|
|
|
|
2022-07-04 11:45:11 +10:00
|
|
|
// Client bug workaround: send the client to a dummy dimension first.
|
2022-08-06 05:36:34 +10:00
|
|
|
// TODO: is there actually a bug?
|
2022-07-29 21:49:08 +10:00
|
|
|
self.send_packet(PlayerRespawn {
|
2022-07-04 11:45:11 +10:00
|
|
|
dimension_type_name: ident!("{LIBRARY_NAMESPACE}:dimension_type_0"),
|
|
|
|
dimension_name: ident!("{LIBRARY_NAMESPACE}:dummy_dimension"),
|
|
|
|
hashed_seed: 0,
|
|
|
|
game_mode: self.game_mode(),
|
|
|
|
previous_game_mode: self.game_mode(),
|
|
|
|
is_debug: false,
|
2022-08-10 08:08:42 +10:00
|
|
|
is_flat: self.bits.flat(),
|
2022-07-04 11:45:11 +10:00
|
|
|
copy_metadata: true,
|
|
|
|
last_death_location: None,
|
|
|
|
});
|
2022-07-04 10:32:05 +10:00
|
|
|
|
2022-07-29 21:49:08 +10:00
|
|
|
self.send_packet(PlayerRespawn {
|
2022-07-04 10:32:05 +10:00
|
|
|
dimension_type_name: ident!(
|
|
|
|
"{LIBRARY_NAMESPACE}:dimension_type_{}",
|
|
|
|
world.meta.dimension().0
|
|
|
|
),
|
|
|
|
dimension_name: ident!(
|
|
|
|
"{LIBRARY_NAMESPACE}:dimension_{}",
|
|
|
|
world.meta.dimension().0
|
|
|
|
),
|
|
|
|
hashed_seed: 0,
|
|
|
|
game_mode: self.game_mode(),
|
|
|
|
previous_game_mode: self.game_mode(),
|
|
|
|
is_debug: false,
|
2022-08-10 08:08:42 +10:00
|
|
|
is_flat: self.bits.flat(),
|
2022-07-04 10:32:05 +10:00
|
|
|
copy_metadata: true,
|
|
|
|
last_death_location: self
|
|
|
|
.death_location
|
|
|
|
.map(|(id, pos)| (ident!("{LIBRARY_NAMESPACE}:dimension_{}", id.0), pos)),
|
|
|
|
});
|
|
|
|
|
|
|
|
self.teleport(self.position(), self.yaw(), self.pitch());
|
2022-07-04 08:31:24 +10:00
|
|
|
}
|
|
|
|
|
2022-08-10 07:44:04 +10:00
|
|
|
// Update game mode
|
2022-06-30 04:09:00 +10:00
|
|
|
if self.old_game_mode != self.new_game_mode {
|
|
|
|
self.old_game_mode = self.new_game_mode;
|
2022-07-29 21:49:08 +10:00
|
|
|
self.send_packet(GameStateChange {
|
|
|
|
reason: GameStateChangeReason::ChangeGameMode,
|
2022-06-30 04:09:00 +10:00
|
|
|
value: self.new_game_mode as i32 as f32,
|
2022-06-28 10:52:23 +10:00
|
|
|
});
|
|
|
|
}
|
|
|
|
|
2022-08-10 07:44:04 +10:00
|
|
|
// If the player list was changed...
|
|
|
|
if self.old_player_list != self.new_player_list {
|
|
|
|
// Delete existing entries from old player list.
|
|
|
|
if let Some(id) = &self.old_player_list {
|
|
|
|
player_lists
|
|
|
|
.get(id)
|
|
|
|
.clear_packets(|p| send_packet(&mut self.send, p));
|
|
|
|
}
|
|
|
|
|
|
|
|
// Get initial packets for new player list.
|
|
|
|
if let Some(id) = &self.new_player_list {
|
|
|
|
player_lists
|
|
|
|
.get(id)
|
|
|
|
.initial_packets(|p| send_packet(&mut self.send, p));
|
|
|
|
}
|
|
|
|
|
|
|
|
self.old_player_list = self.new_player_list.clone();
|
|
|
|
} else if let Some(id) = &self.new_player_list {
|
|
|
|
// Update current player list.
