Corwin
|
4ad93d134e
|
fix the combo rom
|
2023-10-24 21:39:05 +01:00 |
|
Gwilym Inzani
|
00631b2166
|
Delete all the gba.ld files
|
2023-10-18 12:08:25 +01:00 |
|
Gwilym Inzani
|
48b9eb3775
|
Update all the remaining linker scripts
|
2023-10-17 23:52:04 +01:00 |
|
Corwin
|
0b747508a8
|
fixup the multiboot
|
2023-10-17 21:54:54 +01:00 |
|
Corwin
|
8e547c6783
|
derive the data ends
|
2023-10-17 21:53:50 +01:00 |
|
Corwin
|
f7434a4bf3
|
run linker script update script
|
2023-10-17 20:29:12 +01:00 |
|
GBA bot
|
c4116aeade
|
Update lockfiles
|
2023-10-07 20:35:21 +00:00 |
|
Gwilym Inzani
|
53685b0410
|
Release v0.17.1
|
2023-10-05 22:18:04 +01:00 |
|
Gwilym Inzani
|
cc6807fcd2
|
Update agb-tracker for dpl
|
2023-10-03 22:58:38 +01:00 |
|
Gwilym Inzani
|
b6916d7e74
|
Release v0.17.0
|
2023-10-03 22:33:10 +01:00 |
|
Gwilym Inzani
|
c6e98ea2dd
|
Update lockfiles
|
2023-10-03 22:23:24 +01:00 |
|
GBA bot
|
2516a6f831
|
Update lockfiles
|
2023-09-26 20:25:56 +00:00 |
|
GBA bot
|
81aae96d18
|
Update lockfiles
|
2023-09-22 18:27:01 +00:00 |
|
Corwin
|
b670ad4a1e
|
Add ice and movable blocks (#476)
|
2023-09-14 14:58:41 +02:00 |
|
Corwin
|
0e5063a9f0
|
Merge remote-tracking branch 'upstream/master' into dungeon/simulation
|
2023-09-14 13:50:00 +01:00 |
|
GBA bot
|
226fdf63c9
|
Update lockfiles
|
2023-09-14 12:40:22 +00:00 |
|
GBA bot
|
c7540a440d
|
Update lockfiles
|
2023-09-13 13:17:49 +00:00 |
|
GBA bot
|
17a62bf0f2
|
Update lockfiles
|
2023-09-06 21:29:51 +00:00 |
|
Gwilym Inzani
|
7edc6d16ab
|
Use 32768Hz for the tracker (#479)
Sounds way better and we can get away with it in DPL
- [x] no changelog update needed
|
2023-09-06 09:56:28 +01:00 |
|
Gwilym Inzani
|
9350027fa2
|
Make image converter produce tile sets (#480)
Removes loads of duplicated code. There's no reason why this couldn't
create regular tile sets.
- [x] Changelog updated
|
2023-09-06 09:40:17 +01:00 |
|
Gwilym Inzani
|
0c19988699
|
Use 32768Hz for the tracker
|
2023-09-05 23:22:50 +01:00 |
|
Corwin
|
11fc38d840
|
report mismatch counts
|
2023-09-05 23:02:49 +01:00 |
|
Corwin
|
5fc302dec9
|
make names better
|
2023-09-05 22:53:10 +01:00 |
|
Corwin
|
962b503751
|
test all the levels
|
2023-09-05 22:52:10 +01:00 |
|
GBA bot
|
ab07ed31db
|
Update lockfiles
|
2023-09-04 12:36:38 +00:00 |
|
Corwin
|
98d2dc0022
|
another simple snail level
|
2023-09-02 18:32:02 +01:00 |
|
Corwin
|
cc5e805d82
|
show movement options of the snail
|
2023-09-01 22:43:09 +01:00 |
|
Corwin
|
832605ff22
|
improve snail sprites
|
2023-09-01 21:42:09 +01:00 |
|
Corwin
|
9757608ab4
|
add snail rotator
|
2023-09-01 17:56:50 +01:00 |
|
Corwin
|
a97248cd68
|
add hole and rotating enemy
|
2023-09-01 00:42:43 +01:00 |
|
Corwin
|
73a0b482a5
|
fix unintended solution
|
2023-08-30 19:55:43 +01:00 |
|
Corwin
|
1bcbeb056e
|
more advanced movement system
|
2023-08-30 17:43:24 +01:00 |
|
Gwilym Inzani
|
4642a74a0f
|
Update the examples with the new tileset importing
|
2023-08-30 17:07:14 +01:00 |
