winit-sonoma-fix/src/win32/init.rs

642 lines
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Rust
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use std::sync::atomic::AtomicBool;
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use std::ptr;
use super::event;
use super::Window;
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use {CreationError, Event};
use CreationError::OsError;
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use std::cell::RefCell;
use std::rc::Rc;
use libc;
use super::gl;
use winapi;
/// Stores the current window and its events dispatcher.
///
/// We only have one window per thread. We still store the HWND in case where we
/// receive an event for another window.
thread_local!(static WINDOW: Rc<RefCell<Option<(winapi::HWND, Sender<Event>)>>> = Rc::new(RefCell::new(None)));
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/// Work-around the fact that HGLRC doesn't implement Send
pub struct ContextHack(pub winapi::HGLRC);
unsafe impl Send for ContextHack {}
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pub fn new_window(builder_dimensions: Option<(uint, uint)>, builder_title: String,
builder_monitor: Option<super::MonitorID>,
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builder_gl_version: Option<(uint, uint)>, builder_debug: bool,
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builder_vsync: bool, builder_hidden: bool,
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builder_sharelists: Option<ContextHack>, builder_multisampling: Option<u16>)
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-> Result<Window, CreationError>
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{
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use std::mem;
use std::os;
// initializing variables to be sent to the task
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let title = builder_title.as_slice().utf16_units()
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.chain(Some(0).into_iter()).collect::<Vec<u16>>(); // title to utf16
//let hints = hints.clone();
let (tx, rx) = channel();
// GetMessage must be called in the same thread as CreateWindow,
// so we create a new thread dedicated to this window.
// This is the only safe method. Using `nosend` wouldn't work for non-native runtime.
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::std::thread::Thread::spawn(move || {
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let builder_sharelists = builder_sharelists.map(|s| s.0);
// registering the window class
let class_name = {
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let class_name: Vec<u16> = "Window Class".utf16_units().chain(Some(0).into_iter())
.collect::<Vec<u16>>();
let class = winapi::WNDCLASSEXW {
cbSize: mem::size_of::<winapi::WNDCLASSEXW>() as winapi::UINT,
style: winapi::CS_HREDRAW | winapi::CS_VREDRAW | winapi::CS_OWNDC,
lpfnWndProc: callback,
cbClsExtra: 0,
cbWndExtra: 0,
hInstance: unsafe { winapi::GetModuleHandleW(ptr::null()) },
hIcon: ptr::null_mut(),
hCursor: ptr::null_mut(),
hbrBackground: ptr::null_mut(),
lpszMenuName: ptr::null(),
lpszClassName: class_name.as_ptr(),
hIconSm: ptr::null_mut(),
};
// We ignore errors because registering the same window class twice would trigger
// an error, and because errors here are detected during CreateWindowEx anyway.
// Also since there is no weird element in the struct, there is no reason for this
// call to fail.
unsafe { winapi::RegisterClassExW(&class) };
class_name
};
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// building a RECT object with coordinates
let mut rect = winapi::RECT {
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left: 0, right: builder_dimensions.unwrap_or((1024, 768)).0 as winapi::LONG,
top: 0, bottom: builder_dimensions.unwrap_or((1024, 768)).1 as winapi::LONG,
};
// switching to fullscreen if necessary
// this means adjusting the window's position so that it overlaps the right monitor,
// and change the monitor's resolution if necessary
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if builder_monitor.is_some() {
let monitor = builder_monitor.as_ref().unwrap();
// adjusting the rect
{
let pos = monitor.get_position();
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rect.left += pos.0 as winapi::LONG;
rect.right += pos.0 as winapi::LONG;
rect.top += pos.1 as winapi::LONG;
rect.bottom += pos.1 as winapi::LONG;
}
// changing device settings
let mut screen_settings: winapi::DEVMODEW = unsafe { mem::zeroed() };
screen_settings.dmSize = mem::size_of::<winapi::DEVMODEW>() as winapi::WORD;
screen_settings.dmPelsWidth = (rect.right - rect.left) as winapi::DWORD;
screen_settings.dmPelsHeight = (rect.bottom - rect.top) as winapi::DWORD;
screen_settings.dmBitsPerPel = 32; // TODO: ?
