Commit graph

484 commits

Author SHA1 Message Date
z4122 0986fae066
Add accept_first_mouse for macOS (#1882)
* feat: add accept_first_mouse for macOS

* Update the changelog

Co-authored-by: Artur Kovacs <kovacs.artur.barnabas@gmail.com>
2021-04-30 11:30:09 +02:00
Mads Marquart 277515636d
MacOS: Only activate after the application has finished launching (#1903)
* MacOS: Only activate after the application has finished launching

This fixes the main menu not responding until you refocus, at least from what I can tell - though we might have to do something similar to https://github.com/linebender/druid/pull/994 to fix it fully?

* MacOS: Remove activation hack

* Stop unnecessarily calling `makeKeyWindow` on initially hidden windows

You can't make hidden windows the key window

* Add new, simpler activation hack

For activating multiple windows created before the application finished launching
2021-04-29 19:49:17 +02:00
Mads Marquart 45aacd8407
Use initialFirstResponder instead of makeFirstResponder (#1920)
As recommended by the documentation: https://developer.apple.com/documentation/appkit/nswindow/1419366-makefirstresponder?language=objc
2021-04-29 12:52:41 +02:00
Casper Rogild Storm e8cdf8b092
Add MacOS menu (#1583)
* feat: added MacOS menu

* fix: ran fmt

* extracted function into variable

* idiomatic formatting

* Set the default menu only during app startup

* Don't set the activation policy in the menu init

Co-authored-by: Artur Kovacs <kovacs.artur.barnabas@gmail.com>
2021-04-24 16:56:46 +02:00
Rodrigodd dabcb1834d
On Windows, allow the creation of popup window (#1895)
Add with_owner_window to WindowBuilderExtWindows.
Add set_enable to WindowExtWindows.
2021-04-10 15:47:19 +02:00
Mads Marquart 629cd86c7c
Stop calling NSApplication.finishLaunching on window creation (#1902)
This is called internally by NSApplication.run, and is not something we should call - I couldn't find the reasoning behind this being there in the first place, git blame reveals c38110cac from 2014, so probably a piece of legacy code.

Removing this fixes creating new windows when you have assigned a main menu to the application.
2021-04-07 22:24:49 +02:00
Xiaopeng Li ba704c4eb4
Mac: Redraw immediately to prevent shaking on window resize (#1901)
* Mac: Redraw immediately to prevent shaking on window resize

* Update CHANGELOG.md

* Update CHANGELOG.md

Co-authored-by: 李小鹏 <lixiaopeng.jetspark@bytedance.com>
Co-authored-by: Markus Røyset <maroider@protonmail.com>
2021-04-06 09:22:38 +02:00
Aleksandr Ovchinnikov 0487876826
On macOS, wake up the event loop immediately when a redraw is requested. (#1812)
We allow to have RunLoop running only on the main thread. Which means if
we call Window::request_redraw() from other the thread then we have to
wait until some other event arrives on the main thread. That situation
is even worse when we have ControlFlow set to the `Wait` mode then user
will not ever render anything.
2021-04-06 09:19:25 +02:00
Markus Røyset ca9c05368e
Fix CI warnings (#1898)
* Fix CI warnings

* Use the panic! macro rather than format! + panic_any
2021-03-30 21:27:32 +02:00
Michal Srb 0d634a0061
Add WindowBuilder::with_outer_position (#1866) 2021-03-25 19:18:51 +01:00
Norbert Nemec 86748fbc68
Fix communication of fractional RI_MOUSE_WHEEL events (Windows) (#1877) 2021-03-11 22:08:29 +01:00
daxpedda 889258f538
Upgrade mio to 0.7 (#1875)
* Upgrade `mio` to 0.7
Replaced `mio-extras` with `mio-misc`.

* Possible improvement

* Remove leftover

* Wrong rebase

* Fix typo
2021-03-09 09:50:15 -07:00
Artúr Kovács ffe2143d14
Fix for closure-captured values not being dropped on panic (#1853)
* Fix for #1850

* Update changelog

* Fix for compilation warnings

* Apply suggestions from code review

Co-authored-by: Markus Røyset <maroider@protonmail.com>

* Improve code quality

* Change Arc<Mutex> to Rc<RefCell>

* Panicking in the user callback is now well defined

* Address feedback

* Fix nightly warning

* The panic info is now not a global.

* Apply suggestions from code review

Co-authored-by: Francesca Lovebloom <francesca@brainiumstudios.com>

* Address feedback

Co-authored-by: Markus Røyset <maroider@protonmail.com>
Co-authored-by: Francesca Lovebloom <francesca@brainiumstudios.com>
2021-03-08 19:56:39 +01:00
daxpedda 98470393d1
Add dragging window with cursor feature (#1840)
* X11 implementation.

* Introduce example.

* Wayland implementation.

* Windows implementation.

* Improve Wayland seat passing.

* MacOS implementation.

* Correct windows implementation per specification.

* Update dependency smithay-client-toolkit from branch to master.

* Fixed blocking thread in windows implementation.

* Add multi-window example.

* Move Wayland to a different PR.

* Fix CHANGELOG.

* Improve example.

Co-authored-by: Markus Røyset <maroider@protonmail.com>

* Rename `set_drag_window` to `begin_drag`.

* Improve example.

* Fix CHANGELOG.

* Fix CHANGELOG.

Co-authored-by: Markus Røyset <maroider@protonmail.com>

* Rename to `drag_window`.

* Fix typo.

* Re-introduce Wayland implementation.

* Fixing Wayland build.

* Fixing Wayland build.

* Move SCTK to 0.12.3.

Co-authored-by: Markus Røyset <maroider@protonmail.com>
2021-03-07 10:43:23 +01:00
Artúr Kovács 4192d04a53
Fix seg-fault when using without a window (#1874)
* Fix seg-fault when using without a window #1869

* Update changelog
2021-03-06 11:17:23 +01:00
mmacedo 952edcb804
Android: Add KeyEvent handling (#1839) 2021-02-23 22:35:38 +01:00
Axel Cocat 10a94c0794
Fix Windows' try_theme returning Theme::Dark when new theme is light (#1861) 2021-02-20 00:06:12 +01:00
Björn Steinbrink dd32ace9ab
Restore the ability to have fully transparent windows on Windows (#1815)
* Restore the ability to have fully transparent windows on Windows

Besides its original purpose, commit 6343059b "Fix Windows transparency
behavior to support fully-opaque regions (#1621)" also included some
changes considered cleanups, one of them was:

* Remove the `CreateRectRgn` call, since we want the entire window's region to
  have blur behind it, and `DwnEnableBlurBehindWindow` does that by default.

But the original code actually disabled the blur effect for the whole
window by creating an empty region for it, because that allows for the
window to be truely fully transparent. With the blur effect in place,
the areas meant to be transparent either blur the things behind it
(until Windows 8) or are darkened (since Windows 8). This also means
that on Windows 8 and newer, the resulting colors are darker than
intended in translucent areas when the blur effect is enabled.

