Fixes#691
Dropping a window before running the `EventsLoop` results in events
still being queued when `XDestroyWindow` is called, so events like
`XI_Enter` (the culprit in this case) will still be processed.
Simply checking that the window still exists before calling
`query_pointer` was enough to solve the problem.
* x11: compute resize logical size with new dpi
Whenever a dpi change occurs, trigger a Resized event as well with the
new logical size. Given X11 primarily deals in physical pixels, a change
in DPI also changes the logical size (as the physical size remains
fixed).
* Doc tweaks
* Added support for F16-F19 keys.
* Documented support for F16-F19 keys
* Added support for F20 key
* Added support for F21-F24 on platforms except macOs
* Added support for F21-F24 on macOs
* Documented addition of F16-F24 keys
* Added missing ref qualifier
* Fixed compilation error on 1.24.1
* Refactored methods in macOs events_loop and view files
* Change set_cursor_position to return Result<(), String>
This is now consistent with `grab_cursor`, and
enables `window.set_cursor_position(x, y)?` in functions
that return `Result<_, Box<Error>>`.
* Adjust error handling of unimplemented cusor opertions in wayland
* The final nitpick
* Actually one more
* Windows: Use new cursor state API
* X11: Use new cursor state API
* macOS: Use new cursor state API
* Android+iOS: Stubbed new cursor state API
* Emscripten: Use new cursor state API
* Prevent multiple inc/dec of display count on Windows
* Fixed missing imports (no idea where those went)
* Remove NoneCursor
* Improved documentation
* Fix Emscripten build
* Windows: Re-grab before and after fullscreen
loops on the same thread.
This is needed for adding shared context support to glutin, as contexts
must be made with the same native display (and therefore the same
connection.)
Signed-off-by: Hal Gentz <zegentzy@protonmail.com>
* macOS: Monitor list methods on Window
* X11+Wayland: Monitor list methods on Window
* Windows: Monitor list methods on Window
* iOS: Monitor list methods on Window
* Android: Monitor list methods on Window
* Emscripten: Monitor list methods on Window
* Fixed Wayland implementation
* Fix DPI with 0 width/hight reported by xorg
* Add `WINIT_HIDPI_FACTOR` env variable
It is now possible to override the DPI factor using the
`WINIT_HIDPI_FACTOR` environment variable on X11.
The changelog also has been updated to introduce all current changes
made.
* Add documentation for the environment variable
* Fix nitpicks
* Learning the alphabet
* Panic with error message if DPI env var is <= 0
* X11: General cleanup
This is almost entirely internal changes, and as usual, doesn't actually
fix any problems people have complained about.
- `XSetInputFocus` can't be called before the window is visible. This
was previously handled by looping (with a sleep) and querying for the
window's state until it was visible. Now we use `XIfEvent`, which blocks
until we receive `VisibilityNotify`. Note that this can't be replaced
with an `XSync` (I tried).
- We now call `XSync` at the end of window creation and check for
errors, assuring that broken windows are never returned. When creating
invisible windows, this is the only time the output buffer is flushed
during the entire window creation process (AFAIK). For visible windows,
`XIfEvent` will generally flush, but window creation has overall been
reduced to the minimum number of flushes.
- `check_errors().expect()` has been a common pattern throughout the
backend, but it seems that people (myself included) didn't make a
distinction between using it after synchronous requests and asynchronous
requests. Now we only use it after async requests if we flush first,
though this still isn't correct (since the request likely hasn't been
processed yet). The only real solution (besides forcing a sync *every
time*) is to handle asynchronous errors *asynchronously*. For future
work, I plan on adding logging, though I don't plan on actually
*handling* those errors; that's more of something to hope for in the
hypothetical async/await XCB paradise.
- We now flush whenever it makes sense to. `util::Flusher` was added to
force contributors to be aware of the output buffer.
- `Window::get_position`, `Window::get_inner_position`,
`Window::get_inner_size`, and `Window::get_outer_size` previously all
required *several* round-trips. On my machine, it took an average of
around 80µs. They've now been reduced to one round-trip each, which
reduces my measurement to 16µs. This was accomplished simply by caching
the frame extents, which are expensive to calculate (due to various
queries and heuristics), but change infrequently and predictably. I
still recommend that application developers use these methods sparingly
and generally prefer storing the values from `Resized`/`Moved`, as
that's zero overhead.
- The above change enabled me to change the `Moved` event to supply
window positions, rather than client area positions. Additionally, we no
longer generate `Moved` for real (as in, not synthetic)
`ConfigureNotify` events. Real `ConfigureNotify` events contain
positions relative to the parent window, which are typically constant
and useless. Since that position would be completely different from the
root-relative positions supplied by synthetic `ConfigureNotify` events
(which are the vast majority of them), that meant real `ConfigureNotify`
events would *always* be detected as the position having changed, so the
resultant `Moved` was multiple levels of misleading. In practice, this
meant a garbage `Moved` would be sent every time the window was resized;
now a resize has to actually change the window's position to be
accompanied by `Moved`.