screen_settings.dmFields = winapi::DM_BITSPERPEL | winapi::DM_PELSWIDTH | winapi::DM_PELSHEIGHT;
let result = unsafe { winapi::ChangeDisplaySettingsExW(monitor.get_system_name().as_ptr(),
&mut screen_settings, ptr::null_mut(), winapi::CDS_FULLSCREEN, ptr::null_mut()) };
if result != winapi::DISP_CHANGE_SUCCESSFUL {
tx.send(Err(OsError(format!("ChangeDisplaySettings failed: {}", result))));
return;
}
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}
// computing the style and extended style of the window
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let (ex_style, style) = if builder_monitor.is_some() {
(winapi::WS_EX_APPWINDOW, winapi::WS_POPUP | winapi::WS_CLIPSIBLINGS | winapi::WS_CLIPCHILDREN)
} else {
(winapi::WS_EX_APPWINDOW | winapi::WS_EX_WINDOWEDGE,
winapi::WS_OVERLAPPEDWINDOW | winapi::WS_CLIPSIBLINGS | winapi::WS_CLIPCHILDREN)
};
// adjusting the window coordinates using the style
unsafe { winapi::AdjustWindowRectEx(&mut rect, style, 0, ex_style) };
// getting the address of wglCreateContextAttribsARB and the pixel format
// that we will use
let (extra_functions, pixel_format) = {
// creating a dummy invisible window for GL initialization
let dummy_window = unsafe {
let handle = winapi::CreateWindowExW(ex_style, class_name.as_ptr(),
title.as_ptr() as winapi::LPCWSTR,
style | winapi::WS_CLIPSIBLINGS | winapi::WS_CLIPCHILDREN,
winapi::CW_USEDEFAULT, winapi::CW_USEDEFAULT,
rect.right - rect.left, rect.bottom - rect.top,
ptr::null_mut(), ptr::null_mut(), winapi::GetModuleHandleW(ptr::null()),
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ptr::null_mut());
if handle.is_null() {
use std::os;
tx.send(Err(OsError(format!("CreateWindowEx function failed: {}",
os::error_string(os::errno() as uint)))));
return;
}
handle
};
// getting the HDC of the dummy window
let dummy_hdc = {
let hdc = unsafe { winapi::GetDC(dummy_window) };
if hdc.is_null() {
tx.send(Err(OsError(format!("GetDC function failed: {}",
os::error_string(os::errno() as uint)))));
unsafe { winapi::DestroyWindow(dummy_window); }
return;
}
hdc
};
// getting the pixel format that we will use
let pixel_format = {
// initializing a PIXELFORMATDESCRIPTOR that indicates what we want
let mut output: winapi::PIXELFORMATDESCRIPTOR = unsafe { mem::zeroed() };
output.nSize = mem::size_of::<winapi::PIXELFORMATDESCRIPTOR>() as winapi::WORD;
output.nVersion = 1;
output.dwFlags = winapi::PFD_DRAW_TO_WINDOW | winapi::PFD_DOUBLEBUFFER |
winapi::PFD_SUPPORT_OPENGL | winapi::PFD_GENERIC_ACCELERATED;
output.iPixelType = winapi::PFD_TYPE_RGBA;
output.cColorBits = 24;
output.cAlphaBits = 8;
output.cAccumBits = 0;
output.cDepthBits = 24;
output.cStencilBits = 8;
output.cAuxBuffers = 0;
output.iLayerType = winapi::PFD_MAIN_PLANE;
let pf_index = unsafe { winapi::ChoosePixelFormat(dummy_hdc, &output) };
if pf_index == 0 {
tx.send(Err(OsError(format!("ChoosePixelFormat function failed: {}",
os::error_string(os::errno() as uint)))));
unsafe { winapi::DestroyWindow(dummy_window); }
return;
}
if unsafe { winapi::DescribePixelFormat(dummy_hdc, pf_index,
mem::size_of::<winapi::PIXELFORMATDESCRIPTOR>() as winapi::UINT, &mut output) } == 0
{
tx.send(Err(OsError(format!("DescribePixelFormat function failed: {}",
os::error_string(os::errno() as uint)))));
unsafe { winapi::DestroyWindow(dummy_window); }
return;
}
output
};
// calling SetPixelFormat
unsafe {
if winapi::SetPixelFormat(dummy_hdc, 1, &pixel_format) == 0 {
tx.send(Err(OsError(format!("SetPixelFormat function failed: {}",
os::error_string(os::errno() as uint)))));
winapi::DestroyWindow(dummy_window);
return;
}
}
// creating the dummy OpenGL context
let dummy_context = {
let ctxt = unsafe { gl::wgl::CreateContext(dummy_hdc as *const libc::c_void) };
if ctxt.is_null() {
tx.send(Err(OsError(format!("wglCreateContext function failed: {}",
os::error_string(os::errno() as uint)))));
unsafe { winapi::DestroyWindow(dummy_window); }
return;
}
ctxt
};
// making context current
unsafe { gl::wgl::MakeCurrent(dummy_hdc as *const libc::c_void, dummy_context); }
// loading the extra WGL functions
let extra_functions = gl::wgl_extra::Wgl::load_with(|addr| {
unsafe {
addr.with_c_str(|s| {
use libc;
gl::wgl::GetProcAddress(s) as *const libc::c_void
})
}
});
// removing current context
unsafe { gl::wgl::MakeCurrent(ptr::null(), ptr::null()); }
// destroying the context and the window
unsafe { gl::wgl::DeleteContext(dummy_context); }
unsafe { winapi::DestroyWindow(dummy_window); }
// returning the address
(extra_functions, pixel_format)
};
// creating the real window this time
let real_window = unsafe {