This restores the behaviour from winit <0.24 and fixes #1814.

Arguably, one might want to expose the ability to control the blur
region, but that is outside the scope of this commit.

* Remove useless WS_EX_LAYERED from transparent windows on Windows

`WS_EX_LAYERED` is not supposed to be used in combination with
`CS_OWNDC`. In winit, as it is currently used, `WS_EX_LAYERED` actually
has no effect at all. The only relevant call is to
`SetLayeredWindowAttributes`, which is required to make the window
visible at all with `WS_EX_LAYERED` set, but is called with full
opacity, i.e. there's no transparency involved at all.

The actual transparency is already achieved by using
`DwmEnableBlurBehindWindow`, so `WS_EX_LAYERED` and the call to
`SetLayeredWindowAttributes` can both be removed.
2021-02-17 13:50:24 +01:00
Will Crichton 7e0c6ee097
Add DeviceEvent::MouseMove on web platform to support pointer lock (#1827)
* Add DeviceEvent::MouseMove on web platform to support pointer lock

* Update changelog

* Add support for stdweb too

* Add mouse_delta to stdweb

* Remove reference to pointer lock
2021-02-16 17:50:46 -05:00
Ssaely b1be34c6a0
fix cursor blinking when clicking decorations bar on Windows (#1852) 2021-02-06 21:10:36 +01:00
Imberflur b9307a9967
Change linking of CGDisplayCreateUUIDFromDisplayID on macos (#1626)
* Link CGDisplayCreateUUIDFromDisplayID through ColorSync instead of CoreGraphics

* Conditionally link through ColorSync only if WINIT_LINK_COLORSYNC is set
to true

* Document new macos env var in README
2021-02-05 08:58:55 +01:00
Mads Marquart b1d353180b
Add ability to assign a menu when creating a window on Windows (#1842) 2021-02-04 22:26:33 +01:00
Marijn Suijten bd99eb1347
Android: Bump ndk/ndk-glue to 0.3 and use constants for event ident (#1847)
Following the changes in [1] this bumps ndk and ndk-glue to 0.3 and uses
the new constants. The minor version has been bumped to prevent
applications from running an older winit (without #1826) with a newer
ndk/ndk-glue that does not pass this `ident` through the `data` pointer
anymore.

[1]: https://github.com/rust-windowing/android-ndk-rs/pull/112
2021-01-30 19:43:26 +01:00
Mads Marquart f79c01b0cf
Fix HINSTANCE returned by raw_window_handle on 64 bit Windows (#1841) 2021-01-28 18:51:49 +01:00
Simas Toleikis 3f1e09ec0e
Add Window::is_maximized method (#1804) 2021-01-27 19:01:17 +01:00
Markus Røyset 05125029c6
On Windows, fix deadlock caused by mouse capture (#1830)
The issue was caused by calling SetCapture on a window which already
had the capture. The WM_CAPTURECHANGED handler assumed that it would
only run if the capture was lost, but that wasn't the case. This made
the handler to try to lock the window state mutex while it was already
locked.

The issue was introduced in #1797 (932cbe4).
2021-01-19 17:41:02 +01:00
Marijn Suijten 05fe983757
android: Use event identifier instead of userdata pointer (#1826)
ndk-glue currently sets both the `ident` field and user-data pointer to
`0` or `1` for the event pipe and input queue respectively, to tell
these sources apart. While it works to reinterpret this `data` pointer
as integer identifier it shouldn't be abused for that, in particular
when one may wish to provide extra information with an event in the
future; then the `data` field is used as pointer (or abused as abstract
value) for that.
2021-01-13 23:02:55 +01:00
alula d1a7749df5
Android: Do not mark unhandled events as handled. (#1820) 2021-01-12 08:25:56 +01:00
Markus Røyset 9d63fc7ca0
On Windows, set the cursor icon when the cursor first enters a window (#1807) 2021-01-05 17:39:13 +01:00
Markus Røyset 38fccebe1f
On Windows, change the default window size (#1805) 2020-12-20 17:59:46 +01:00
Markus Røyset c05952b813
On Windows, improve handling of window destruction (#1798) 2020-12-20 12:54:42 +01:00
Samuel 932cbe40bf
On Windows, fix bug causing mouse capture to not be released. (#1797) 2020-12-15 07:31:13 +01:00
relrelb 39573d65d0
Windows: Preserve minimized/maximized state in fullscreen (#1784) 2020-12-13 19:06:53 +01:00
Viktor Zoutman 6f70fd90b9
Windows: Changed thread_event_target_callback's WM_DESTROY to WM_NCDESTROY (#1780) 2020-12-10 12:09:08 +01:00
moko256 db038d943c
On Windows, implement 'Window::set_ime_position' with IMM API 2020-12-09 23:16:59 +03:00
Kirill Chibisov c5620efc9c
On Wayland, don't drop extra mouse buttons
This commit forwards "unknown" Wayland mouse buttons downstream via
'MouseButton::Other'. Possible values for those could be found in
<linux/input-event-codes.h>.

Also, since Wayland just forwards buttons from the kernel, which are
'u16', we must adjust 'MouseButton::Other' to take 'u16' instead of
'u8'.
2020-12-09 23:11:25 +03:00
Marnix Kuijs 8fb7aa5cef
Android: Improved multi-touch (#1783)
* Improved multi-touch

* Update feature matrix

* Generate cancelled events for all pointers

* Changed back features matrix layout

* Reduced code duplication

* Updated changelog

* Revert changelog update
2020-12-02 12:13:42 -08:00
Viktor Zoutman 6ddee9a8ac
Ability to force a theme on Windows (#1666) 2020-11-30 19:04:26 +01:00
Max de Danschutter 5700359a61
Android: support multi-touch (#1776) 2020-11-28 17:41:11 +01:00
Max de Danschutter 0861a353d6
Add 'request_user_attention' to Window
This commit introduces a cross platform way to request a user attention
to the window via a 'request_user_attention' method on a Window struct.
This method is inspired by macOS's 'request_user_attention' method and
thus reuses its signature and semantics to some extent.
2020-11-27 05:03:08 +03:00
Viktor Zoutman 77d5d20391
Windows: Delayed Message Boxes Fix. (#1769) 2020-11-24 23:05:29 +01:00
Max de Danschutter 1c38f113b3
Remove println call from Android's eventloop 2020-11-19 17:56:24 +00:00
Wladimir J. van der Laan edf396b1a4
On Wayland, add missing mappings for numpad arrows
The mappings for 'keysyms::XKB_KEY_KP_{Up,Down,Left,Rigt}' were missing making the arrow keys on the numpad not sending proper 'VirtualKeyCode's.
2020-11-11 00:55:29 +03:00
Murarth cbeb51b436
X11: Fix multiple RedrawRequested events per event loop iteration (#1758)
* X11: Fix multiple RedrawRequested per event loop iteration

* Prevent infinite loop
2020-11-07 11:46:37 -07:00
Murarth 45e4fd6ec1
X11: Fix request_redraw not waking the event loop (#1756) 2020-11-05 16:42:03 -07:00
Mikko Lehtonen 3a077ff211
macos: Fix compile on aarch64 2020-11-02 21:06:00 +00:00
Brad be850e483a
Document Android raw_window_handle requirements (#1749)
* Add docs describing raw_winow_handle on android

* Run cargo fmt

* Change raw_window_handle panic to give more info
2020-10-29 14:23:46 -07:00
Simon Hausmann 33fb62bb25
Fix WindowEvent::ReceivedCharacter on web (#1747)
* Fix WindowEvent::ReceivedCharacter on web

The event was never sent to the application because of the unconditional
preventDefault() call on keydown.