|
Corwin
|
025e76b8bd
|
you can only turn around if this is your first movement
|
2023-08-30 00:55:25 +01:00 |
|
Corwin
|
c142184bc0
|
add ice levels
|
2023-08-30 00:54:00 +01:00 |
|
Corwin
|
b29fc6bb6c
|
update laments
|
2023-08-30 00:53:31 +01:00 |
|
Corwin
|
20794d152c
|
a more basic ice level
|
2023-08-30 00:49:46 +01:00 |
|
Corwin
|
c44b131d73
|
another not so good ice level
|
2023-08-30 00:43:39 +01:00 |
|
Corwin
|
cfa846ddd3
|
add both levels
|
2023-08-30 00:08:57 +01:00 |
|
Corwin
|
a0b87d50c6
|
I have no idea what I have just made
|
2023-08-30 00:08:57 +01:00 |
|
Corwin
|
45a9dbfeac
|
fix block pushing on ice
|
2023-08-30 00:08:57 +01:00 |
|
Gwilym Inzani
|
7f10cdb869
|
Less square
|
2023-08-29 23:54:58 +01:00 |
|
Gwilym Inzani
|
c784cd759c
|
Level with multiple ice
|
2023-08-29 23:52:51 +01:00 |
|
Corwin
|
36e8fca49a
|
really bad ice level
|
2023-08-29 23:36:30 +01:00 |
|
Corwin
|
0b24fdebd0
|
teleporters are on the ground
|
2023-08-29 23:10:09 +01:00 |
|
Corwin
|
50495d88b7
|
remove cheese
|
2023-08-29 23:10:09 +01:00 |
|
Gwilym Inzani
|
f357787711
|
Neaten up the slime_teleporter a little
|
2023-08-29 23:08:17 +01:00 |
|
Corwin
|
32eee32fb1
|
make teleporter_2 better
|
2023-08-29 22:58:59 +01:00 |
|
Gwilym Inzani
|
3c08880b5d
|
add a slime + teleport level
|
2023-08-29 22:57:09 +01:00 |
|
Corwin
|
45059029fa
|
another teleporter level
|
2023-08-29 22:56:05 +01:00 |
|
Gwilym Inzani
|
be316a305b
|
BAD CORWIN!
|
2023-08-29 22:35:41 +01:00 |
|
Corwin
|
b78f7345b9
|
replace existing animation for pushed entity
|
2023-08-29 22:32:03 +01:00 |
|
Corwin
|
f3d0757fa3
|
squid hero phasing
|
2023-08-29 22:28:00 +01:00 |
|
Corwin
|
36e912bcb0
|
nothing should get killed from overlapping the hero
|
2023-08-29 22:28:00 +01:00 |
|
Gwilym Inzani
|
7af1b01006
|
Add a level where a squid teleports
|
2023-08-29 22:26:47 +01:00 |
|
Gwilym Inzani
|
a8e8f30f91
|
Remove invalid solution for glove_key
|
2023-08-29 22:26:19 +01:00 |
|
Corwin
|
7d907d014f
|
the check should be for one entity
|
2023-08-29 22:03:42 +01:00 |
|
Corwin
|
b7c10742af
|
add teleporter to build.rs
|
2023-08-29 21:58:02 +01:00 |
|
Corwin
|
da89a8a6cb
|
add teleporter shadow
|
2023-08-29 21:53:10 +01:00 |
|
Gwilym Inzani
|
8cb4f0c40f
|
Make the reason the solution works not the wall
|
2023-08-29 21:47:40 +01:00 |
|
Gwilym Inzani
|
657637aa8e
|
Make just rocks more interesting
|
2023-08-29 21:47:40 +01:00 |
|
Corwin
|
712301bd2e
|
teleporter level
|
2023-08-29 21:45:11 +01:00 |
|
Corwin
|
8b8f94ae7f
|
teleporters
|
2023-08-29 21:45:11 +01:00 |
|
Gwilym Inzani
|
2ce7d91c74
|
Add a level with just rocks
|
2023-08-29 21:43:37 +01:00 |
|
Gwilym Inzani
|
86607eeab0
|
Glove and key
|
2023-08-29 21:33:21 +01:00 |
|
Corwin
|
df2f45797b
|
only hero and squid can pick up items
|
2023-08-29 21:31:36 +01:00 |
|
Corwin
|
07c5afb990
|
add teleporter entity type
|
2023-08-29 21:24:30 +01:00 |
|
Gwilym Inzani
|
a7cbb60b20
|
Add a squid rock level
|
