Commit graph

114 commits

Author SHA1 Message Date
Ryan Goldstein 3dd0e31cc4 Merge eventloop-2.0 into stdweb-eventloop-2 2019-03-11 15:52:04 -04:00
Ryan Goldstein 37d354cf7f Get to a state where a canvas is spawned 2019-03-09 21:54:29 -05:00
Osspial 3cd40ef655
Remove icon loading feature (#799) 2019-02-23 20:59:00 -05:00
Osspial 9602716ed2
Event Loop 2.0 API and Windows implementation (#638)
* Rename EventsLoop and associated types to EventLoop

* Rename WindowEvent::Refresh to WindowEvent::Redraw

* Remove second thread from win32 backend

* Update run_forever to hijack thread

* Replace windows Mutex with parking_lot Mutex

* Implement new ControlFlow and associated events

* Add StartCause::Init support, timer example

* Add ability to send custom user events

* Fully invert windows control flow so win32 calls into winit's callback

* Add request_redraw

* Rename platform to platform_impl

* Rename os to platform, add Ext trait postfixes

* Add platform::desktop module with EventLoopExt::run_return

* Re-organize into module structure

* Improve documentation

* Small changes to examples

* Improve docs for run and run_return

* Change instances of "events_loop" to "event_loop"

* Rename MonitorId to MonitorHandle

* Add CHANGELOG entry

* Improve WaitUntil timer precision

* When SendEvent is called during event closure, buffer events

* Fix resize lag when waiting in some situations

* Update send test and errors that broke some examples/APIs

* Improve clarity/fix typos in docs

* Fix unreachable panic after setting ControlFlow to Poll during some RedrawRequested events.

* Fix crash when running in release mode

* Remove crossbeam dependency and make drop events work again

* Remove serde implementations from ControlFlow

* Fix 1.24.1 build

* Fix freeze when setting decorations

* Replace &EventLoop in callback with &EventLoopWindowTarget

* Document and implement Debug for EventLoopWindowTarget

* Fix some deadlocks that could occur when changing window state

* Fix thread executor not executing closure when called from non-loop thread

* Fix buffered events not getting dispatched

* Fix crash with runner refcell not getting dropped

* Address review feedback

* Fix CHANGELOG typo

* Catch panics in user callback
2019-02-05 10:30:33 -05:00
acheronfail bfbcab3a01 feat: add macos simple fullscreen (#692)
* feat: add macos simple fullscreen

* move impl to WindowExt

* feedback: remove warning, unused file and rename param

* feedback: combine fullscreen examples into one example

* fix: ensure decorations and maximize do not toggle while in fullscreen

* fix: prevent warning on non-macos platforms

* feedback: make changelog more explicit

* fix: prevent unconditional construction of NSRect

* fix: don't try to set_simple_fullscreen if already using native fullscreen

* fix: ensure set_simple_fullscreen plays nicely with set_fullscreen

* fix: do not enter native fullscreen if simple fullscreen is active
2018-12-18 23:07:33 -05:00
Lucas Kent da1d479e55 update to image 0.20 (#683) 2018-10-23 20:29:11 -04:00
Francesca Frangipane fb7528c239
grab_cursor and hide_cursor (#571)
* Windows: Use new cursor state API

* X11: Use new cursor state API

* macOS: Use new cursor state API

* Android+iOS: Stubbed new cursor state API

* Emscripten: Use new cursor state API

* Prevent multiple inc/dec of display count on Windows

* Fixed missing imports (no idea where those went)

* Remove NoneCursor

* Improved documentation

* Fix Emscripten build

* Windows: Re-grab before and after fullscreen
2018-06-18 12:32:18 -04:00
Francesca Frangipane e7a8efcfa0
Mirror monitor list methods on Window (#567)
* macOS: Monitor list methods on Window

* X11+Wayland: Monitor list methods on Window

* Windows: Monitor list methods on Window

* iOS: Monitor list methods on Window

* Android: Monitor list methods on Window

* Emscripten: Monitor list methods on Window

* Fixed Wayland implementation
2018-06-16 10:14:12 -04:00
Francesca Frangipane 1b74822cfc
DPI for everyone (#548) 2018-06-14 19:42:18 -04:00
Danny Fritz be5a2b0e87 Windows & X11: Window::set_resizable (#558)
* Windows: Window::set_resizable