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let (width, height) = if builder_monitor.is_some() || builder_dimensions.is_some() {
(Some(rect.right - rect.left), Some(rect.bottom - rect.top))
} else {
(None, None)
};
let style = if builder_hidden {
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style
} else {
style | winapi::WS_VISIBLE
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};
let handle = winapi::CreateWindowExW(ex_style, class_name.as_ptr(),
title.as_ptr() as winapi::LPCWSTR,
style | winapi::WS_CLIPSIBLINGS | winapi::WS_CLIPCHILDREN,
if builder_monitor.is_some() { 0 } else { winapi::CW_USEDEFAULT },
if builder_monitor.is_some() { 0 } else { winapi::CW_USEDEFAULT },
width.unwrap_or(winapi::CW_USEDEFAULT), height.unwrap_or(winapi::CW_USEDEFAULT),
ptr::null_mut(), ptr::null_mut(), winapi::GetModuleHandleW(ptr::null()),
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ptr::null_mut());
if handle.is_null() {
use std::os;
tx.send(Err(OsError(format!("CreateWindowEx function failed: {}",
os::error_string(os::errno() as uint)))));
return;
}
handle
};
// getting the HDC of the window
let hdc = {
let hdc = unsafe { winapi::GetDC(real_window) };
if hdc.is_null() {
tx.send(Err(OsError(format!("GetDC function failed: {}",
os::error_string(os::errno() as uint)))));
unsafe { winapi::DestroyWindow(real_window); }
return;
}
hdc
};
// calling SetPixelFormat
unsafe {
if winapi::SetPixelFormat(hdc, 1, &pixel_format) == 0 {
tx.send(Err(OsError(format!("SetPixelFormat function failed: {}",
os::error_string(os::errno() as uint)))));
winapi::DestroyWindow(real_window);
return;
}
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}
// creating the OpenGL context
let context = {
use libc;
let mut attributes = Vec::new();
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if builder_gl_version.is_some() {
let version = builder_gl_version.as_ref().unwrap();
attributes.push(gl::wgl_extra::CONTEXT_MAJOR_VERSION_ARB as libc::c_int);
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attributes.push(version.0 as libc::c_int);
attributes.push(gl::wgl_extra::CONTEXT_MINOR_VERSION_ARB as libc::c_int);
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attributes.push(version.1 as libc::c_int);
}
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if builder_debug {
attributes.push(gl::wgl_extra::CONTEXT_FLAGS_ARB as libc::c_int);
attributes.push(gl::wgl_extra::CONTEXT_DEBUG_BIT_ARB as libc::c_int);
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}
attributes.push(0);
let ctxt = unsafe {
if extra_functions.CreateContextAttribsARB.is_loaded() {
let share = if let Some(c) = builder_sharelists { c } else { ptr::null_mut() };
extra_functions.CreateContextAttribsARB(hdc as *const libc::c_void,
share as *const libc::c_void,
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attributes.as_slice().as_ptr())
} else {
let ctxt = gl::wgl::CreateContext(hdc as *const libc::c_void);
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if let Some(c) = builder_sharelists {
gl::wgl::ShareLists(c as *const libc::c_void, ctxt);
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};
ctxt
}
};
if ctxt.is_null() {
tx.send(Err(OsError(format!("OpenGL context creation failed: {}",
os::error_string(os::errno() as uint)))));
unsafe { winapi::DestroyWindow(real_window); }
return;
}
ctxt
};
// calling SetForegroundWindow if fullscreen
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if builder_monitor.is_some() {
unsafe { winapi::SetForegroundWindow(real_window) };
}
// filling the WINDOW task-local storage
let events_receiver = {
let (tx, rx) = channel();
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let mut tx = Some(tx);
WINDOW.with(|window| {
(*window.borrow_mut()) = Some((real_window, tx.take().unwrap()));
});
rx
};
// loading the opengl32 module
let gl_library = {
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let name = "opengl32.dll".utf16_units().chain(Some(0).into_iter())
.collect::<Vec<u16>>().as_ptr();
let lib = unsafe { winapi::LoadLibraryW(name) };
if lib.is_null() {
tx.send(Err(OsError(format!("LoadLibrary function failed: {}",
os::error_string(os::errno() as uint)))));
unsafe { gl::wgl::DeleteContext(context); }
unsafe { winapi::DestroyWindow(real_window); }
return;
}
lib
};
// handling vsync
if builder_vsync {
if extra_functions.SwapIntervalEXT.is_loaded() {
unsafe { gl::wgl::MakeCurrent(hdc as *const libc::c_void, context) };
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if unsafe { extra_functions.SwapIntervalEXT(1) } == 0 {
tx.send(Err(OsError(format!("wglSwapIntervalEXT failed"))));