Fixes #1741

* Don't scroll when pressing space on a focused canvas

After reaching keypress, we should prevent further propagation.

Relates to #1741
2020-10-29 17:13:21 -04:00
qthree 66c117e599
[Windows] Fix use after free during window destruction (#1746) 2020-10-23 19:04:18 +02:00
Kirill Chibisov 037d4121a1
On Wayland, fix 'with_min_inner_size' disabling resize
Building window with 'set_min_inner_size' was setting 'max_inner_size'
under the hood, thus completely disabling window resize, since
the window isn't resizeable on Wayland when its minimum size
is equal to its maximum size.
2020-10-20 03:30:19 +03:00
Vickles fbd3918d3a
Add prefix byte for extended scancodes on Windows (#1679) 2020-10-19 16:35:01 +02:00
Alex Butler 7c543a43a9
Windows: Fix alt tab bordless fullscreen (#1740) 2020-10-19 16:15:23 +02:00
Murarth 96809ac659
Fix warnings (#1742) 2020-10-15 11:33:06 -07:00
Jim Porter 6343059bc0
Fix Windows transparency behavior to support fully-opaque regions (#1621)
This patch removes an unneeded workaround for transparent windows on the
Windows platform. In addition, it simplifies a couple of related API calls:

* Remove the `CreateRectRgn` call, since we want the entire window's region to
  have blur behind it, and `DwnEnableBlurBehindWindow` does that by default.
* Remove the `color_key` for `SetLayeredWindowAttributes`, since it's not used
  (we're not passing `winuser::LWA_COLORKEY` to the flags).
2020-10-14 12:23:34 +02:00
Simon Hausmann 5a78fe33e8
Fix failing assertion on start-up with Safari (#1736)
The initial media query that's used to watch for device pixel ratio
changes should match. Unfortunately it doesn't with Safari and the
corresponding assertion fails. This is because resolution is not a
supported support property for queries. As a workaround, this patch
extends the query to optionally match for the webkit specific DPR
property directly.

This fixes #1734
2020-10-10 00:31:51 -04:00
Max de Danschutter 676fb947f2
Added WindowHasFocus and WindowLostFocus events to Android (#1733)
* Added WindowHasFocus and WindowLostFocus events to Android

* Update changelog
2020-10-08 19:44:41 +02:00
Nathan Lilienthal fc336a76bf
Fix incorrect modifiers state on startup
Fixes #1563.
2020-10-02 05:07:09 +03:00
Kirill Chibisov b9f3d333e4
Update SCTK to 0.12
SCTK was a bit behind on Wayland protocol version, and so this release
brings it up to date. It also cleans up 'Environment'.
2020-10-01 01:19:15 +03:00
Kirill Chibisov 3d85af04be
Update SCTK to 0.11.0
* Update SCTK to 0.11.0

Updates smithay-client-toolkit to 0.11.0. The major highlight
of that updated, is update of wayland-rs to 0.27.0. Switching
to wayland-cursor, instead of using libwayland-cursor. It
also fixes the following bugs:

  - Disabled repeat rate not being handled.
  - Decoration buttons not working after tty switch.
  - Scaling not being applied on output reenable.
  - Crash when `XCURSOR_SIZE` is `0`.
  - Pointer getting created in some cases without pointer capability.
  - On kwin, fix space between window and decorations on startup.
  - Incorrect size event when entering fullscreen when using
    client side decorations.
  - Client side decorations not being hided properly in fullscreen.
  - Size tracking between fullscreen/tiled state changes.
  - Repeat rate triggering multiple times from slow callback handler.
  - Resizable attribute not being applied properly on startup.
  - Not working IME

Besides those fixes it also adds a bunch of missing virtual key codes,
implements proper cursor grabbing, adds right click on decorations
to open application menu, disabled maximize button for non-resizeable
window, and fall back for cursor icon to similar ones, if the requested
is missing.

It also adds new methods to a `Theme` trait, such as:
  - `title_font(&self) -> Option<(String, f32)>` - The font for a title.
  - `title_color(&self, window_active: bool) -> [u8; 4]` - The color of
  the text in the title.

Fixes #1680.
Fixes #1678.
Fixes #1676.
Fixes #1646.
Fixes #1614.
Fixes #1601.
Fixes #1533.
Fixes #1509.
Fixes #952.
Fixes #947.
2020-09-29 00:11:43 +03:00
Wang Kai 3cd6a18048
Fix WindowEvent::Moved ignoring DPI on macOS 2020-09-23 10:54:53 +00:00
Michael Hills c9558c5f0e
Fix view frame in portrait when starting iOS app in landscape (#1703)
Co-authored-by: Francesca Lovebloom <francesca@brainiumstudios.com>
2020-09-22 11:21:07 -07:00
Kirill Chibisov 71e3d25422
Rework 'Fullscreen::Borderless' enum variant
This changes 'Fullscreen::Borderless' enum variant from
'Fullscreen::Borderless(MonitorHandle)' to
'Fullscreen::Borderless(Option<MonitorHandle>)'. Providing
'None' to it will result in picking the current monitor.
2020-09-22 04:54:47 +03:00
alvinhochun 644dc13e00
web: Emit WindowEvent::Resized on Window::set_inner_size (#1717)
* web: Allow event to be queued from inside the EventLoop handler

The Runner is behind a RefCell, which is mutably borrowed when the event
handler is being called. To queue events, `send_events` needs to check
`is_closed()` and the `is_busy` flag, but it cannot be done since the
RefCell is already locked. This commit changes the conditions to work
without needing a successful borrow.

* web: Emit WindowEvent::Resized on Window::set_inner_size

* Update changelog
2020-09-21 18:19:00 -04:00
alvinhochun 47e7aa4209
Add cleanup code to web backend, mostly web-sys (#1715)
* web-sys: Impl. event listeners removal for canvas

* web-sys: Impl. media query listeners cleanup

* web: Emit WindowEvent::Destroyed after Window is dropped

* web-sys: Fix unload event closure being dropped early

* web: Impl. cleanup on ControlFlow::Exit

- Drops the Runner, which causes the event handler closure to be
  dropped.
- (web-sys only:) Remove event listeners from DOM.