* X11: Window::set_resizable

* Code style regarding resizable

* X11: set_resizable remember max/min window size

* Stub out set_resizable on Android, iOS, and emscripten

* remove comment block from docs

* Windows: set_resizable in fullscreen

* Special case Xfwm

* Added fun provisos to docs
2018-06-11 18:47:50 -04:00
Danny Fritz 2cc8fa1eac X11: implement with_resizable (#540) (#556) 2018-06-07 12:46:15 -04:00
Danny Fritz 58a00bffbb Windows: implement with_resizable (#540) (#541)
* Windows: implement with_resizable (#540)

* Fixed typo
2018-06-02 10:51:24 -04:00
Francesca Frangipane 102dd07456
Window icons (#497) 2018-05-07 17:36:21 -04:00
Francesca Frangipane eadd9a19b2
Replace Closed event with CloseRequested and Destroyed (#476)
* Replace Closed event with CloseRequested and Destroyed

Implements #434

The existing Closed event had ambiguous meaning, both in name and in
cross-platform behavior. Closed is now split into two more precise events:

* CloseRequested - the window has been requested to close, most commonly by
having clicked the window's close button. Whether or not you respond by
closing the window is up to you.

* Destroyed - the window has been destroyed, and can no longer be safely
used.

Most notably, now you can reliably implement classic patterns like
prompting the user to save their work before closing, and have the
opportunity to perform any necessary cleanup.

Migrating to the new API is straightforward. In most cases, you can simply
replace all existing usages of Closed with CloseRequested. For more
information, see the example programs, particularly handling_close and
multiwindow.

iOS applications must replace all usages of Closed with Destroyed, and
require no other changes.
2018-04-24 16:20:40 -04:00
Edwin Cheng 0474dc9861 Implement set_maximized, get_current_monitor, set_fullscreen and set_decorations for MacOS (#465)
* Added helper function for make monitor from display.

* Implement get_current_monitor  for macos

* Implemented with_fullscreen and set_fullscreen for macos

* Implemented set_decorations for macos

* Implement set_maximized and with_maximized for macos

* Changed fullscreen example fullscreen keypress from F11 to F

* Update CHANGELOG.md

* Add and fixed some comments

* Reformat and add more comments

* Better handling window and maximized state

* Reformat and typo fix
2018-04-17 14:07:54 -04:00
Edwin Cheng bdc01fee1a Implement set_maximized, get_current_monitor, set_fullscreen and set_decorations for windows (#457)
* Implement set_fullscreen for windows

* Implement get_current_monitor for windows

* Implement set_maximized

* Implement set_decorations for windows

* Update CHANGELOG.md

* Fixed minor syntax bug for stable rust version

* Added support for WindowBuilder::with_maximized

* Move all window sized related functions to main thread

* Refactor and formatting force_window_active

* Remove unused code

* Update CHANGELOG.md

* Refactor and change keyboard handling code

* Reformatting and refactoring

* Added back missing link for comment

* Fixed set_maximized and set_fullscreen wrong order bug

* Call ShowWindow(SW_RESTORE) when restore_saved_window

* Sync system maximized status when set_fullscreen

* Fixed wrong function name
2018-04-12 13:12:15 -04:00
Osspial bbcd3019e8 Add ability to change the min/max size of windows at runtime (#405)
* Add min/max size setting for win32 and wayland backends

* Implement dynamic min/max size on macos

* Add min/max size setting for x11

* Add empty functions for remaining platforms

* Improved min/max size setting for x11

* Added CHANGELOG entry for new min/max methods

* Added documentation for new min/max methods

* On win32, bound window size to min/max dimensions on window creation

* On win32, force re-check of window size when changing min/max dimensions

* Fix freeze when setting min and max size
2018-03-23 10:35:35 +01:00
Jacob Kiesel cfd087d9a5 Mouse events (#344)
* Explicit mouse-related DeviceEvents

This makes the API more intuitive for common use-cases and allows us
to better propagate platform knowledge of motion semantics.

* Improve event naming consistency

* Clarify axis event forwards-compatibility

* Rename WindowEvent::MouseMoved/Entered/Left to CursorMoved/...

This emphasizes the difference between motion of the host GUI cursor,
as used for clicking on things, and raw mouse(-like) input data, as
used for first-person controls.

* Add support for windows and OSX, fix merging

* Fix warnings and errors on Linux

* Remove unnecessary breaking changes

* Add MouseWheel events to windows and OSX

* Fix bad push call.