unsafe { gl::wgl::DeleteContext(context); }
unsafe { winapi::DestroyWindow(real_window); }
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return;
}
// it is important to remove the current context, otherwise you get very weird
// errors
unsafe { gl::wgl::MakeCurrent(ptr::null(), ptr::null()); }
}
}
// building the struct
let window = Window{
window: real_window,
hdc: hdc as winapi::HDC,
context: context as winapi::HGLRC,
gl_library: gl_library,
events_receiver: events_receiver,
is_closed: AtomicBool::new(false),
};
// sending
tx.send(Ok(window));
// now that the `Window` struct is initialized, the main `Window::new()` function will
// return and this events loop will run in parallel
loop {
let mut msg = unsafe { mem::uninitialized() };
if unsafe { winapi::GetMessageW(&mut msg, ptr::null_mut(), 0, 0) } == 0 {
break;
}
unsafe { winapi::TranslateMessage(&msg) };
unsafe { winapi::DispatchMessageW(&msg) }; // calls `callback` (see below)
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}
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}).detach();
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rx.recv()
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}
/// Checks that the window is the good one, and if so send the event to it.
fn send_event(input_window: winapi::HWND, event: Event) {
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WINDOW.with(|window| {
let window = window.borrow();
let stored = match *window {
None => return,
Some(ref v) => v
};
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let &(ref win, ref sender) = stored;
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if win != &input_window {
return;
}
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sender.send_opt(event).ok(); // ignoring if closed
});
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}
/// This is the callback that is called by `DispatchMessage` in the events loop.
///
/// Returning 0 tells the Win32 API that the message has been processed.
extern "system" fn callback(window: winapi::HWND, msg: winapi::UINT,
wparam: winapi::WPARAM, lparam: winapi::LPARAM) -> winapi::LRESULT
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{
match msg {
winapi::WM_DESTROY => {
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use events::Event::Closed;
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WINDOW.with(|w| {
let w = w.borrow();
let &(ref win, _) = match *w {
None => return,
Some(ref v) => v
};
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if win == &window {
unsafe { winapi::PostQuitMessage(0); }
}
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});
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send_event(window, Closed);
0
},
winapi::WM_ERASEBKGND => {
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1
},
winapi::WM_SIZE => {
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use events::Event::Resized;
let w = winapi::LOWORD(lparam as winapi::DWORD) as uint;
let h = winapi::HIWORD(lparam as winapi::DWORD) as uint;
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send_event(window, Resized(w, h));
0
},
winapi::WM_MOVE => {
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use events::Event::Moved;
let x = winapi::LOWORD(lparam as winapi::DWORD) as i16 as int;
let y = winapi::HIWORD(lparam as winapi::DWORD) as i16 as int;
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send_event(window, Moved(x, y));
0
},
winapi::WM_CHAR => {
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use std::mem;
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use events::Event::ReceivedCharacter;
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let chr: char = unsafe { mem::transmute(wparam as u32) };
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send_event(window, ReceivedCharacter(chr));
0
},
winapi::WM_MOUSEMOVE => {
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use events::Event::MouseMoved;
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let x = winapi::GET_X_LPARAM(lparam) as int;
let y = winapi::GET_Y_LPARAM(lparam) as int;
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send_event(window, MouseMoved((x, y)));
0
},
winapi::WM_MOUSEWHEEL => {
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use events::Event::MouseWheel;
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let value = (wparam >> 16) as i16;
let value = value as i32;
send_event(window, MouseWheel(value));
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0
},
winapi::WM_KEYDOWN => {
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use events::Event::KeyboardInput;