|
|
|
|
player_lists
|
|
|
|
.get(id)
|
|
|
|
.update_packets(|p| send_packet(&mut self.send, p));
|
|
|
|
}
|
2022-04-15 07:55:45 +10:00
|
|
|
}
|
|
|
|
|
2022-07-13 13:47:53 +10:00
|
|
|
// Set player attributes
|
2022-08-06 05:36:34 +10:00
|
|
|
if self.bits.attack_speed_modified() {
|
|
|
|
self.bits.set_attack_speed_modified(false);
|
2022-07-13 13:47:53 +10:00
|
|
|
|
2022-07-29 21:49:08 +10:00
|
|
|
self.send_packet(EntityAttributes {
|
2022-07-13 13:47:53 +10:00
|
|
|
entity_id: VarInt(0),
|
2022-07-29 21:49:08 +10:00
|
|
|
properties: vec![EntityAttributesProperty {
|
2022-07-13 13:47:53 +10:00
|
|
|
key: ident!("generic.attack_speed"),
|
|
|
|
value: self.attack_speed,
|
|
|
|
modifiers: Vec::new(),
|
|
|
|
}],
|
|
|
|
});
|
|
|
|
}
|
|
|
|
|
2022-08-06 05:36:34 +10:00
|
|
|
if self.bits.movement_speed_modified() {
|
|
|
|
self.bits.set_movement_speed_modified(false);
|
2022-07-13 13:47:53 +10:00
|
|
|
|
2022-07-29 21:49:08 +10:00
|
|
|
self.send_packet(EntityAttributes {
|
2022-07-13 13:47:53 +10:00
|
|
|
entity_id: VarInt(0),
|
2022-07-29 21:49:08 +10:00
|
|
|
properties: vec![EntityAttributesProperty {
|
2022-07-13 13:47:53 +10:00
|
|
|
key: ident!("generic.movement_speed"),
|
|
|
|
value: self.movement_speed,
|
|
|
|
modifiers: Vec::new(),
|
|
|
|
}],
|
|
|
|
});
|
|
|
|
}
|
|
|
|
|
2022-04-29 17:48:41 +10:00
|
|
|
// Update the players spawn position (compass position)
|
2022-08-06 05:36:34 +10:00
|
|
|
if self.bits.modified_spawn_position() {
|
|
|
|
self.bits.set_modified_spawn_position(false);
|
2022-04-15 07:55:45 +10:00
|
|
|
|
2022-07-29 21:49:08 +10:00
|
|
|
self.send_packet(PlayerSpawnPosition {
|
2022-04-15 07:55:45 +10:00
|
|
|
location: self.spawn_position,
|
|
|
|
angle: self.spawn_position_yaw,
|
|
|
|
})
|
|
|
|
}
|
|
|
|
|
2022-08-06 05:36:34 +10:00
|
|
|
// Update view distance fog on the client.
|
|
|
|
if self.bits.view_distance_modified() {
|
|
|
|
self.bits.set_view_distance_modified(false);
|
|
|
|
|
|
|
|
if !self.created_this_tick() {
|
2022-07-29 21:49:08 +10:00
|
|
|
self.send_packet(ChunkLoadDistance {
|
2022-08-06 05:36:34 +10:00
|
|
|
view_distance: BoundedInt(VarInt(self.view_distance() as i32)),
|
|
|
|
});
|
2022-04-15 07:55:45 +10:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Check if it's time to send another keepalive.