* Fix docs, naming, and x11 events

* Remove mutability warning

* Add changelog entry
2017-11-12 21:56:57 +01:00
Victor Berger 61d25be3e0
wayland: upgrade wayland-window (#339)
* wayland: upgrade wayland-window

This new version of wayland window considerably simplifies the
window handling for winit, meaning much of the previous juggling
is no longer needed, and the windows will appear even if nothing is
drawn.

* wayland: cleanup unused stuff
2017-11-03 17:35:29 +01:00
Pedro Côrte-Real 59c33d2c6a Move fullscreen modes to not touch physical resolutions (#270)
* Fix X11 screen resolution change using XrandR

The previous XF86 resolution switching was broken and everything
seems to have moved on to xrandr. Use that instead while cleaning
up the code a bit as well.

* Use XRandR for actual multiscreen support in X11

* Use actual monitor names in X11

* Get rid of ptr::read usage in X11

* Use a bog standard Vec instead of VecDeque

* Get rid of the XRandR mode switching stuff

Wayland has made the decision that apps shouldn't change screen
resolutions and just take the screens as they've been setup. In the
modern world where GPU scaling is cheap and LCD panels are scaling
anyway it makes no sense to make "physical" resolution changes when
software should be taking care of it. This massively simplifies the
code and makes it easier to extend to more niche setups like MST and
videowalls.

* Rename fullscreen options to match new semantics

* Implement XRandR 1.5 support

* Get rid of the FullScreen enum

Moving to just having two states None and Some(MonitorId) and then
being able to set full screen in the current monitor with something
like:

window.set_fullscreen(Some(window.current_monitor()));

* Implement Window::get_current_monitor()

Do it by iterating over the available monitors and finding which
has the biggest overlap with the window. For this MonitorId needs
a new get_position() that needs to be implemented for all platforms.

* Add unimplemented get_position() to all MonitorId

* Make get_current_monitor() platform specific

* Add unimplemented get_current_monitor() to all

* Implement proper primary monitor selection in X11

* Shut up some warnings

* Remove libxxf86vm package from travis

Since we're no longer using XF86 there's no need to keep the package
around for CI.

* Don't use new struct syntax

* Fix indentation

* Adjust Android/iOS fullscreen/maximized

On Android and iOS we can assume single screen apps that are already
fullscreen and maximized so there are a few methods that are implemented
by just returning a fixed value or not doing anything.

* Mark OSX/Win fullscreen/maximized unimplemented()!

These would be safe as no-ops but we should make it explicit so
there is more of an incentive to actually implement them.
2017-09-07 10:33:46 +02:00
tomaka 3d1c18ded9 Events loop backend (#269)
* Don't use UNIX_BACKEND in Window2::new

* Move get_available_monitors and get_primary_monitor to EventsLoop

* Remove UNIX_BACKEND

* Restore choosing the Linux backend

* Return a XNotSupported for new_x11()

* Fix fullscreen example
2017-09-01 11:04:57 +02:00
Pedro Côrte-Real b3ef9c8b22 Use new fullscreen API in example 2017-08-29 02:16:16 +01:00
Victor Berger c86cf416d5 wayland: add a warning in the examples in case no window is displayed. 2017-07-19 18:53:49 +02:00
mitchmindtree 04ccad1dbc Rename ControlFlow variant from Complete to Break 2017-06-20 21:25:53 +10:00
mitchmindtree db9e80bdb6 Update examples and tests to addition of ControlFlow 2017-06-08 00:12:41 +10:00
mitchmindtree f2dd2f0752 WIP - Make poll_events and run_forever take &mut self
This removes the need for the EventsLoop::interrupt method by inroducing
a ControlFlow type. This new type is to be returned by the user's
callback and indicates whether the `EventsLoop` should continue waiting
for events or break from the loop.

Only the wayland, x11 and api_transition backends have been updated so
far, and only the wayland backend has actually been tested.
2017-06-02 21:19:45 +10:00
mitchmindtree f6587aed39 [WIP] Have EventsLoopProxy::wakeup return a Result. Begin linux impl.
X11 and Wayland implementations are now half implemented, however both
still do not correctly break from the inner blocking event dispatch
functions when `wakeup` is called, which they should do.
2017-05-25 23:19:13 +10:00
mitchmindtree 06a5ec35b3 [WIP] Remove Sync and Clone from EventsLoop. Add EventsLoopProxy.
This commit only updates the top-level API to get some early feedback.
None of the platform-specific code has been updated yet. I'm hoping to
get around to this over the next couple days however if someone more
familiar with the windows backend would like to do a PR against this
fork that would be a great help.