* web: Do not remove canvas from DOM when dropping Window

The canvas was inserted by the user, so it should be up to the user
whether the canvas should be removed.

* Update changelog
2020-09-20 18:42:07 -04:00
Ryan G 1c97a310b1
Deprecate the stdweb backend (#1712)
* Deprecate the stdweb backend

* Add a changelog entry

* Fmt

* Move the deprecation notice
2020-09-20 18:41:44 -04:00
Kirill Chibisov d612a1b5a1
Prefix numpad virtual key codes with Numpad
This commit is a follow up to a2db4c0a32
to make it clear which virtual key codes are located on numeric pad.

It also adds Asterisk and Plus virtual key codes.
2020-09-20 12:58:24 +03:00
Kirill Chibisov d103dc2631
Make 'primary_monitor' return 'Option<MonitorHandle>'
Certain platforms like Wayland don't have a concept of
primary Monitor in particular. To indicate that
'primary_monitor' will return 'None' as well as in cases
where the primary monitor can't be detected.

Fixes #1683.
2020-09-07 20:20:47 +03:00
Kirill Chibisov cac627ed05
Make 'current_monitor' return 'Option<MonitorHandle>'
On certain platforms window couldn't be on any monitor
resulting in failures of 'current_monitor' function.

Such issue was happening on Wayland, since the window
isn't on any monitor, unless the user has drawn something into it.

Returning 'Option<MonitorHandle>' will give an ability to
handle such situations gracefully by properly indicating that
there's no current monitor.

Fixes #793.
2020-09-07 20:09:24 +03:00
Michael Kirk e2cf2a5754
Fix inverted horizontal scroll on macOS
In winit the swipe from left to right on touchpad should
generate positive horizontal delta change, however on
macOS it was the other way around without
natural scrolling.

This commit inverses the horizontal scrolling delta
in 'MouseScrollDelta' events to match other platforms.

Fixes #1695.
2020-09-06 17:41:19 +03:00
alvinhochun 658a9a4ea8
Handle scale factor change on web-sys backend (#1690)
* Change web backend `event_handler` to without  'static lifetime

* Refactor web runner and fix ControlFlow::Exit not being sticky

* Impl. scaling change event for web-sys backend

* Improve `dpi` docs regarding the web backend

* Add changes to changelog

* Update features.md
2020-08-30 09:15:44 -04:00
Christian Duerr a2db4c0a32
Unify Minus/Subtract virtual keycodes
On all platforms other than Linux/X11, the Subtract key was uniformly
used only for the Numpad. To make this cross-platform compatible, the
`-` key will now map to `Minus` on X11 instead of `Subtract`.

Since people have been confused about the difference between `Minus` and
`Subtract` in the past, the `Subtract` key has also been renamed to
`NumpadSubtract`. This is a breaking change that might be annoying to
downstream since there's no direct improvement, but it should help new
users in the future. Alternatively this could just be documented, rather
than explicitly mentioning the Numpad in the name.
2020-08-29 16:38:41 +03:00
alvinhochun 02a34a167a
Impl. mouse capturing on web target (#1672)
* Impl. mouse capturing for web-sys with PointerEvent

* Impl. mouse capturing for web-sys with MouseEvent by manual tracking

* Reorganize web-sys backend mouse and pointer handling code

* Impl. mouse capturing for stdweb with PointerEvent

* Add mouse capturing for web target to changelog
2020-08-29 09:34:33 -04:00
alvinhochun bea60930b6
Use send_events instead of send_event in web backend (#1681) 2020-08-26 12:11:27 -04:00
alvinhochun 0f7c82d38f
Send CursorMove before mouse press event and note that touch is unimplemented on web target (#1668)
* Change to send CursorMove before mouse press event on web target

* Fix feature matrix to indicate touch being unimplemented on web
2020-08-21 20:23:08 -04:00
alvinhochun 6ba583d198
Fix vertical scroll being inverted on web targets (#1665) 2020-08-20 21:09:04 -04:00
Christian Duerr 89d4c06dec
Fix crash on NetBSD
The `_lwp_self` function cannot be used to reliably determine the main
thread, see
https://github.com/alacritty/alacritty/issues/2631#issuecomment-676723289.

It might always be equal to the PID, but it's certainly not always 1
when the thread is the main thread.

However, Rust's built in `Thread::id` and `Thread::name` function will
always return `ThreadId(1)` and `Some("main")`. Since converting the
thread's ID to a number is not supported on stable Rust, checking that
the thread is labeled `Some("main")` seems like the most reliable
option. It should also be a good fallback in general.
2020-08-20 21:12:01 +03:00
Michael Kirk 9c72cc2a98
Fix HiDPI vs. set_cursor_icon for web (#1652)
PhysicalSize is recorded as canvas.size, whereas LogicalSize is stored
as canvas.style.size.

The previous cursor behavior on stdweb clobbered all style - thus losing
the LogicalSize.
2020-08-17 19:48:29 -04:00
simlay 412bd94ea4
Renamed NSString to NSStringRust to support Debug View Heirarchy in Xcode (#1631)
* Renamed NSString to NSStringRust to support Debug View Heirarchy

* Updated from comments

* Update CHANGELOG.md
2020-08-14 12:26:16 -07:00
TakWolf 514ab043f2
[macos] add NSWindow.hasShadow support (#1637)
* [macos] add NSWindow.hasShadow

* change log

* cargo fmt

* Update CHANGELOG.md

* Update src/platform_impl/macos/window.rs

* Update src/platform/macos.rs

* set_has_shadow() with cuter format

* adjust code

* cargo fmt

* changelog
2020-08-13 11:10:34 -07:00
msiglreith 68100102be
android: fix event loop polling (#1638)
* android: poll looper for ControlFlow::Poll and don't exit when no new event received

* Add Android ControlFlow:Poll fix to CHANGELOG
2020-08-12 11:56:28 -07:00
josh65536 05fdcb5b27
Web: Use mouse events instead of pointer events if the latter isn't supported (#1630)
* Fixed Safari not getting mouse events

* Edited changelog

* Addressed compiler warnings

Co-authored-by: Ryan G <ryanisaacg@users.noreply.github.com>
2020-08-04 21:39:09 -04:00
Christian Duerr 40232d48ba
Use PhysicalPosition in PixelDelta event
This removes the `LogicalPosition` from the `PixelDelta`, since all
other APIs have been switched to use `PhysicalPosition` instead.

Fixes #1406.
2020-07-27 01:16:21 +03:00
Christian Duerr 55dff53a98
Fix Window platform support documentation
This resolves various problems with the documentation about platform
support on the Window struct.