|
2022-07-04 08:31:24 +10:00
|
|
|
if current_tick % (shared.tick_rate() * 8) == 0 {
|
2022-08-06 05:36:34 +10:00
|
|
|
if self.bits.got_keepalive() {
|
2022-04-15 07:55:45 +10:00
|
|
|
let id = rand::random();
|
2022-06-25 09:11:15 +10:00
|
|
|
self.send_packet(KeepAlive { id });
|
2022-06-30 04:09:00 +10:00
|
|
|
self.last_keepalive_id = id;
|
2022-08-06 05:36:34 +10:00
|
|
|
self.bits.set_got_keepalive(false);
|
2022-04-15 07:55:45 +10:00
|
|
|
} else {
|
2022-07-03 09:23:58 +10:00
|
|
|
log::warn!(
|
|
|
|
"player {} timed out (no keepalive response)",
|
|
|
|
self.username()
|
|
|
|
);
|
|
|
|
self.disconnect_no_reason();
|
2022-04-15 07:55:45 +10:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2022-08-06 05:36:34 +10:00
|
|
|
let center = ChunkPos::at(self.position.x, self.position.z);
|
2022-04-15 07:55:45 +10:00
|
|
|
|
|
|
|
// Send the update view position packet if the client changes the chunk section
|
|
|
|
// they're in.
|
|
|
|
{
|
2022-06-30 04:09:00 +10:00
|
|
|
let old_section = self.old_position.map(|n| (n / 16.0).floor() as i32);
|
2022-08-06 05:36:34 +10:00
|
|
|
let new_section = self.position.map(|n| (n / 16.0).floor() as i32);
|
2022-04-15 07:55:45 +10:00
|
|
|
|
|
|
|
if old_section != new_section {
|
2022-07-29 21:49:08 +10:00
|
|
|
self.send_packet(ChunkRenderDistanceCenter {
|
2022-04-15 07:55:45 +10:00
|
|
|
chunk_x: VarInt(new_section.x),
|
|
|
|
chunk_z: VarInt(new_section.z),
|
|
|
|
})
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2022-07-04 08:31:24 +10:00
|
|
|
let dimension = shared.dimension(world.meta.dimension());
|
2022-06-23 01:06:54 +10:00
|
|
|
|
2022-05-16 19:36:14 +10:00
|
|
|
// Update existing chunks and unload those outside the view distance. Chunks
|
|
|
|
// that have been overwritten also need to be unloaded.
|
2022-06-30 04:09:00 +10:00
|
|
|
self.loaded_chunks.retain(|&pos| {
|
2022-05-16 19:36:14 +10:00
|
|
|
// The cache stops chunk data packets from needing to be sent when a player
|
|
|
|
// moves to an adjacent chunk and back to the original.
|
|
|
|
let cache = 2;
|
|
|
|
|
2022-07-04 08:31:24 +10:00
|
|
|
if let Some(chunk) = world.chunks.get(pos) {
|
2022-08-11 13:09:10 +10:00
|
|
|
if is_chunk_in_view_distance(center, pos, self.view_distance + cache)
|
|
|
|
&& !chunk.created_this_tick()
|
2022-05-16 19:36:14 +10:00
|
|
|
{
|
2022-06-23 01:06:54 +10:00
|
|
|
chunk.block_change_packets(pos, dimension.min_y, |pkt| {
|
2022-06-30 04:09:00 +10:00
|
|
|
send_packet(&mut self.send, pkt)
|
2022-06-23 01:06:54 +10:00
|
|
|
});
|
2022-05-16 19:36:14 +10:00
|
|
|
return true;
|
2022-04-15 07:55:45 +10:00
|
|
|
}
|
|
|
|
}
|
2022-05-16 19:36:14 +10:00
|
|
|
|
|
|
|
send_packet(
|
2022-06-30 04:09:00 +10:00
|
|
|
&mut self.send,
|
2022-07-29 21:49:08 +10:00
|
|
|
UnloadChunk {
|
2022-05-16 19:36:14 +10:00
|
|
|
chunk_x: pos.x,
|
|
|
|
chunk_z: pos.z,
|
|
|
|
},
|
|
|
|
);
|
|
|
|
false
|
2022-04-15 07:55:45 +10:00
|
|
|
});
|
|
|
|
|
|
|
|
// Load new chunks within the view distance
|
2022-08-11 13:09:10 +10:00
|
|
|
for pos in chunks_in_view_distance(center, self.view_distance) {
|
2022-07-04 08:31:24 +10:00
|
|
|
if let Some(chunk) = world.chunks.get(pos) {
|
2022-06-30 04:09:00 +10:00
|
|
|
if self.loaded_chunks.insert(pos) {
|
2022-05-16 19:36:14 +10:00
|
|
|
self.send_packet(chunk.chunk_data_packet(pos));
|
2022-06-23 01:06:54 +10:00
|
|
|
chunk.block_change_packets(pos, dimension.min_y, |pkt| self.send_packet(pkt));
|
2022-04-15 07:55:45 +10:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2022-06-25 09:11:15 +10:00
|
|
|
// Acknowledge broken blocks.