use events::ElementState::Pressed;
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let scancode = ((lparam >> 16) & 0xff) as u8;
let vkey = event::vkeycode_to_element(wparam);
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send_event(window, KeyboardInput(Pressed, scancode, vkey));
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0
},
winapi::WM_KEYUP => {
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use events::Event::KeyboardInput;
use events::ElementState::Released;
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let scancode = ((lparam >> 16) & 0xff) as u8;
let vkey = event::vkeycode_to_element(wparam);
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send_event(window, KeyboardInput(Released, scancode, vkey));
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0
},
winapi::WM_LBUTTONDOWN => {
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use events::Event::MouseInput;
use events::MouseButton::LeftMouseButton;
use events::ElementState::Pressed;
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send_event(window, MouseInput(Pressed, LeftMouseButton));
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0
},
winapi::WM_LBUTTONUP => {
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use events::Event::MouseInput;
use events::MouseButton::LeftMouseButton;
use events::ElementState::Released;
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send_event(window, MouseInput(Released, LeftMouseButton));
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0
},
winapi::WM_RBUTTONDOWN => {
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use events::Event::MouseInput;
use events::MouseButton::RightMouseButton;
use events::ElementState::Pressed;
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send_event(window, MouseInput(Pressed, RightMouseButton));
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0
},
winapi::WM_RBUTTONUP => {
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use events::Event::MouseInput;
use events::MouseButton::RightMouseButton;
use events::ElementState::Released;
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send_event(window, MouseInput(Released, RightMouseButton));
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0
},
winapi::WM_MBUTTONDOWN => {
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use events::Event::MouseInput;
use events::MouseButton::MiddleMouseButton;
use events::ElementState::Pressed;
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send_event(window, MouseInput(Pressed, MiddleMouseButton));
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0
},
winapi::WM_MBUTTONUP => {
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use events::Event::MouseInput;
use events::MouseButton::MiddleMouseButton;
use events::ElementState::Released;
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send_event(window, MouseInput(Released, MiddleMouseButton));
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0
},
winapi::WM_SETFOCUS => {
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use events::Event::Focused;
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send_event(window, Focused(true));
0
},
winapi::WM_KILLFOCUS => {
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use events::Event::Focused;
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send_event(window, Focused(false));
0
},
_ => unsafe {
winapi::DefWindowProcW(window, msg, wparam, lparam)
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}
}
}
/*fn hints_to_pixelformat(hints: &Hints) -> winapi::PIXELFORMATDESCRIPTOR {
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use std::mem;
winapi::PIXELFORMATDESCRIPTOR {
nSize: size_of::<winapi::PIXELFORMATDESCRIPTOR>(),
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nVersion: 1,
dwFlags:
if hints.stereo { PFD_STEREO } else { 0 },
iPixelType: PFD_TYPE_RGBA,
cColorBits: hints.red_bits + hints.green_bits + hints.blue_bits,
cRedBits:
pub nSize: WORD,
pub nVersion: WORD,
pub dwFlags: DWORD,
pub iPixelType: BYTE,
pub cColorBits: BYTE,
pub cRedBits: BYTE,
pub cRedShift: BYTE,
pub cGreenBits: BYTE,
pub cGreenShift: BYTE,
pub cBlueBits: BYTE,
pub cBlueShift: BYTE,
pub cAlphaBits: BYTE,
pub cAlphaShift: BYTE,
pub cAccumBits: BYTE,
pub cAccumRedBits: BYTE,
pub cAccumGreenBits: BYTE,
pub cAccumBlueBits: BYTE,
pub cAccumAlphaBits: BYTE,
pub cDepthBits: BYTE,
pub cStencilBits: BYTE,
pub cAuxBuffers: BYTE,
pub iLayerType: BYTE,
pub bReserved: BYTE,
pub dwLayerMask: DWORD,
pub dwVisibleMask: DWORD,
pub dwDamageMask: DWORD,
}
}*/