It also completely removes pointless runtime errors in favor of
consistent no-ops on all platforms that do not support a certain
features.
2020-07-27 00:13:17 +03:00
Matt Kraai 6919c2fb2d
Fix misspellings in comments (#1618) 2020-07-09 08:08:26 -07:00
Xavier L'Heureux 3d5d05eac7
Move available_monitors and primary_monitor to EventLoopWindowTarget (#1616) 2020-07-04 15:46:41 -04:00
Osspial dd866a74a6
On Windows, fix bug where we'd try to emit MainEventsCleared events during nested win32 event loops (#1615) 2020-07-02 16:53:47 -04:00
Jurgis b1e22aa559
Make drag and drop optional (fixes OleInitialize failure #1255) (#1524)
Co-authored-by: Osspial <osspial@gmail.com>
2020-06-28 18:17:27 -04:00
Andrey Lesnikov 2191e9ecd5
macOS: Support click-dragging out of a window (#1607)
* macos: Support click-dragging out of a window

* macos: Use NSEvent::pressedMouseButtons for click-dragging

* macos: Click-dragging: Move pressedMouseButtons inside
2020-06-19 17:42:19 -07:00
Viktor Zoutman bf62103417
Android run return (#1604)
* Initial Draft

* Minor clean up

* cargo fmt

* Removed accidental change

* Update CHANGELOG.md

Co-authored-by: VZout <=>
2020-06-17 15:55:52 +02:00
Olivier Goffart c1ea0dde92
On Unix, add option to pick backends
Add features 'x11'  and 'wayland' to pick backends on Linux/BSD, with
both enabled by default.

Fixes #774.
2020-06-15 10:15:27 +03:00
Viktor Zoutman 5a6cfc314e
Macos fullscreen & dialog support with run_return (#1581)
* Fix for fullscreen with run_return on mac

* Cleanup

* Removed a comment

* fmt

* This doesn't break exiting run_return anymore

* Now you can also transition from code

* Fmt & cleanup

* Now using a atomic instead of a static bool

* reinserted a line

* Fmt

* Added support for dialogs and child windows

* Cargo fmt

* Dialogs are now being shutdown properly

* Cargo fmt

* Update CHANGELOG.md
2020-06-09 14:46:33 -07:00
Boqin Qin a4121a2c2e
platform_impl/linux/x11: fix deadlock in fn set_fullscreen_inner (#1579)
Co-authored-by: Kirill Chibisov <contact@kchibisov.com>
2020-05-27 09:24:08 -07:00
Kirill Chibisov ff66bdda7c
On Wayland, fix deadlock when calling set_inner_size from event loop
Fixes #1571.
2020-05-22 13:33:04 +03:00
Ryan G 6cfddfea21
Prevent the default browser behavior of events (#1576)
This stops things like page scrolling on spacebar / arrow keys
2020-05-21 13:13:33 -04:00
Jasper De Sutter b8828105cf
add android NDK event loop (#1556)
* add android NDK event loop

* add Android build documentation & cargo-apk to CI

Co-authored-by: David Craven <david@craven.ch>
2020-05-06 15:27:49 +02:00
Francesca Lovebloom 007b195a5e
iOS: convert touch positions to physical (#1551) 2020-05-04 15:55:58 -07:00
Osspial b4c6cdf9a3
Fix several crashes on Windows by heavily simplifying the event loop code (#1496) 2020-05-04 15:14:13 -04:00
Christian Duerr 26775fa0b6
Report mouse motion before click (#1490)
* Report mouse motion before click

This fixes an issue on macOS where a mouse click would be generated,
without ever getting a mouse motion to the position before the click.
This leads to the application thinking the mouse click occurred at a
position other than the actual mouse location.

This happens due to mouse motion above the window not automatically
giving focus to the window, unless it is actually clicked, making it
possible to move the window without motion events.

Fixes #942.

* Add additional mouse motion events

Co-authored-by: Ryan Goldstein <ryan@ryanisaacg.com>
2020-04-26 16:42:45 -04:00
Matthias Fauconneau 114fe9d502
wayland: rework scale factor handling (#1538)
- Always send Resized events in case of scale factor change
- Properly take into account the resize the user can do using the resize event.
2020-04-22 18:00:41 +02:00
Héctor Ramón 54bc41f68b
Implement Drop for Proxy on macOS platform (#1526) 2020-04-20 17:48:42 -04:00
Yanchi Toth aabe42d252
Preserve with_maximized on windows (#1515) 2020-04-19 15:52:48 -04:00
Jurgis 1f24a09570
Implement requestAnimationFrame for web (#1519)
* Use requestAnimationFrame for polling wasm

* Implement `requestAnimationFrame` for stdweb

Co-authored-by: Ryan G <ryanisaacg@users.noreply.github.com>
2020-04-11 15:49:07 -04:00
Ryan G a8e777a5df
Fix a possible double-borrow during event handling (#1512) 2020-04-11 15:20:38 -04:00
Murarth 0bc58f695b
Fix warnings (#1530) 2020-04-10 11:29:33 -07:00
Murarth c2aed1979d
X11: Fix ResumeTimeReached being fired early (#1505)
* X11: Fix `ResumeTimeReached` being fired early

* Update CHANGELOG.md

Co-authored-by: Osspial <osspial@gmail.com>
2020-03-11 21:54:23 -07:00
Kirill Chibisov b208daa271
Revert "on MacOS, Fix not sending ReceivedCharacter event for s… (#1501)
This reverts commit 9daa0738a9.

This commit introduced other bug #1453 with likely much more common bindings,
so reverting it for now.

Fixes #1453.

Co-authored-by: Osspial <osspial@gmail.com>
2020-03-09 16:57:04 -04:00
Imberflur e85a80dd65
Fix freeze when pressing modifier keys on Windows (#1503) 2020-03-08 01:22:53 -05:00
Osspial b1d8ce24e9
Use i32 instead of u32 for position type in WindowEvent::Moved (#1502)
* Use i32 instead of u32 for position type in WindowEvent::Moved

* Mark change as breaking
2020-03-08 00:21:04 -05:00
David Hewitt 098fd5d602
Add ability to create Icons from embedded resources on Windows (#1410)
* Add IconExtWindows trait

* Move changelog entries to unreleased category

Co-authored-by: Osspial <osspial@gmail.com>
2020-03-07 14:42:21 -05:00
Philippe Renon 2f27f64cdb
On Windows, fix request_redraw() related panics (#1461)
* On Windows, fix request_redraw() related panics

These panics were introduced by 6a330a2894

Fixes https://github.com/rust-windowing/winit/issues/1391
Fixes https://github.com/rust-windowing/winit/issues/1400
Fixes https://github.com/rust-windowing/winit/issues/1466
Probably fixes other related issues

See https://github.com/rust-windowing/winit/issues/1429

* On Windows, replace all calls to UpdateWindow by calls to InvalidateRgn

This avoids directly sending a WM_PAINT message,
which might cause buffering of RedrawRequested events.