|
2022-06-30 04:09:00 +10:00
|
|
|
for seq in self.dug_blocks.drain(..) {
|
2022-06-25 09:11:15 +10:00
|
|
|
send_packet(
|
2022-06-30 04:09:00 +10:00
|
|
|
&mut self.send,
|
2022-07-29 21:49:08 +10:00
|
|
|
PlayerActionResponse {
|
2022-06-25 09:11:15 +10:00
|
|
|
sequence: VarInt(seq),
|
|
|
|
},
|
|
|
|
)
|
|
|
|
}
|
|
|
|
|
2022-07-15 21:21:32 +10:00
|
|
|
// Teleport the player.
|
|
|
|
//
|
2022-04-15 07:55:45 +10:00
|
|
|
// This is done after the chunks are loaded so that the "downloading terrain"
|
|
|
|
// screen is closed at the appropriate time.
|
2022-08-06 05:36:34 +10:00
|
|
|
if self.bits.teleported_this_tick() {
|
|
|
|
self.bits.set_teleported_this_tick(false);
|
2022-05-16 21:09:51 +10:00
|
|
|
|
2022-07-29 21:49:08 +10:00
|
|
|
self.send_packet(PlayerPositionLook {
|
2022-08-06 05:36:34 +10:00
|
|
|
position: self.position,
|
2022-05-16 21:09:51 +10:00
|
|
|
yaw: self.yaw,
|
|
|
|
pitch: self.pitch,
|
2022-07-29 21:49:08 +10:00
|
|
|
flags: PlayerPositionLookFlags::new(false, false, false, false, false),
|
2022-08-06 05:36:34 +10:00
|
|
|
teleport_id: VarInt(self.teleport_id_counter as i32),
|
2022-05-16 21:09:51 +10:00
|
|
|
dismount_vehicle: false,
|
|
|
|
});
|
2022-08-06 05:36:34 +10:00
|
|
|
|
|
|
|
self.pending_teleports = self.pending_teleports.wrapping_add(1);
|
|
|
|
|
|
|
|
if self.pending_teleports == 0 {
|
|
|
|
log::warn!("too many pending teleports for {}", self.username());
|
|
|
|
self.disconnect_no_reason();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
self.teleport_id_counter = self.teleport_id_counter.wrapping_add(1);
|
2022-05-16 21:09:51 +10:00
|
|
|
}
|
2022-05-16 19:36:14 +10:00
|
|
|
|
2022-07-18 14:29:44 +10:00
|
|
|
// Set velocity. Do this after teleporting since teleporting sets velocity to
|
|
|
|
// zero.
|
2022-08-06 05:36:34 +10:00
|
|
|
if self.bits.velocity_modified() {
|
|
|
|
self.bits.set_velocity_modified(false);
|
2022-07-18 14:29:44 +10:00
|
|
|
|
2022-07-29 21:49:08 +10:00
|
|
|
self.send_packet(EntityVelocityUpdate {
|
2022-07-18 14:29:44 +10:00
|
|
|
entity_id: VarInt(0),
|
|
|
|
velocity: velocity_to_packet_units(self.velocity),
|
|
|
|
});
|
|
|
|
}
|
|
|
|
|
2022-07-15 21:21:32 +10:00
|
|
|
// Send chat messages.