- Every time we processed an `XI_Enter` event, we would leak 4 bytes via
`util::query_pointer` (`XIQueryPointer`). `XIButtonState` contains a
dynamically-allocated mask field which we weren't freeing. As this event
occurs with fairly high frequency, long-running applications could
easily accumulate substantial leaks. `util::PointerState::drop` now
takes care of this.
- The `util` module has been split up into several sub-modules, as it
was getting rather lengthy. This accounts for a significant part of this
diff, unfortunately.
- Atoms are now cached. Xlib caches them too, so `XInternAtom` wouldn't
typically be a round-trip anyway, but the added complexity is
negligible.
- Switched from `std::sync::Mutex` to `parking_lot::Mutex` (within this
backend). There appears to be no downside to this, but if anyone finds
one, this would be easy to revert.
- The WM name and supported hints are now global to the application, and
are updated upon `ReparentNotify`, which should detect when the WM was
replaced (assuming a reparenting WM was involved, that is). Previously,
these values were per-window and would never update, meaning replacing
the WM could potentially lead to (admittedly very minor) problems.
- The result of `Window2::create_empty_cursor` will now only be used if
it actually succeeds.
- `Window2::load_cursor` no longer re-allocates the cursor name.
- `util::lookup_utf8` previously allocated a 16-byte buffer on the heap.
Now it allocates a 1024-byte buffer on the stack, and falls back to
dynamic allocation if the buffer is too small. This base buffer size is
admittedly gratuitous, but less so if you're using IME.
- `with_c_str` was finally removed.
- Added `util::Format` enum to help prevent goofs when dealing with
format arguments.
- `util::get_property`, something I added way back in my first winit PR,
only calculated offsets correctly for `util::Format::Char`. This was
concealed by the accomodating buffer size, as it would be very rare for
the offset to be needed; however, testing with a buffer size of 1,
`util::Format::Long` would read from the same offset multiple times, and
`util::Format::Short` would miss data. This function now works correctly
for all formats, relying on the simple fact that the offset increases by
the buffer size on each iteration. We also account for the extra byte
that `XGetWindowProperty` allocates at the end of the buffer, and copy
data from the buffer instead of moving it and taking ownership of the
pointer.
- Drag and drop now reliably works in release mode. This is presumably
related to the `util::get_property` changes.
- `util::change_property` now exists, which should make it easier to add
features in the future.
- The `EventsLoop` device map is no longer in a mutex.
- `XConnection` now implements `Debug`.
- Valgrind no longer complains about anything related to winit (with
either the system allocator or jemalloc, though "not having valgrind
complain about jemalloc" isn't something to strive for).
* X11: Add better diagnostics when initialization fails
* X11: Handle XIQueryDevice failure
* X11: Use correct types in error handler
* Add Copy/Paste keys
This is only a tiny update which introduces the `Copy` and `Paste` keys
which are present on X11/Wayland/Windows. I'm not sure if this exists on
MacOS too, but I'm not able to test that and it doesn't have names but
just matches on the hex key values.
The "Copy" element is a reserved keyword in Rust but shouldn't cause any
conflicts in this scenario, this behavior falls in line with
https://docs.rs/winit/0.13.1/winit/enum.MouseCursor.html#variant.Copy,
but it would be possible to rename it. However `Copy` seems like the
most intuitive choice.
* Add Cut key, fix windows and update CHANGELOG
This introduces a bunch of minor fixes:
* The changes introduced by this branch have been added to the changelog
* Since related, the `Cut` key has also been added
* An attempt has been made to fix Windows
* Fix position of fallback comment
The new keys have been inserted at the wrong position, so the fallback
comment has been moved to the `_ => ...` section again.
* Fix windows build
Apparently there are no keys for Cut/Paste on Windows, so for now those
have been removed on Windows and only the `Copy` key has been added on
Windows, the changelog has been updated to reflect that.
Linux still implements Copy/Clone/Paste, but `Copy` is now working
properly on Wayland.
MacOS still does not have any of these keys.
* Remove Windows changes
Because the Windows design wasn't completely clear the VirtualKeyCode
variants are now only used on Linux with X11 and Wayland and ignored on
both MacOS and Windows.
The CHANGELOG has also been updated. Windows has been removed from it
and the Linux section has been clarified a bit.
* x11: Always receive Awakened event in run_forever
Do not reset the pending_wakeup boolean at the start of run_forever so
that each call to EventsLoopProxy::wakeup results in an Awakened event.
Fixes#462
* Update CHANGELOG.md
* Replace Closed event with CloseRequested and Destroyed
Implements #434
The existing Closed event had ambiguous meaning, both in name and in
cross-platform behavior. Closed is now split into two more precise events:
* CloseRequested - the window has been requested to close, most commonly by
having clicked the window's close button. Whether or not you respond by
closing the window is up to you.
* Destroyed - the window has been destroyed, and can no longer be safely
used.
Most notably, now you can reliably implement classic patterns like
prompting the user to save their work before closing, and have the
opportunity to perform any necessary cleanup.
Migrating to the new API is straightforward. In most cases, you can simply
replace all existing usages of Closed with CloseRequested. For more
information, see the example programs, particularly handling_close and
multiwindow.
iOS applications must replace all usages of Closed with Destroyed, and
require no other changes.