We don't want to buffer RedrawRequested events because:
- we wan't to handle RedrawRequested during processing of WM_PAINT messages
- state transitionning is broken when handling buffered RedrawRequested events

Fixes https://github.com/rust-windowing/winit/issues/1469

* On Windows, panic if we are trying to buffer a RedrawRequested event

* On Windows, move modal loop jumpstart to set_modal_loop() method

This fixes a panic.
Note that the WM_PAINT event is now sent to the modal_redraw_method
which is more correct and avoids an unecessary redraw of the window.

Relates to but does does not fix https://github.com/rust-windowing/winit/issues/1484

* On Window, filter by paint messages when draining paint messages

This seems to prevent PeekMessage from dispatching unrelated sent messages

* Change recently added panic/assert calls with warn calls

This makes the code less panicky...

And actually, winit's Windoww callbacks should not panic
because the panic will unwind into Windows code.

It is currently undefined behavior to unwind from Rust code into foreign code.
See https://doc.rust-lang.org/std/panic/fn.catch_unwind.html

* add comments to clarify WM_PAINT handling in non modal loop

* made redraw_events_cleared more explicit and more comments
2020-03-07 14:04:24 -05:00
Christian Duerr cbb60d29a2
Remove assertions from Windows dark mode code (#1459)
* Remove assertions from Windows dark mode code

In general, winit should never assert on anything unless it means that
it is impossible to continue the execution of the program. There are
several assertions in the Windows dark mode code where this is not the
case.

Based on surface level inspection, all existing assertions could be
easily replaced with just simple conditional checks, allowing the
execution of the program to proceed with sane default values.

Fixes #1458.

* Add changelog entry

* Format code

* Pass dark mode by mutable reference

* Format code

* Return bool instead of mutable reference

* Fix dark mode success reply

Co-Authored-By: daxpedda <daxpedda@gmail.com>

* Fix dark mode success reply

* Replace magic integers with constants

Co-authored-by: daxpedda <daxpedda@gmail.com>
2020-03-07 13:56:33 -05:00
Murarth e707052f66
Move ModifiersChanged variant to WindowEvent (#1381)
* Move `ModifiersChanged` variant to `WindowEvent`

* macos: Fix flags_changed for ModifiersChanged variant move

I haven't look too deep at what this does internally, but at least
cargo-check is fully happy now. :)

Signed-off-by: Kristofer Rye <kristofer.rye@gmail.com>

* macos: Fire a ModifiersChanged event on window_did_resign_key

From debugging, I determined that macOS' emission of a flagsChanged
around window switching is inconsistent.  It is fair to assume, I think,
that when the user switches windows, they do not expect their former
modifiers state to remain effective; so I think it's best to clear that
state by sending a ModifiersChanged(ModifiersState::empty()).

Signed-off-by: Kristofer Rye <kristofer.rye@gmail.com>

* windows: Fix build

I don't know enough about the code to implement the fix as it is done on
this branch, but this commit at least fixes the build.

Signed-off-by: Kristofer Rye <kristofer.rye@gmail.com>

* windows: Send ModifiersChanged(ModifiersState::empty) on KILLFOCUS

Very similar to the changes made in [1], as focus is lost, send an event
to the window indicating that the modifiers have been released.

It's unclear to me (without a Windows device to test this on) whether
this is necessary, but it certainly ensures that unfocused windows will
have at least received this event, which is an improvement.

[1]: f79f21641a31da3e4039d41be89047cdcc6028f7

Signed-off-by: Kristofer Rye <kristofer.rye@gmail.com>

* macos: Add a hook to update stale modifiers

Sometimes, `ViewState` and `event` might have different values for their
stored `modifiers` flags.  These are internally stored as a bitmask in
the latter and an enum in the former.

We can check to see if they differ, and if they do, automatically
dispatch an event to update consumers of modifier state as well as the
stored `state.modifiers`.  That's what the hook does.

This hook is then called in the key_down, mouse_entered, mouse_exited,
mouse_click, scroll_wheel, and pressure_change_with_event callbacks,
which each will contain updated modifiers.

Signed-off-by: Kristofer Rye <kristofer.rye@gmail.com>

* Only call event_mods once when determining whether to update state

Signed-off-by: Kristofer Rye <kristofer.rye@gmail.com>

* flags_changed: Memoize window_id collection

Signed-off-by: Kristofer Rye <kristofer.rye@gmail.com>

* window_did_resign_key: Remove synthetic ModifiersChanged event

We no longer need to emit this event, since we are checking the state of
our modifiers before emitting most other events.

Signed-off-by: Kristofer Rye <kristofer.rye@gmail.com>

* mouse_motion: Add a call to update_potentially_stale_modifiers

Now, cover all events (that I can think of, at least) where stale
modifiers might affect how user programs behave.  Effectively, every
human-interface event (keypress, mouse click, keydown, etc.) will cause
a ModifiersChanged event to be fired if something has changed.

Signed-off-by: Kristofer Rye <kristofer.rye@gmail.com>

* key_up: Add a call to update_potentially_stale_modifiers

We also want to make sure modifiers state is synchronized here, too.

Signed-off-by: Kristofer Rye <kristofer.rye@gmail.com>

* mouse_motion: Remove update_potentially_stale_modifiers invocation

Signed-off-by: Kristofer Rye <kristofer.rye@gmail.com>

* Retry CI

* ViewState: Promote visibility of modifiers to the macos impl

This is so that we can interact with the ViewState directly from the
WindowDelegate.

Signed-off-by: Kristofer Rye <kristofer.rye@gmail.com>

* window_delegate: Synthetically set modifiers state to empty on resignKey

This logic is implemented similarly on other platforms, so we wish to
regain parity here.  Originally this behavior was implemented to always
fire an event with ModifiersState::empty(), but that was not the best as
it was not necessarily correct and could be a duplicate event.

This solution is perhaps the most elegant possible to implement the
desired behavior of sending a synthetic empty modifiers event when a
window loses focus, trading some safety for interoperation between the
NSWindowDelegate and the NSView (as the objc runtime must now be
consulted in order to acquire access to the ViewState which is "owned"
by the NSView).

Signed-off-by: Kristofer Rye <kristofer.rye@gmail.com>

* Check for modifiers change in window events

* Fix modifier changed on macOS

Since the `mouse_entered` function was generating a mouse motion, which
updates the modifier state, a modifiers changed event was incorrectly
generated.

The updating of the modifier state has also been changed to make sure it
consistently happens before events that have a modifier state attached
to it, without happening on any other event.

This of course means that no `CursorMoved` event is generated anymore
when the user enters the window without it being focused, however I'd
say that is consistent with how winit should behave.