|
2022-07-02 12:18:59 +10:00
|
|
|
for msg in self.msgs_to_send.drain(..) {
|
|
|
|
send_packet(
|
|
|
|
&mut self.send,
|
2022-07-29 21:49:08 +10:00
|
|
|
GameMessage {
|
2022-07-02 12:18:59 +10:00
|
|
|
chat: msg,
|
2022-07-06 12:21:52 +10:00
|
|
|
kind: VarInt(0),
|
2022-07-02 12:18:59 +10:00
|
|
|
},
|
|
|
|
);
|
2022-06-30 14:33:42 +10:00
|
|
|
}
|
|
|
|
|
2022-05-16 19:36:14 +10:00
|
|
|
let mut entities_to_unload = Vec::new();
|
|
|
|
|
|
|
|
// Update all entities that are visible and unload entities that are no
|
|
|
|
// longer visible.
|
2022-06-30 04:09:00 +10:00
|
|
|
self.loaded_entities.retain(|&id| {
|
2022-05-16 19:36:14 +10:00
|
|
|
if let Some(entity) = entities.get(id) {
|
2022-07-06 12:21:52 +10:00
|
|
|
debug_assert!(entity.kind() != EntityKind::Marker);
|
2022-08-11 13:09:10 +10:00
|
|
|
if self.position.distance(entity.position()) <= self.view_distance as f64 * 16.0 {
|
2022-07-28 00:10:35 +10:00
|
|
|
if let Some(meta) = entity.updated_tracked_data_packet(id) {
|
2022-06-30 04:09:00 +10:00
|
|
|
send_packet(&mut self.send, meta);
|
2022-05-17 04:53:21 +10:00
|
|
|
}
|
2022-05-17 19:58:43 +10:00
|
|
|
|
|
|
|
let position_delta = entity.position() - entity.old_position();
|
|
|
|
let needs_teleport = position_delta.map(f64::abs).reduce_partial_max() >= 8.0;
|
2022-08-06 05:36:34 +10:00
|
|
|
let flags = entity.bits();
|
2022-05-17 19:58:43 +10:00
|
|
|
|
|
|
|
if entity.position() != entity.old_position()
|
|
|
|
&& !needs_teleport
|
|
|
|
&& flags.yaw_or_pitch_modified()
|
|
|
|
{
|
|
|
|
send_packet(
|
2022-06-30 04:09:00 +10:00
|
|
|
&mut self.send,
|
2022-07-29 21:49:08 +10:00
|
|
|
RotateAndMoveRelative {
|
2022-05-17 19:58:43 +10:00
|
|
|
entity_id: VarInt(id.to_network_id()),
|
|
|
|
delta: (position_delta * 4096.0).as_(),
|
|
|
|
yaw: ByteAngle::from_degrees(entity.yaw()),
|
|
|
|
pitch: ByteAngle::from_degrees(entity.pitch()),
|
|
|
|
on_ground: entity.on_ground(),
|
|
|
|
},
|
|
|
|
);
|
|
|
|
} else {
|
|
|
|
if entity.position() != entity.old_position() && !needs_teleport {
|
|
|
|
send_packet(
|
2022-06-30 04:09:00 +10:00
|
|
|
&mut self.send,
|
2022-07-29 21:49:08 +10:00
|
|
|
MoveRelative {
|
2022-05-17 19:58:43 +10:00
|
|
|
entity_id: VarInt(id.to_network_id()),
|
|
|
|
delta: (position_delta * 4096.0).as_(),
|
|
|
|
on_ground: entity.on_ground(),
|
|
|
|
},
|
|
|
|
);
|
|
|
|
}
|
|
|
|
|
|
|
|
if flags.yaw_or_pitch_modified() {
|
|
|
|
send_packet(
|
2022-06-30 04:09:00 +10:00
|
|
|
&mut self.send,
|
2022-07-29 21:49:08 +10:00
|
|
|
Rotate {
|
2022-05-17 19:58:43 +10:00
|
|
|
entity_id: VarInt(id.to_network_id()),