2023-08-29 21:13:57 +01:00 |
|
Corwin
|
98c96080f9
|
environment variable to run specific level
|
2023-08-29 21:11:58 +01:00 |
|
Corwin
|
56f1b68055
|
allow with justification
|
2023-08-29 21:01:35 +01:00 |
|
Corwin
|
078f4f22a9
|
make obtuse return values understandable
|
2023-08-29 20:59:03 +01:00 |
|
Gwilym Inzani
|
15d075a1c8
|
Maybe we'll have this many levels one day
|
2023-08-29 20:56:29 +01:00 |
|
Gwilym Inzani
|
fef393c39c
|
We can now make a lot more levels
|
2023-08-29 20:54:31 +01:00 |
|
Gwilym Inzani
|
f72ff39867
|
Make the spikes more obvious
|
2023-08-29 20:52:09 +01:00 |
|
Corwin
|
346f62f328
|
resolve overlaps after all moves
|
2023-08-29 20:52:07 +01:00 |
|
Gwilym Inzani
|
d781a41357
|
Add teleporter
|
2023-08-29 20:38:02 +01:00 |
|
Corwin
|
b5da20d748
|
blocks can't intersect heros or enemies
|
2023-08-29 20:11:55 +01:00 |
|
Gwilym Inzani
|
6422ed63f1
|
Give purple night the deduplication treatment
|
2023-08-29 16:33:11 +01:00 |
|
Gwilym Inzani
|
54237c0fce
|
Remove trailing whitespace
|
2023-08-29 16:28:57 +01:00 |
|
Gwilym Inzani
|
345a27a7d9
|
Remove useless cast
|
2023-08-29 16:25:16 +01:00 |
|
Gwilym Inzani
|
3eb7aabe37
|
Add dungeon puzzler to combo
|
2023-08-29 16:17:14 +01:00 |
|
Gwilym Inzani
|
a865240308
|
Start fixing 256 colours
|
2023-08-29 16:07:50 +01:00 |
|
Gwilym Inzani
|
c25cd74f43
|
Correctly use deduplication for combo rom
|
2023-08-29 15:20:41 +01:00 |
|
Gwilym Inzani
|
c9bf56755a
|
Also deduplicate for the dungeon puzzler
|
2023-08-29 15:17:50 +01:00 |
|
Gwilym Inzani
|
a73e817f02
|
Deduplicate everything in hatwiz
|
2023-08-29 15:05:57 +01:00 |
|
Gwilym Inzani
|
201a127673
|
Use deduplicated tiles for hatwiz splash screens
|
2023-08-29 14:55:23 +01:00 |
|
Gwilym Inzani
|
b39f99990c
|
Use deduplication in hyperspace roll
|
2023-08-29 14:52:20 +01:00 |
|
Gwilym Inzani
|
8158bc1ff3
|
Allow deduplicating background tiles
|
2023-08-29 13:16:57 +01:00 |
|
Gwilym Inzani
|
afed1542fe
|
Move the new sprites to the correct place
|
2023-08-29 09:50:00 +01:00 |
|
Corwin
|
b275db90da
|
make correct solution more obvious
|
2023-08-28 23:05:35 +01:00 |
|
Corwin
|
31c5519bc8
|
base update order on initial positions
|
2023-08-28 15:59:20 +01:00 |
|
Corwin
|
2a02da1c2f
|
simplify entity update loop
|
2023-08-28 14:00:39 +01:00 |
|
Corwin
|
0b45c006c8
|
ice on bottom
|
2023-08-28 11:45:29 +01:00 |
|
Corwin
|
4bd175cd7b
|
defined update order
|
2023-08-28 11:45:21 +01:00 |
|
Corwin
|
dacecef900
|
fix bug where the ice is the one to get moved
|
2023-08-28 11:38:04 +01:00 |
|
Corwin
|
ae0b86c7b9
|
fix lints
|
2023-08-28 11:36:22 +01:00 |
|
Corwin
|
5846a1c024
|
fix wonky ice animation next to wall
|
2023-08-28 11:34:08 +01:00 |
|
Gwilym Inzani
|
04ee5646ef
|
Add some new sprites for Corwin
|
2023-08-28 11:06:59 +01:00 |
|
Corwin
|
248cdae7a3
|
change squid change direction behaviour
|
2023-08-27 20:34:20 +01:00 |
|
Corwin
|
36603d5446
|
add block
|
2023-08-27 19:49:37 +01:00 |
|