* Fix unused variable warning

* Move changelog entry into `Unreleased` section

Co-authored-by: Freya Gentz <zegentzy@protonmail.com>
Co-authored-by: Kristofer Rye <kristofer.rye@gmail.com>
Co-authored-by: Christian Duerr <contact@christianduerr.com>
2020-03-06 15:43:55 -07:00
Philippe Renon 71bd6e73ca
windows: ignore spurious mouse move messages (#1435)
Fixes https://github.com/rust-windowing/winit/issues/1428
2020-03-06 16:15:49 -05:00
Murarth 9999f53329
X11: Fix deadlock when an error occurs during startup (#1475) 2020-02-19 10:38:59 -07:00
Philippe Renon 522a6e3298
fix issues in wait_until_time_or_msg function (#1423)
also removed unused return value
2020-02-18 19:27:47 -05:00
Kirill Chibisov 76d0dd7ec3
On Wayland, Hide CSD for fullscreen windows (#1473) 2020-02-18 16:58:48 -07:00
daxpedda d1073dcecb
Implement ThemeChanged for web target. (#1462)
* Implement ThemeChanged for web target.

* Add TODO upstream to stdweb.

Co-authored-by: Ryan G <ryanisaacg@users.noreply.github.com>
2020-02-17 14:25:27 -05:00
Philippe Renon f0093d3c54
rename dpi_factor to scale_factor where appropriate (#1463)
fixes https://github.com/rust-windowing/winit/issues/1457
2020-02-13 12:41:41 -07:00
Kirill Chibisov 83b60beba6
on Wayland, Add HiDPI cursor support (#1454)
Fixes #727.
2020-02-12 19:48:58 -07:00
hatoo 5f52d7c9d0
On macOS, Fix set_simple_screen to remember frame excluding title bar (#1430)
* On macOS, Fix `set_simple_screen` to remember frame excluding title bar

* Add CHANGELOG
2020-02-12 11:27:11 +03:00
Julien Sanchez a1b65f7080 Ignore locale if unsupported by X11 backend (#1445)
This restores default portable 'C' locale when target locale is unsupported
by X11 backend (Xlib).

When target locale is unsupported by X11, some locale-dependent Xlib
functions like `XSetLocaleModifiers` fail or have no effect triggering
later failures and panics.

When target locale is not valid, `setLocale` should normally leave the
locale unchanged (`setLocale` returns 'C'). However, in some situations,
locale is accepted by `setLocale` (`setLocale` returns the new locale)
but the accepted locale is unsupported by Xlib (`XSupportsLocale` returns
`false`).

Fix #636
2020-02-09 22:37:06 -07:00
Kirill Chibisov 4eddd1e5bc On Wayland, fix coordinates in touch events when scale factor isn't 1 (#1439)
* On Wayland, fix coordinates in touch events when scale factor isn't 1

* Explicitly state that Wayland is using LogicalPosition internally

* Fix CHANGELOG
2020-02-08 01:25:08 -07:00
David Craven c1eb7f9629
Fix deadlock wayland. (#1438) 2020-02-04 16:46:19 -07:00
hatoo 22dcc19898
Fix set_minimized(true) works only with decorations on macOS (#1411)
* On macOS, Fix set_minimized(true) works only with decorations

* Add CHANGELOG
2020-01-31 18:07:36 +03:00
Ryan G fd946feac4
Web backend refactor and documentation (#1415)
The current implementation of the event loop runner has some significant
problems. It can't handle multiple events being emitted at once (for
example, when a keyboard event causes a key input, a text input, and a
modifier change.) It's also relatively easy to introduce bugs for the
different possible control flow states.

The new model separates intentionally emitting a NewEvents (poll
completed, wait completed, init) and emitting a normal event, as well as
providing a method for emitting multiple events in a single call.
2020-01-25 19:04:03 -05:00
Freya Gentz 8856b6ecb7
Remove unused code in X11 backend. (#1416)
Signed-off-by: Freya Gentz <zegentzy@protonmail.com>
2020-01-23 12:42:15 -07:00
Osspial 0ae78db6cb Fix building on Windows 7 and 8 (#1398)
* Fix building on Windows 7 and 8

* Format
2020-01-21 12:43:36 -07:00
Steven Sheldon e48262a797 Simplify code by switching to higher-level dispatch APIs (#1409)
* Switch to higher-level dispatch APIs

* Inline all the functions

* Switch to autoreleasepool from objc
2020-01-19 11:47:55 -07:00
Diggory Hardy d934f94704 Fix: deadlock when requesting redraw on X11 (#1408) 2020-01-18 10:49:02 -07:00
Ryan G 1fe4a7a4ea
Add the ability to pass a prebuilt canvas (#1394)
This allows Winit to take control of existing canvas elements in the
DOM, which is useful for web applications with other content in the
page.
2020-01-15 21:20:14 -05:00
hatoo 9daa0738a9 on MacOS, Fix not sending ReceivedCharacter event for some key combination (#1347)
* MacOS FIX #1267

* Add CHANGELOG

* Remove unnecessary trace!
2020-01-15 00:52:18 +03:00
Philippe Renon ad7d4939a8 doc: change remaining EventsCleared references to MainEventsCleared (#1390) 2020-01-13 12:15:44 -07:00
Ryan G c4d07952cb Remove TODOs from the web backen (#1395) 2020-01-13 12:14:25 -07:00
Héctor Ramón dc302b0db4 Return physical position in CursorMoved on macOS (#1378) 2020-01-12 20:50:34 +03:00
Kirill Chibisov a6d180cefb On Wayland, fix coordinates in mouse events when scale factor isn't 1 (#1385)
* On Wayland, fix coordinates in mouse events when scale factor isn't 1

* Refactor mouse_focus to be a surface instead of WindowId
2020-01-11 01:45:52 -07:00
Francesca Plebani 1ddceeb063
macOS: Unbundled window activation hack (#1318)
* `ns_string_id_ref` convenience fn

* Unbundled app activation hack

* Greatly improved solution

* Shortened names

* Remove cruft I left here a year ago

* Doc improvements

* Use `AtomicBool` for `activationHackFlag`

* Add CHANGELOG entry

* Doc improvements

* Fix `did_finish_launching` return type + delay more

* More reliable activation checking

* Fix merge goof

* ...fix other merge goof

Co-authored-by: Freya Gentz <zegentzy@protonmail.com>
Co-authored-by: Bogaevsky <vbogaevsky@gmail.com>
2020-01-10 16:02:42 -08:00
hatoo 633d0deeae Fix run_return does not return on macOS unless it receives a message (#1380)
* On MacOS, fix `run_return` not exit immediately

* Add CHANGELOG
2020-01-10 18:25:55 +03:00
Murarth 9e3844ddd9
Fix warnings on all platforms (#1383)
* Fix warnings on all platforms

* Also fixed a trait impl bound that I noticed along the way
2020-01-09 22:29:31 -07:00
Benjamin Saunders 4b618bd6a6 Don't discard high-precision cursor position data (#1375)
* Don't discard high-precision cursor position data

Most platforms (X11, wayland, macos, stdweb, ...) provide physical
positions in f64 units, which can contain meaningful fractional
data. For example, this can be empirically observed on modern X11
using a typical laptop touchpad. This is useful for e.g. content
creation tools, where cursor motion might map to brush strokes on a
canvas with higher-than-screen resolution, or positioning of an object
in a vector space.