|
|
|
|
yaw: ByteAngle::from_degrees(entity.yaw()),
|
|
|
|
pitch: ByteAngle::from_degrees(entity.pitch()),
|
|
|
|
on_ground: entity.on_ground(),
|
|
|
|
},
|
|
|
|
);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if needs_teleport {
|
|
|
|
send_packet(
|
2022-06-30 04:09:00 +10:00
|
|
|
&mut self.send,
|
2022-07-29 21:49:08 +10:00
|
|
|
EntityPosition {
|
2022-05-17 19:58:43 +10:00
|
|
|
entity_id: VarInt(id.to_network_id()),
|
|
|
|
position: entity.position(),
|
|
|
|
yaw: ByteAngle::from_degrees(entity.yaw()),
|
|
|
|
pitch: ByteAngle::from_degrees(entity.pitch()),
|
|
|
|
on_ground: entity.on_ground(),
|
|
|
|
},
|
|
|
|
);
|
|
|
|
}
|
|
|
|
|
|
|
|
if flags.velocity_modified() {
|
|
|
|
send_packet(
|
2022-06-30 04:09:00 +10:00
|
|
|
&mut self.send,
|
2022-07-29 21:49:08 +10:00
|
|
|
EntityVelocityUpdate {
|
2022-05-17 19:58:43 +10:00
|
|
|
entity_id: VarInt(id.to_network_id()),
|
|
|
|
velocity: velocity_to_packet_units(entity.velocity()),
|
|
|
|
},
|
|
|
|
);
|
|
|
|
}
|
|
|
|
|
|
|
|
if flags.head_yaw_modified() {
|
|
|
|
send_packet(
|
2022-06-30 04:09:00 +10:00
|
|
|
&mut self.send,
|
2022-07-29 21:49:08 +10:00
|
|
|
EntitySetHeadYaw {
|
2022-05-17 19:58:43 +10:00
|
|
|
entity_id: VarInt(id.to_network_id()),
|
|
|
|
head_yaw: ByteAngle::from_degrees(entity.head_yaw()),
|
|
|
|
},
|
|
|
|
)
|
|
|
|
}
|
|
|
|
|
2022-07-28 00:10:35 +10:00
|
|
|
send_entity_events(&mut self.send, id.to_network_id(), entity.events());
|
2022-07-04 17:24:55 +10:00
|
|
|
|
2022-05-16 19:36:14 +10:00
|
|
|
return true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
entities_to_unload.push(VarInt(id.to_network_id()));
|
|
|
|
false
|
|
|
|
});
|
|
|
|
|
|
|
|
if !entities_to_unload.is_empty() {
|
2022-07-29 21:49:08 +10:00
|
|
|
self.send_packet(EntitiesDestroy {
|
2022-05-16 19:36:14 +10:00
|
|
|
entities: entities_to_unload,
|
2022-04-15 07:55:45 +10:00
|
|
|
});
|
|
|
|
}
|
|
|
|
|
2022-06-30 06:00:41 +10:00
|
|
|
// Update the client's own player metadata.
|
2022-06-30 14:33:42 +10:00
|
|
|
let mut data = Vec::new();
|
2022-07-28 00:10:35 +10:00
|
|
|
self.player_data.updated_tracked_data(&mut data);
|
2022-06-30 06:00:41 +10:00
|
|
|
|
2022-06-30 14:33:42 +10:00
|
|
|
if !data.is_empty() {
|
|
|
|
data.push(0xff);
|
2022-06-30 06:00:41 +10:00
|
|
|
|
2022-07-29 21:49:08 +10:00
|
|
|
self.send_packet(EntityTrackerUpdate {
|
2022-06-30 14:33:42 +10:00
|
|
|
entity_id: VarInt(0),
|
|
|
|
metadata: RawBytes(data),
|
|
|
|
});
|
2022-06-30 06:00:41 +10:00
|
|
|
}
|
|
|
|
|
2022-05-16 19:36:14 +10:00
|
|
|
// Spawn new entities within the view distance.