Closes #187.
2017-05-25 20:13:54 +10:00
Benjamin Saunders 22bc119cd7 Richer input events
This expands input events to represent sub-pixel mouse positions, devices responsible for generating events, and raw
device-oriented events. The X11 back end is refactored to make full use of the new expressiveness. Other backends have
had new functionality minimally stubbed out, save for the macos backend which already supports sub-pixel mouse
positions.
2017-04-23 01:08:15 -07:00
Erik Rigtorp f3ccdb7aec Add keyboard modifiers to input event
Making applications track modifier keys results in unnecessary work for
consumers, it's error prone, and it turns out to have unavoidable bugs.
For example, alt-tabbing with x11 results in the alt modifier state
getting stuck.

To resolve these problems, this patch adds a Mods value to the keyboard
input event.

Based on this patch: d287fa96e3
2017-02-27 13:36:11 -06:00
Pierre Krieger b5d8d305fc Fix unreachable patterns 2017-01-28 16:21:41 +01:00
Pierre Krieger 7da96121a2 Fix examples 2017-01-28 15:45:01 +01:00
Pierre Krieger 0242daa242 Add interrupting the events loop 2017-01-28 15:09:01 +01:00
Pierre Krieger 2c4db6b16e Update window example 2017-01-28 15:01:59 +01:00
Pierre Krieger 422b332c1b Add a transition macro system 2017-01-28 15:00:17 +01:00
Pierre Krieger 289bb7bc9f Remove android_main! call 2016-11-23 19:33:44 +01:00
Corey Farwell b500808d1a Rename example, remove debug logging. 2016-11-23 10:51:15 -05:00
Corey Farwell f8666a05fb Add example demonstrating min/max window dimension constraints. 2016-11-23 09:41:53 -05:00
mitchmindtree eb18b3d8b6 Add a WindowBuilder::with_window_resize_callback method.
This allows for passing the window_resize_callback fn during the window
building stage. More importantly, this allows setting the callback
without the need for mutable access to the Window, making it possible
to set the callback in the downstream glium crate.

This may solve tomaka/glium#1232 for most folk.
2016-11-11 22:08:46 +11:00
Andrey Lesnikov 7f6ae8910e Merge https://github.com/tomaka/glutin
Conflicts:
	.travis.yml
	Cargo.toml
	examples/fullscreen.rs
	src/api/android/mod.rs
	src/api/cocoa/headless.rs
	src/api/cocoa/helpers.rs
	src/api/cocoa/mod.rs
	src/api/glx/mod.rs
	src/api/osmesa/mod.rs
	src/api/win32/callback.rs
	src/headless.rs
	src/lib.rs
	src/platform/linux/mod.rs
	src/window.rs
2016-09-19 19:53:28 +03:00
Ivan Ukhov 54f442ea06 Generalize WindowBuilder::with_title 2016-05-08 09:28:42 +02:00
Richard Lettich 117069ef90 Changed MouseMoved((i32, i32)) to MouseMoved(i32, i32), breaking change 2016-03-27 14:39:20 -04:00
Pierre Krieger 007ad0f911 Fix the test and the examples 2016-03-26 18:10:19 +01:00
Pierre Krieger 10bb03c5f0 Remove most OpenGL stuff and make it compile on win32 2016-02-23 12:56:23 +01:00
Pierre Krieger 982279bc39 Update the emscripten port of glutin 2016-02-09 14:25:21 +01:00
Rengierof d2ac6cfa11 Fixed grabbing example. 2015-12-26 16:47:25 +02:00
Rengierof 11e27889ae Fixes cursor behavior with windows 2015-12-26 16:38:00 +02:00
Pierre Krieger 37262fb228 Remove public exports of gl_common and libc 2015-11-09 08:46:52 +01:00
mitchmindtree 947effd3a0 unwrap to fix unused result warning 2015-11-08 21:14:58 +11:00
Adam Badawy 9493458b8e Fix issue #543
I added a match arm for the Escape key.
2015-10-24 21:44:43 -04:00