* Update CHANGELOG.md

Co-Authored-By: Murarth <murarth@gmail.com>

Co-authored-by: Murarth <murarth@gmail.com>
2020-01-09 21:19:50 -07:00
Murarth 6b0875728c X11: Fix deadlock on window state with certain window events (#1369) 2020-01-06 20:54:22 -07:00
Osspial 6a330a2894
On Windows, fix bug where RedrawRequested would only get emitted every other iteration of the event loop (#1366)
* Fix bug causing RedrawRequested events to only get emitted every other iteration of the event loop.

* Initialize simple_logger in examples.

This PR's primary bug was discovered because a friend of mine reported
that winit was emitting concerning log messages, which I'd never seen
since none of the examples print out the log messages. This addresses
that, to hopefully reduce the chance of bugs going unnoticed in the
future.

* Add changelog entry

* Format
2020-01-06 15:28:58 -05:00
Murarth ec1ae68cfc X11: Properly update window size constraints on DPI change (#1356)
* In `WindowBuilderExtUnix` methods, use `Size` instead of `LogicalSize`
2020-01-05 17:04:31 -05:00
Osspial 3aa3880e69 Add changelog entry 2020-01-05 16:57:32 -05:00
Osspial 28b82fb9aa Try to fix iOS build 2020-01-05 14:15:12 -05:00
Murarth ac69a9c0dc Silence warnings about use of deprecated fields 2020-01-05 14:15:12 -05:00
Osspial d29f7f34aa Rename hidpi_factor to scale_factor (#1334)
* Rename hidpi_factor to scale_factor

* Deprecate WINIT_HIDPI_FACTOR environment variable in favor of WINIT_X11_SCALE_FACTOR

* Rename HiDpiFactorChanged to DpiChanged and update docs

I'm renaming it to DpiChanged instead of ScaleFactorChanged, since I'd
like Winit to expose the raw DPI value at some point in the near future,
and DpiChanged is a more apt name for that purpose.

* Format

* Fix macos and ios again

* Fix bad macos rebase
2020-01-05 14:15:12 -05:00
Osspial 55166da437 Remove Option from HiDpiFactorChanged in favor of a bare PhysicalSize (#1346)
* Remove Option from HiDpiFactorChanged in favor of a bare PhysicalSize

* Fix macos and ios builds
2020-01-05 14:15:12 -05:00
Michael Tang 777d9edeaa Implement hidpi for web platform (#1233)
* fix: use a 'static lifetime for the web backend's `Event` types

* implement hidpi for stdweb (web-sys wip?)

* fix: make all canvas resizes go through backend::set_canvas_size

* update Window docs for web, make `inner/outer_position` return the position in the viewport
2020-01-05 14:15:11 -05:00
Osspial 3a1e694c2f Make size/position types generic over pixel type (#1277)
* Begin implementing DPI generics

* Fix multithreaded example

* Format

* Fix serde test

* hopefully fix most of the errors

* Fix dpi module errors

* More error fixings

* Format

* fix macos errors

* Another error pass

* Replace bad type signatures

* more fixins
2020-01-05 14:15:11 -05:00
Bogaevsky b16042a047 iOS: Dpi overhaul (#1223)
* WIP - Make EL2 DPI changes and implement on Windows (#895)

* Modify DPI API publicly and on Windows

* Add generic Position and make dpi creation functions const

* Make examples work

* Fix fullscreen windows not appearing

* Replace Logical coordinates in window events with Physical coordinates

* Update HiDpiFactorChanged

* Document to_static

* On Windows, make AdjustRect calls DPI-aware when possible (#1015)

* Use AdjustWidowRectExForDPI when available

* Prioritize presevering logical size when handling WM_DPICHANGED

* Format

* Add changelog entry

* macOS: Dpi overhaul (#997)

* WIP - Make EL2 DPI changes and implement on Windows (#895)

* Modify DPI API publicly and on Windows

* Add generic Position and make dpi creation functions const

* Make examples work

* Fix fullscreen windows not appearing

* Replace Logical coordinates in window events with Physical coordinates

* Update HiDpiFactorChanged

* Document to_static

* fix app_state errors

* fixes hidpi related errors in window_delegate

* fix bad merge

* dpi_factor edits in window_delegate

* fixes type and lifetime errors in window and window_delegate

* applies fmt

* complies with @aleksijuvani requested changes

* modifies Handler lifetimes

* fixes lifetime isues, adds propper handling for HiDpiChanged

* applies fmt

* restore original lifetimes

* solution is somewhere out there

* applies fmt

* pass as references

* resolves issue with HANDLER

* crate visible type error

* fixes visibility issues

* applies fmt

* deals with warnings

* simplifies new_inner_size setting algorthm

* moves proxy instead of referencing it and removes double deref from proxy.ns_window

* makes @Osspial tests (https://github.com/rust-windowing/winit/pull/997\#discussion_r301852354) pass

* complies with @aleksijuvani suggested changes

* makes max window size std::f32::MAX

* On Windows, fix new DPI API not setting window size properly (#1130)

* First attempt

* Second attempt

* Maintain cursor horizontal ratio

* Fix DPI change handling when maximized

* Revert window example

* Make new DPI code more understandable

* Format

* Implement DPI Usability Upgrades for X11 and Wayland (#1098)

* Fix compile errors

* Use `mio` for the X11 event loop

* Removes `calloop` from the X11 event loop, as the method of draining a
  source using a closure provided to the `calloop::EventLoop` instance
  conflicts with the need to deliver events directly to the callback
  provided to `EventLoop::run`, in order to respond to the value provided by
  `WindowEvent::HiDpiFactorChanged`.

* Implement interactive `HiDpiFactorChanged` event for X11

* Implement interactive `HiDpiFactorChanged` event for Wayland

* Run cargo fmt

* Fix Wayland not processing events from EventQueue

* Backport #981

* some lifetime tinkering

* finishes lifetime tinkering

* fixes all type errors

* adds support ffi functions

* adds wrappers for nonstatic events

* replaces events with event wrappers

* reimplementing hidpichanged event in app_state

* implements HiDpiFactorChanged for iOS

* applies formatter

* complies with @aleksijuvani requested changes

* resolves conflicts

* applies fmt

* removes merge blurp

* corrects state of CHANGELOG

* fix fmt check error

* fixes hidpi_factor for armv7-apple-ios
2020-01-05 14:15:11 -05:00