|
2022-06-19 18:01:48 +10:00
|
|
|
let pos = self.position();
|
2022-08-11 13:09:10 +10:00
|
|
|
let view_dist = self.view_distance;
|
2022-07-04 08:31:24 +10:00
|
|
|
world.spatial_index.query::<_, _, ()>(
|
2022-06-20 01:40:37 +10:00
|
|
|
|bb| bb.projected_point(pos).distance(pos) <= view_dist as f64 * 16.0,
|
2022-06-19 18:01:48 +10:00
|
|
|
|id, _| {
|
2022-07-04 17:48:21 +10:00
|
|
|
let entity = entities
|
|
|
|
.get(id)
|
2022-07-18 14:29:44 +10:00
|
|
|
.expect("entity IDs in spatial index should be valid at this point");
|
2022-07-06 12:21:52 +10:00
|
|
|
if entity.kind() != EntityKind::Marker
|
2022-07-04 17:48:21 +10:00
|
|
|
&& entity.uuid() != self.uuid
|
|
|
|
&& self.loaded_entities.insert(id)
|
|
|
|
{
|
2022-07-04 17:24:55 +10:00
|
|
|
self.send_packet(
|
|
|
|
entity
|
|
|
|
.spawn_packet(id)
|
|
|
|
.expect("should not be a marker entity"),
|
|
|
|
);
|
2022-06-20 01:40:37 +10:00
|
|
|
|
2022-07-28 00:10:35 +10:00
|
|
|
if let Some(meta) = entity.initial_tracked_data_packet(id) {
|
2022-07-04 17:24:55 +10:00
|
|
|
self.send_packet(meta);
|
|
|
|
}
|
|
|
|
|
2022-07-28 00:10:35 +10:00
|
|
|
send_entity_events(&mut self.send, id.to_network_id(), entity.events());
|
2022-05-16 19:36:14 +10:00
|
|
|
}
|
2022-06-19 18:01:48 +10:00
|
|
|
None
|
|
|
|
},
|
|
|
|
);
|
2022-05-16 19:36:14 +10:00
|
|
|
|
2022-07-28 00:10:35 +10:00
|
|
|
send_entity_events(&mut self.send, 0, &self.entity_events);
|
|
|
|
self.entity_events.clear();
|
2022-07-04 16:17:51 +10:00
|
|
|
|
2022-07-18 14:29:44 +10:00
|
|
|
self.player_data.clear_modifications();
|
2022-08-06 05:36:34 +10:00
|
|
|
self.old_position = self.position;
|
|
|
|
self.bits.set_created_this_tick(false);
|
2022-08-06 16:10:25 +10:00
|
|
|
|
|
|
|
send_packet(&mut self.send, S2cPlayMessage::Flush);
|
2022-04-15 07:55:45 +10:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2022-08-06 16:10:25 +10:00
|
|
|
type SendOpt = Option<Sender<S2cPlayMessage>>;
|
2022-07-06 11:08:40 +10:00
|
|
|
|
2022-08-06 16:10:25 +10:00
|
|
|
fn send_packet(send_opt: &mut SendOpt, pkt: impl Into<S2cPlayMessage>) {
|
2022-04-15 07:55:45 +10:00
|
|
|
if let Some(send) = send_opt {
|
|
|
|
match send.try_send(pkt.into()) {
|
|
|
|
Err(TrySendError::Full(_)) => {
|
|
|
|
log::warn!("max outbound packet capacity reached for client");
|
|
|
|
*send_opt = None;
|
|
|
|
}
|
|
|
|
Err(TrySendError::Disconnected(_)) => {
|
|
|
|
*send_opt = None;
|
|
|
|
}
|
|
|
|
Ok(_) => {}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2022-07-28 00:10:35 +10:00
|
|
|
fn send_entity_events(send_opt: &mut SendOpt, entity_id: i32, events: &[EntityEvent]) {
|
|
|
|
for &event in events {
|
|
|
|
match event.status_or_animation() {
|
|
|
|
StatusOrAnimation::Status(code) => send_packet(
|
2022-07-06 11:08:40 +10:00
|
|
|
send_opt,
|
2022-07-28 00:10:35 +10:00
|
|
|
EntityStatus {
|
|
|
|
entity_id,
|
|
|
|
entity_status: code,
|
2022-07-06 11:08:40 +10:00
|
|
|
},
|
2022-07-28 00:10:35 +10:00
|
|
|
),
|
|
|
|
StatusOrAnimation::Animation(code) => send_packet(
|
2022-07-06 11:08:40 +10:00
|
|
|
send_opt,
|
2022-07-29 21:49:08 +10:00
|
|
|
EntityAnimation {
|
2022-07-28 00:10:35 +10:00
|
|
|
entity_id: VarInt(entity_id),
|
|
|
|
animation: code,
|
2022-07-06 11:08:40 +10:00
|
|
|
},
|
2022-07-28 00:10:35 +10:00
|
|
|
),
|
2022-07-06 11:08:40 +10:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2022-07-16 13:40:39 +10:00
|
|
|
fn make_registry_codec<C: Config>(shared: &SharedServer<C>) -> RegistryCodec {
|
2022-04-15 07:55:45 +10:00
|
|
|
let mut dims = Vec::new();
|
2022-07-04 08:31:24 +10:00
|
|
|
for (id, dim) in shared.dimensions() {
|
2022-04-15 07:55:45 +10:00
|
|
|
let id = id.0 as i32;
|
|
|
|
dims.push(DimensionTypeRegistryEntry {
|
|
|
|
name: ident!("{LIBRARY_NAMESPACE}:dimension_type_{id}"),
|
|
|
|
id,
|
2022-07-11 22:08:02 +10:00
|
|
|
element: dim.to_dimension_registry_item(),
|
2022-04-15 07:55:45 +10:00
|
|
|
})
|
|
|
|
}
|
|
|
|
|
2022-07-11 22:08:02 +10:00
|
|
|
let mut biomes: Vec<_> = shared
|
|
|
|
.biomes()
|
|
|
|
.map(|(id, biome)| biome.to_biome_registry_item(id.0 as i32))
|
|
|
|
.collect();
|
2022-04-15 07:55:45 +10:00
|
|
|
|
|
|
|
// The client needs a biome named "minecraft:plains" in the registry to
|
|
|
|
// connect. This is probably a bug.
|
|
|
|
//
|
|
|
|
// If the issue is resolved, just delete this block.
|
|
|
|
if !biomes.iter().any(|b| b.name == ident!("plains")) {
|
|
|
|
let biome = Biome::default();
|
|
|
|
assert_eq!(biome.name, ident!("plains"));
|
2022-07-11 22:08:02 +10:00
|
|
|
biomes.push(biome.to_biome_registry_item(biomes.len() as i32));
|
2022-04-15 07:55:45 +10:00
|
|
|
}
|
2022-07-03 06:41:45 +10:00
|
|
|
|
2022-06-21 21:55:32 +10:00
|
|
|
RegistryCodec {
|
2022-04-15 07:55:45 +10:00
|
|
|
dimension_type_registry: DimensionTypeRegistry {
|
2022-07-06 12:21:52 +10:00
|
|
|
kind: ident!("dimension_type"),
|
2022-04-15 07:55:45 +10:00
|
|
|
value: dims,
|
|
|
|
},
|
|
|
|
biome_registry: BiomeRegistry {
|
2022-07-06 12:21:52 +10:00
|
|
|
kind: ident!("worldgen/biome"),
|
2022-04-15 07:55:45 +10:00
|
|
|
value: biomes,
|
|
|
|
},
|
2022-06-21 21:55:32 +10:00
|
|
|
chat_type_registry: ChatTypeRegistry {
|
2022-07-06 12:21:52 +10:00
|
|
|
kind: ident!("chat_type"),
|
2022-08-31 11:41:17 +10:00
|
|
|
value: Vec::new(),
|
2022-06-21 21:55:32 +10:00
|
|
|
},
|
2022-04-15 07:55:45 +10:00
|
|
|
}
|
|
|
|
}
|